The death of [55 Ranger] Rangertest (Halfling)

in The Room of Rangers

from the perspective of [55 Ranger] Rangertest (Halfling)

<primary weapon>     a long steel sword
<secondary weapon>   a long steel sword

   .*+******    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 68v/101V Pos: standing >
 
   ..^+...^.    
  ....+......   
  ....+M......  
  ....+.......  
  ....+@......  
  ....+.......  
  ....+***....  
  ....+****..   
   ..*+*****    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 66v/101V Pos: standing >
 
   ...^+...^    
   ....+.....   
 . ....+M.....  
 ^ ....+......  
 ^ ....@......  
 . ....+......  
 . ....+***...  
   ....+****.   
   ...*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 65v/101V Pos: standing >
 
   M...^+...    
  ^ ....+....   
 .. ....+M....  
 ^^ ....+.....  
 .^ ...@+.....  
 ^. ....+.....  
 ^. ....+***..  
  . ....+****   
    ...*+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 65v/101V Pos: standing >
 
    ....+...    
  . ....+M...   
 ^^ ....+.....  
 .^ ....+.....  
 ^. ...@+.....  
 ^. ....+***..  
 ^. ....+****.  
    ...*+****   
   ....*+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 63v/101V Pos: standing >
 
    ....+M..    
  ^ ....+....   
 .^ ....+.....  
 ^. ....+.....  
 ^. ...@+***..  
 ^. ....+****.  
 .  ...*+*****  
   ....*+****   
   ....*+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 62v/101V Pos: standing >
 
    ....+...    
  ^ ....+....   
 ^. ....+.....  
 ^. ....+***..  
 ^. ...@+****.  
 .  ...*+*****  
 . ....*+*****  
   ....*+****   
   ....*+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 60v/101V Pos: standing >
 
  ...+*   
 ....+**  
 ...@+**  
 ...*+**  
  ..*+*   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 59v/101V Pos: standing >
 
  ...+*   
 ...*+**  
 ...@+**  
 ...*+**  
  ..*+*   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 57v/101V Pos: standing >
 
  ..*+*   
 ...*+**  
 ...@+**  
 ...*+**  
  ..*+M   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 56v/101V Pos: standing >
 
  ..*+*   
 ...*+**  
 ...@+**  
 ...*+M*  
  ..*+*   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 54v/101V Pos: standing >
 
   ....+****    
   ...*+*****   
  ....*+******  
  ....*+******  
  ....*@******  
 ^....*+******  
 .....*+******  
  ..***+*****   
   .***+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 54v/101V Pos: standing >
 
  *+**M   
 .*+****  
 .*+@***  
 .*+M***  
  *+***   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 54v/101V Pos: standing >
 
  +**M*   
 *+*****  
 *+*@***  
 *+M****  
  +****   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 52v/101V Pos: standing >
You can choose from the following specializations:
Blademaster
Huntsman
Marshall

< 340h/340H 55v/101V Pos: standing >
 
  +****   
 *+*****  
 *+M@***  
 *+*****  
  +****   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 57v/101V Pos: standing >
 
  +****   
 *+M****  
 *+*@***  
 *+*****  
  +****   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 56v/101V Pos: standing >
 
  +M***   
 *+*****  
 *+*@***  
 *+*****  
  +****   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 54v/101V Pos: standing >
 
  *+M**   
 .*+****  
 **+@***  
 **+****  
  ++***   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 53v/101V Pos: standing >
 
   ...*+****    
  ....*+*****   
 ^....*+******  
 .....*+******  
 ...***@******  
 ...***+******  
 ...++++******  
  .*+*******.   
   *+******.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 52v/101V Pos: standing >
 
  ..*+M   
 ...*+**  
 .**@+**  
 .***+**  
  ++++*   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 52v/101V Pos: standing >
 
  ..*+*   
 .***+**  
 .**@+**  
 .++++**  
  +****   
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 340h/340H 52v/101V Pos: standing >
 
   ....*+***    
  .....*+****   
  ...***+*****  
  ...***+*****  
  ...++@+*****  
  ..*+*******.  
 ****+******..  
  ***+*****.^   
   **+*****.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 51v/101V Pos: standing >
 
   ^....*+**    
   .....*+***   
 . ...***+****  
 . ...***+****  
 . ...+@++****  
   ..*+*******  
  ****+******.  
  ****+*****.   
   .**+*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 51v/101V Pos: standing >
 
    ^....*+*    
  . .....*+**   
 .. ...***+***  
 ^. ...***+***  
 .. ...@+++***  
 .  ..*+******  
 . ****+******  
   ****+*****   
   ..**+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 50v/101V Pos: standing >
 
