The death of [56 Trickster] Nom The Resistance (Human)

in Road beneath the Gate Tower

from the perspective of [55 Death Magus] Zloe (Lich)

<worn as a badge>    the emblem of life
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        a wad of spawn goo (magic) (humming)
<worn on face>       a blank expression
<worn around neck>   a necklace of glittering shells
<worn around neck>   a necklace of glittering shells
<worn about body>    a cloak spun entirely of smoke (magic)
<worn as quiver>     a snow white quiver of wolf fur
<worn about waist>   a tanned centaur hide belt
<worn on belt buckle>a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<held as shield>     a shield
<worn around wrist>  a spiked bracelet of dwarven kind
<worn around wrist>  a mithril bracer of Tarkorsh
<worn on hands>      a pair of fingerless silk gloves
<worn on finger>     a jeweled purple ring
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     the mace of mentality
<worn on legs>       a pair of spider-silk leggings
<worn on feet>       a pair of ermineskin boots

An impenetrable globe of darkness floats near Obeen's head.
You flee southward!

< 376h/471H 116v/237V Pos: standing >
The last gasps of Obeen cause a sickening chill to run up your spine.
Obeen is dead! R.I.P.

< 376h/471H 116v/237V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West

< 376h/471H 119v/237V Pos: standing >
What/who do you want to drag?

< 376h/471H 120v/237V Pos: standing >
You are carrying: (11/11)
a belt of body parts (magic)
a satanic bracelet (magic) [78%]             
a bracelet of finger bones
the weathered shard of Insanity (magic)
a plain wooden lyre
the black eyepiece of Menzellon [superior]
the mask of the plague
a wad of spawn goo (magic) (humming)
the earring of a MaDMaN (magic)
a tome of wizardry [32%]             
a tome of immeasurable knowledge (magic) (glowing) (humming)

< 377h/471H 133v/237V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    the emblem of life
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        a wad of spawn goo (magic) (humming)
<worn on face>       a blank expression
<worn around neck>   a necklace of glittering shells
<worn around neck>   a necklace of glittering shells
<worn about body>    a cloak spun entirely of smoke (magic)
<worn on back>       a coconut backpack
<worn as quiver>     a snow white quiver of wolf fur
<worn about waist>   a tanned centaur hide belt
<worn on belt buckle>a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<attached to belt>   
<attached to belt>   
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<held as shield>     a shield
<worn around wrist>  a spiked bracelet of dwarven kind
<worn around wrist>  a mithril bracer of Tarkorsh
<worn on hands>      a pair of fingerless silk gloves
<worn on finger>     a jeweled purple ring
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     the mace of mentality
<worn on legs>       a pair of spider-silk leggings
<worn on feet>       a pair of ermineskin boots

< 377h/471H 134v/237V Pos: standing >
The receptionist enters from the north.

< 377h/471H 140v/237V Pos: standing >
You can't carry that many items.

< 378h/471H 142v/237V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's impressive punch strikes you hard.
The globe around the receptionist's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.

< 336h/471H 147v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 336h/471H 147v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You flee northward!

< 336h/471H 123v/237V Pos: standing >
You are carrying: (11/11)
a belt of body parts (magic)
a satanic bracelet (magic) [78%]             
a bracelet of finger bones
the weathered shard of Insanity (magic)
a plain wooden lyre
the black eyepiece of Menzellon [superior]
the mask of the plague
a wad of spawn goo (magic) (humming)
the earring of a MaDMaN (magic)
a tome of wizardry [32%]             
a tome of immeasurable knowledge (magic) (glowing) (humming)

< 336h/471H 125v/237V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.

< 336h/471H 126v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 336h/471H 126v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief kne EP: excellent >
 You attempt to flee...
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
A heavy Scorpion ballista is here.
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
You flee upward!

< 336h/471H 105v/237V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter crouches here.(Gold Aura)
You barely sense a lifeform nearby.

< 336h/471H 107v/237V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's weak punch wounds you.
The globe around the receptionist's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.

< 328h/471H 108v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 Obeen clambers to his feet.

