<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Laz (magic) [53%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality enchanted by Laz (magic) (glowing) [29%]
<worn in ear> the earring of a MaDMaN enchanted by Laz (magic) [75%]
<worn on face> the mask of stone form (humming) (illuminating) [86%]
<worn around neck> a holy symbol of the Ravenkind enchanted by Laz (magic) (glowing) [88%]
<worn around neck> a spectral holy symbol of Berronar Truesilver enchanted by Laz [58%]
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> a cloak of elvenkind (magic) [88%]
<worn on back> a large leather backpack
<worn as quiver> the quiver of holding (magic)
<worn about waist> a gnomish harm prevention belt [modified] enchanted by Laz (magic) (glowing) [68%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [58%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing) [77%]
<worn on arms> some glowing sleeves made of devil skin [superior] enchanted by Laz (magic) (glowing) [45%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [87%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a band of parting prevented [modified] enchanted by Laz (magic) (glowing) [81%]
<held> a zone token
<worn on legs> some slime-covered aboleth skin [superior] enchanted by Laz (magic) (glowing) [86%]
<worn on feet> a pair of stone boots [superior] enchanted by Laz (glowing) [78%]
The Trakkia Mountains (evil)
The Ethereal Plane (slightly evil)
*The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (extremely evil)
Ruined Temple of Tezcatlipoca (evil)
The Astral Plane (very evil)
Jotunheim (evil)
The Transparent Tower (slightly evil)
Krethik Keep (slightly good)
Temple of the Earth (slightly evil)
Sea Kingdom (slightly good)
Plane of Earth (slightly good)
Sevenoaks (slightly evil)
The Keep of Evil (evil)
The Forgotten Mansion (evil)
Domain of Lost Souls (evil)
*The Hall of Knighthood (very evil)
The Depths of Duris (slightly good)
Arachdrathos Guilds (evil)
Valley of the Snow Ogres (slightly evil)
The Great Shaboath (evil)
The Tempest Court (slightly good)
Pit of Dragons (slightly evil)
Ny'Neth (slightly evil)
Lost Temple of Tikitzopl (very evil)
The Scorched Valley (slightly good)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (slightly good)
Ceothia (slightly evil)
Tiamat (slightly evil)
The Fortress of Dreams (slightly good)
Bahamut's Palace (evil)
Dragonnia (slightly evil)
The Charcoal Palace (slightly good)
Vecna's Tomb (slightly good)
Ny'Neth's Stronghold (slightly evil)
Apocalypse Castle (slightly good)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (slightly good)
Ny'Neth's Stronghold Continued (slightly evil)
Negative Material Plane (slightly evil)
Celestial Plane (slightly evil)
The 222nd Layer of the Abyss (slightly good)
Castle Ravenloft (slightly good)
* = already completed this boot.
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
A green centipede leaves south.
< 949h/949H 150v/150V Pos: standing >
An anaconda sneaks east.
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 949h/949H 150v/150V Pos: standing >
A wild boar enters from the south.
< 949h/949H 150v/150V Pos: standing >
A wild boar leaves south.
< 949h/949H 150v/150V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 949h/949H 150v/150V Pos: standing >
You feel your skin soften and return to normal.
< 949h/949H 150v/150V Pos: standing >
You feel your skin harden to stone.
< 949h/949H 150v/150V Pos: standing >
A wild boar enters from the south.
< 949h/949H 150v/150V Pos: standing >
It's a bit nippy here.
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
< 949h/949H 150v/150V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
An ugly brown and green bullywug sentinel stands watch.(Red Aura)
< 949h/949H 148v/150V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -D
A brightly colored parrot flies through the branches.
A purple flower hangs from a vine here.(Red Aura)
A purple flower hangs from a vine here.(Red Aura)
< 949h/949H 146v/150V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A red flower hangs from a vine here.(Red Aura)
A red flower hangs from a vine here.(Red Aura)
< 949h/949H 144v/150V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A halfling sentinel keeps a close watch on the jungle.(Gold Aura)
A giant black beetle forages its way through the forest.(Red Aura)
A huge violet fungus stands here.(Red Aura)
< 949h/949H 142v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 949h/949H 142v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 949h/949H 142v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 949h/949H 143v/150V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A graceful black leopard prowls the jungle.(Red Aura)
A yellow flower hangs from a vine here.
< 949h/949H 141v/150V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A yellow flower hangs from a vine here.(Red Aura)
A red flower hangs from a vine here.(Red Aura)
A yellow flower hangs from a vine here.(Red Aura)
< 949h/949H 139v/150V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W
< 949h/949H 138v/150V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
You sense a lifeform nearby.
