<worn as a badge> the mark of the saboteur
<worn on head> a black turban of circling flames of health [68%]
<worn on eyes> devil eyes of the ghargatula of dexterity [28%]
<worn in ear> an ancient dragon tooth earring [superior]
<worn in ear> a mithril and gold earring of constitution
<worn on face> the mask of deceptions (humming)
<worn around neck> a necklace of dangling bones and relics [superior] (humming) [66%]
<worn around neck> a holy symbol of the Ravenkind (glowing)
<worn on body> the cloak of woven time of agility (glowing)
<worn about body> an ethereal symbiote of the inner planes (humming)
<worn as quiver> a pantherhide quiver [poor] (glowing) (illuminating)
<worn about waist> a thin black belt of accuracy of dexterity [89%]
<worn on belt buckle>a longsword named 'the Answerer' [poor] (glowing)
<worn on arms> a pair of sleeves set with flaming demonic runes [poor] (humming)
<worn around wrist> a bracelet of purple mist of dexterity [66%]
<worn around wrist> a transparent sheen of slime
<worn on hands> a pair of hazy green gloves (glowing)
<worn on finger> the ring of the masters [modified] (glowing)
<worn on finger> the ring of the ultimium
<primary weapon> a katana called 'Retribution'
<secondary weapon> a wicked black dagger named 'Sanguine Blessing' [superior]
<worn on legs> the leggings of a MaDMaN of constitution [67%]
*M+**^**.^.^+D.
^+++++@+++++..
*++*^*.****.+..
^******....^+D.
^***^..^MM.M.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 153v/156V Pos: standing >
***..^M^...
**D*.^^.M^..+
*******....M.+.
*M+**^**.^.^+D
^++++@++++++.
*++*^*.****.+.
M^******....^MD
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 155v/156V Pos: standing >
^***..^M^..
^**D*.^^.M^..
*******....M.+
*M+**^**.^.^+
^+++@+++++++
*++*^*.****.+
M^******....^M
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 154v/156V Pos: standing >
M^***..^M^.
M^**D*.^^.M^.
*******....M.
*M+**^**.^.^
^++@+++++++
*++*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 153v/156V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**D*.^^.M^..
*******....M.
*M+*@^**.^.^
^++++++++++
*++*^*.****.
M^**M***....
MM^***^..^M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 698h/697H 154v/156V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**D*.^^.M^.
*******....M
*M+@*^**.^.
^+++++++++
*++*^*.****
M^**M***...
MMM^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 698h/697H 154v/156V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**D*.^^.M^
*******....
*M@**^**.^
^++++++++
*++*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 152v/156V Pos: standing >
MMM^***..^M
M^**D*.^^.M
*******....
*M+**^**.^
^@+++++++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 698h/697H 155v/156V Pos: standing >
MM^***..^M^
M^**D*.^^.M^
*******....M
*M+**^**.^.
^+@+++++++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 698h/697H 154v/156V Pos: standing >
M^**D*.^^.M
*******....
*M+**^**.^.
^+++++++++
*++@^*.****
M^**M***....
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..MM
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 698h/697H 153v/156V Pos: standing >
M^**D*.^^.
*******...
*M+**^**.^
^++++++++
*+@*^*.***
M^******...
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 154v/156V Pos: standing >
MMM^***..^M
M^**D*.^^.M
*******....
*M+**^**.^
^@+++++++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 698h/697H 153v/156V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**D*.^^.M^
*******....
*M@**^**.^
^M+++++++
*++*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 152v/156V Pos: standing >
MMM^***..^M
M^**D*.^^.M
*******....
*M+**^**.^
^@+++++++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 698h/697H 155v/156V Pos: standing >
MM^***..^M^
M^**D*.^^.M^
*******....M
*M+**^**.^.
^M@+++++++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 698h/697H 154v/156V Pos: standing >
M^***..^M^.
M^**D*.^^.M^.
*******....M.
*M+**^**.^.^
^M+@+++++++
*++*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 698h/697H 153v/156V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 698h/697H 156v/156V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 698h/697H 156v/156V Pos: standing >
MM^***..^M^
M^**D*.^^.M^
*******....M
*M+**^**.^.
