<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the mighty crown of the gith (magic)
<worn on eyes> a foggy visor [poor]
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of the gods
<worn on face> the mask of stone form (humming)
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> the fang of inhabitation [superior] (magic) [83%]
<worn on body> the cloak of woven time (magic) (glowing) [73%]
<worn about body> the living oceanic cloak (magic) (glowing)
<worn as quiver> a faded dragonscale quiver [modified] (magic) [29%]
<worn about waist> the frayed ends of sanity (magic)
<worn on arms> the sleeves of a MaDMaN (magic)
<held as shield> a small shield of bluestone wreathed in flames (glowing)
<worn around wrist> a bracelet of finger bones of regeneration
<worn on hands> a virulent case of herpes simplex
<worn on finger> a glowing electrum ring (magic) (illuminating)
<worn on finger> the ring of illusions (magic)
<held> the staff of broken time (magic)
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing) [48%]
<worn on feet> some boots of dread [superior] (magic)
^......*+****....
....^..*@******..
^^.....*P******..
^.^...**+****....
...^..*+.*.....
.....*+......
.....M...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 720h/720H 157v/160V Pos: standing >
.^...++++++
^^....+..****
^^^.^..+.******
^.^.....+.*******
^^.^..^.+*****...
^......*@****....
....^..*P******..
^^.....*+******..
.^...**+****...
..^..*+.*....
....*+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 720h/720H 158v/160V Pos: standing >
.+***
*P@**
*+**M
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Sinz sneaks in from the west.
< 720h/720H 159v/160V Pos: standing >
*+P**
*+@*M
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 157v/160V Pos: standing >
*+P*M
*+@**
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 720h/720H 155v/160V Pos: standing >
*+P**
*+@**
*+.M.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 155v/160V Pos: standing >
..^.+*****.
....*+****...
..^..*+******..
^.....*+******...
.^...**+****.....
...^..*+@*......^
^.....*M.......^^
M^.....+... ...
MM....+... M ..
M^...+... .
M^..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 155v/160V Pos: standing >
...*+****..
.^..*+******.
.....*+******..
.^...**+****.....
...^..*+P*......^
^.....*M@......^^
M^.....+... ...
^MM....+... M ...
^M^...+... ..
.M^..+.......
..M.+..^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 720h/720H 155v/160V Pos: standing >
^..*+******
....*+******.
^...**+****....
...^..*+.*......^
^.....*MP......^^
M^.....+@.. ...
^MM....+... M ...
.^M^...+... ...
^.M^..+........
...M.+..^...^
.^.^+..^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 156v/160V Pos: standing >
...*+******
...**+****...
..^..*+.*......
^.....*M.......^^
M^.....+P.. ...
^MM....+@.. M ...
.^M^...+... ...
^^.M^..+........^
....M.+..^...^^
*.^.^+..^...M
+++++.....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 720h/720H 156v/160V Pos: standing >
..**+****..
.^..*M.*.....
.....*+.......^
M^.....+... ...
^MM....+P.. M ...
.^M^...+@.. ...
^^.M^..+........^
*....M.+..^...^^.
**.^.^+..^...M.
++++++.....M.
***.+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 156v/160V Pos: standing >
^..*M.*....
....*+.......
^.....+... ..
^MM....+... M ...
.^M^...+P.. ...
^^.M^..+@.......^
*....M.+..^...^^.
^**.^.^+..^...M.^
+++++++.....M..
****.+......M
...^+....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 720h/720H 157v/160V Pos: standing >
...*+......
.....+... .
MM....+... M ..
.^M^...+... ...
^^.M^..+P.......^
*....M.+@.^...^^.
^**.^.^+..^...M.^
++++++++.....M...
.****.+......M.
....^+....^..
^MM.+.^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 720h/720H 158v/160V Pos: standing >
....+...
M....+... M .
^M^...+... ..
^^.M^..+........^
*....M.+P.^...^^.
^**.^.^+@.^...M.^
++++++++.....M...
*.****.+......M..
*....^+....^...
.^MM.+.^^....
M^..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the north.
< 720h/720H 156v/160V Pos: standing >
.....+...
MM....+... M
.^M^...+... .
.^^.M^..+........
