<worn as a badge> a blood red tear insignia
<worn on face> a mask of leaves and bark
<worn as quiver> an embroidered illithid-hide backsheath of regeneration
<held as shield> a granite shield with the storm crest
<held> an iron shovel
<worn on feet> a pair of bloody adamantium boots [superior]
You complete your spell...
a rabid raccoon goes to sleep.
< 142h/150H 124v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[3] The corpse of a rabid raccoon is lying here.
A rabid raccoon stands, apparently asleep.
< 142h/150H 124v/124V Pos: standing >
You sit down and relax.
< 142h/150H 124v/124V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - teleport
2 - heal undead
1 - raise spectre
( 4th circle) 1 - rejuvenate minor
( 3rd circle) 2 - animate dead
3 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 1 - protection from cold
1 - protection from living
( 1st circle) 1 - minor creation
And you are currently memorizing the following spells:
5 seconds: ( 1st) slashing darkness
17 seconds: ( 4th) life leech
29 seconds: ( 4th) life leech
41 seconds: ( 4th) life leech
52 seconds: ( 4th) life leech
61 seconds: ( 2nd) protection from living
66 seconds: ( 1st) slashing darkness
72 seconds: ( 1st) slashing darkness
78 seconds: ( 1st) slashing darkness
84 seconds: ( 1st) slashing darkness
89 seconds: ( 1st) slashing darkness
95 seconds: ( 1st) slashing darkness
101 seconds: ( 1st) slashing darkness
114 seconds: ( 5th) heal undead
126 seconds: ( 4th) life leech
138 seconds: ( 4th) life leech
146 seconds: ( 2nd) vampiric touch
154 seconds: ( 2nd) chill touch
167 seconds: ( 5th) coldshield
176 seconds: ( 2nd) sleep
184 seconds: ( 2nd) sleep
192 seconds: ( 2nd) sleep
200 seconds: ( 2nd) sleep
You can memorize 4 6th and 1 7th circle spell(s).
You continue your study.
< 142h/150H 124v/124V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 142h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 144h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing protection from living.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
A magnificent buck enters from the east.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing slashing darkness.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing heal undead.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
The snow is coming down faster now.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing life leech.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing vampiric touch.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing chill touch.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing coldshield.
< 150h/150H 124v/124V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - teleport
1 - coldshield
3 - heal undead
1 - raise spectre
( 4th circle) 1 - rejuvenate minor
6 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 1 - chill touch
1 - protection from cold
1 - vampiric touch
2 - protection from living
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 2nd) sleep
14 seconds: ( 2nd) sleep
22 seconds: ( 2nd) sleep
31 seconds: ( 2nd) sleep
You can memorize 4 6th and 1 7th circle spell(s).
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing sleep.
< 150h/150H 124v/124V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing sleep.
< 150h/150H 124v/124V Pos: sitting >
A magnificent buck leaves east.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing sleep.
< 150h/150H 124v/124V Pos: sitting >
You are already meditating.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing sleep.
Your studies are complete.
< 150h/150H 124v/124V Pos: sitting >
You clamber to your feet.
< 150h/150H 124v/124V Pos: standing >
Into what?
< 150h/150H 124v/124V Pos: standing >
Consider killing who?
< 150h/150H 124v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[3] The corpse of a rabid raccoon is lying here.
A rabid raccoon stands, apparently asleep.
< 150h/150H 124v/124V Pos: standing >
A magnificent buck enters from the east.
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
An iron shovel suddenly appears.
< 150h/150H 124v/124V Pos: standing >
Now where did that chicken go?
< 150h/150H 124v/124V Pos: standing >
You get an iron shovel.
< 150h/150H 124v/124V Pos: standing >
You hold an iron shovel.
< 150h/150H 124v/124V Pos: standing >
Your shovel breaks through the earth, revealing a rotten corpse ready for use.
A corpse is preserved for an additional 62 hours.
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
Casting: embalm **
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
A corpse is preserved for an additional 62 hours.
< 150h/150H 124v/124V Pos: standing >
You failed.
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
Casting: animate dead *
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
You breathe life into a corpse with the awesome power of your art.
The zombie of a cadaver starts following you.