   . ^....*+    
  .. .....*+*   
 ... ...***+**  
 .^. ...***+**  
 ... ..@++++**  
 ..  ..*+*****  
 .. ****+*****  
  . ****+****   
    ..**+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 340h/340H 50v/101V Pos: standing >
 
    ^....*+*    
  . .....*+**   
 .. ...***+***  
 ^. ...***+***  
 .. ...@+++***  
 .  ..*+******  
 . ****+******  
   ****+*****   
   ..**+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 51v/101V Pos: standing >
 
    .....*+*    
  . ...***+**   
 ^. ...***+***  
 .. ...++++***  
 .  ..*@******  
 . ****+******  
 . ****+*****.  
   ..**+*****   
    D**+*.*.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 51v/101V Pos: standing >
 
    ...***+*    
  . ...***+**   
 .. ...++++***  
 .  ..*+******  
 . ****@******  
 . ****+*****.  
 . ..**+*****.  
    D**+*.*..   
     **+*...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 50v/101V Pos: standing >
 
    ...***+*    
  . ...++++**   
 .  ..*+******  
 . ****+******  
 . ****@*****.  
 . ..**+*****.  
    D**+*.*..^  
     **+*....   
    ^**+.^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 50v/101V Pos: standing >
 
    ...++++*    
    ..*+*****   
 . ****+******  
 . ****+*****.  
 . ..**@*****.  
    D**+*.*..^  
     **+*....^  
    ^**+.^.^.   
    M+++....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 49v/101V Pos: standing >
 
    ..*+****    
   ****+*****   
 . ****+*****.  
 . ..**+*****.  
    D**@*.*..^  
     **+*....^  
    ^**+.^.^.^  
    M+++....^   
    **....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 49v/101V Pos: standing >
 
   ****+****    
   ****+*****   
 . ..**+*****.  
    D**+*.*..^  
     **@*....^  
    ^**+.^.^.^  
    M+++....^^  
    **....^^^   
     ..^D^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 48v/101V Pos: standing >
 
   ****+****    
   ..**+*****   
    D**+*.*..^  
     **+*....^  
    ^**@.^.^.^  
    +M++....^^  
    **....^^^M  
     ..^D^^MM   
      ..^^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 48v/101V Pos: standing >
 
   ..**+****    
    D**+*.*..   
     **+*....^  
    ^**+.^.^.^  
    +M+@....^^  
    **....^^^M  
     ..^D^^MMM  
      ..^^^MM   
     ^^.^MMM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 48v/101V Pos: standing >
 
    ..**+***    
     D**+*.*.   
 ^    **+*....  
 ^   ^**+.^.^.  
     +M@+....^  
     **....^^^  
      ..^D^^MM  
       ..^^^M   
      ^^.^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 48v/101V Pos: standing >
An elite highwayman enters from the west.
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**+.^.^  
 ^    +@M+....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 47v/101V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 M.^    **+*..  
 .^^   ^**+.^.  
 ^^    @+M+...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 340h/340H 47v/101V Pos: standing >
Find a dock to swim from!

< 340h/340H 47v/101V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 340h/340H 47v/101V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 340h/340H 47v/101V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young girl runs around here carelessly.

< 340h/340H 49v/101V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.

< 340h/340H 50v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 340h/340H 50v/101V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.

< 340h/340H 52v/101V Pos: standing >
The Market
Obvious exits: -S -W
An old sailor looks uneasy on land here.
A halfling stands here, smiling and showing you his fine fruit.

< 340h/340H 51v/101V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.

< 340h/340H 53v/101V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 340h/340H 53v/101V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
Shaiennar Road
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.

< 340h/340H 52v/101V Pos: standing >
Ok.

< 340h/340H 56v/101V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 340h/340H 55v/101V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
A retired sailor who is close by to your south.
An elven woman who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 340h/340H 61v/101V Pos: standing >
The Room of Rangers
Obvious exits: -E
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.

< 340h/340H 65v/101V Pos: standing >
You can choose from the following specializations:
Blademaster
Huntsman
Marshall

< 340h/340H 70v/101V Pos: standing >
Blademaster
=========================================
A Blademaster is a swift warrior able to strike two opponents at a time and 
fight even faster with the help of "Whirlwind". Under the influence of 
"Whirlwind", the Blademaster moves so rapidly that he will tire quickly and
must rest.
Blademasters get an enhanced version of Parry.

