The death of [56 Dark Dreamer] Lari The Empire of Lloth (Kobold)

in A Bend in the Wall Road

from the perspective of [56 Dark Dreamer] Lari The Empire of Lloth (Kobold)

<held>               a quill


< 218h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard sta EP: excellent >
 You attack a militia guard. [0 hits]
A militia guard attacks Lari. [2 hits]

< 218h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard sta EP: excellent >
 A Bend in the Wall Road
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
A swarm of insects stands in mid-air here, fighting a militia guard. (minion) 
A swarm of insects stands in mid-air here, fighting a militia guard. (minion) 
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here, fighting a militia guard.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here, fighting a militia guard.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here, fighting a militia guard.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here, fighting a militia guard.(Illusion)
A militia guard stands here, fighting Lari.
A militia guard stands here, fighting YOU!

< 218h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard sta EP: excellent >
 Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
You start chanting...

< 218h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard sta EP: excellent >
 A swarm of insects attacks a militia guard. [3 hits]
A swarm of insects attacks a militia guard. [3 hits]

< 218h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard sta EP: excellent >
 You dodge a bash from a militia guard, who loses his balance and falls.
A militia guard attacks you. [1 hits]

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: excellent >
 Casting: hammer *

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: excellent >
 Casting: hammer 

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: excellent >
 You complete your spell...
[Damage: 122 ] Your massive hammer causes a militia guard to double over in pain!

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 A swarm of insects attacks a militia guard. [3 hits]
A swarm of insects attacks a militia guard. [3 hits]

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 Lari avoids being bashed by a militia guard, who loses his balance and falls.
A militia guard attacks Lari. [1 hits]

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 You start chanting...

< 217h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 A militia guard attacks you. [1 hits]
A swarm of insects attacks a militia guard. [3 hits]
A swarm of insects attacks a militia guard. [3 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 Casting: hammer 

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  few wounds >
 You complete your spell...
[Damage: 124 ] Your massive hammer causes a militia guard to double over in pain!

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 You don't have that spell memorized.

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A swarm of insects attacks a militia guard. [3 hits]
A swarm of insects attacks a militia guard. [3 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 [Damage:  1 ] You attack a militia guard. [1 hits]
A militia guard attacks Lari. [1 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 You don't have that spell memorized.

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]
Lari attacks a militia guard. [0 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A militia guard attacks you. [0 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A militia guard is stunned!
A swarm of insects attacks a militia guard. [3 hits]
A militia guard is incapacitated and will slowly die, if not aided.
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 [Damage:  1 ] You attack a militia guard. [1 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Your group has been disbanded.
You start chanting...

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A militia guard attacks you. [0 hits]

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks a militia guard!

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 You start chanting...

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 Casting: shadow monster *

< 216h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 A militia guard clambers to his feet.
You dodge a bash from a militia guard, who loses his balance and falls.
A militia guard attacks you. [1 hits]

< 215h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP: pretty hurt >
 You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks a militia guard!
A shadow monster attacks a militia guard. [1 hits]

< 215h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  awful >
 You attack a militia guard. [0 hits]
You start chanting...

< 215h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  awful >
 A militia guard clambers to his feet.
A militia guard attempts to flee.
A militia guard leaves north.

< 215h/244H 121v/121V Pos: standing >
< T: a red headed slut TP: sta TC: small wounds E: guard ass EP:  awful >
 You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks a militia guard!
A militia guard is stunned!

< 215h/244H 121v/121V Pos: standing >
< T: shadow TP: sta TC:excellent E: guard ass EP:  awful >
 A shadow monster punches a militia guard in the throat, he chokes, gasps and dies.
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 215h/244H 121v/121V Pos: standing >
A shadow monster quickly fades into the thin air!
A shadow monster disappears as quickly as it came!
a shadow monster is no longer in your group.
A Bend in the Wall Road
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A shadow monster stands here. (minion) 
A shadow monster stands here. (minion) 
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)

< 215h/244H 121v/121V Pos: standing >
A shadow monster quickly fades into the thin air!
A shadow monster disappears as quickly as it came!
a shadow monster is no longer in your group.
You get a few coins from the corpse of a militia guard.
There were: 1 platinum coin, 9 gold coins. 