< 328h/471H 109v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 Obeen leaves north.
Sorry, you aren't allowed to do that in combat.

< 328h/471H 109v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 You attempt to flee...
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
A heavy Scorpion ballista is here.
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
You flee upward!

< 328h/471H 86v/237V Pos: standing >
You feel up to faking your death again...

< 328h/471H 87v/237V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter crouches here.(Gold Aura)

< 328h/471H 87v/237V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
*Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
A tharnadian thief-hunter is lying here.(Gold Aura)
A tharnadian illusionist is lying in mid-air here.
A tharnadian thief-hunter stands in mid-air here, fighting Obeen. (casting) (Gold Aura)
An elite guard is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 328h/471H 87v/237V Pos: standing >
An elite guard assists a tharnadian thief-hunter heroically.
An elite guard suddenly attacks Obeen!
Obeen snaps into visibility.
An elite guard's weak crush grazes Obeen.
A tharnadian illusionist clambers to his feet.
The receptionist enters from the south.
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.

< 328h/471H 92v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist ass EP: excellent >
 A tharnadian thief-hunter clambers to his feet.
A tharnadian thief-hunter starts casting a spell.

< 328h/471H 92v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist ass EP: excellent >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gajrgpuzre'
A holy aura forms around a tharnadian thief-hunter!

< 328h/471H 92v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist ass EP: excellent >
 An elite guard assists an elite guard heroically.
Obeen avoids being bashed by an elite guard, who loses his balance and falls.

< 328h/471H 92v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist ass EP: excellent >
 The receptionist suddenly attacks YOU!
The receptionist's crude punch strikes you.
The globe around the receptionist's body flares as it bears the brunt of your assault!

< 315h/471H 92v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist ass EP: excellent >
 You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A tharnadian thief-hunter crouches here.(Gold Aura)
You flee southward!

< 315h/471H 64v/237V Pos: standing >
Obeen enters from the north.

< 315h/471H 68v/237V Pos: standing >
Obeen attempts to flee.
Obeen leaves up.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
A tharnadian illusionist is lying in mid-air here.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
An elite guard is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 315h/471H 68v/237V Pos: standing >
Drag what/who which direction?

< 315h/471H 69v/237V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gaiqhjabral'
a tharnadian thief-hunter's is encased in a solid white aura!

< 315h/471H 70v/237V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's crude punch strikes you.
The globe around the receptionist's body flares as it bears the brunt of your assault!

< 302h/471H 71v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gaiqhjabral'
a tharnadian thief-hunter's is encased in a solid white aura!
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's weak punch wounds you.
[Damage:  1 ] A tharnadian thief-hunter suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.

< 298h/471H 71v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 An elite guard assists the receptionist heroically.
You dodge a bash from an elite guard, who loses his balance and falls.

< 298h/471H 71v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: excellent >
 You try to fake your own demise..
A Human enters from the west.

< 298h/471H 71v/237V Pos: on your ass >
The receptionist leaves south.

< 299h/471H 92v/237V Pos: on your ass >
A tharnadian thief-hunter starts casting a spell.
A Human tries to drag the corpse of Nom out of the room.
A Human leaves south.

< 299h/471H 99v/237V Pos: on your ass >
A tharnadian thief-hunter starts casting a spell.

< 299h/471H 103v/237V Pos: on your ass >
A tharnadian thief-hunter completes his spell...

< 300h/471H 124v/237V Pos: on your ass >
A tharnadian thief-hunter completes his spell...
A holy aura forms around a tharnadian thief-hunter!

< 301h/471H 138v/237V Pos: on your ass >
A tharnadian thief-hunter starts casting a spell.
You clamber to your feet.

< 302h/471H 164v/237V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)

< 302h/471H 165v/237V Pos: standing >
You failed.

< 303h/471H 167v/237V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gajrgpuzre'
A holy aura forms around a tharnadian thief-hunter!
You failed.