**....M.+..^...^^
*^**.^.^@P.^...M.
+++++++++.....M..
^*.****.+......M.
**....^+....^..
..^MM.+.^^...
^M^..+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Sinz sneaks in from the east.
< 720h/720H 154v/160V Pos: standing >
You quickly scan the area.
A tharnadian highway patrolman who is almost out of sight to your north.
A huge boar who is almost out of sight to your east.
< 720h/720H 160v/160V Pos: standing >
M....+... M
^M^...+...
^^.M^..+.......
**....M.+..^...^^
*^**.^.^P..^...M.
++++++++@.....M..
^*.****.+......M.
***....^+....^...
^..^MM.+.^^....
.^M^..+......
^M...++++++
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Sinz sneaks in from the north.
< 720h/720H 159v/160V Pos: standing >
M^...+...
^.M^..+......
*....M.+..^...^
*^**.^.^+..^...M.
++++++++P.....M..
^*.****.@......M.
***....^+....^...
*^..^MM.+.^^.....
..^M^..+.......
.^M...+++++++
M^^........
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 720h/720H 158v/160V Pos: standing >
^M^...+...
^^.M^..+.....
**....M.+..^...
**^**.^.^+..^...M
++++++++++.....M.
*^*.****@P......M
****....^+....^..
**^..^MM.+.^^....
*..^M^..+......
..^M...++++++
^M^^.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
< 720h/720H 159v/160V Pos: standing >
+++++
**@P+
...^+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
< 720h/720H 157v/160V Pos: standing >
+++++
**@P.
....^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
< 720h/720H 155v/160V Pos: standing >
+++++
**@*.
....^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 720h/720H 160v/160V Pos: standing >
< 720h/720H 160v/160V Pos: standing >
.^MM....+..
*..^M^...+...
^*.^^.M^..+....
*****....M.+..^..
M+**^**.^.^+..^..
^M++++P+@+++.....
M+*^*.****.+.....
******....^+....^
***^..^MM.+.^^.
^*..^M^..+...
*..^M...+++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 720h/720H 158v/160V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your west.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
< 720h/720H 158v/160V Pos: standing >
A Gnome enters from the west.
< 720h/720H 158v/160V Pos: standing >
A Gnome leaves east.
< 720h/720H 158v/160V Pos: standing >
^.^MM....+.
**..^M^...+..
*^*.^^.M^..+...
******....M.+..^.
*M+**^**.^.^+..^.
^M+++++@P+P+....
*M+*^*.****.+....
^******....^+....
^***^..^MM.+.^^
*^*..^M^..+..
**..^M...++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There are residual brain waves in the area.
Sinz sneaks in from the east.
< 720h/720H 157v/160V Pos: standing >
*^.^MM....+
***..^M^...+.
**^*.^^.M^..+..
*******....M.+..^
*M+**^**.^.^+..^
^M++++@P+++P...
*M+*^*.****.+...
M^******....^+...
M^***^..^MM.+.^
M*^*..^M^..+.
^**..^M...+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.
< 720h/720H 158v/160V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+..
*M+**^**.^.^+..
^M+++@P++++P..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^..+
^^**..^M...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are residual brain waves in the area.
Sinz sneaks in from the east.
< 720h/720H 159v/160V Pos: standing >
*^.^MM....+
***..^M^...+.
**^*.^^.M^..+..
*******....M.+..^
*M+**^**.^.^+..^
^M+++P@++++P...
*M+*^*.****.+...
M^******....^+...
M^***^..^MM.+.^
M*^*..^M^..+.
^**..^M...+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 720h/720H 158v/160V Pos: standing >
^.^MM....+.
**..^M^...+..
*^*.^^.M^..+...
******....M.+..^.
*M+**^**.^.^+..^.
^M++++P@+++P....
*M+*^*.****.+....
^******....^+....
^***^..^MM.+.^^
*^*..^M^..+..
**..^M...++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 720h/720H 157v/160V Pos: standing >
.^MM....+..
*..^M^...+...
^*.^^.M^..+....
*****....M.+..^..
M+**^**.^.^+..^..
^M+++++P@+P+.....
M+*^*.****.+.....
******....^+....^
***^..^MM.+.^^.
^*..^M^..+...