< 215h/244H 121v/121V Pos: standing >
A shadow monster quickly fades into the thin air!
A shadow monster disappears as quickly as it came!
Your group has been disbanded.
Into what?

< 215h/244H 121v/121V Pos: standing >
You sit down and relax.

< 215h/244H 121v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - delirium
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - fly
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 6th circle)  2 - reflection
( 5th circle)  2 - illusionary wall
               2 - boulder
               4 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
( 3rd circle)  2 - blindness
               2 - mirror image
               3 - shadow monster
( 2nd circle)  6 - burning hands
               4 - dispel magic
               1 - darkness
( 1st circle)  5 - minor creation
               6 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) hammer
    8 seconds:  ( 7th) hammer
   12 seconds:  ( 6th) stunning visions
   16 seconds:  ( 7th) hammer
   20 seconds:  ( 4th) insects
   23 seconds:  ( 4th) insects
   27 seconds:  ( 6th) stunning visions
   31 seconds:  ( 6th) reflection
   35 seconds:  ( 7th) hammer
   39 seconds:  ( 6th) stunning visions
   44 seconds:  ( 8th) shadow shield
   47 seconds:  ( 4th) insects
   50 seconds:  ( 4th) insects
   54 seconds:  ( 6th) stunning visions
   58 seconds:  ( 7th) hammer
   63 seconds:  ( 7th) hammer
   65 seconds:  ( 3rd) shadow monster
   68 seconds:  ( 3rd) shadow monster
   71 seconds:  ( 3rd) shadow monster

You can memorize 1 12th circle spell(s).
You continue your study.

< 215h/244H 121v/121V Pos: sitting >
The gods ignore you.

< 215h/244H 121v/121V Pos: sitting >
You start meditating...

< 215h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.

< 216h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.

< 216h/244H 121v/121V Pos: sitting >
You stop meditating.
A red headed slut appears to be Humanoid and has some small wounds and bruises.
She's small in size.
She seems to waver slightly.
Her body appears to be covered with swirling shadows!

<held>               a quill

< 217h/244H 121v/121V Pos: sitting >
A homeless peasant enters from the north.

< 217h/244H 121v/121V Pos: sitting >
You start meditating...

< 217h/244H 121v/121V Pos: sitting >
You have finished memorizing stunning visions.

< 217h/244H 121v/121V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 218h/244H 121v/121V Pos: standing >
You must sit down before meditating!

< 218h/244H 121v/121V Pos: standing >
You start chanting...

< 219h/244H 121v/121V Pos: standing >
Casting: clone form *

< 219h/244H 121v/121V Pos: standing >
Casting: clone form 

< 219h/244H 121v/121V Pos: standing >
You complete your spell...
You blur and take on the form of a homeless peasant!

< 219h/244H 121v/121V Pos: standing >
You sit down and relax.

< 220h/244H 121v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  1 - delirium
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - fly
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  2 - hammer
( 6th circle)  1 - stunning visions
               2 - reflection
( 5th circle)  2 - illusionary wall
               2 - boulder
               4 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
( 3rd circle)  2 - blindness
               2 - mirror image
               3 - shadow monster
( 2nd circle)  6 - burning hands
               4 - dispel magic
               1 - darkness
( 1st circle)  5 - minor creation
               6 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) hammer
    7 seconds:  ( 4th) insects
   10 seconds:  ( 4th) insects
   14 seconds:  ( 6th) stunning visions
   18 seconds:  ( 6th) reflection
   23 seconds:  ( 7th) hammer
   27 seconds:  ( 6th) stunning visions
   31 seconds:  ( 8th) shadow shield
   34 seconds:  ( 4th) insects
   38 seconds:  ( 4th) insects
   42 seconds:  ( 6th) stunning visions
   46 seconds:  ( 7th) hammer
   50 seconds:  ( 7th) hammer
   53 seconds:  ( 3rd) shadow monster
   56 seconds:  ( 3rd) shadow monster
   58 seconds:  ( 3rd) shadow monster
   64 seconds:  (10th) clone form

You can memorize 1 12th circle spell(s).
You continue your study.

< 220h/244H 121v/121V Pos: sitting >
The gods ignore you.

< 220h/244H 121v/121V Pos: sitting >
You start meditating...