< 303h/471H 168v/237V Pos: standing >
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
The corpse of a Human is lying here.
A few drops of fresh blood are scattered around the area.
A heavy Scorpion ballista is here.
A Human (medium) - The Resistance stands here.(Gold Aura)
The receptionist stands in mid-air here, fighting Obeen.(Gold Aura)
Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting the receptionist. (casting) (Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer stands here, fighting Obeen.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)

< 303h/471H 168v/237V Pos: standing >
You start chanting...

< 303h/471H 169v/237V Pos: standing >
A tharnadian thief-hunter enters from below.

< 303h/471H 170v/237V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.

< 303h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 Obeen snaps into visibility.
Obeen completes his spell...
Obeen utters the words 'unsozfol efaui'
Obeen drains the receptionist - what a waste of energy!

< 303h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 You dodge a tharnadian thief-hunter's vicious attack.
A tharnadian thief-hunter's weak punch wounds you.
[Damage:  1 ] A tharnadian thief-hunter suffers from contact with the aura about you.

< 297h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 You complete your spell...
[Damage: 312 ] Your fist crushes a Human, leaving nothing but a smear of blood on the ground.
A Human is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
You feel the blessing of the Gods wash over you.
You have gained 120 epic points.
The unmistakable scent of fresh blood can be smelled as a Human dies in agony.

< 313h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 Obeen starts casting an offensive spell.
Obeen snaps into visibility.

< 313h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 313h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 A tharnadian thief-hunter enters from below.
Obeen completes his spell...
Obeen utters the words 'unsozfol efaui'
Obeen drains the receptionist - what a waste of energy!
You failed.

< 313h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.
Obeen snaps into visibility.
The receptionist's fine punch strikes Obeen.
The receptionist's punch wounds Obeen.
The receptionist's decent punch wounds Obeen.
The receptionist's weak punch grazes Obeen.
The receptionist's weak punch grazes Obeen.
The receptionist misses Obeen.
The receptionist's decent punch wounds Obeen.
The receptionist's crude punch wounds Obeen.
You failed.

< 313h/471H 171v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: few scratches >
 A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's crude punch wounds you.
[Damage:  1 ] A tharnadian thief-hunter suffers from contact with the aura about you.
You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
You flee downward!

< 304h/471H 140v/237V Pos: standing >
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
Puddles of fresh blood cover the ground.
[2] The corpse of a Human is lying here.
A heavy Scorpion ballista is here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter is lying here.(Gold Aura)
The receptionist stands in mid-air here, fighting Obeen.(Gold Aura)
*Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting the receptionist.(Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer stands here, fighting Obeen.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)

< 304h/471H 139v/237V Pos: standing >
Obeen attempts to flee.
Obeen leaves down.

< 304h/471H 140v/237V Pos: standing >
A militia archer starts casting a spell.
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's punch wounds you.
[Damage:  1 ] A tharnadian thief-hunter suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.

< 300h/471H 141v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief sta EP: few scratches >
 The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'yjrr pzar'
A torrent of divine energy flows from the receptionist into the receptionist's body, and her wounds begin to heal!

< 300h/471H 141v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 300h/471H 141v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief sta EP: few scratches >
 A militia archer assists a tharnadian thief-hunter heroically.
A militia archer suddenly attacks YOU!
A militia archer misses you.
A militia archer misses you.

< 300h/471H 141v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief sta EP: few scratches >
 
< 300h/471H 141v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief sta EP: few scratches >
 A militia archer completes his spell...
A militia archer utters the word 'babratgtui'
A tharnadian thief-hunter's skin gains the texture and toughness of bark.
You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
*Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
You flee downward!

