<worn on head> a diabolical marble circlet
<worn on eyes> the visor of divine vision (magic) (glowing)
<worn in ear> a tarnished and aged silver stud
<worn in ear> an earring of wonderous power (magic) (glowing)
<worn on face> the mask of death of agility [79%]
<worn around neck> an oathstone pendant (magic) (humming)
<worn around neck> an oathstone pendant (magic) (humming)
<worn on body> the ultrathin robes of probability (magic) (glowing)
<worn about body> a translucent cloak of the ancients (magic) (glowing)
<worn on back> a rough, deep-blue backpack
<worn as quiver> the masters quiver (magic) (glowing)
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>a snuggly cuddlebunny (humming)
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<worn around wrist> a bracelet of blue flames (magic)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the gloves of warding (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> a ring of thought (magic)
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<held> a translucent blob of jelly (magic)
<worn on legs> the legplates of the Storm (magic)
<worn on feet> a living breeze
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1021h/576H 172v/175V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A religious zealot who is not far off to your north.
A homeless child who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A homeless peasant who is in the distance to your south.
A stray dog who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A stray dog who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A stray cat who is rather far off to your west.
The doctor who is in the distance to your west.
< 1021h/576H 174v/175V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
*The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
*The Tharnadian Quartermaster stands here.(Gold Aura)
There are residual brain waves in the area.
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1020h/576H 174v/175V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1020h/576H 174v/175V Pos: standing >
A militia guard enters from the east.
< 1020h/576H 174v/175V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1019h/576H 173v/175V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
The town crier who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
A Gnome who is close by above you.
A Grey Elf who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 1019h/576H 173v/175V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
*The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
*The Tharnadian Quartermaster stands here.(Gold Aura)
There are residual brain waves in the area.
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1019h/576H 174v/175V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
There are residual brain waves in the area.
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 1018h/576H 173v/175V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.
*A stray tomcat is darting after rodents, here.
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1018h/576H 172v/175V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1017h/576H 172v/175V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1017h/576H 174v/175V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the walls.
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1017h/576H 173v/175V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1016h/576H 174v/175V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1016h/576H 173v/175V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
The corpse of A tharnadian illusionist is lying here.
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1016h/576H 172v/175V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1015h/576H 171v/175V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1015h/576H 170v/175V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1015h/576H 169v/175V Pos: standing >
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
*******...
*@+**^**.
^M++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
The lich of A tharnadian illusionist enters from elsewhere.
The lich of the receptionist enters from elsewhere.
The lich of a tharnadian thief-hunter enters from elsewhere.
< 1015h/576H 173v/175V Pos: standing >
MMMMM^*..M^
MMMMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M
**@****...
*M+M*^**.
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of A tharnadian illusionist enters from the south.
The lich of the receptionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
< 1014h/576H 172v/175V Pos: standing >
MMMM^*..M^.
MMMM^**^.^MM.
MMMM^***..^M^.
M^**^*.^^.M^
**M@***....
*M+M*^**.^
^M+++++++
*M+*^*.**
M^******.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 1014h/576H 173v/175V Pos: standing >
MMM^*..M^..
MMM^**^.^MM..
MMMM^***..^M^..
M^**^*.^^.M^.
***M@**....M
*M+M*^**.^.
^M++++++++
*M+*^*.***
M^******..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 1013h/576H 171v/175V Pos: standing >
MMMM^*..M^.
MMMM^**^.^MM.
MMMM^***..^M^.
M^**^*.^^.M^
***@M**....
*M+M*^**.^
^M+++++++
*M+*^*.**
M^******.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1011h/576H 173v/175V Pos: standing >
MMMMM^*..M^
MMMMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M
**@M***...
*M+M*^**.
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1011h/576H 171v/175V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 1004h/576H 175v/175V Pos: standing >
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
*******...
*@+**^**.
^M++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1003h/576H 173v/175V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The lich of A tharnadian illusionist enters from elsewhere.
The lich of the receptionist enters from elsewhere.
The lich of a tharnadian thief-hunter enters from elsewhere.
< 1003h/576H 172v/175V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1003h/576H 171v/175V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the walls.
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1003h/576H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 1003h/576H 172v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 1003h/576H 173v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 1003h/576H 175v/175V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 1002h/576H 174v/175V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your east.
A large rat who is a brief walk away to your east.
A militia guard who is close by to your west.
< 1002h/576H 174v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 1002h/576H 174v/175V Pos: standing >
The snow is coming down faster now.
Alas, you cannot go that way. . . .
< 1001h/576H 174v/175V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 1001h/576H 173v/175V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A large wandering dog is here, growling at you.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
*A stray tomcat is darting after rodents, here.
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1001h/576H 172v/175V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
The lich of A tharnadian illusionist enters from the north.
The lich of the receptionist enters from the north.
The lich of a tharnadian thief-hunter enters from the north.
< 1001h/576H 172v/175V Pos: standing >
A militia guard enters from the north.
< 1001h/576H 173v/175V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A Gnome (small) stands in mid-air here.
A Gnome (tiny) stands in mid-air here.(Gold Aura)
*The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
*The Tharnadian Quartermaster stands here.(Gold Aura)
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 1000h/576H 174v/175V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A stray cat who is close by to your west.
A stray dog who is close by to your west.