< 220h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.

< 220h/244H 121v/121V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.

< 220h/244H 121v/121V Pos: sitting >
You have finished memorizing insects.

< 221h/244H 121v/121V Pos: sitting >
You have finished memorizing insects.

< 221h/244H 121v/121V Pos: sitting >
You have finished memorizing stunning visions.

< 222h/244H 121v/121V Pos: sitting >
You have finished memorizing reflection.

< 223h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.

< 224h/244H 121v/121V Pos: sitting >
You have finished memorizing stunning visions.

< 224h/244H 121v/121V Pos: sitting >
You have finished memorizing shadow shield.

< 225h/244H 121v/121V Pos: sitting >
You have finished memorizing insects.

< 225h/244H 121v/121V Pos: sitting >
You have finished memorizing insects.

< 225h/244H 121v/121V Pos: sitting >
You have finished memorizing stunning visions.

< 226h/244H 121v/121V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing hammer.

< 227h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.

< 227h/244H 121v/121V Pos: sitting >
You have finished memorizing shadow monster.

< 227h/244H 121v/121V Pos: sitting >
You have finished memorizing shadow monster.

< 228h/244H 121v/121V Pos: sitting >
A militia guard enters from the north.

< 228h/244H 121v/121V Pos: sitting >
Lari avoids being bashed by a militia guard, who loses his balance and falls.

< 228h/244H 121v/121V Pos: sitting >
You have finished memorizing shadow monster.

< 228h/244H 121v/121V Pos: sitting >
Lari attacks a militia guard. [0 hits]
A militia guard attacks Lari. [1 hits]

< 229h/244H 121v/121V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.

< 229h/244H 121v/121V Pos: sitting >
You clamber to your feet.

< 229h/244H 121v/121V Pos: standing >
Lari attacks a militia guard. [0 hits]
A Bend in the Wall Road
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A militia guard is lying here, fighting Lari.
A homeless peasant is here, looking lost and hungry.
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here, fighting a militia guard.(Illusion)

< 229h/244H 121v/121V Pos: standing >
A militia guard attacks Lari. [1 hits]

< 229h/244H 121v/121V Pos: standing >
You start chanting...

< 229h/244H 121v/121V Pos: standing >
Autosaving...

< 230h/244H 121v/121V Pos: standing >
Casting: clone form *

< 230h/244H 121v/121V Pos: standing >
Lari attacks a militia guard. [0 hits]

< 230h/244H 121v/121V Pos: standing >
You complete your spell...
You blur and take on the form of a militia guard!

< 230h/244H 121v/121V Pos: standing >
A militia guard attacks Lari. [1 hits]

< 230h/244H 121v/121V Pos: standing >
Lari attacks a militia guard. [0 hits]

< 230h/244H 121v/121V Pos: standing >
You start chanting...

< 231h/244H 121v/121V Pos: standing >
Casting: hammer 

< 231h/244H 121v/121V Pos: standing >
You complete your spell...
[Damage: 126 ] Your illusional hammer smashes into a militia guard's body, killing him instantly!
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.

< 231h/244H 121v/121V Pos: standing >
You get a small pile of coins from the corpse of a militia guard.
There were: 54 platinum coins, 8 gold coins. 

< 231h/244H 121v/121V Pos: standing >
Into what?

< 231h/244H 121v/121V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A homeless peasant is here, looking lost and hungry.
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)

< 231h/244H 121v/121V Pos: standing >
A young cleric enters from the north.

< 231h/244H 121v/121V Pos: standing >
You sit down and relax.

< 231h/244H 121v/121V Pos: sitting >
A homeless peasant leaves north.

< 231h/244H 121v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  1 - delirium
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  5 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  2 - illusionary wall
               2 - boulder
               4 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               4 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               4 - dispel magic
               1 - darkness
( 1st circle)  5 - minor creation
               6 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  (10th) clone form
    9 seconds:  ( 7th) hammer

You can memorize 1 12th circle spell(s).
You continue your study.

< 232h/244H 121v/121V Pos: sitting >
The gods ignore you.

< 232h/244H 121v/121V Pos: sitting >
You start meditating...

< 232h/244H 121v/121V Pos: sitting >
You have finished memorizing clone form.

