The death of [56 Psycheporter] Whorg The Resistance (Grey Elf)

in The Ogre's Foot Inn

from the perspective of [56 Death Magus] Obeen (Lich)

<worn as a badge>    the emblem of strength enchanted by Obeen
<worn on head>       a mithril-plated gnomish brain force enhancer enchanted by Obeen (humming)
<worn on eyes>       a slimy aboleth eye enchanted by Obeen (magic) (glowing) (humming)
<worn in ear>        a tiny sapphire earring enchanted by Obeen (glowing)
<worn in ear>        a tiny sapphire earring enchanted by Obeen (glowing)
<worn on face>       a white hot mask of living flame enchanted by Obeen (glowing)
<worn around neck>   an amulet of the Neogi Lords enchanted by Obeen (magic)
<worn around neck>   an amulet of the Neogi Lords enchanted by Obeen (magic)
<worn on body>       the ghostly armor of the abyssal lord enchanted by Obeen (humming)
<worn about body>    the living oceanic cloak (magic) (glowing) [80%]             
<worn on back>       a large leather backpack
<worn about waist>   a segmented endurium belt enchanted by Obeen (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin enchanted by Obeen (magic) (glowing)
<worn around wrist>  the bracelet of emeralds enchanted by Obeen [84%]             
<worn around wrist>  a bracelet of finger bones enchanted by Obeen [83%]             
<worn on hands>      gloves of arcane power enchanted by Obeen
<worn on finger>     a ring of twisted gray mist enchanted by Obeen
<held>               the writhing soul of a demon lord (humming)
<worn on legs>       some leggings of red flames enchanted by Obeen (magic)
<worn on feet>       boots of brain golem skin enchanted by Obeen (magic)

 
   *.^.^+..^..    
  +++++++.....^   
 *.****.+....M.^  
 **....^+....^..  
 ^..^MM.@.^^....  
 ..^M^..M.......  
 ..^MM........M+  
  ^M^^....M....   
   M.^........    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the south.

< 1149h/739H 155v/170V Pos: standing >
 
   ...M.+..^..    
  **.^.^+..^...   
 ++++++++.....^.  
 *.****.+....M.^  
 **....^@....^..  
 ^..^MM.M.^^....  
 ..^M^..........  
  .^MM........M   
   M^^....M...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the south.

< 1149h/739H 155v/170V Pos: standing >
 
   .M^..+.....    
  ....M.+..^...   
 ^**.^.^+..^....  
 ++++++++.....^.  
 *.****.@....M.^  
 **....^M....^..  
 ^..^MM...^^....  
  .^M^.........   
   ^MM.......M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the south.

< 1149h/739H 156v/170V Pos: standing >
 
   ^.M^..+....    
  *....M.+..^..   
 *^**.^.^+..^...  
 +++++++++.....^  
 ^*.****@M....M.  
 ***....^+....^.  
 *^..^MM...^^...  
  ..^M^........   
   .^MM......+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 156v/170V Pos: standing >
 
   ^^.M^..+...    
  **....M.+..^.   
 **^**.^.^+..^..  
 ++++++++++.....  
 *^*.***@M+....M  
 ****....^+....^  
 **^..^MM...^^..  
  *..^M^.......   
   ..^MM.....+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 155v/170V Pos: standing >
 
   .^^.M^..+..    
  ***....M.+..^   
 M**^**.^.^+..^.  
 +++++++++++....  
 +*^*.**@M.+....  
 *****....^+....  
 ***^..^MM...^^.  
  ^...^M^......   
   *..^MM....+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 153v/170V Pos: standing >
 
   *.^^.M^..+.    
  ****....M.+..   
 +M**^**.^.^+..^  
 ^+++++++++++...  
 ++*^*.*@M..+...  
 ******....^+...  
 ^***^..^MM...^^  
  *^...^M^.....   
   **..^MM...+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 152v/170V Pos: standing >
 
   ^*.^^.M^..+    
  *****....M.+.   
 *+M**^**.^.^+..  
  ^+++++++++++..  
 *++*^*.@M...+..  
 ^******....^+..  
 M^***^..^MM...^  
  M*^...^M^....   
   ^**..^MM..+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 151v/170V Pos: standing >
 
   *^*.^^.M^..    
  ******....M.+   
  *+M**^**.^.^+.  
   ^+++++++++++.  
  *++*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^MM..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 150v/170V Pos: standing >
 
   **^*.^^.M^.    
  *******....M.   
   *+M**^**.^.^+  
    ^+++++++++++  
   *++*^@M.....+  
  M^******....^+  
 MMM^***^..^MM.+  
  MMM*^...^M^..   
   M^^**..^MM.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 148v/170V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *+M**^**.^.^  
     ^++++++++++  
    *++*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1148h/739H 147v/170V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^++@+++++++  
    *++*M*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the south.