^M@+++++++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 698h/697H 155v/156V Pos: standing >
MMM^***..^M
M^**D*.^^.M
*******....
*M+**^**.^
^@+++++++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 698h/697H 154v/156V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.
< 698h/697H 153v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling outside the gates.
< 698h/697H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 698h/697H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Puddles of fresh blood cover the ground.
< 698h/697H 152v/156V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.
< 698h/697H 152v/156V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.
< 698h/697H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
< 698h/697H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 698h/697H 152v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
< 698h/697H 150v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 698h/697H 152v/156V Pos: standing >
You quickly scan the area.
You see nothing.
< 698h/697H 155v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
< 698h/697H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a Lich is lying here.
The corpse of a large rat is lying here.
A street sweeper is cleaning here, singing songs of labor.
< 698h/697H 152v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An odd little man, with a shaved head and an orange robe, hums something.
< 698h/697H 150v/156V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
Kovvv who is not far off to your west.
< 698h/697H 155v/156V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[2] A steel dagger has been tossed aside here.
A pair of garskin boots stand here.
An ale bottle has been left here.
A buckler lies here.
[2] A belt made from vermin skulls lies here.
A black leather belt lies here in a coil.
a light red potion is laying here.
iron headgear shaped like horns is tossed aside here.
A stone tablet with strange writing lies here on the ground.
A pair of leather pants is lying on the ground.
A slab of beef is here.
The corpse of a Duergar Dwarf is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 698h/697H 154v/156V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a stray dog is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a homeless peasant is lying here.
[2] The corpse of a stray dog is lying here.
Kovvv (Dwarf)(medium) stands in mid-air here.
< 698h/697H 152v/156V Pos: standing >
You quickly scan the area.
Vokir who is close by to your north.
Drozko who is close by to your north.
Tirru who is not far off to your north.
A large rat who is not far off to your north.
A Lich who is a brief walk away to your north.
Doo who is a brief walk away to your north.
A green dracolich who is a brief walk away to your north.
A blue dracolich who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A red shape who is close by to your south.
< 698h/697H 154v/156V Pos: standing >
Drozko enters from the north.
< 698h/697H 156v/156V Pos: standing >
Legsweep who?
< 698h/697H 156v/156V Pos: standing >
Legsweep who?
< 698h/697H 156v/156V Pos: standing >
Legsweep who?
< 698h/697H 156v/156V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
< 698h/697H 155v/156V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
a seven of shades is hidden here.
A bunch of green fungi lies here on the ground.
A light and fluffy elvish pastry sits here.
A temple badge lies here.
Seeds of the very rare emerald rose lay here.
A dwarven mug sit here.
Arms of a Thri-kreen lay here.
The thick, scaly hide of an elder couatl lies here.
steel horn sheaths tipped with bright ivory await a new owner
A vest fashioned from steel mesh has been left here.
The heart of the demon Abbadon has been dropped here.
An ornate wand has been left here. (illuminating)
A thread of silk lies here.
A loincloth is here.
Some freshly ground rice has been left here.
A pile of trash is lying here, undisturbed.
A small gown lies in a pile here.
A pair of tacky boots lie here.
A pair of worn leather sleeves lie here.
An apron lays here oozing with grease.
A bracer covered with scrimshaw etchings lies here.
a stone bracelet has been left here.
a dusty signet ring lays here.
A badge lies here.
An emerald chalice has been left here.
The corpse of a militia guard is lying here.
Tirru (Centaur)(large) stands here.
A large rat is scurrying about here.
< 698h/697H 154v/156V Pos: standing >
Drozko enters from the south.
< 698h/697H 156v/156V Pos: standing >
Who do you want to scare?
< 698h/697H 156v/156V Pos: standing >
Tharnadian Bank
Obvious exits: -S
Fresh blood covers everything in the area.
[3] The corpse of a Lich is lying here.
A large wooden counter is here, with a sign posted on it.
A Lich (medium) Clan Love Corpse stands here, fighting Doo.
