The death of [56 Gypsy] Mizi (Human)

in A Side Hallway

from the perspective of [56 Enslaver] Tokull (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        an earring of wonderous power (magic) (glowing)
<worn on face>       the mask of stone form (humming)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   the fang of inhabitation [superior] (magic) [83%]             
<worn on body>       the cloak of woven time (magic) (glowing) [73%]             
<worn about body>    a cloak of elvenkind (magic)
<worn as quiver>     a faded dragonscale quiver [modified] (magic) [29%]             
<worn about waist>   Jadem's magical device of protection (glowing)
<worn on arms>       the sleeves of a MaDMaN (magic)
<worn around wrist>  a bracelet of finger bones of regeneration
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a glowing electrum ring (magic) (illuminating)
<worn on finger>     the ring of illusions (magic)
<wielding twohanded> a silverish staff (magic)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing) [48%]             
<worn on feet>       some enchanted boots [superior] (magic) [86%]             

Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 676h/676H 235v/243V Pos: standing >
 
  .*+.*....   
 ..*+.......  
 ...+...   .  
 .M.+.@. M M  
 ...+...   .  
 ^..+.......  
  M.+..^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 676h/676H 235v/243V Pos: standing >
 
  .*+......   
 ...+...   .  
 .M.+... M M  
 ...+.@.   .  
 ^..+.......  
 .M.+..^...M  
  .^+..^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 676h/676H 234v/243V Pos: standing >
 
  ..+...      
 .M.+... M M  
 ...+...   .  
 ^..+.@.....  
 .M.+..^...M  
 ^.^+..^....  
  +M+.....^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 234v/243V Pos: standing >
 
  M.+... M    
 ...+...   .  
 ^..+.......  
 .M.+.@^...M  
 ^.^+..^....  
 ++M+.....^.  
  *.+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 233v/243V Pos: standing >

		Score information for Tokull

Level: 56   Race: Drow Elf   Class: Psionicist / Enslaver Sex: Male
Hit points: 676(676)   Mana: 994(1104)   Moves: 235(243)
Coins carried:   80 platinum    36 gold     9 silver    16 copper
Coins in bank: 56999 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 36 minutes
Received data: 4.2389 MB this session.
Send data:     0.0233 MB this session.
Compression ratio: none
Send data:     0.0233 MB this session.
Status:  Standing.
HardCore pts:   +1765.45
Epic points(total): 5546(15188) Current task: find runestone of Nakral's Crypt
Epic Bonus: Health Regen Bonus (400.00%)
Frags:   +9.91   Deaths:   0
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Slow Poison
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Haste Invisibility Sneaking Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points: 1765 

Active Spells:
--------------
Auctions Disabled (2 minutes)
cannibalize (56 minutes)
aura sight (35 minutes)
stone skin (less than a minute remaining)
globe of darkness (10 minutes)
flesh armor (3 minutes)
enhance strength (34 minutes)
enhance constitution (34 minutes)
enhance dexterity (34 minutes)
enhance agility (34 minutes)
intellect fortress (2 minutes)
tower of iron will (4 minutes)
dexterity (25 minutes)
strength (25 minutes)
Battle Mages Aura (no expiration timer)
combat mind (37 minutes)
inertial barrier (26 minutes)
energy containment (13 minutes)
fly (108 minutes)


< 676h/676H 235v/243V Pos: standing >
 
  ..+...      
 .M.+... M M  
 ...+...   .  
 ^..+.@.....  
 .M.+..^...M  
 ^.^+..^....  
  +M+.....^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 239v/243V Pos: standing >
 
  .*+......   
 ...+...   .  
 .M.+... M M  
 ...+.@.   .  
 ^..+.......  
 .M.+..^...M  
  .^+..^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 676h/676H 239v/243V Pos: standing >
 
  .*+.*....   
 ..*+.......  
 ...+...   .  
 .M.+.@. M M  
 ...+...   .  
 ^..+.......  
  M.+..^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There are residual brain waves in the area.

< 676h/676H 239v/243V Pos: standing >
 
  **+****..   
 ..*+.*.....  
 ..*+.......  
 ...+.@.   .  
 .M.+... M M  
 ...+...   .  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.