< 1147h/739H 148v/170V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^**^*.^^.M^..  
   *******....M.  
    *M+*@^**.^.^  
     ^++M+++++++  
    *++*......*.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The lich of Anders enters from the south.

< 1146h/739H 149v/170V Pos: standing >
 
   MM^**^.^MM.    
  MMM^***..^M^.   
   M^**^*.^^.M^.  
    *******....M  
     *M+@M^**.^.  
      ^+++++++++  
     *++*.....**  
    M^******...   
   MMM^***^..^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
[2] The corpse of a Lich is lying here.
The lich of Anders enters from the east.

< 1146h/739H 149v/170V Pos: standing >
 
   MMM^**^.^MM    
  MMMM^***..^M^   
    M^**^*.^^.M^  
     *******....  
      *M@**^**.^  
       ^++++++++  
      *++*.*.***  
     M^******..   
   MMMM^***^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1146h/739H 148v/170V Pos: standing >
An elite highwayman enters from the west.
 
   MMMM^**^.^M    
   MMMM^***..^M   
     M^**^*.^^.M  
      *******...  
       *@M**^**.  
        ^+++++++  
       *++*.*.**  
      M^******.   
    MMMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The lich of Anders enters from the east.

< 1146h/739H 148v/170V Pos: standing >
It's rainy and windy but altogether not too uncomfortable.
Outside the Northern Gates
Obvious exits: -N -S#
A small pile of coins lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
The lich of Anders enters from elsewhere.

< 1145h/739H 151v/170V Pos: standing >
The gate seems to be closed.

< 1145h/739H 151v/170V Pos: standing >
The lich of Anders is now a member of your group.

< 1144h/739H 154v/170V Pos: standing >
Ok.

< 1144h/739H 156v/170V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The lich of Anders enters from the north.

< 1143h/739H 158v/170V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A militia guard who is close by to your south.

< 1143h/739H 159v/170V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
The lich of Anders enters from the north.

< 1143h/739H 160v/170V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A young cleric who is close by to your east.
A militia guard who is close by to your east.
A stray dog who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A commoner who is in the distance to your east.
A stray cat who is in the distance to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1143h/739H 161v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.
The lich of Anders enters from the west.

< 1142h/739H 163v/170V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The lich of Anders enters from the west.

< 1142h/739H 163v/170V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A militia guard who is not far off to your east.
A commoner who is a brief walk away to your east.
A stray cat who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A young cleric who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1142h/739H 164v/170V Pos: standing >
A militia guard enters from the west.

< 1142h/739H 164v/170V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A tharnadian thief-hunter watches over the town streets intently.
The lich of Anders enters from the north.

< 1141h/739H 168v/170V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The lich of Anders enters from the north.

< 1140h/739H 168v/170V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A large rat who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
The doctor who is in the distance to your west.

< 1140h/739H 169v/170V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The lich of Anders enters from the east.

< 1140h/739H 169v/170V Pos: standing >
You quickly scan the area.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1139h/739H 169v/170V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
The lich of Anders enters from the south.

< 1139h/739H 168v/170V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A large rat who is close by to your south.
A militia guard who is close by to your south.
The Tharnadian Quartermaster who is close by to your south.
The town crier who is close by to your south.
Kotil who is close by to your west.
Kannard, the traveller who is close by above you.
The Harvester who is not far off above you.

< 1139h/739H 168v/170V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The lich of Anders enters from the north.

< 1138h/739H 169v/170V Pos: standing >
The door seems to be closed.

< 1138h/739H 169v/170V Pos: standing >
You quickly scan the area.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1138h/739H 169v/170V Pos: standing >
Ok.

< 1137h/739H 170v/170V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Lich is lying here.
[3] The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
The lich of Anders enters from the north.

< 1137h/739H 169v/170V Pos: standing >
Ok.

< 1136h/739H 169v/170V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1136h/739H 169v/170V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Gnome is lying here.
[20] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) ThE FuRY - The Resistance stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
The lich of Anders enters from below.

< 1134h/739H 168v/170V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's punch grazes you.