A religious zealot who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1000h/576H 174v/175V Pos: standing >
A Grey Elf leaves east.
< 999h/576H 174v/175V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 999h/576H 174v/175V Pos: standing >
You start chanting...
< 998h/576H 174v/175V Pos: standing >
A militia guard enters from the east.
< 998h/576H 174v/175V Pos: standing >
A Gnome leaves east.
< 998h/576H 174v/175V Pos: standing >
You abort your spell before it's done!
< 998h/576H 174v/175V Pos: standing >
A Grey Elf enters from the east.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
The lich of A tharnadian illusionist enters from the west.
The lich of the receptionist enters from the west.
The lich of a tharnadian thief-hunter enters from the west.
< 997h/576H 173v/175V Pos: standing >
A Gnome enters from the west.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 997h/576H 174v/175V Pos: standing >
You complete your spell...
[Damage: 65 ] A huge shower of arcing electricity engulfs a Gnome.
< 997h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
< 996h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
< 996h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 996h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
The lich of a tharnadian thief-hunter suddenly attacks a Gnome!
The lich of a tharnadian thief-hunter snaps into visibility.
The lich of a tharnadian thief-hunter misses a Gnome.
You start chanting...
< 996h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
[Damage: 37 ] Electrical arcs continue to blacken and pincushion a Gnome.
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 995h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Casting: electrical execution
< 995h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: few wounds >
The lich of a tharnadian illusionist suddenly attacks a Gnome!
The lich of a tharnadian illusionist snaps into visibility.
The lich of a tharnadian illusionist's feeble punch grazes a Gnome.
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Gnome.
< 995h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome enters from the south.
< 995h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A militia guard enters from the west.
< 994h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome attempts to flee.
A Gnome leaves north.
You start chanting...
< 994h/576H 175v/175V Pos: standing >
The chaotic shield surrounding a Gnome flares as it absorbs some of your spell.
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Gnome.
You complete your spell...
[Damage: 50 ] A huge shower of arcing electricity engulfs a Gnome.
You dodge a Gnome's vicious attack.
< 994h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You miss a Gnome.
You miss a Gnome.
< 994h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome enters from the north.
< 994h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A militia guard stands to the side, evaluating the fray.
The chaotic shield surrounding a Gnome flares as it absorbs some of your spell.
[Damage: 33 ] Electrical arcs continue to blacken and pincushion a Gnome.
A Gnome misses you.
Your shadowy staff of damnation flares brilliantly as it intercepts a Gnome's attack and savagely strikes back!
Your victim has saved against your curse spell!
< 993h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A militia guard enters from the west.
Sorry, you aren't allowed to do that in combat.
< 993h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You start chanting...
< 993h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
The lich of the receptionist suddenly attacks a Gnome!
The lich of the receptionist snaps into visibility.
The lich of the receptionist's feeble punch grazes a Gnome.
< 993h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome attempts to flee.
A Gnome leaves north.
< 993h/576H 175v/175V Pos: standing >
You complete your spell...
[Damage: 57 ] A huge shower of arcing electricity engulfs a Gnome.
< 993h/576H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
[Damage: 18 ] Electrical arcs continue to blacken and pincushion a Gnome.
[Damage: 33 ] Electrical arcs continue to blacken and pincushion a Gnome.
A Gnome attempts to flee.
A Gnome leaves west.
< 992h/576H 175v/175V Pos: standing >
[Damage: 17 ] Electrical arcs continue to blacken and pincushion a Gnome.
< 992h/576H 175v/175V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Gnome (tiny) stands in mid-air here.(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
*The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
*The Tharnadian Quartermaster stands here.(Gold Aura)
The lich of A tharnadian illusionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 992h/576H 174v/175V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 992h/576H 174v/175V Pos: standing >
A Gnome leaves west.
< 991h/576H 174v/175V Pos: standing >
[Damage: 38 ] Electrical arcs continue to blacken and pincushion a Gnome.
< 991h/576H 175v/175V Pos: standing >
The chaotic shield surrounding a Gnome flares as it absorbs some of your spell.
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Gnome.
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Gnome.
< 991h/576H 175v/175V Pos: standing >
The chaotic shield surrounding a Gnome flares as it absorbs some of your spell.
[Damage: 15 ] Electrical arcs continue to blacken and pincushion a Gnome.
You failed.
< 991h/576H 175v/175V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A large wandering dog is here, growling at you.
The lich of A tharnadian illusionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.
< 990h/576H 174v/175V Pos: standing >
You failed.
< 990h/576H 174v/175V Pos: standing >
The chaotic shield surrounding a Gnome flares as it absorbs some of your spell.
[Damage: 8 ] Electrical arcs continue to blacken and pincushion a Gnome.
< 990h/576H 174v/175V Pos: standing >
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Gnome.
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Gnome.
< 990h/576H 174v/175V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A Grey Elf who is close by to your east.
The town crier who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
A Gnome who is not far off to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A stray cat who is close by to your west.
A religious zealot who is not far off to your west.
A militia guard who is not far off to your west.
A Gnome who is a brief walk away to your west.
The doctor who is a brief walk away to your west.
< 990h/576H 174v/175V Pos: standing >
[Damage: 12 ] A Gnome's body smokes and him lifeless body turns black.
You receive your share of experience.