<worn on eyes> an eyepatch of a cRazY MaN [superior]
<worn in ear> an ashen obsidian stud
<worn on face> mask of the iron bloodhounds (glowing)
<worn on body> some lizardhide robes
<worn about body> a glittering black robe (glowing)
<worn about waist> a belt of iron bands (magic)
<worn on arms> a pair of dragon-hide sleeves
<held as shield> a summoner's shield [superior] (magic) (humming)
<worn around wrist> a diabolical marble wristguard
<worn around wrist> a static stone wristguard
<worn on hands> some flaming dragonscale gauntlets from The Behemoth Herders
<primary weapon> a black staff headed with a goat skull (glowing)
<worn on legs> the centaurian legplates of honor (magic)
Obvious exits: -N# -E -W
< 40h/221H 121v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -S -W
Fresh blood covers everything in the area.
A homeless beggar is here, asking for a few coins.
An odd little man, with a shaved head and an orange robe, hums something.
A stray tomcat is darting after rodents, here.
< 40h/221H 120v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E -W#
Puddles of fresh blood cover the ground.
A poor looking commoner is standing here, wearing a mean expression.
< 40h/221H 120v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
< 40h/221H 120v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 40h/221H 120v/123V Pos: standing >
< 40h/221H 120v/123V Pos: standing >
< 42h/221H 123v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E
Fresh blood splatters cover the area.
A street sweeper is cleaning here, singing songs of labor.
< 42h/221H 122v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
< 43h/221H 121v/123V Pos: standing >
A Noble's Home
Obvious exits: -W
Fresh blood splatters cover the area.
An ironbound chest rests here.
A woman noble struts around here, her pert little ass in the air.
A noble is standing here, a pretentious look upon his face.
< 43h/221H 120v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 43h/221H 120v/123V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
< 43h/221H 120v/123V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the area.
< 43h/221H 119v/123V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the walls.
< 43h/221H 119v/123V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the area.
< 43h/221H 118v/123V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 43h/221H 117v/123V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
A commoner is standing here, minding his own business.
< 43h/221H 117v/123V Pos: standing >
The door seems to be closed.
< 43h/221H 117v/123V Pos: standing >
< 43h/221H 118v/123V Pos: standing >
Ok.
< 44h/221H 119v/123V Pos: standing >
A street sweeper enters from the north.
< 44h/221H 119v/123V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A woman who is not far off to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.
< 44h/221H 119v/123V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
The town crier who is close by to your west.
A woman who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.
< 44h/221H 119v/123V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
Kieta is stocking the shelves of her store.
< 45h/221H 122v/123V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A street sweeper is cleaning here, singing songs of labor.
A commoner is standing here, minding his own business.
< 45h/221H 121v/123V Pos: standing >
Keats Street
Obvious exits: -N -E -S
The corpse of a militia guard is lying here.
< 45h/221H 120v/123V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 45h/221H 119v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
< 45h/221H 118v/123V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.
< 46h/221H 118v/123V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
The corpse of a militia guard is lying here.
< 46h/221H 117v/123V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is in the distance to your east.
A militia guard who is close by to your west.
< 46h/221H 119v/123V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A large rat who is in the distance to your east.
A militia guard who is close by to your west.
< 46h/221H 119v/123V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 46h/221H 120v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 47h/221H 121v/123V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A young cleric who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your west.
< 47h/221H 123v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
You quickly scan the area.
A stray cat who is close by to your north.
A young cleric who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your west.
< 47h/221H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 47h/221H 123v/123V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 48h/221H 122v/123V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 48h/221H 121v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 48h/221H 123v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
< 48h/221H 123v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
< 48h/221H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 48h/221H 123v/123V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A young cleric who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A Revenant who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your west.
< 48h/221H 123v/123V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A young cleric who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A Revenant who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.
< 49h/221H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 49h/221H 123v/123V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter watches over the town streets intently.
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.
< 49h/221H 122v/123V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
< 49h/221H 121v/123V Pos: standing >
The door seems to be closed.
< 49h/221H 121v/123V Pos: standing >
The door seems to be closed.
< 49h/221H 121v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
< 49h/221H 122v/123V Pos: standing >
Ok.
< 50h/221H 123v/123V Pos: standing >
Tharnadian Bank
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.
< 50h/221H 122v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 50h/221H 122v/123V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Kami
Obvious exits: -N#
A damp feeling sack lies nicely folded here, waiting to be carried.
[2] a satchel used to hold various items lies here. (illuminating)
A silver dragon egg has been tossed on the ground here.
The bag of impossibilities lies crumpled here.
Someone dropped a leather wrist pouch.
A bottomless bag of the shield dwarves has been left here.
[4] A green backpack sits here! (glowing)
An ornate chest bearing items that are unsorted.
