The death of [56 Wildmage] Jjube (Kobold)

in The Road Leading From Tharnadia

from the perspective of [56 Healer] Liels (Grey Elf)

<floating about head>a dark ioun stone[216h 2m 36s]
<worn as a badge>    a ball of crackling energy [modified] (magic) (glowing) [72%]             
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        an earring of frozen Styx water [modified] (magic) (glowing)
<worn in ear>        a tiny earring woven of fireweed [superior] (magic) [87%]             
<worn on face>       the mask of stone form (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [77%]             
<worn on body>       the armor of purity [superior] [37%]             
<worn about body>    the shroud of corruption (magic) [83%]             
<worn as quiver>     a faded dragonscale quiver [modified] (magic) [29%]             
<worn about waist>   a belt of iron bands [modified] (magic) [68%]             
<worn on belt buckle>a small shield of bluestone wreathed in flames (glowing)
<worn on arms>       the armplates of the Cosmos (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor" [84%]             
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn around wrist>  a marble bracelet of intelligence (magic) [62%]             
<worn on hands>      the gloves of warding (magic) [81%]             
<worn on finger>     a shimmering ring of the faeries [superior] (magic)
<worn on finger>     a glowing black ring [poor] (illuminating)
<primary weapon>     a mace of disruption (magic) (glowing)
<worn on legs>       some ruby studded greaves (magic) (glowing) [84%]             
<worn on feet>       a pair of stone boots (glowing)


< 860h/860H 207v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A soulful mandolin is here wishing to return to the hills.

< 860h/860H 208v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 860h/860H 209v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 860h/860H 208v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A small rabbit is here, hopping through the grass.

< 860h/860H 207v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 860h/860H 208v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a stray dog is lying here.
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
You are using:
<floating about head>a dark ioun stone[216h 3m 50s]
<worn as a badge>    a ball of crackling energy [modified] (magic) (glowing) [72%]             
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        an earring of frozen Styx water [modified] (magic) (glowing)
<worn in ear>        a tiny earring woven of fireweed [superior] (magic) [87%]             
<worn on face>       the mask of stone form (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [77%]             
<worn on body>       the armor of purity [superior] [37%]             
<worn about body>    the shroud of corruption (magic) [83%]             
<worn as quiver>     a faded dragonscale quiver [modified] (magic) [29%]             
<worn about waist>   a belt of iron bands [modified] (magic) [68%]             
<worn on belt buckle>a small shield of bluestone wreathed in flames (glowing)
<worn on arms>       the armplates of the Cosmos (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor" [84%]             
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn around wrist>  a marble bracelet of intelligence (magic) [62%]             
<worn on hands>      the gloves of warding (magic) [81%]             
<worn on finger>     a shimmering ring of the faeries [superior] (magic)
<worn on finger>     a glowing black ring [poor] (illuminating)
<primary weapon>     a mace of disruption (magic) (glowing)
<worn on legs>       some ruby studded greaves (magic) (glowing) [84%]             
<worn on feet>       a pair of stone boots (glowing)

< 860h/860H 209v/210V Pos: standing >
A shady mercenary says in common 'Is it hot in here or is it just me?'

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
The iron seems to be closed.

< 860h/860H 209v/210V Pos: standing >
Ok.

< 860h/860H 210v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
A crafting recipe lies here collecting dust.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kerze (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 209v/210V Pos: standing >
Ok.

< 860h/860H 209v/210V Pos: standing >
You now follow Deathsorc.

< 860h/860H 209v/210V Pos: standing >
You attempt to give consent...

< 860h/860H 209v/210V Pos: standing >
You are now a member of Deathsorc's group.

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
You start chanting...

< 860h/860H 209v/210V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
You complete your spell...
You vitalize Deathsorc.

< 860h/860H 209v/210V Pos: standing >
You start chanting...

< 860h/860H 209v/210V Pos: standing >
You complete your spell...
You touch Deathsorc invoking a healing energy to cure his wounds.

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
A crafting recipe lies here collecting dust.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kerze (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
You see nothing special about him.
Kerze appears to be Grey Elf and is in excellent condition.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!