< 949h/949H 138v/150V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S
A halfling scout keeps the trade path clear.(Gold Aura)
< 949h/949H 137v/150V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U
< 949h/949H 136v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 949h/949H 136v/150V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 949h/949H 136v/150V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
A simple, dusty key hangs from the wall.
An ancient, discarded and forgotten key is half hidden by dust.
[2] A golden key gleams in the light here.
An ornately engraved key sits here.
A small key lies here.
< 949h/949H 132v/150V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 949h/949H 128v/150V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 949h/949H 128v/150V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 949h/949H 127v/150V Pos: standing >
.....^^^M
......^^^MM
M.....^^MMM
+++++@^MMM^
..M*^^MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 949h/949H 126v/150V Pos: standing >
.....^^^M
M.....^^MMM
++++++^MMM^
..M*^@MMMM^
..**^MMM^^^
***^^MMM^^M
*^^^MM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 949h/949H 126v/150V Pos: standing >
......^^^
.M.....^^MM
+++++++^MMM
...M*@^MMMM
...**^MMM^^
.***^^MMM^^
**^^^MM^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 949h/949H 123v/150V Pos: standing >
< 949h/949H 125v/150V Pos: standing >
You start chanting...
< 949h/949H 125v/150V Pos: standing >
Casting: moonwell ******
< 949h/949H 126v/150V Pos: standing >
Casting: moonwell *****
< 949h/949H 127v/150V Pos: standing >
Casting: moonwell ****
< 949h/949H 128v/150V Pos: standing >
Casting: moonwell ***
< 949h/949H 130v/150V Pos: standing >
Casting: moonwell **
< 949h/949H 131v/150V Pos: standing >
Casting: moonwell *
< 949h/949H 132v/150V Pos: standing >
Casting: moonwell
< 949h/949H 133v/150V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 949h/949H 133v/150V Pos: standing >
You failed.
< 949h/949H 141v/150V Pos: standing >
Saving Laz.
< 949h/949H 141v/150V Pos: standing >
You enter a moonwell and reappear elsewhere...
MMMM^^^**
*MMMM^^^^**
*MMM^^^.***
**MM^@^^***
^^MMM^^^***
M..MM^^^^**
MMMMM^^..
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 141v/150V Pos: standing >
A swarm of insects says in thrikreen 'fc'
< 949h/949H 142v/150V Pos: standing >
Autosaving...
< 949h/949H 143v/150V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
< 949h/949H 144v/150V Pos: standing >
< 949h/949H 146v/150V Pos: standing >
You now follow a swarm of insects.
< 949h/949H 147v/150V Pos: standing >
You attempt to give consent...
< 949h/949H 147v/150V Pos: standing >
A swarm of insects says in thrikreen 'can u bash it?'
< 949h/949H 147v/150V Pos: standing >
You are now a member of a swarm of insects's group.
< 949h/949H 148v/150V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.
MMMMM^^^*
MMMMM^^^***
*MMMM^^^^**
*MMM^@^.***
**MM^^^^***
^^MMM^^^***
..MM^^^^*
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 147v/150V Pos: standing >
You follow a swarm of insects.
MMMM^^^**
*MMMM^^^^**
*MMM^^^.***
**MM^@^^***
^^MMM^^^***
M..MM^^^^**
MMMMM^^..
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 144v/150V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.
MMM^^^***
MMMM^^^^***
MMM^^^.****
*MM^^@^****
^MMM^^^****
..MM^^^^***
MMMM^^..*
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 142v/150V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.
MMMM^^^**
MMMM^^^****
MMMM^^^^***
MMM^^@.****
*MM^^^^****
^MMM^^^****
.MM^^^^**
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 139v/150V Pos: standing >
You follow a swarm of insects.
MMMM^^.**
MMMMM^^^***
MMMM^^^****
MMMM^@^^***
MMM^^^.****
*MM^^^^****
MMM^^^***
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 136v/150V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.
MMMM^^.^*
MMMMM^^.***
MMMMM^^^***
MMMM^@^****
MMMM^^^^***
MMM^^^.****
MM^^^^***
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 133v/150V Pos: standing >
You follow a swarm of insects.
^MM^^^^.^
MMMMM^^.^**
MMMMM^^.***
MMMMM@^^***
MMMM^^^****
MMMM^^^^***
MM^^^.***
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 131v/150V Pos: standing >
You say in common 'can silence'
< 949h/949H 132v/150V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.
MM^^^^.^*
MMMM^^.^***
MMMM^^.****
MMMM^@^****
MMM^^^*****
MMM^^^^****
M^^^.****
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 130v/150V Pos: standing >
You follow a swarm of insects.