< 150h/150H 124v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[3] The corpse of a rabid raccoon is lying here.
The zombie of a cadaver stands here. (minion)
A magnificent buck stands frozen, listening for danger.
A rabid raccoon stands, apparently asleep.
< 150h/150H 124v/124V Pos: standing >
Ok.
The zombie of a cadaver suddenly attacks a rabid raccoon!
The zombie of a cadaver's fine punch seriously wounds a rabid raccoon.
A rabid raccoon has a RUDE awakening!
< 150h/150H 124v/124V Pos: standing >
A rabid raccoon's crude bite wounds the zombie of a cadaver.
The zombie of a cadaver is knocked to the ground by a rabid raccoon's mighty bash!
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a rabid raccoon!
[Damage: 21 ] [Damage: 21 ] The shadowy hand tears away the remaining life of a rabid raccoon.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Animal(s) for boon # 1303.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.
You have killed 1 of 1 Animal(s) for boon # 1303.
< 150h/150H 124v/124V Pos: standing >
the corpse of a rabid raccoon appears to be empty.
< 150h/150H 124v/124V Pos: standing >
Into what?
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
Casting: embalm **
< 150h/150H 124v/124V Pos: standing >
Casting: embalm *
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
The corpse of a rabid raccoon is preserved for an additional 62 hours.
< 150h/150H 124v/124V Pos: standing >
You start chanting...
< 150h/150H 124v/124V Pos: standing >
Casting: animate dead *
< 150h/150H 124v/124V Pos: standing >
You complete your spell...
You breathe life into the corpse of a rabid raccoon with the awesome power of your art.
The skeleton of a rabid raccoon starts following you.
< 150h/150H 124v/124V Pos: standing >
You don't have that spell memorized.
< 150h/150H 124v/124V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 150h/150H 124v/124V Pos: standing >
You don't have that spell memorized.
< 150h/150H 124v/124V Pos: standing >
You sit down and relax.
< 150h/150H 124v/124V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - teleport
1 - coldshield
3 - heal undead
1 - raise spectre
( 4th circle) 1 - rejuvenate minor
6 - life leech
( 3rd circle) 3 - dispel magic
1 - sense follower
( 2nd circle) 1 - chill touch
4 - sleep
1 - protection from cold
1 - vampiric touch
2 - protection from living
( 1st circle) 7 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 1st) minor creation
16 seconds: ( 3rd) embalm
26 seconds: ( 3rd) animate dead
32 seconds: ( 1st) slashing darkness
42 seconds: ( 3rd) embalm
52 seconds: ( 3rd) animate dead
You can memorize 4 6th and 1 7th circle spell(s).
You continue your study.
< 150h/150H 124v/124V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 150h/150H 124v/124V Pos: sitting >
A Kobold enters from the east.
An elite flame salamander enters from the east.
< 150h/150H 124v/124V Pos: sitting >
You have finished memorizing minor creation.
< 150h/150H 124v/124V Pos: sitting >
A Kobold gives an order to his followers.
An elite flame salamander starts casting an offensive spell called 'solbeeps missile barrage'.
< 150h/150H 124v/124V Pos: sitting >
An elite flame salamander completes its spell...
An elite flame salamander's force missile slams into you.
OUCH! That really did HURT!
An elite flame salamander's force missile slams into you.
OUCH! That really did HURT!
An elite flame salamander's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH! That really did HURT!
An elite flame salamander's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH! That really did HURT!
< 37h/150H 124v/124V Pos: sitting >
You have finished memorizing embalm.
< 37h/150H 124v/124V Pos: sitting >
You stop meditating.
You purge 'dispel magic' from your thoughts.
< 37h/150H 124v/124V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 37h/150H 124v/124V Pos: standing >
You attempt to flee...
A Riverside Road
Obvious exits: -E# -S -W
The skeleton of a rabid raccoon enters from the west.
The zombie of a cadaver enters from the west.
You flee eastward!
< 38h/150H 99v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
[3] The corpse of a rabid raccoon is lying here.
A muscular flame salamander slithers about the room waiting for orders. (minion)
A Kobold (small) Worshipper - The Empire of Lloth stands here.
A Kobold (tiny) Worshipper - The Empire of Lloth stands in mid-air here.