< 300h/471H 114v/237V Pos: standing >

< 300h/471H 120v/237V Pos: standing >
Obeen sits down in a comfortable spot.
Your available eq slots are:
<floating about head>
<worn as a badge>    the emblem of life
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        a wad of spawn goo (magic) (humming)
<worn on face>       a blank expression
<worn around neck>   a necklace of glittering shells
<worn around neck>   a necklace of glittering shells
<worn about body>    a cloak spun entirely of smoke (magic)
<worn on back>       a coconut backpack
<worn as quiver>     a snow white quiver of wolf fur
<worn about waist>   a tanned centaur hide belt
<worn on belt buckle>a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<attached to belt>   
<attached to belt>   
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<held as shield>     a shield
<worn around wrist>  a spiked bracelet of dwarven kind
<worn around wrist>  a mithril bracer of Tarkorsh
<worn on hands>      a pair of fingerless silk gloves
<worn on finger>     a jeweled purple ring
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     the mace of mentality
<worn on legs>       a pair of spider-silk leggings
<worn on feet>       a pair of ermineskin boots

< 300h/471H 121v/237V Pos: standing >
Obeen's flesh magically hardens, turning to stone.
You are carrying: (11/11)
a belt of body parts (magic)
a satanic bracelet (magic) [78%]             
a bracelet of finger bones
the weathered shard of Insanity (magic)
a plain wooden lyre
the black eyepiece of Menzellon [superior]
the mask of the plague
a wad of spawn goo (magic) (humming)
the earring of a MaDMaN (magic)
a tome of wizardry [32%]             
a tome of immeasurable knowledge (magic) (glowing) (humming)

< 300h/471H 122v/237V Pos: standing >
A tharnadian illusionist enters from the north.

< 300h/471H 123v/237V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's crude punch strikes you.

< 289h/471H 124v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist sta EP: excellent >
 
< 289h/471H 124v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist sta EP: excellent >
 You drop a belt of body parts.

< 289h/471H 124v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: illusionist sta EP: excellent >
 You attempt to flee...
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee northward!

< 289h/471H 95v/237V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.

< 289h/471H 96v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 You stop using a coconut backpack.

< 289h/471H 96v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 289h/471H 96v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 An elite guard assists a tharnadian thief-hunter heroically.
An elite guard suddenly attacks YOU!
An elite guard's powerful crush strikes you.
You attempt to flee...
PANIC!  You couldn't escape!

< 269h/471H 96v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: thief ass EP: excellent >
 You attempt to flee...
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
Fresh blood splatters cover the area.
You flee westward!

< 269h/471H 70v/237V Pos: standing >

< 269h/471H 70v/237V Pos: standing >

< 269h/471H 77v/237V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A tharnadian thief-hunter is lying here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 269h/471H 77v/237V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
Roughly made from victims of the pitmaster, this belt lies here. (magic)
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting Obeen.
Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting a tharnadian illusionist.(Red Aura)
An impenetrable globe of darkness floats near Obeen's head.

< 269h/471H 77v/237V Pos: standing >
Obeen starts casting an offensive spell.
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
Puddles of fresh blood cover the ground.
[2] The corpse of a Human is lying here.
A heavy Scorpion ballista is here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter is lying here.(Gold Aura)
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)

< 269h/471H 77v/237V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's decent punch strikes you.
The globe around the receptionist's body flares as it bears the brunt of your assault!

< 253h/471H 78v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.

< 253h/471H 79v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 The receptionist kicks you and your bones crumble.
The globe around the receptionist's body flares as it bears the brunt of your assault!

< 241h/471H 79v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You feel up to faking your death again...
A tharnadian thief-hunter clambers to his feet.
A tharnadian thief-hunter starts casting a spell.

< 241h/471H 79v/237V Pos: standing >
< T: Zloe TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
Roughly made from victims of the pitmaster, this belt lies here. (magic)
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting Obeen. (casting) 
Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting a tharnadian illusionist.(Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
You flee downward!

< 241h/471H 49v/237V Pos: standing >
An Eastern Gate Guard Tower
   This is the top of one of the two towers that stand on either side of the
eastern gates to Tharnadia.  The tower itself is forty feet in diameter, and
made from solid stone.  A huge Scorpion ballista is mounted on a circular
turntable here, able to fire deadly looking twenty foot long spears an
incredible distance.  A jagged row of one foot wide and five feet tall
protectors runs along the outside edge of the tower, probably used by archers
in times of siege.  A long steel ladder secured to the inside of the wall
allows access to the street some fifty feet below.
Obvious exits: -Down
Puddles of fresh blood cover the ground.
[2] The corpse of a Human is lying here.
A heavy Scorpion ballista is here.
A tharnadian thief-hunter is lying in mid-air here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)

< 241h/471H 48v/237V Pos: standing >
You can't carry any more.

