<worn as a badge> an ever-watching eye (glowing) (humming)
<worn on head> an ancient crown of elven royalty enchanted by Xanan (magic) (glowing) (humming) [63%]
<worn on eyes> the visor of divine vision [modified] (magic) (glowing) [77%]
<worn in ear> a black pearl earring [superior] (illuminating) [88%]
<worn in ear> a strip of Tiamat's flesh of agility (magic) (glowing) [30%]
<worn on face> a white hot mask of living flame [modified] (glowing)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a large leather backpack
<worn about waist> a belt of fresh blood
<worn on belt buckle>an intricate hourglass running in reverse [superior] (invis) (magic)
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> the shield of the battle dragon (magic) [83%]
<worn around wrist> a silver charm bracelet (magic) (glowing) [50%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [89%]
<worn on finger> a gleaming platinum ring [poor] (magic) [84%]
<worn on finger> a ring called 'Soulcatcher'
<held> A red staff of fluxing energy [modified] (magic) (glowing) (humming) [87%]
<worn on legs> a pair of aboleth leggings [modified]
<worn on feet> a pair of clawed demon-hide moccasins enchanted by Aceldama
< 1033h/1033H 122v/122V Pos: sitting >
You have finished praying for cause critical.
Your prayers are complete.
< 1033h/1033H 122v/122V Pos: sitting >
You clamber to your feet.
< 1033h/1033H 122v/122V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1033h/1033H 122v/122V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
An agitated commoner walks the road.
Grym, the innkeeper, sits on his stool.
< 1033h/1033H 122v/122V Pos: standing >
Experience till level: 24377083
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
An agitated commoner walks the road.
Grym, the innkeeper, sits on his stool.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
3 - holy word
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - continual light
5 - flame strike
( 5th circle) 2 - heal
3 - vitality
3 - destroy undead
( 4th circle) 2 - summon
2 - cure disease
1 - self comprehension
4 - invigorate
( 3rd circle) 2 - remove poison
8 - cause critical
( 2nd circle) 5 - blindness
1 - preserve
4 - cause serious
( 1st circle) 3 - armor
3 - bless
4 - turn undead
You can pray 2 1st and 1 2nd circle spell(s).
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
You are carrying: (1/10)
a portable hole
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
3 - holy word
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - continual light
5 - flame strike
( 5th circle) 2 - heal
3 - vitality
3 - destroy undead
( 4th circle) 2 - summon
2 - cure disease
1 - self comprehension
4 - invigorate
( 3rd circle) 2 - remove poison
8 - cause critical
( 2nd circle) 5 - blindness
1 - preserve
4 - cause serious
( 1st circle) 3 - armor
3 - bless
4 - turn undead
You can pray 2 1st and 1 2nd circle spell(s).
< 1033h/1033H 122v/122V Pos: standing >
Saving Gells.
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
Autosaving...
< 1033h/1033H 122v/122V Pos: standing >
< 1033h/1033H 122v/122V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
< 1033h/1033H 121v/122V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1033h/1033H 121v/122V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Grimney Sleeping Chamber
Obvious exits: -D
A Minotaur (huge) stands here.(Red Aura)
An agitated commoner walks the road.
Grym, the innkeeper, sits on his stool.
< 1033h/1033H 121v/122V Pos: standing >
A Minotaur enters from above.
< 1033h/1033H 121v/122V Pos: standing >
< 1033h/1033H 121v/122V Pos: standing >
You snap into visibility.
[Damage: 2 ] Your fine punch grazes a Minotaur.
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You miss a Minotaur.
You snap into visibility.
[Damage: 1 ] Your crude punch grazes a Minotaur.
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You start chanting...
You snap into visibility.
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You complete your spell...
[Damage: 46 ] You send a Minotaur reeling with your word of power.
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
< 1033h/1033H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You feel less vitalized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
A Minotaur misses you.
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
A Minotaur dodges your futile attack.
A Minotaur dodges your futile attack.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
A Minotaur wields a steel long sword.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You complete your spell...
[Damage: 46 ] You send a Minotaur reeling with your word of power.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You start chanting...
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You barely block a Minotaur's lunge at you.
You barely block a Minotaur's lunge at you.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You complete your spell...