A magnificent buck stands frozen, listening for danger.
The skeleton of a rabid raccoon enters from the east.
The zombie of a cadaver enters from the east.
< 38h/150H 98v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the east.
The zombie of a cadaver enters from the east.
< 38h/150H 97v/124V Pos: standing >
A Kobold enters from the east.
An elite flame salamander enters from the east.
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands here in attack stance.
The skeleton of a rabid raccoon enters from the east.
The zombie of a cadaver enters from the east.
< 38h/150H 96v/124V Pos: standing >
A Kobold enters from the east.
An elite flame salamander enters from the east.
< 38h/150H 96v/124V Pos: standing >
A rabid raccoon suddenly attacks a Kobold!
A rabid raccoon's decent bite enshrouds a Kobold in a mist of blood.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
An elite flame salamander leaves west.
< 38h/150H 97v/124V Pos: standing >
A rabid raccoon suddenly attacks the zombie of a cadaver!
A rabid raccoon's decent bite wounds the zombie of a cadaver.
< 38h/150H 97v/124V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
A muscular flame salamander slithers about the room waiting for orders. (minion)
A Kobold (tiny) Worshipper - The Empire of Lloth stands in mid-air here.
The skeleton of a rabid raccoon enters from the east.
< 38h/150H 95v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 39h/150H 96v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The zombie of a cadaver stands here, fighting a rabid raccoon. (minion)
A rabid raccoon stands here, fighting the zombie of a cadaver.
The skeleton of a rabid raccoon enters from the west.
< 39h/150H 95v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the west.
< 39h/150H 93v/124V Pos: standing >
A Riverside Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
[3] The corpse of a rabid raccoon is lying here.
A magnificent buck stands frozen, listening for danger.
The skeleton of a rabid raccoon enters from the west.
< 39h/150H 92v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 39h/150H 93v/124V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
The skeleton of a rabid raccoon enters from the west.
< 39h/150H 91v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 39h/150H 92v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
The skeleton of a rabid raccoon enters from the north.
< 39h/150H 89v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
A royal undead soldier stands here.
The skeleton of a rabid raccoon enters from the north.
< 40h/150H 86v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.
A pink salmon swims here, fighting the current up stream.
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the north.
< 40h/150H 84v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The corpse of a Githzerai is lying here.
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the north.
< 40h/150H 82v/124V Pos: standing >
You get a midnight blue tome with silver bindings from the corpse of Higgs.
You get a charred and burnt spellcase with golden edges from the corpse of Higgs.
You get a blood red tear insignia from the corpse of Higgs.
You get an embroidered illithid-hide backsheath of regeneration from the corpse of Higgs.
You get a mask of leaves and bark from the corpse of Higgs.
You get a granite shield with the storm crest from the corpse of Higgs.
You get a pair of bloody adamantium boots [superior] from the corpse of Higgs.
You can't carry any more.
< 41h/150H 86v/124V Pos: standing >
You place a pair of bloody adamantium boots [superior] on your feet.
You strap a granite shield with the storm crest to your arm.
You cover your face with a mask of leaves and bark.
You don the guild insignia of a blood red tear insignia.
You strap an embroidered illithid-hide backsheath of regeneration onto your back.
< 42h/150H 91v/124V Pos: standing >
< 60h/168H 92v/124V Pos: standing >
A Kobold snaps into visibility.
< 61h/168H 94v/124V Pos: standing >
< 61h/168H 95v/124V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'fireball'
You resist the effects of a Kobold's spell!
You attempt to flee...
A Narrow Trail
Obvious exits: -N -E
The skeleton of a rabid raccoon enters from the east.
You flee westward!
< 61h/168H 67v/124V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
The skeleton of a rabid raccoon enters from the south.
< 61h/168H 68v/124V Pos: standing >
Someone suddenly attacks YOU!
A rabid raccoon misses you.
< 61h/168H 68v/124V Pos: standing >
< T: Higgs TP: sta TC: nasty wounds E: raccoon sta EP: excellent >
< 61h/168H 69v/124V Pos: standing >
< T: Higgs TP: sta TC: nasty wounds E: raccoon sta EP: excellent >
You attempt to flee...