< 241h/471H 49v/237V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's decent punch strikes you.
The globe around the receptionist's body flares as it bears the brunt of your assault!

< 222h/471H 52v/237V Pos: standing >
< T: Zloe TP: sta TC: nasty wounds E: receptionist sta EP: few scratches >
 You are carrying: (11/11)
a coconut backpack
a satanic bracelet (magic) [78%]             
a bracelet of finger bones
the weathered shard of Insanity (magic)
a plain wooden lyre
the black eyepiece of Menzellon [superior]
the mask of the plague
a wad of spawn goo (magic) (humming)
the earring of a MaDMaN (magic)
a tome of wizardry [32%]             
a tome of immeasurable knowledge (magic) (glowing) (humming)

< 222h/471H 52v/237V Pos: standing >
< T: Zloe TP: sta TC: nasty wounds E: receptionist sta EP: few scratches >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'epabrawa'

< 222h/471H 52v/237V Pos: standing >
< T: Zloe TP: sta TC: nasty wounds E: receptionist sta EP: few scratches >
 You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
Roughly made from victims of the pitmaster, this belt lies here. (magic)
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting Obeen.
Obeen Clan Love Corpse (Lich)(medium) stands in mid-air here, fighting a tharnadian illusionist. (casting) (Red Aura)
An impenetrable globe of darkness floats near Obeen's head.
You flee downward!

< 222h/471H 22v/237V Pos: standing >

< 222h/471H 22v/237V Pos: standing >

< 222h/471H 23v/237V Pos: standing >
A tharnadian illusionist's punch grazes Obeen.
A tharnadian illusionist's punch grazes Obeen.
A tharnadian illusionist ignites into black flames as he hits Obeen!
Obeen dodges a tharnadian illusionist's attack.
A tharnadian illusionist kicks Obeen causing parts of Obeen to cave in!

< 222h/471H 24v/237V Pos: standing >
Obeen completes his spell...
Obeen utters the words 'unsozfol efaui'
Obeen drains a tharnadian illusionist - what a waste of energy!

< 222h/471H 25v/237V Pos: standing >
You are carrying: (11/11)
a coconut backpack
a satanic bracelet (magic) [78%]             
a bracelet of finger bones
the weathered shard of Insanity (magic)
a plain wooden lyre
the black eyepiece of Menzellon [superior]
the mask of the plague
a wad of spawn goo (magic) (humming)
the earring of a MaDMaN (magic)
a tome of wizardry [32%]             
a tome of immeasurable knowledge (magic) (glowing) (humming)

< 222h/471H 26v/237V Pos: standing >
A Human enters from the north.

< 222h/471H 28v/237V Pos: standing >
A Human leaves south.

< 222h/471H 29v/237V Pos: standing >
Obeen starts casting an offensive spell.

< 222h/471H 31v/237V Pos: standing >
A Human enters from the south.

< 222h/471H 33v/237V Pos: standing >
A Human leaves up.

< 222h/471H 35v/237V Pos: standing >
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's magic fist punches a tharnadian illusionist into so much pulp!
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a tharnadian illusionist's last actions in this world.
You have killed 1 of 1 Human(s) for boon # 1305.
You drop a plain wooden lyre.

< 222h/471H 38v/237V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 222h/471H 41v/237V Pos: standing >
You failed.

< 222h/471H 45v/237V Pos: standing >
You start chanting...

< 222h/471H 48v/237V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Human!
[Damage: 11 ] [Damage: 11 ] The shadowy hand slashes a Human viciously.

< 249h/471H 50v/237V Pos: standing >
You start chanting...

< 249h/471H 55v/237V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Human!
[Damage: 27 ] [Damage: 27 ] The shadowy hand tears away the remaining life of a Human.
You receive your share of experience.