[Damage: 46 ] You send a Minotaur reeling with your word of power.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
A Minotaur parries your futile lunge at her.
A Minotaur parries your futile lunge at her.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You barely block a Minotaur's lunge at you.
You dodge a Minotaur's vicious attack.
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You start chanting...
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You snap into visibility.
You complete your spell...
[Damage: 49 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You barely block a Minotaur's lunge at you.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You snap into visibility.
Casting: full harm *
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You snap into visibility.
You complete your spell...
[Damage: 99 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You snap into visibility.
Casting: full harm *
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You barely block a Minotaur's lunge at you.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You snap into visibility.
You complete your spell...
[Damage: 49 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You miss a Minotaur.
You snap into visibility.
[Damage: 1 ] Your crude punch grazes a Minotaur.
You start chanting...
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You snap into visibility.
You complete your spell...
[Damage: 99 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You dodge a Minotaur's vicious attack.
You snap into visibility.
You start chanting...
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You snap into visibility.
Casting: flame strike
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You complete your spell...
[Damage: 19 ] [Damage: 19 ] You call down a roaring flamestrike which hits a Minotaur dead on!
A Minotaur dodges your futile attack.
You miss a Minotaur.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
[Damage: 18 ] [Damage: 18 ] You call down a roaring flamestrike which hits a Minotaur dead on!
You barely block a Minotaur's lunge at you.
You dodge a Minotaur's vicious attack.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
[Damage: 50 ] [Damage: 50 ] You call down a roaring flamestrike which hits a Minotaur dead on!
A Minotaur parries your futile lunge at her.
A Minotaur dodges your futile attack.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You barely block a Minotaur's lunge at you.
A Minotaur misses you.
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You start chanting...
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Casting: flame strike
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You complete your spell...
[Damage: 21 ] [Damage: 21 ] You call down a roaring flamestrike which hits a Minotaur dead on!
A Minotaur dodges your futile attack.
A Minotaur dodges your futile attack.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You snap into visibility.
Casting: flame strike
You barely block a Minotaur's lunge at you.
A Minotaur misses you.
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 22 ] A Minotaur fills with BloodLust
[Damage: 24 ] You call down a roaring flamestrike which hits a Minotaur dead on!
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 1 ] Your crude punch grazes a Minotaur.
A Minotaur parries your futile lunge at her.
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
A Minotaur misses you.
A Minotaur misses you.
You snap into visibility.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 1 ] Your crude punch grazes a Minotaur.
A Minotaur dodges your futile attack.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 813h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
A Minotaur's slash grazes you.
You dodge a Minotaur's vicious attack.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 1 ] Your punch grazes a Minotaur.
[Damage: 2 ] Your punch grazes a Minotaur.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You are using:
<worn as a badge> an ever-watching eye (glowing) (humming)
<worn on head> an ancient crown of elven royalty enchanted by Xanan (magic) (glowing) (humming) [63%]
<worn on eyes> the visor of divine vision [modified] (magic) (glowing) [77%]
<worn in ear> a black pearl earring [superior] (illuminating) [88%]
<worn in ear> a strip of Tiamat's flesh of agility (magic) (glowing) [30%]
<worn on face> a white hot mask of living flame [modified] (glowing)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a large leather backpack
<worn about waist> a belt of fresh blood
<worn on belt buckle>an intricate hourglass running in reverse [superior] (invis) (magic)
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> the shield of the battle dragon (magic) [83%]
<worn around wrist> a silver charm bracelet (magic) (glowing) [50%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [89%]
<worn on finger> a gleaming platinum ring [poor] (magic) [84%]
<worn on finger> a ring called 'Soulcatcher'
<held> A red staff of fluxing energy [modified] (magic) (glowing) (humming) [87%]
<worn on legs> a pair of aboleth leggings [modified]
<worn on feet> a pair of clawed demon-hide moccasins enchanted by Aceldama
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - continual light
( 5th circle) 2 - heal
3 - vitality
3 - destroy undead
( 4th circle) 2 - summon
2 - cure disease
1 - self comprehension
4 - invigorate
( 3rd circle) 2 - remove poison
8 - cause critical
( 2nd circle) 5 - blindness
1 - preserve
4 - cause serious
( 1st circle) 3 - armor
3 - bless
4 - turn undead
And you are currently praying for the following spells:
5 seconds: ( 9th) holy word
10 seconds: ( 9th) holy word
15 seconds: ( 9th) holy word
20 seconds: (10th) full harm
26 seconds: (10th) full harm
31 seconds: (10th) full harm
37 seconds: (10th) full harm
41 seconds: ( 6th) flame strike
45 seconds: ( 6th) flame strike
49 seconds: ( 6th) flame strike
54 seconds: ( 6th) flame strike
58 seconds: ( 6th) flame strike
You can pray 2 1st and 1 2nd circle spell(s).