< 1133h/739H 168v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 An elite guard assists the receptionist heroically.
You dodge a bash from an elite guard, who loses his balance and falls.
A tharnadian illusionist suddenly attacks the lich of Anders!
A tharnadian illusionist's crude punch grazes the lich of Anders.
You start chanting...

< 1132h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 An elite guard's weak crush grazes you.

< 1131h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
[Damage: 104 ] You drain a Grey Elf of some of his energy.
You dodge a Grey Elf's vicious attack.
A Grey Elf misses you.

< 1214h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You start chanting...

< 1213h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 Casting: energy drain 

< 1213h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
[Damage: 101 ] You drain a Grey Elf of some of his energy.

< 1292h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The lich of Anders's feeble punch grazes a tharnadian illusionist.
The lich of Anders's feeble punch grazes a tharnadian illusionist.
The receptionist gracefully whirls around your attack.
You miss the receptionist.

< 1292h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The receptionist's punch grazes you.
The receptionist's weak punch grazes you.
The receptionist's crude punch wounds you.
The receptionist's punch grazes you.
You dodge the receptionist's vicious attack.
The receptionist's punch grazes you.
You dodge the receptionist's vicious attack.
You dodge the receptionist's vicious attack.
The receptionist starts to chant in a deep voice.
The receptionist extends his vibrating hand, and touches you - sending spasms of agony through you.

< 1242h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
An elite guard's fine punch wounds you.
A tharnadian illusionist's decent punch wounds the lich of Anders.
A tharnadian illusionist's crude punch grazes the lich of Anders.
A tharnadian illusionist's fine punch wounds the lich of Anders.
A tharnadian illusionist starts casting a spell.
You start chanting...

< 1226h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You dodge an elite guard's vicious attack.

< 1225h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
[Damage: 102 ] You drain a Grey Elf of some of his energy.

< 1306h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 A Grey Elf's crude punch grazes you.
A Grey Elf misses you.

< 1305h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You start chanting...

< 1304h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into the lich of Anders, bits of flesh and bone fly everywhere!

< 1304h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 Casting: energy drain 
The lich of Anders's punch grazes a tharnadian illusionist.
The lich of Anders's feeble punch grazes a tharnadian illusionist.

< 1304h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
[Damage: 100 ] You drain a Grey Elf of some of his energy.

< 1383h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The receptionist completely sidesteps your blow, shifts her balance, and strikes back at YOU!
The receptionist's weak punch grazes you.
You miss the receptionist.

< 1377h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The receptionist's decent punch wounds you.
The receptionist's punch grazes you.
You feel your skin soften and return to normal.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.

< 1351h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 An elite guard's weak punch grazes you.
You dodge an elite guard's vicious attack.
You start chanting...

< 1348h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 A tharnadian illusionist's punch wounds the lich of Anders.
A tharnadian illusionist's crude punch wounds the lich of Anders.
The lich of Anders dodges a tharnadian illusionist's attack.
The lich of Anders avoids being bashed by a tharnadian illusionist, who loses his balance and falls.

< 1347h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You dodge an elite guard's vicious attack.

< 1347h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 Casting: electrical execution 
A Grey Elf's crude punch grazes you.
You dodge a Grey Elf's vicious attack.

< 1346h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1345h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The receptionist starts to chant in a deep voice.

< 1345h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 The lich of Anders's punch grazes a tharnadian illusionist.
The lich of Anders's feeble punch grazes a tharnadian illusionist.
You start chanting...

< 1345h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Grey Elf.

< 1344h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: excellent >
 You miss the receptionist.
You score a DEVASTATING HIT!!!!!
[Damage:  2 ] Your punch grazes the receptionist.

< 1344h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: few scratches >
 [Damage: 37 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 1343h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: few scratches >
 The receptionist's feeble punch grazes you.
You dodge the receptionist's vicious attack.
The receptionist's punch grazes you.
The receptionist's decent punch wounds you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's weak punch grazes you.
You start chanting...

< 1305h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: few scratches >
 An elite guard's feeble punch grazes you.
An elite guard's feeble punch grazes you.
An elite guard kicks you and your bones crumble.

< 1302h/739H 169v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: receptionist sta EP: few scratches >
 You complete your spell...
[Damage: 60 ] The shower of arcing electricity was more than a Grey Elf could handle.
A Grey Elf's a translucent cloak of the ancients exploded spreading charges of electrical energy!
A Grey Elf's illithid's circlet exploded spreading charges of electrical energy!
A Grey Elf's small diamond tattoo exploded spreading charges of electrical energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.