< 232h/244H 121v/121V Pos: sitting >
You have finished memorizing hammer.
Your studies are complete.

< 233h/244H 121v/121V Pos: sitting >
You clamber to your feet.

< 233h/244H 121v/121V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A young cleric is standing here, smiling at you warmly.
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)
Lari Legionary of The Empire of Lloth (Kobold)(small) stands here.(Illusion)

< 233h/244H 121v/121V Pos: standing >
You make a magical gesture, sending Lari back to the nether plane.
Lari stops following you.
You make a magical gesture, sending Lari back to the nether plane.
Lari stops following you.
You make a magical gesture, sending Lari back to the nether plane.
Lari stops following you.
You make a magical gesture, sending Lari back to the nether plane.
Lari stops following you.

< 234h/244H 121v/121V Pos: standing >
To the north, the road turns west.
You extend your sights northward.
A Bend in the Wall Road
Obvious exits: -S -W
Fresh blood splatters cover the area.
A homeless peasant is here, looking lost and hungry.

< 234h/244H 121v/121V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
Fresh blood splatters cover the area.
A homeless peasant is here, looking lost and hungry.

< 234h/244H 120v/121V Pos: standing >
The northern wall road continues west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.

< 234h/244H 120v/121V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.

< 234h/244H 119v/121V Pos: standing >
The northern wall road continues.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -S -W

< 234h/244H 119v/121V Pos: standing >
A homeless peasant enters from the east.
The Northern Wall Road
Obvious exits: -E -S -W

< 235h/244H 119v/121V Pos: standing >
The northern wall road intersects with Keats street to the west.
You extend your sights westward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 235h/244H 119v/121V Pos: standing >
Obvious exits:
East- The Northern Wall Road
South- The Tharnadian Stables
West- The Northern Keats Intersection

< 235h/244H 120v/121V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 236h/244H 120v/121V Pos: standing >
The northern gates lie to the west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -W

< 236h/244H 120v/121V Pos: standing >
Obvious exits:
East- The Northern Wall Road
South- Keats Street
West- The Northern Wall Road
Up- A Northern Guard Tower

< 236h/244H 120v/121V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 236h/244H 119v/121V Pos: standing >
Pardon?

< 236h/244H 120v/121V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 237h/244H 120v/121V Pos: standing >
The road to the west turns north.
You extend your sights westward.
A Bend in the Wall Road
Obvious exits: -N -E -W#
A young man in leather armor seems to be patrolling the walls.

< 237h/244H 120v/121V Pos: standing >
Obvious exits:
North- Inside the Northern Gates
East- The Northern Wall Road
West- A Bend in the Wall Road
Up- A Northern Guard Tower

< 237h/244H 120v/121V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 237h/244H 120v/121V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
A young man in leather armor seems to be patrolling the walls.

< 237h/244H 119v/121V Pos: standing >
Ok.

< 237h/244H 119v/121V Pos: standing >
The glass is open.
A glass door stands in the doorway.
You extend your sights westward.
Kylara's Pet Shoppe
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
a heap of rotten timber lies in the northeast corner.
The dead body of Kolyan Indirovich lies here in a lifeless heap.
[82] The corpse of a raccoon is lying here.
The corpse of a Kobold is lying here.
*A Barbarian (huge) stands in mid-air here.
A tharnadian thief-hunter watches over the town streets intently.
Kylara sits behind the counter, tending to her animals.

< 238h/244H 120v/121V Pos: standing >
A stray dog enters from the east.

< 238h/244H 121v/121V Pos: standing >
A militia guard leaves east.

< 238h/244H 121v/121V Pos: standing >
The glass is open.
A glass door stands in the doorway.
You extend your sights westward.
Kylara's Pet Shoppe
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
a heap of rotten timber lies in the northeast corner.
The dead body of Kolyan Indirovich lies here in a lifeless heap.
[82] The corpse of a raccoon is lying here.
The corpse of a Kobold is lying here.
A tharnadian thief-hunter watches over the town streets intently.
Kylara sits behind the counter, tending to her animals.

< 238h/244H 121v/121V Pos: standing >
A Barbarian stops using the pitch black ring of bloodlust.