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
A Minotaur misses you.
You snap into visibility.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You don't have that spell memorized.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
You don't have that spell memorized.
< 812h/813H 121v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You attempt to flee...
Small Cobblestone Road
Obvious exits: -N -E -S -W
You flee westward!
< 812h/813H 95v/122V Pos: standing >
Saving Gells.
< 812h/813H 96v/122V Pos: standing >
Saving Gells.
< 812h/813H 99v/122V Pos: standing >
Saving Gells.
< 812h/813H 103v/122V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
A Minotaur (huge) stands here.(Red Aura)
< 812h/813H 103v/122V Pos: standing >
Ok.
< 812h/813H 108v/122V Pos: standing >
You sit down and relax.
< 812h/813H 114v/122V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - continual light
( 5th circle) 2 - heal
3 - vitality
3 - destroy undead
( 4th circle) 2 - summon
2 - cure disease
1 - self comprehension
4 - invigorate
( 3rd circle) 2 - remove poison
8 - cause critical
( 2nd circle) 5 - blindness
1 - preserve
4 - cause serious
( 1st circle) 3 - armor
3 - bless
4 - turn undead
And you are currently praying for the following spells:
5 seconds: ( 9th) holy word
10 seconds: ( 9th) holy word
15 seconds: ( 9th) holy word
20 seconds: (10th) full harm
26 seconds: (10th) full harm
31 seconds: (10th) full harm
37 seconds: (10th) full harm
41 seconds: ( 6th) flame strike
45 seconds: ( 6th) flame strike
49 seconds: ( 6th) flame strike
54 seconds: ( 6th) flame strike
58 seconds: ( 6th) flame strike
You can pray 2 1st and 1 2nd circle spell(s).
You continue your praying.
< 812h/813H 117v/122V Pos: sitting >
You start meditating...
< 812h/813H 120v/122V Pos: sitting >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur leaves east.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur enters from the east.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur leaves up.
< 813h/813H 122v/122V Pos: sitting >
The snow is coming down faster now.
You have finished praying for holy word.
< 813h/813H 122v/122V Pos: sitting >
You have finished praying for holy word.
< 813h/813H 122v/122V Pos: sitting >
You have finished praying for holy word.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur enters from above.
< 813h/813H 122v/122V Pos: sitting >
You have finished praying for full harm.
< 813h/813H 122v/122V Pos: sitting >
< 813h/813H 122v/122V Pos: sitting >
You have finished praying for full harm.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur leaves east.
< 813h/813H 122v/122V Pos: sitting >
You feel your skin soften and return to normal.
< 813h/813H 122v/122V Pos: sitting >
< 813h/813H 122v/122V Pos: sitting >
A Minotaur enters from the east.
< 813h/813H 122v/122V Pos: sitting >
A Minotaur opens the door.
< 813h/813H 122v/122V Pos: sitting >
You stop meditating.
You are already resting.
< 813h/813H 122v/122V Pos: sitting >
You feel your skin harden to stone.
< 813h/813H 122v/122V Pos: sitting >
< 813h/813H 122v/122V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 2 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
3 - holy word
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - continual light
( 5th circle) 2 - heal
3 - vitality
3 - destroy undead
( 4th circle) 2 - summon
2 - cure disease
1 - self comprehension
4 - invigorate
( 3rd circle) 2 - remove poison
8 - cause critical
( 2nd circle) 5 - blindness
1 - preserve
4 - cause serious
( 1st circle) 3 - armor
3 - bless
4 - turn undead
And you are currently praying for the following spells:
0 seconds: (10th) full harm
6 seconds: (10th) full harm
10 seconds: ( 6th) flame strike
14 seconds: ( 6th) flame strike
18 seconds: ( 6th) flame strike
23 seconds: ( 6th) flame strike
27 seconds: ( 6th) flame strike
You can pray 2 1st and 1 2nd circle spell(s).
