The death of [56 Druid] Alenderiel (Grey Elf)

in The Elemental Plane of Water

from the perspective of [55 Death Magus] Zloe (Lich)

<worn as a badge>    a badge of the captain
<worn on head>       the crown of the blizzard king (magic) (glowing)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[238h 38m 26s]
<worn in ear>        a diamond earring
<worn in ear>        a marvelous eagle-feather earring
<worn on face>       mask of the flayed mind of power (invis) (magic)
<worn around neck>   a scarf of enhanced stealth of constitution (magic) [30%]             
<worn around neck>   a string of duergar dwarf ears
<worn on body>       Cloudseeker, the Unseen Breeze of the Four Winds (magic)
<worn about body>    the cloak of woven time (magic) (glowing) [87%]             
<worn on back>       a backpack made of hemp (glowing)
<worn as quiver>     a well crafted quiver
<worn about waist>   the frayed ends of sanity of strength (magic)
<worn on belt buckle>blood of the Mahweeistardala (magic) (glowing)
<attached to belt>   a pouch of speckled mushrooms (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing) [82%]             
<held as shield>     a large, frozen slab of dust (magic)
<worn around wrist>  a transparent sheen of slime [87%]             
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      the sacred stone claws of Aan of precision (magic)
<worn on finger>     a ring of intelligence
<worn on finger>     a ring of the giantkind (magic)
<primary weapon>     the orb of the sea (glowing)[238h 20m 37s]
<worn on legs>       some stitched leggings of the Knights of the Raven of strength (magic) [54%]             
<worn on feet>       a pair of boots emitting dust (magic) (glowing)

An elemental whale swims here, roaming the endless seas in search of a meal.(Red Aura)

< 495h/499H 114v/120V Pos: standing >
An elemental whale suddenly attacks YOU!
You snap into visibility.
An elemental whale's weak crush wounds you.
The globe around an elemental whale's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.

< 488h/499H 115v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 488h/499H 115v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 488h/499H 115v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 You attempt to flee...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
A scale from a dragon lies here.
The essence of Olhydra lies here. (magic) (glowing)
A large rune-covered stone protrudes from the ground here. (magic)
You flee southward!

< 488h/499H 93v/120V Pos: standing >
You quickly scan the area.
An elemental whale who is close by to your north.
Zloe who is in the distance to your north.
An elemental whale who is not far off to your east.
Zloe who is in the distance to your east.
An elemental whale who is rather far off to your south.
Zloe who is in the distance to your south.
An elemental whale who is a brief walk away to your west.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 488h/499H 93v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.
An elemental whale swims here, roaming the endless seas in search of a meal.(Red Aura)

< 488h/499H 95v/120V Pos: standing >
An elemental whale suddenly attacks YOU!
An elemental whale's crush grazes you.
The globe around an elemental whale's body flares as it bears the brunt of your assault!

< 486h/499H 96v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 It appears to be the corpse of Zloe.
Nothing.

< 486h/499H 96v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 An elemental whale's feeble crush grazes you.
The globe around an elemental whale's body flares as it bears the brunt of your assault!
An elemental whale's crush grazes you.
An elemental whale's crush grazes you.
An elemental whale's crush grazes you.
An elemental whale's crush grazes you.
An elemental whale breathes acid!

< 479h/499H 96v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.
An elemental whale stands here, fighting YOU!(Red Aura)

< 479h/499H 96v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 You miss an elemental whale.
An elemental whale dodges your futile attack.

< 479h/499H 96v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: elemental sta EP: excellent >
 You attempt to flee...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
A scale from a dragon lies here.
The essence of Olhydra lies here. (magic) (glowing)
A large rune-covered stone protrudes from the ground here. (magic)
You flee southward!

< 479h/499H 64v/120V Pos: standing >
You quickly scan the area.
An elemental whale who is close by to your north.
Zloe who is in the distance to your north.
An elemental whale who is not far off to your east.
Zloe who is in the distance to your east.
An elemental whale who is rather far off to your south.
Zloe who is in the distance to your south.
An elemental whale who is a brief walk away to your west.
Zloe who is in the distance to your west.
Obeen who is close by above you.
Zloe who is in the distance above you.
Obeen who is rather far off below you.
Zloe who is in the distance below you.

< 479h/499H 64v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 65v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 63v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 62v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 61v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
An elemental whale who is close by to your east.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
An elemental whale who is rather far off to your west.
Zloe who is in the distance to your west.
A marid noble who is close by above you.
Zloe who is in the distance above you.
A marid noble who is rather far off below you.
Zloe who is in the distance below you.

< 479h/499H 63v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 61v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 62v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 60v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance below you.