The escort says 'You have 365 items, this cost you 1 platinum, 9 silver, and 6 copper'
< 50h/221H 122v/123V Pos: standing >
< 50h/221H 122v/123V Pos: standing >
< 50h/221H 122v/123V Pos: standing >
< 50h/221H 122v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
Autosaving...
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
< 50h/221H 123v/123V Pos: standing >
Ok.
< 50h/221H 123v/123V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.
< 50h/221H 122v/123V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A stray tomcat is darting after rodents, here.
< 50h/221H 121v/123V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 50h/221H 120v/123V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A young cleric is standing here, smiling at you warmly.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 50h/221H 119v/123V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A large rat who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 50h/221H 120v/123V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 50h/221H 121v/123V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A large rat who is a brief walk away to your east.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 50h/221H 121v/123V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 50h/221H 122v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
< 50h/221H 120v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
A large rat is scurrying about here.
< 50h/221H 118v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 51h/221H 116v/123V Pos: standing >
< 51h/221H 116v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 51h/221H 116v/123V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 51h/221H 118v/123V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 51h/221H 118v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
An odd little man, with a shaved head and an orange robe, hums something.
< 51h/221H 117v/123V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
The corpse of a Githzerai is lying here.
< 52h/221H 115v/123V Pos: standing >
< 52h/221H 116v/123V Pos: standing >
You get a mysterious tome from the corpse of Kami.
You get a mysterious tome from the corpse of Kami.
You get a mysterious tome from the corpse of Kami.
You get mask of the iron bloodhounds from the corpse of Kami.
You get an eyepatch of a cRazY MaN [superior] from the corpse of Kami.
You get a black staff headed with a goat skull from the corpse of Kami.
You get a belt of iron bands from the corpse of Kami.
You get a glittering black robe from the corpse of Kami.
You get a summoner's shield [superior] from the corpse of Kami.
You get a pair of dragon-hide sleeves from the corpse of Kami.
You can't carry any more.
< 53h/221H 121v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
< 54h/221H 123v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
< 54h/221H 123v/123V Pos: standing >
You cover your arms with a pair of dragon-hide sleeves.
You clasp a belt of iron bands around your waist.
You strap a summoner's shield [superior] to your arm.
You cover your face with mask of the iron bloodhounds.
You slide an eyepatch of a cRazY MaN [superior] over your eyes.
You wear a glittering black robe about your body.
You wield a black staff headed with a goat skull.
< 54h/221H 123v/123V Pos: standing >
You get the centaurian legplates of honor from the corpse of Kami.
You get the helmet of agony from the corpse of Kami.
You get some lizardhide robes from the corpse of Kami.
You get an ashen obsidian stud from the corpse of Kami.
You get a diabolical marble wristguard from the corpse of Kami.
You get a static stone wristguard from the corpse of Kami.
You get some flaming dragonscale gauntlets from the Behemoth Herders from the corpse of Kami.
You can't carry any more.
< 110h/277H 150v/150V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 110h/277H 150v/150V Pos: standing >
Alarm bells sound, signalling an invasion!
< 110h/277H 150v/150V Pos: standing >
Alarm bells sound, signalling an invasion!
< 110h/277H 150v/150V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 110h/277H 150v/150V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 110h/277H 150v/150V Pos: standing >
< 110h/277H 150v/150V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 111h/277H 150v/150V Pos: standing >
You shrug into some lizardhide robes.
You slide your legs into the centaurian legplates of honor.
You pull some flaming dragonscale gauntlets from the Behemoth Herders onto your hands.
You don the helmet of agony on your head.
You wear an ashen obsidian stud on your left ear.
You place a static stone wristguard around your left wrist.
You place a diabolical marble wristguard around your right wrist.
< 111h/277H 150v/150V Pos: standing >
You get some fragile platinum moccasins from the corpse of Kami.
You get a fanged dragonscale collar from the corpse of Kami.
You get a polished scarlet ring from the corpse of Kami.
You get a glowing ruby ring from the corpse of Kami.
You get a backpack made of hemp from the corpse of Kami.
You get the eye of gorgimera Xiizhaha [poor] from the corpse of Kami.
You get the glowing gauntlets of the necromancer [superior] from the corpse of Kami.
< 178h/344H 150v/150V Pos: standing >
A Revenant snaps into visibility.
A Revenant quickly maneuvers beside you and kicks your legs out from under you!
< 178h/344H 150v/150V Pos: sitting >
OUCH! That really did HURT!
A Revenant's Tiamat's poison tail stinger strikes at you with a blur of speed!
A Revenant's Tiamat's poison tail stinger strikes out in a blur of speed at Kami.
You resist the effects of a Revenant's spell!
OUCH! That really did HURT!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your helmet of agony was completely destroyed by the massive blow!