<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       the winged crown of the demon thieves (magic)
<worn on eyes>       the goggles of hate (magic)
<worn in ear>        a carved turquoise stud (magic) (glowing) (illuminating)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       the mask of death
<worn around neck>   an amulet inscribed with dwarven runes (illuminating)
<worn around neck>   a troglodyte witchdoctor's spirit pouch (magic) (glowing)
<worn on body>       the ghostly armor of the abyssal lord (humming)
<worn about body>    the cloak of shadow dragons [poor]
<worn as quiver>     a sparkling sapphire quiver
<worn about waist>   the translucent belt of anger
<worn on belt buckle>a commendation token of stealth (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       the armplates of the Cosmos (magic)
<held as shield>     the spiked shield of a MaDMaN
<worn around wrist>  a brilliant adamantium bracer (glowing)
<worn around wrist>  the writhing serpent of miracles
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on finger>     a metal ring encrusted with gems
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<primary weapon>     the fiery scepter of Xeanlor [superior] (magic)
<worn on legs>       the legplates of the Storm (magic)
<worn on feet>       some glittering dragonscale shoes

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
Alarm bells sound, signalling an invasion!

< 860h/860H 209v/210V Pos: standing >
You start chanting...

< 860h/860H 209v/210V Pos: standing >
Casting: miracle 

< 860h/860H 209v/210V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 860h/860H 209v/210V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 860h/860H 209v/210V Pos: standing >

< 860h/860H 209v/210V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
A crafting recipe lies here collecting dust.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kerze (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 209v/210V Pos: standing >
You sit down and relax.

< 860h/860H 209v/210V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - group heal
(10th circle)  5 - full harm
( 9th circle)  2 - word of recall
               1 - resurrect
               2 - silence
( 8th circle)  3 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  2 - full heal
               1 - endurance
( 6th circle)  1 - continual light
               1 - flame strike
( 5th circle)  1 - heal
               2 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  3 - remove curse
               1 - summon
               2 - cure disease
               3 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               2 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  5 - blindness
               5 - cause serious
               1 - word of command
( 1st circle)  3 - armor
               5 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic

And you are currently praying for the following spells:
    1 seconds:  ( 7th) full heal
    2 seconds:  ( 7th) full heal
    3 seconds:  ( 6th) healing salve
    4 seconds:  ( 7th) full heal
    5 seconds:  ( 6th) healing salve
    6 seconds:  ( 5th) destroy undead
    7 seconds:  ( 5th) destroy undead
    8 seconds:  ( 6th) healing salve
    9 seconds:  ( 6th) healing salve
   10 seconds:  ( 5th) vitality
   11 seconds:  ( 6th) healing salve
   13 seconds:  (12th) miracle

You can pray no more spells.
You continue your praying.

< 860h/860H 209v/210V Pos: sitting >
You start meditating...

< 860h/860H 210v/210V Pos: sitting >
Kerze now follows Deathsorc.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for full heal.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for full heal.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for healing salve.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for full heal.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for healing salve.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for destroy undead.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for destroy undead.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for healing salve.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for healing salve.
Kerze is now a member of Deathsorc's group.

< 860h/860H 210v/210V Pos: sitting >
The snow is coming down faster now.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for vitality.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for healing salve.

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for miracle.
Your prayers are complete.

< 860h/860H 210v/210V Pos: sitting >
You clamber to your feet.

< 860h/860H 210v/210V Pos: standing >

< 860h/860H 210v/210V Pos: standing >

< 860h/860H 210v/210V Pos: standing >
You start chanting...

< 860h/860H 210v/210V Pos: standing >

< 860h/860H 210v/210V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 860h/860H 210v/210V Pos: standing >
Alarm bells sound, signalling an invasion!

< 860h/860H 210v/210V Pos: standing >
You sit down and relax.

< 860h/860H 210v/210V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - miracle
(11th circle)  4 - group heal
(10th circle)  5 - full harm
( 9th circle)  2 - word of recall
               1 - resurrect
               2 - silence
( 8th circle)  3 - dispel magic
               2 - mass heal
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  1 - continual light
               1 - flame strike
               5 - healing salve
( 5th circle)  1 - heal
               3 - vitality
               3 - destroy undead
               1 - soulshield
( 4th circle)  3 - remove curse
               1 - summon
               2 - cure disease
               3 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               2 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  5 - blindness
               5 - cause serious
               1 - word of command
( 1st circle)  3 - armor
               5 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic

And you are currently praying for the following spells:
    1 seconds:  ( 8th) regeneration

You can pray no more spells.
You continue your praying.
Alarm bells sound, signalling an invasion!

< 860h/860H 210v/210V Pos: sitting >
You start meditating...