MMMM^^..*
^MM^^^^.^**
MMMM^^.^***
MMMM^@.****
MMMM^^^****
MMM^^^*****
MM^^^^***
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 127v/150V Pos: standing >
A swarm of insects nods.
< 949h/949H 129v/150V Pos: standing >
You follow a swarm of insects.
MMMM^^^.*
MMMMM^^..**
^MM^^^^.^**
MMMM^@.^***
MMMM^^.****
MMMM^^^****
MM^^^****
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
There is a slight disturbance in nature.
< 949h/949H 128v/150V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.
MMMM^^^^*
^MMMM^^^.*M
MMMMM^^..**
^MM^^@^.^**
MMMM^^.^***
MMMM^^.****
MMM^^^***
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 126v/150V Pos: standing >
You follow a swarm of insects.
^MMMM^^^^
^^MMMM^^^.*
^MMMMM^^..*
^^MM^@^^.^*
MMMMM^^.^**
MMMMM^^.***
MMMM^^^**
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 123v/150V Pos: standing >
You follow a swarm of insects.
On an Unused Gravel Path
Obvious exits: -E -S -W
[2] The corpse of an orc patrol guard is lying here.
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 121v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 121v/150V Pos: standing >
A swarm of insects starts casting a spell called 'continual light'.
You quickly scan the area.
You see nothing.
< 949h/949H 122v/150V Pos: standing >
You quickly scan the area.
A large mountain goat who is close by to your south.
< 949h/949H 123v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'qaihuijar dies'
The room lights up!
You quickly scan the area.
You see nothing.
< 949h/949H 124v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 125v/150V Pos: standing >
A swarm of insects starts casting a spell.
You quickly scan the area.
You see nothing.
< 949h/949H 126v/150V Pos: standing >
You quickly scan the area.
A large mountain goat who is close by to your south.
A Kobold who is not far off to your west.
< 949h/949H 127v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 128v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'xahqpuio xarr'
You failed.
< 949h/949H 129v/150V Pos: standing >
You failed.
< 949h/949H 130v/150V Pos: standing >
A large mountain goat enters from the south.
You failed.
< 949h/949H 130v/150V Pos: standing >
You failed.
< 949h/949H 131v/150V Pos: standing >
You failed.
< 949h/949H 132v/150V Pos: standing >
You failed.
< 949h/949H 132v/150V Pos: standing >
You failed.
< 949h/949H 133v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 134v/150V Pos: standing >
A swarm of insects starts casting a spell.
< 949h/949H 134v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'xahqpuio xarr'
< 949h/949H 137v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 138v/150V Pos: standing >
On an Unused Gravel Path
Obvious exits: -E -S -W
A massive stone wall embedded with eyes is here to the south. (magic)
A massive stone wall embedded with eyes is here to the east. (magic)
[2] The corpse of an orc patrol guard is lying here.
A large mountain goat stands here, munching on some weeds.
*A swarm of insects flies through the air.(Red Aura)
< 949h/949H 139v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 949h/949H 140v/150V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your west.
< 949h/949H 141v/150V Pos: standing >
You follow a swarm of insects.
A Gravel Path leading to Krethik Keep
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
You quickly scan the area.
You see nothing.
< 949h/949H 138v/150V Pos: standing >
You follow a swarm of insects.
A Gravel Path leading to Krethik Keep
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an orc patrol guard is lying here.
A hardened shard of volcanic rock juts out of the ground here.
[6] A longsword lies here.
*A swarm of insects flies through the air.(Red Aura)
A Kobold (small) sits resting.(Red Aura)
You quickly scan the area.
You see nothing.
< 949h/949H 136v/150V Pos: standing >
You start chanting...
You snap into visibility.
< 949h/949H 137v/150V Pos: standing >
You snap into visibility.
Casting: silence *
A swarm of insects starts casting an offensive spell called 'stunning visions'.
A swarm of insects snaps into visibility.
< 949h/949H 138v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects's stunning visions seem to entrance a Kobold!
A Kobold is stunned!
< 949h/949H 139v/150V Pos: standing >
You complete your spell...
A Kobold is suddenly at a loss for words.
< 949h/949H 139v/150V Pos: standing >
A swarm of insects starts casting an offensive spell called 'hammer'.
< 949h/949H 140v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
< 949h/949H 141v/150V Pos: standing >
A swarm of insects starts casting an offensive spell.
< 949h/949H 142v/150V Pos: standing >
You start chanting...
You snap into visibility.
< 949h/949H 143v/150V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's hammer strikes a Kobold smashing him into the ground!
A Kobold is dead! R.I.P.
You receive your share of experience.