< 813h/813H 122v/122V Pos: sitting >
You have finished praying for full harm.
< 813h/813H 122v/122V Pos: sitting >
You clamber to your feet.
You abandon your praying.
< 813h/813H 122v/122V Pos: standing >
You snap into visibility.
[Damage: 1 ] Your crude punch grazes a Minotaur.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You barely block a Minotaur's lunge at you.
You dodge a Minotaur's vicious attack.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You miss a Minotaur.
You miss a Minotaur.
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
An agitated minotaur enters from above.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
A Minotaur seems to have overcome her battle madness.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You snap into visibility.
You complete your spell...
[Damage: 49 ] You call down the FULL wrath of your god on a Minotaur!
A Minotaur fills with BloodLust
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You barely block a Minotaur's lunge at you.
You barely block a Minotaur's lunge at you.
You barely block a Minotaur's lunge at you.
You snap into visibility.
You start chanting...
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
Casting: full harm *
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
[Damage: 54 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You snap into visibility.
Casting: full harm *
You barely block a Minotaur's lunge at you.
You dodge a Minotaur's vicious attack.
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 54 ] You call down the FULL wrath of your god on a Minotaur!
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You don't have that spell memorized.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You don't have that spell memorized.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You don't have that spell memorized.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You complete your spell...
You snap into visibility.
[Damage: 46 ] You send an agitated minotaur reeling with your word of power.
[Damage: 50 ] You send a Minotaur reeling with your word of power.
You dodge an agitated minotaur's vicious attack.
You dodge an agitated minotaur's vicious attack.
You dodge an agitated minotaur's feeble leg sweep.
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You start chanting...
< 813h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
A Minotaur's weak slash grazes you.
< 812h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 46 ] You send an agitated minotaur reeling with your word of power.
An agitated minotaur seems to be blinded!
[Damage: 50 ] You send a Minotaur reeling with your word of power.
< 812h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
A Minotaur's kick hits you in your side.
[Damage: 1 ] A Minotaur suffers from contact with the holy aura about you.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You miss a Minotaur.
A Minotaur dodges your futile attack.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 46 ] You send an agitated minotaur reeling with your word of power.
An agitated minotaur is already blind as a bat!
[Damage: 50 ] You send a Minotaur reeling with your word of power.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You barely block an agitated minotaur's lunge at you.
You barely block an agitated minotaur's lunge at you.
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
A Minotaur dodges your futile attack.
A Minotaur dodges your futile attack.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You barely block an agitated minotaur's lunge at you.
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You start chanting...
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 25 ] Your touch sends wracking pains through a Minotaur's body.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
An agitated minotaur misses you.
An agitated minotaur misses you.
You start chanting...
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You barely block a Minotaur's lunge at you.
You dodge a Minotaur's vicious attack.
You barely block a Minotaur's lunge at you.
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
Casting: cause critical *
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 22 ] Your touch sends wracking pains through a Minotaur's body.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
[Damage: 2 ] Your fine punch wounds a Minotaur.
A Minotaur parries your futile lunge at her.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You start chanting...
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
Casting: cause critical *
You dodge an agitated minotaur's vicious attack.
An agitated minotaur misses you.
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You barely block a Minotaur's lunge at you.
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 24 ] Your touch sends wracking pains through a Minotaur's body.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You start chanting...
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 23 ] Your touch sends wracking pains through a Minotaur's body.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You dodge an agitated minotaur's vicious attack.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You barely block a Minotaur's lunge at you.
A Minotaur misses you.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You start chanting...
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
< 810h/813H 122v/122V Pos: standing >
< T: Gells TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 28 ] Your touch sends wracking pains through a Minotaur's body.
A Minotaur is incapacitated and will slowly die, if not aided.
A Minotaur slumps to the ground.
< 810h/813H 122v/122V Pos: standing >
<You start chanting...
You snap into visibility.
< 810h/813H 122v/122V Pos: standing >
<You snap into visibility.
You complete your spell...
[Damage: 25 ] You kill a Minotaur with a critical touch.
A Minotaur is dead! R.I.P.
You receive your share of experience.