< 676h/676H 238v/243V Pos: standing >
 
  .*+******   
 .**+****...  
 ..*+.*.....  
 ..*+.@.....  
 ...+...   .  
 .M.+... M M  
  ..+...      
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 241v/243V Pos: standing >
 
   .*+****..    
  ..*+******.   
 ...*+******D.  
 ..**+****....  
 ^..*+.@......  
 ...*+.......^  
 ....+...   ..  
  .M.+... M M   
   ..+...       
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 676h/676H 239v/243V Pos: standing >
You feel your skin soften and return to normal.
 
  .*+******   
 .**+****...  
 ..*+.*.....  
 ..*+.@.....  
 ...+...   .  
 .M.+... M M  
  ..+...      
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 241v/243V Pos: standing >
 
  **+****..   
 ..*+.*.....  
 ..*+.......  
 ...+.@.   .  
 .M.+... M M  
 ...+...   .  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 676h/676H 239v/243V Pos: standing >
 
  *+****...   
 .*+.*......  
 .*+.......^  
 ..+..@   ..  
 M.+... M M.  
 ..+...   ..  
  .+.......   
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 676h/676H 238v/243V Pos: standing >
 
  **+****..   
 ..*+.*.....  
 ..*+.......  
 ...+.@.   .  
 .M.+... M M  
 ...+...   .  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.

< 676h/676H 241v/243V Pos: standing >
You feel your skin harden to stone.
 
  .**+****.   
 ^..*+.*....  
 ...*+......  
 ....+@..     
 ..M.+... M   
 ^...+...     
  ^..+.....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 676h/676H 239v/243V Pos: standing >
 
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M..M.+... M  
 M^...+...    
  M^..+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 676h/676H 241v/243V Pos: standing >
 
  ...**+***   
 ..^..*+.*..  
 .....*+....  
 ^....@+...   
 MM..M.+...   
 ^M^...+...   
  .M^..+...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 240v/243V Pos: standing >
 
  ^...**+**   
 ...^..*+.*.  
 ^.....*+...  
 M^...@.+...  
 ^MM..M.+...  
 .^M^...+...  
  ^.M^..+..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 238v/243V Pos: standing >
 
  .^...**+*   
 ....^..*+.*  
 M^.....*+..  
 .M^..@..+..  
 .^MM..M.+..  
 ..^M^...+..  
  ^^.M^..+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 239v/243V Pos: standing >
 
  ^...**+**   
 ...^..*+.*.  
 ^.....*+...  
 M^...@.+...  
 ^MM..M.+...  
 .^M^...+...  
  ^.M^..+..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 676h/676H 240v/243V Pos: standing >
 
  ...**+***   
 ..^..*+.*..  
 .....*+....  
 ^....@+...   
 MM..M.+...   
 ^M^...+...   
  .M^..+...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 676h/676H 240v/243V Pos: standing >
 
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M..M.+... M  
 M^...+...    
  M^..+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are residual brain waves in the area.

< 676h/676H 241v/243V Pos: standing >
 
  ^..*+.*..   
 ....*+.....  
 .....+...    
 M..M.@... M  
 M^...+...    
 .M^..+.....  
  ..M.+..^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 676h/676H 240v/243V Pos: standing >
 
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M..M.+... M  
 M^...+...    
  M^..+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 676h/676H 242v/243V Pos: standing >
 
  ...*+****   
 ...**+****.  
 .^..*+.*...  
 ....*@.....  
 .....+...    
 M..M.+... M  
  ^...+...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 676h/676H 241v/243V Pos: standing >
 
  ^..*+****   
 ....*+*****  
 ...**+****.  
 .^..*@.*...  
 ....*+.....  
 .....+...    
  ..M.+...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 676h/676H 240v/243V Pos: standing >
 
  ...*+****   
 .^..*+*****  
 ....*+*****  
 ...**@****.  
 .^..*+.*...  
 ....*+.....  
  ....+...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are residual brain waves in the area.

< 676h/676H 240v/243V Pos: standing >
 
  ..^.+****   
 ....*+****.  
 .^..*+*****  
 ....*@*****  
 ...**+****.  
 .^..*+.*...  
  ...*+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are residual brain waves in the area.