Doo - The Resistance (Halfling)(small) stands in mid-air here, fighting a green dracolich. (casting)
A green dracolich stands in mid-air here, fighting Doo. (minion)
A blue dracolich stands in mid-air here, fighting Doo. (minion)
< 698h/697H 155v/156V Pos: standing >
A Lich starts casting an offensive spell.
< 698h/697H 155v/156V Pos: standing >
Doo snaps into visibility.
A blue dracolich kicks Doo in the stomach, rendering him breathless.
A blue dracolich attacks Doo. [0 hits]
< 698h/697H 155v/156V Pos: standing >
Doo's spell flows around a green dracolich, leaving it unharmed!
Doo snaps into visibility.
A green dracolich is burned severely as it hits Doo!
A green dracolich misses a kick at Doo due to his small size.
A green dracolich attacks Doo. [2 hits]
< 698h/697H 155v/156V Pos: standing >
Doo completes his spell...
Doo utters the word 'gjifal'
Doo's spell flows around a Lich, leaving him unharmed!
< 698h/697H 155v/156V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Doo snaps into visibility.
Doo is engulfed by a shower of arcing electricity sent by a Lich.
< 698h/697H 155v/156V Pos: standing >
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
You snap into visibility.
You quickly maneuver alongside a Lich, drop low and COMPLETELY sweep his legs out from under him!
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Lich ass EP: excellent >
Electrical arcs continue to blacken and pincushion Doo.
Doo's wisp of total and utter blackness is filled with electrical energy!
Drozko enters from the south.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Lich ass EP: excellent >
Doo starts casting an offensive spell.
Doo snaps into visibility.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Lich ass EP: excellent >
Doo's spell flows around a Lich, leaving him unharmed!
A Lich attacks Doo. [0 hits]
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Lich ass EP: excellent >
Vokir starts casting an offensive spell.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Lich ass EP: excellent >
Electrical arcs continue to blacken and pincushion Doo.
Doo completes his spell...
Doo utters the word 'gjifal'
Doo's spell flows around a Lich, leaving him unharmed!
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Doo snaps into visibility.
Doo attacks a green dracolich. [3 hits]
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Doo's skin seems to turn to stone.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Doo snaps into visibility.
A blue dracolich is burned severely as it hits Doo!
A blue dracolich attacks Doo. [1 hits]
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] You slip beneath a Lich's guard dealing a vicious attack!
[Damage: 8 ] [Damage: 13 ] [Damage: 19 ] [Damage: 19 ] [Damage: 13 ] [Damage: 18 ] [Damage: 18 ] You attack a Lich. [7 hits]
A green dracolich attacks Doo. [1 hits]
Doo starts casting an offensive spell.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
Vokir completes his spell...
Vokir utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
Vokir's spell flows around a Lich, leaving him unharmed!
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
Doo snaps into visibility.
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
The sea of insects and arachnids fades away...
Doo completes his spell...
Doo utters the word 'gjifal'
Doo's spell flows around a Lich, leaving him unharmed!
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: pretty hurt >
Doo snaps into visibility.
A Lich attacks Doo. [0 hits]
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: pretty hurt >
Electrical arcs continue to blacken and pincushion Doo.
Vokir starts casting an offensive spell.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: nasty wounds >
Doo's spell flows around a Lich, leaving him unharmed!
Doo attacks a green dracolich. [1 hits]
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: nasty wounds >
Doo starts casting a spell.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: nasty wounds >
Drozko snaps into visibility.
Drozko's fist shoots with sound barrier-breaking force towards a Lich, stopping only when it strikes his flesh.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: awful >
Doo snaps into visibility.
Electrical arcs continue to blacken and pincushion Doo.
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: pretty hurt >
Vokir completes his spell...
Vokir utters the word 'gjifal'
Vokir's spell flows around a Lich, leaving him unharmed!
< 698h/697H 155v/156V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Lich ass EP: pretty hurt >
Doo snaps into visibility.
Electrical arcs continue to blacken and pincushion Doo.
Doo completes his spell...
Doo utters the words 'iahjcandusg hajqp'
Doo gently touches Doo's body, and his wounds begin to heal!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] [Damage: 10 ] [Damage: 26 ] You successfully stab a Lich in the heart, killing him instantly.
A Lich is dead! R.I.P.
You receive your share of experience.