*..^M...+++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 720h/720H 158v/160V Pos: standing >
^MM....+...
..^M^...+...
*.^^.M^..+.....
****....M.+..^...
+**^**.^.^+..^...
M++++++P@P+.....^
+*^*.****.+......
*****....^+....^.
**^..^MM.+.^^..
*..^M^..+....
..^M...++++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.
< 720h/720H 159v/160V Pos: standing >
MM....+...
.^M^...+...
.^^.M^..+......
***....M.+..^...^
**^**.^.^+..^...M
+++++++P@+.....^M
*^*.****.+......M
****....^+....^..
*^..^MM.+.^^...
..^M^..+.....
.^M...+++++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Gnome (small) stands in mid-air here.(Gold Aura)
< 720h/720H 158v/160V Pos: standing >
Sinz snaps into visibility.
A dark shroud encases Sinz as he charges into battle.
A Gnome is knocked to the ground by Sinz's mighty bash!
Sinz dives at a Gnome skewering him with his the bastard sword of Demon Slayer.
< 720h/720H 158v/160V Pos: standing >
Sinz snaps into visibility.
Sinz's slash grazes a Gnome.
Sinz's slash grazes a Gnome.
Sinz's feeble slash grazes a Gnome.
Sinz's feeble slash grazes a Gnome.
^MM....+...
..^M^...+...
*.^^.M^..+.....
****....M.+..^...
+**^**.^.^+..^...
M+++++++@P+.....^
+*^*.****.+......
*****....^+....^.
**^..^MM.+.^^..
*..^M^..+....
..^M...++++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.
< 720h/720H 159v/160V Pos: standing >
The blood-red glow surrounding you fades away.
.^MM....+..
*..^M^...+...
^*.^^.M^..+....
*****....M.+..^..
M+**^**.^.^+..^..
^M++++++@+P+.....
M+*^*.****.+.....
******....^+....^
***^..^MM.+.^^.
^*..^M^..+...
*..^M...+++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 720h/720H 158v/160V Pos: standing >
^MM....+...
..^M^...+...
*.^^.M^..+.....
****....M.+..^...
+**^**.^.^+..^...
M+++++++@P+.....^
+*^*.****.+......
*****....^+....^.
**^..^MM.+.^^..
*..^M^..+....
..^M...++++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.
< 720h/720H 159v/160V Pos: standing >
MM....+...
.^M^...+...
.^^.M^..+......
***....M.+..^...^
**^**.^.^+..^...M
++++++++@+.....^M
*^*.****.+......M
****....^+....^..
*^..^MM.+.^^...
..^M^..+.....
.^M...+++++
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.(Red Aura)
A Gnome (small) sits in mid-air here, fighting Sinz.(Gold Aura)
< 720h/720H 158v/160V Pos: standing >
You are surrounded by a blood-red glow.
< 720h/720H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 720h/720H 160v/160V Pos: standing >
Casting: psychic crush
Sinz parries a Gnome's lunge at him.
Sinz snaps into visibility.
< 720h/720H 160v/160V Pos: standing >
Your mental manipulations become a reality...
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A translucent field flashes around a Gnome's body upon contact with your assault, deflecting it back at YOU!
[Damage: 105 ] Tokull's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 615h/720H 160v/160V Pos: standing >
Sinz's slash wounds a Gnome.
Sinz's the bastard sword of Demon Slayer flares as it channels the powers of Bel upon a Gnome!
A fiery conflagration spews from Sinz striking a Gnome full on!
Sinz's feeble slash grazes a Gnome.
Sinz's feeble slash grazes a Gnome.
Sinz's slash grazes a Gnome.
< 618h/720H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 622h/720H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 630h/720H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 121 ] A Gnome's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 632h/720H 160v/160V Pos: standing >
Sinz parries a Gnome's lunge at him.
Sinz snaps into visibility.
You begin to focus your will...
You snap into visibility.
< 639h/720H 160v/160V Pos: standing >
Sinz's slash grazes a Gnome.
Sinz's feeble slash grazes a Gnome.
Sinz's decent slash strikes a Gnome.
Sinz's crude slash wounds a Gnome.
< 644h/720H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 648h/720H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 234 ] A Gnome crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Gnome's fancy tool belt shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.