< 676h/676H 241v/243V Pos: standing >
 
  ....+.***   
 ^..^.+*****  
 ....*+****.  
 .^..*@*****  
 ....*+*****  
 ...**+****.  
  ^..*+.*..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 676h/676H 241v/243V Pos: standing >
 
  .^..+.***   
 .....+.****  
 ^..^.+*****  
 ....*@****.  
 .^..*+*****  
 ....*+*****  
  ..**+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are residual brain waves in the area.

< 676h/676H 242v/243V Pos: standing >
 
  ..M.+..**   
 ^.^..+.****  
 .....+.****  
 ^..^.@*****  
 ....*+****.  
 .^..*+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There are residual brain waves in the area.

< 676h/676H 241v/243V Pos: standing >
 
  ^...+++++   
 ^..M.+..***  
 ^.^..+.****  
 .....@.****  
 ^..^.+*****  
 ....*+****.  
  ^..*+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 676h/676H 240v/243V Pos: standing >
 
  .^..^...*   
 .^...++++++  
 ^..M.+..***  
 ^.^..@.****  
 .....+.****  
 ^..^.+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There are residual brain waves in the area.

< 676h/676H 240v/243V Pos: standing >
 
  ^^^......   
 ..^..^...**  
 .^...++++++  
 ^..M.@..***  
 ^.^..+.****  
 .....+.****  
  ..^.+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 676h/676H 241v/243V Pos: standing >
 
  M^^^...^.   
 ^^^^......*  
 ..^..^...**  
 .^...@+++++  
 ^..M.+..***  
 ^.^..+.****  
  ....+.***   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 676h/676H 241v/243V Pos: standing >
A Stone Path
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 676h/676H 242v/243V Pos: standing >
A Stone Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 676h/676H 240v/243V Pos: standing >
Outside Vella's Bordello
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A tired traveler staggers about looking for some relaxation.
There are residual brain waves in the area.

< 676h/676H 238v/243V Pos: standing >
You quickly scan the area.
A red headed slut who is a brief walk away to your north.
A tired traveler who is a brief walk away to your north.
A grinning merchant who is a brief walk away to your north.
A grinning old man who is a brief walk away to your north.
A sex crazed prostitute who is rather far off to your north.
A grinning merchant who is rather far off to your north.
An ugly looking wench who is rather far off to your north.

< 676h/676H 241v/243V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.

< 676h/676H 241v/243V Pos: standing >
The Main Hallway
Obvious exits: -N -S -W

< 676h/676H 240v/243V Pos: standing >
You quickly scan the area.
A red headed slut who is close by to your north.
A tired traveler who is close by to your north.
A grinning merchant who is close by to your north.
A grinning old man who is close by to your north.
A sex crazed prostitute who is not far off to your north.
A grinning merchant who is not far off to your north.
An ugly looking wench who is not far off to your north.
A tired traveler who is not far off to your south.
The Incarnate of Stone who is close by to your west.
A red headed slut who is close by to your west.

< 676h/676H 241v/243V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.

< 676h/676H 242v/243V Pos: standing >
The Velvet Stairs
Obvious exits: -N -D

< 676h/676H 241v/243V Pos: standing >
You quickly scan the area.
An exotic woman who is close by to your north.
A red headed slut who is a brief walk away to your north.
An ugly looking wench who is rather far off to your north.
An exotic woman who is rather far off to your north.
A sex crazed prostitute who is rather far off to your north.
A grinning merchant who is in the distance to your north.

< 676h/676H 242v/243V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.

< 676h/676H 242v/243V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A grinning merchant stands here, looking over the merchandise.
A Human (medium) sits resting.

< 676h/676H 241v/243V Pos: standing >
You Hmmmmmm out loud.

< 676h/676H 243v/243V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 676h/676H 243v/243V Pos: standing >
Casting: psychic crush 

< 676h/676H 243v/243V Pos: standing >
Your mental manipulations become a reality...
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 109 ] A Human's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Human is mortally wounded, and will die soon, if not aided.

< 676h/676H 243v/243V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 676h/676H 243v/243V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 676h/676H 243v/243V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 229 ] A Human crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Human is dead! R.I.P.
You receive your share of experience.