A Narrow Trail
Obvious exits: -N -E
A Kobold (tiny) Worshipper - The Empire of Lloth stands in mid-air here.
The skeleton of a rabid raccoon enters from the north.
You flee southward!
< 61h/168H 44v/124V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
A rabid raccoon stands here in attack stance.
The skeleton of a rabid raccoon enters from the south.
< 61h/168H 43v/124V Pos: standing >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 61h/168H 43v/124V Pos: standing >
< T: Higgs TP: sta TC: nasty wounds E: raccoon sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 61h/168H 43v/124V Pos: standing >
< T: Higgs TP: sta TC: nasty wounds E: raccoon sta EP: excellent >
You attempt to flee...
A Narrow Trail
Obvious exits: -N -E
The skeleton of a rabid raccoon enters from the north.
You flee southward!
< 61h/168H 16v/124V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
A Kobold (tiny) Worshipper - The Empire of Lloth stands in mid-air here.
The skeleton of a rabid raccoon enters from the south.
< 61h/168H 15v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 61h/168H 15v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 61h/168H 16v/124V Pos: standing >
A Narrow Trail
Obvious exits: -N -E
The skeleton of a rabid raccoon enters from the north.
< 61h/168H 14v/124V Pos: standing >
< 61h/168H 15v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The corpse of a Githzerai is lying here.
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the west.
< 61h/168H 12v/124V Pos: standing >
A hostile fish enters from the north.
< 61h/168H 14v/124V Pos: standing >
A Raging River
Obvious exits: -S -W
The skeleton of a rabid raccoon enters from the west.
< 61h/168H 10v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the north.
< 61h/168H 7v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The skeleton of a rabid raccoon enters from the north.
< 62h/168H 4v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the west.
< 62h/168H 2v/124V Pos: standing >
You start chanting...
< 62h/168H 5v/124V Pos: standing >
You complete your spell...
The magic in this room prevents you from leaving.
< 63h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
< 63h/168H 8v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The skeleton of a rabid raccoon enters from the east.
< 63h/168H 7v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the south.
< 64h/168H 4v/124V Pos: standing >
A Raging River
Obvious exits: -S -W
A Kobold (tiny) Worshipper - The Empire of Lloth sits resting.
The skeleton of a rabid raccoon enters from the south.
< 64h/168H 4v/124V Pos: standing >
A Kobold opens a small book bound in red dragon hatchling hide [superior] and begins studying it intently.
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the north.
< 65h/168H 2v/124V Pos: standing >
You're too exhausted.
< 65h/168H 3v/124V Pos: standing >
You failed.
< 65h/168H 4v/124V Pos: standing >
A Raging River
Obvious exits: -S -W
The skeleton of a rabid raccoon enters from the south.
< 66h/168H 3v/124V Pos: standing >
You failed.
< 66h/168H 3v/124V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
The skeleton of a rabid raccoon enters from the north.
< 66h/168H 0v/124V Pos: standing >
You're too exhausted.
< 66h/168H 3v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.
The skeleton of a rabid raccoon enters from the north.
< 67h/168H 0v/124V Pos: standing >
Autosaving...
< 67h/168H 1v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The skeleton of a rabid raccoon stands here. (minion)
A pink salmon swims here, fighting the current up stream.
< 67h/168H 3v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 67h/168H 3v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the west.
< 67h/168H 1v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.
The skeleton of a rabid raccoon enters from the west.
< 68h/168H 2v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 68h/168H 5v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 7v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 7v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon stands here. (minion)
An undead beggar stands here holding out a donation cup.
< 69h/168H 7v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the east.
< 69h/168H 5v/124V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.
The skeleton of a rabid raccoon enters from the east.
< 69h/168H 5v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the west.
< 70h/168H 6v/124V Pos: standing >
< 70h/168H 7v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A wall of shifting color is here to the east.
An undead beggar stands here holding out a donation cup.
The skeleton of a rabid raccoon enters from the west.
< 71h/168H 6v/124V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The skeleton of a rabid raccoon enters from the east.
< 71h/168H 7v/124V Pos: standing >
< 72h/168H 13v/124V Pos: standing >
A Kobold grins evilly as you burst into flames and die.