< 479h/499H 61v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 60v/120V Pos: standing >
You quickly scan the area.
A marid noble who is a brief walk away to your north.
Zloe who is in the distance to your east.
A marid noble who is not far off to your south.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 60v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 59v/120V Pos: standing >
You quickly scan the area.
A marid noble who is rather far off to your north.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
A marid noble who is close by to your south.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 60v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
A powerful marid noble swims here, and moves to attack when he sees you.(holy)(Red Aura)

< 479h/499H 58v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
A marid noble who is in the distance to your north.
Zloe who is in the distance to your east.
A marid noble who is in the distance to your east.
Zloe who is in the distance to your south.
A marid noble who is in the distance to your south.
Zloe who is in the distance to your west.
A marid noble who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.
A marid noble who is in the distance below you.

< 479h/499H 59v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
A dark green color pool floats here in the water. (magic)

< 479h/499H 58v/120V Pos: standing >
A marid noble enters from the north.
You quickly scan the area.
A marid noble who is in the distance to your north.
Zloe who is in the distance to your north.
A water elemental who is a brief walk away to your east.
A marid noble who is in the distance to your east.
Zloe who is in the distance to your east.
A marid noble who is in the distance to your south.
Zloe who is in the distance to your south.
A water elemental who is not far off to your west.
A marid noble who is in the distance to your west.
Zloe who is in the distance to your west.
A marid noble who is in the distance above you.
Zloe who is in the distance above you.
A marid noble who is in the distance below you.
Zloe who is in the distance below you.

< 479h/499H 58v/120V Pos: standing >
A marid noble suddenly attacks YOU!
A marid noble misses you.
Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 479h/499H 59v/120V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: marid sta EP: excellent >
 You attempt to flee...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
You flee northward!

< 479h/499H 31v/120V Pos: standing >
You quickly scan the area.
A marid noble who is rather far off to your north.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
A marid noble who is close by to your south.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 32v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 32v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
An elemental whale who is close by to your east.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
An elemental whale who is rather far off to your west.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 33v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 32v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 32v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 31v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 32v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 30v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 31v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 29v/120V Pos: standing >
You quickly scan the area.
An elemental whale who is not far off to your north.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
An elemental whale who is a brief walk away to your south.
Zloe who is in the distance to your west.
A water elemental who is close by above you.

< 479h/499H 30v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 29v/120V Pos: standing >
You quickly scan the area.
A powerful triton who is not far off to your north.
Zloe who is in the distance to your north.
An elemental whale who is close by to your east.
Zloe who is in the distance to your east.
A powerful triton who is a brief walk away to your south.
Zloe who is in the distance to your south.
An elemental whale who is rather far off to your west.
Zloe who is in the distance to your west.
A water elemental who is not far off above you.

< 479h/499H 29v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 28v/120V Pos: standing >
You quickly scan the area.
A powerful triton who is close by to your north.
Zloe who is in the distance to your north.
A bronze dracolich who is a brief walk away to your east.
An elemental whale who is a brief walk away to your east.
Zloe who is in the distance to your east.
A powerful triton who is rather far off to your south.
Zloe who is in the distance to your south.
A bronze dracolich who is not far off to your west.
An elemental whale who is not far off to your west.
Zloe who is in the distance to your west.
A Kobold who is close by below you.
A water elemental who is not far off below you.
An elemental whale who is not far off below you.
Zloe who is in the distance below you.

< 479h/499H 29v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 479h/499H 27v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
A bronze dracolich who is rather far off to your east.
An elemental whale who is rather far off to your east.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
A bronze dracolich who is close by to your west.
An elemental whale who is close by to your west.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 479h/499H 28v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.
A bronze dracolich stands in mid-air here, fighting an elemental whale. (minion) (Red Aura)
An elemental whale stands here, fighting a bronze dracolich.(Red Aura)

< 479h/499H 27v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
A bronze dracolich who is in the distance to your north.
An elemental whale who is in the distance to your north.
An elemental whale who is a brief walk away to your east.
Zloe who is in the distance to your east.
A bronze dracolich who is in the distance to your east.
Zloe who is in the distance to your south.
A bronze dracolich who is in the distance to your south.
An elemental whale who is in the distance to your south.
An elemental whale who is not far off to your west.
Zloe who is in the distance to your west.
A bronze dracolich who is in the distance to your west.
An elemental whale who is in the distance to your west.
Obeen who is close by above you.
Zloe who is in the distance above you.
A bronze dracolich who is in the distance above you.
Obeen who is rather far off below you.
Zloe who is in the distance below you.
A bronze dracolich who is in the distance below you.
An elemental whale who is in the distance below you.