< 239h/244H 121v/121V Pos: standing >
Kylara's Pet Shoppe
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
a heap of rotten timber lies in the northeast corner.
The dead body of Kolyan Indirovich lies here in a lifeless heap.
[82] The corpse of a raccoon is lying here.
The corpse of a Kobold is lying here.
A tharnadian thief-hunter watches over the town streets intently.
Kylara sits behind the counter, tending to her animals.

< 239h/244H 120v/121V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.

< 233h/244H 120v/121V Pos: standing >
< T: a militia guard TP: sta TC:few scratches E: thief sta EP: excellent >
 Kylara's Pet Shoppe
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
a heap of rotten timber lies in the northeast corner.
The dead body of Kolyan Indirovich lies here in a lifeless heap.
[82] The corpse of a raccoon is lying here.
The corpse of a Kobold is lying here.
A tharnadian thief-hunter stands here, fighting YOU!
Kylara sits behind the counter, tending to her animals.

< 233h/244H 120v/121V Pos: standing >
< T: a militia guard TP: sta TC:few scratches E: thief sta EP: excellent >
 You attack a tharnadian thief-hunter. [0 hits]

< 233h/244H 120v/121V Pos: standing >
< T: a militia guard TP: sta TC:few scratches E: thief sta EP: excellent >
 You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -W
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
You flee eastward!

< 233h/244H 92v/121V Pos: standing >

< 233h/244H 93v/121V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.

< 233h/244H 93v/121V Pos: standing >

< 233h/244H 94v/121V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S

< 233h/244H 93v/121V Pos: standing >
A tharnadian thief-hunter enters from the south.

< 233h/244H 96v/121V Pos: standing >
A militia guard appears to be Human and has a few scratches.
She's small in size.
She seems to waver slightly.
Her body appears to be covered with swirling shadows!

<held>               a quill

< 233h/244H 96v/121V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!

< 233h/244H 97v/121V Pos: standing >
< T: a militia guard TP: sta TC:few scratches E: thief sta EP: excellent >
 The Northern Wall Road
Obvious exits: -N -S
*A Barbarian (large) stands in mid-air here.
A tharnadian thief-hunter stands here, fighting YOU!

< 233h/244H 97v/121V Pos: standing >
< T: a militia guard TP: sta TC:few scratches E: thief sta EP: excellent >
 You attack a tharnadian thief-hunter. [0 hits]
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -W
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
You flee southward!

< 233h/244H 76v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/244H 77v/121V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian suddenly looks a bit dumb, and madly slams _YOU_!

< 230h/244H 77v/121V Pos: on your ass >
< T: a militia guard TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 A tharnadian thief-hunter enters from the north.

< 230h/244H 77v/121V Pos: on your ass >
< T: a militia guard TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 A tharnadian thief-hunter suddenly attacks YOU!
You feel the swirling shadows around your body dissipate.

< 229h/244H 77v/121V Pos: on your ass >
< T: a militia guard TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 A Barbarian deflects your blow and strikes back at YOU!
OUCH!  That really did HURT!
You attack a Barbarian. [0 hits]

< 201h/244H 77v/121V Pos: on your ass >
< T: a militia guard TP: ass TC: small wounds E: A Barbarian sta EP: excellent >
 A Barbarian snaps into visibility.
OUCH!  That really did HURT!
OUCH!  That really did HURT!
The illusion surrounding you fades away!
OUCH!  That really did HURT!
A Barbarian attacks you. [5 hits]

< 68h/244H 77v/121V Pos: on your ass >
< T: Lari TP: ass TC:pretty hurt E: A Barbarian sta EP: excellent >
 A stray dog leaves north.
You attack a Barbarian. [0 hits]

< 68h/244H 77v/121V Pos: on your ass >
< T: Lari TP: ass TC:pretty hurt E: A Barbarian sta EP: excellent >
 A tharnadian thief-hunter attacks you. [2 hits]

< 43h/244H 77v/121V Pos: on your ass >
< T: Lari TP: ass TC:pretty hurt E: A Barbarian sta EP: excellent >
 You attack a Barbarian. [0 hits]

< 43h/244H 77v/121V Pos: on your ass >
< T: Lari TP: ass TC:pretty hurt E: A Barbarian sta EP: excellent >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian stabs you directly in the heart, killing you instantly.