See also: 
* Ranger

==Allowed races==
* Human, Grey Elf, Halfling, Centaur, Githzerai

==Innate abilities==
None.

==Skills==
31st Level: whirlwind
36th Level: double strike
51st Level: follow-up riposte
55th Level: quadruple attack

==Spells==
7th Circle: fortitude


< 340h/340H 82v/101V Pos: standing >
Huntsman
=========================================
Specialized at scouting enemies, the Huntsman has learned to stalk their 
victims unnoticed, hide in the surroundings and set up traps warning them 
about trespassing enemies.

Huntsmen are so adept at pursuing their prey through the woodlands that
they receive a bonus to their health regeneration within the forests.

The most skilled huntsmen have developed the ability to move in such a
way that they leave no trace in the surrounding area.

==See also==
* Ranger
* Terrain

==Allowed races==
* Human, Grey Elf, Halfling, Centaur, Githzerai

==Innate abilities==
*sneak
*woodland renewal (obtained at level 30)
*natural movement (obtained at level 46)
'*' Designates passive ability.

==Skills==
31st Level: trap
41st Level: hide

==Spells==
8th Circle: endurance


< 340h/340H 101v/101V Pos: standing >
Sorry, but there are no help topics that match your search.

< 340h/340H 101v/101V Pos: standing >
Sorry, but there are no help topics that match your search.

< 340h/340H 101v/101V Pos: standing >
Trap
=========================================
Syntax:         "drop trap" and "hide trap"
* Area of effect: <room>

"Trap" is a skill possessed by Thieves and specialized Mercenaries or 
Rangers. These individuals have the ability to "set" traps in a room that
when triggered by a mob or a player, will notify the character. Traps must
be purchased from Rogue shops found throughout the world.

The following help topics also matched your search:
 Entrapment
 Soul Trap

The following character attributes are used in execution of this ability (if any):

< 340h/340H 101v/101V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.

< 340h/340H 101v/101V Pos: standing >
Shahala starts casting a spell.
Marshall
=========================================
Marshall's are those that purge evil from the world and bring nature 
back into balance. Falling back to a more civilized approach to matters, the
Marshall is a truly fearsome entity for any evil force. Well versed in the 
ways of nature, he extends that knowledge into his combat skills. His skill 
in armed combat is unparalleled, and his desire to bring peace and balance to
nature is unwavering; many believe this is what drives those who choose the 
path of the Marshall to so strongly adhere to their deepest soulbound beliefs.
The Marshall is also known to have a strong measure of charisma, and can cause
even the mightiest opponents to back away from combat. However, if this does 
not work, he can call upon the very forces of nature to empower his allies.

==See Also==
* Ranger

==Allowed races==
* Human, Grey Elf, Halfling, Centaur, Githzerai

==Innate abilities==
None.

==Skills==
31st Level: 1h bludgeon
36th Level: parlay

==Spells==
8th Circle: virtue
9th Circle: natures calling
10th Circle: harmonic resonance
11th Circle: ironwood


< 340h/340H 101v/101V Pos: standing >
Shahala completes her spell...
Shahala utters the word 'brjf'
Shahala becomes a BLUR of speed!

< 340h/340H 101v/101V Pos: standing >
Parlay
=========================================
Syntax: parlay <target>

A Marshall skill that convinces the enemy to stop
fighting and optionally retreat. The success rate is
dependent on skill proficiency and level of target.
 
==See also==
marshall, retreat, flee
The following character attributes are used in execution of this ability (if any):

< 340h/340H 101v/101V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!

< 339h/340H 101v/101V Pos: sitting >
< T: Rangertest TP: sit TC:few scratches E: An Orc sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
An Orc's powerful slash strikes you hard.
OUCH!  That really did HURT!
An Orc's impressive slash strikes you.
An Orc's fine slash strikes you.
An Orc's impressive slash strikes you hard.
An Orc's impressive slash strikes you.
An Orc's slash strikes you hard.
An Orc's fine slash strikes you.
An Orc's impressive slash strikes you.

< 179h/340H 101v/101V Pos: sitting >
< T: Rangertest TP: sit TC: few wounds E: An Orc sta EP: excellent >
 Someone parries your futile lunge at him.

< 179h/340H 101v/101V Pos: sitting >
< T: Rangertest TP: sit TC: few wounds E: An Orc sta EP: excellent >
 An Orc's slash strikes you.
An Orc's slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
An Orc's impressive slash strikes you very hard.
An Orc's powerful slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
An Orc's powerful slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An Orc's fine slash enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your upper body is disconnected from your legs as an Orc slashes you.