< 479h/499H 27v/120V Pos: standing >
An elemental whale's crush grazes a bronze dracolich.
A bronze dracolich blocks an elemental whale's lunge at it.
An elemental whale's crude crush grazes a bronze dracolich.
An elemental whale's decent crush grazes a bronze dracolich.
An elemental whale's crush grazes a bronze dracolich.

< 480h/499H 30v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.

< 480h/499H 29v/120V Pos: standing >
It appears to be the corpse of Obeen.
Nothing.

< 480h/499H 33v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.
A bronze dracolich stands in mid-air here, fighting an elemental whale. (minion) (Red Aura)
An elemental whale stands here, fighting a bronze dracolich.(Red Aura)

< 480h/499H 32v/120V Pos: standing >
It appears to be the corpse of Zloe.
Nothing.

< 480h/499H 32v/120V Pos: standing >
A bronze dracolich blocks an elemental whale's lunge at it.
An elemental whale's weak crush grazes a bronze dracolich.
An elemental whale's crude crush grazes a bronze dracolich.
An elemental whale's fine crush wounds a bronze dracolich.
An elemental whale's crude crush grazes a bronze dracolich.

< 480h/499H 34v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.

< 480h/499H 34v/120V Pos: standing >
It appears to be the corpse of Obeen.
Nothing.

< 480h/499H 35v/120V Pos: standing >

< 481h/499H 39v/120V Pos: standing >

< 481h/499H 40v/120V Pos: standing >
You quickly scan the area.
A bronze dracolich who is rather far off to your north.
An elemental whale who is rather far off to your north.
Zloe who is in the distance to your north.
A powerful triton who is not far off to your east.
Zloe who is in the distance to your east.
A bronze dracolich who is close by to your south.
An elemental whale who is close by to your south.
Zloe who is in the distance to your south.
A powerful triton who is a brief walk away to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 481h/499H 41v/120V Pos: standing >
The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down
The corpse of a Lich is lying here.

< 481h/499H 47v/120V Pos: standing >

< 481h/499H 49v/120V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.

< 482h/499H 53v/120V Pos: standing >

< 482h/499H 54v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 482h/499H 53v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 482h/499H 54v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Zloe who is in the distance to your east.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 482h/499H 54v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 482h/499H 53v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 482h/499H 52v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
Obeen who is not far off to your east.
A Grey Elf who is not far off to your east.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
Obeen who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.

< 482h/499H 52v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 482h/499H 51v/120V Pos: standing >
You quickly scan the area.
Zloe who is in the distance to your north.
A marid noble who is a brief walk away to your east.
Zloe who is in the distance to your east.
Zloe who is in the distance to your south.
A marid noble who is not far off to your west.
Zloe who is in the distance to your west.
Zloe who is in the distance above you.
Zloe who is in the distance below you.

< 482h/499H 52v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 482h/499H 52v/120V Pos: standing >
You feel your body recover from the heat.

< 483h/499H 52v/120V Pos: standing >

< 483h/499H 53v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down

< 483h/499H 52v/120V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane

make travel through the plane somewhat cumbersome and entirely arduous.

Native creatures of the plane roam about on the periphery of the area,

perhaps circling and awaiting the chance to attack.  What little light

filters through the water barely allows for vision beyond a few feet in

any direction.  The sounds of things lurking in the darkness far off

reverberate constantly.

Obvious exits: -North -East -South -West -Up -Down
Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
A Grey Elf (medium) stands here, fighting Obeen.

< 483h/499H 51v/120V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.
You snap into visibility.
You miss a Grey Elf.

< 483h/499H 52v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Grey Elf misses Obeen.
A Grey Elf misses Obeen.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Obeen's spell flows around a Grey Elf, leaving him unharmed!

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Obeen starts casting an offensive spell called 'bigbys clenched fist'.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Grey Elf.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's fist beats the life out of a Grey Elf, blood pours from his body!
A Grey Elf starts casting a spell.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Grey Elf.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You miss a Grey Elf.
A Grey Elf dodges your futile attack.
Obeen looks at a Grey Elf.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Sparkling magic surrounds Obeen as he begins his chant.
Obeen starts casting an offensive spell called 'bigbys clenched fist'.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Grey Elf.
Obeen completes his spell...
Obeen utters the words 'bigbys clenched fist'
Obeen's fist beats the life out of a Grey Elf, blood pours from his body!

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf's spell flows around Obeen, leaving him unharmed!

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You start chanting...
You snap into visibility.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 Obeen starts casting an offensive spell.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 Electrical arcs continue to blacken and pincushion a Grey Elf.

< 483h/499H 53v/120V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You snap into visibility.
You complete your spell...
[Damage: 307 ] Your fist crushes a Grey Elf, leaving nothing but a smear of blood on the ground.
A Grey Elf's apprentice monk robes was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.