< 860h/860H 210v/210V Pos: sitting >
You have finished praying for regeneration.
Your prayers are complete.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 860h/860H 210v/210V Pos: sitting >
Kerze sneaks east.

< 860h/860H 210v/210V Pos: sitting >
Your heroic urges slowly fade away.

< 826h/826H 210v/210V Pos: sitting >
Deathsorc sneaks in from the east.
Kerze sneaks in from the east.
Alarm bells sound, signalling an invasion!

< 826h/826H 210v/210V Pos: sitting >
You clamber to your feet.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 826h/826H 210v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
Alarm bells sound, signalling an invasion!

< 826h/826H 208v/210V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 826h/826H 208v/210V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 860h/860H 210v/210V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W#
A crafting recipe lies here collecting dust.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Deathsorc sneaks east.
Kerze sneaks east.
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 860h/860H 206v/210V Pos: standing >
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
Alarm bells sound, signalling an invasion!

< 860h/860H 204v/210V Pos: standing >
Deathsorc sneaks east.
Kerze sneaks east.
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 860h/860H 204v/210V Pos: standing >

< 860h/860H 206v/210V Pos: standing >
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 860h/860H 208v/210V Pos: standing >
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 860h/860H 206v/210V Pos: standing >
Deathsorc sneaks east.
Kerze sneaks east.
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
[2] A steel dagger has been tossed aside here.
[3] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[2] A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 860h/860H 204v/210V Pos: standing >

< 860h/860H 206v/210V Pos: standing >

< 860h/860H 210v/210V Pos: standing >
Kerze sneaks up.
You follow Deathsorc.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Mountain Dwarf is lying here.
The corpse of a militia guard is lying here.
*Kerze (Grey Elf)(medium) stands in mid-air here.
Deathsorc (HardCore) (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
*A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Kobold (tiny) sits resting.(Red Aura)
*A Duergar (medium) Worshipper - The Empire of Lloth stands in mid-air here.(Red Aura)
*The lich of A Town Guardian stands here. (minion) (Red Aura)
*A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Kobold (tiny) stands in mid-air here.(Red Aura)
A blue dracolich now follows a Kobold.

< 860h/860H 208v/210V Pos: standing >
Deathsorc starts casting an offensive spell.

< 860h/860H 208v/210V Pos: standing >

< 860h/860H 208v/210V Pos: standing >
A Duergar starts casting a spell.

< 860h/860H 208v/210V Pos: standing >
Deathsorc completes his spell...
Deathsorc utters the words 'qpaahuq fussrz'
Deathsorc loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Kobold snaps into visibility.
Deathsorc drains a Kobold - what a waste of energy!
A Kobold, looking very frustrated, packs up his book.
Deathsorc shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Kobold.
Twin bolts of writhing power slam into a Kobold's chest.
Darkness flows from the rift encasing a Kobold in an impenetrable shell.
A Kobold seems to be blinded!

< 860h/860H 208v/210V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'gas iahjcandus'
Energy from the area begins to drain into a Duergar.

< 860h/860H 208v/210V Pos: standing >
Deathsorc starts casting an offensive spell.
A blue dracolich starts casting an offensive spell called 'dragon'.

< 860h/860H 208v/210V Pos: standing >
A Duergar starts casting a spell.
A Duergar snaps into visibility.

< 860h/860H 208v/210V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
A Kobold attacks Deathsorc. [0 hits]

< 860h/860H 208v/210V Pos: standing >
A blue dracolich completes his spell...
A blue dracolich utters the word 'efaoai'
A gigantic red dragon  appears from nowhere!
A gigantic red dragon kicks Deathsorc in the stomach, rendering him breathless.
A gigantic red dragon attacks Deathsorc. [3 hits]

< 860h/860H 208v/210V Pos: standing >
A Duergar completes his spell...
A Duergar utters the word 'uwshiguai'
Deathsorc almost hits his knees in agony as a Duergar crushes his body, causing parts of him to implode!

< 860h/860H 208v/210V Pos: standing >
Deathsorc completes his spell...
Deathsorc utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Deathsorc hits a Kobold soundly.
A bolt of force sent by Deathsorc hits a Kobold soundly.
Deathsorc grins as their force missile bashes a Kobold into a pulpy mess.
A Kobold's Yingin's crown of Deepearth was completely destroyed by the massive blow!
A Kobold's twisted ribbon was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.