The death of [55 Death Magus] Zloe (Lich)

in Road beneath the Gate Tower

from the perspective of [55 Death Magus] Zloe (Lich)



< 53h/222H 51v/173V Pos: standing >

< 53h/222H 55v/173V Pos: standing >
You sit down and relax.

< 53h/222H 58v/173V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 12   (   6 seconds)
  2nd circle:  0 of 11   (   8 seconds)
  3rd circle:  0 of 10   (  10 seconds)
  4th circle:  0 of  9   (  11 seconds)
  5th circle:  0 of  8   (  12 seconds)
  6th circle:  0 of  7   (  10 seconds)
  7th circle:  0 of  6   (  10 seconds)
  8th circle:  0 of  6   (  10 seconds)
  9th circle:  0 of  5   (  10 seconds)
 10th circle:  0 of  5   (  10 seconds)
 11th circle:  0 of  4   (   9 seconds)
 12th circle:  0 of  1   (   2 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 53h/222H 59v/173V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 53h/222H 60v/173V Pos: sitting >
The heat from the sun saps your life away!
You feel infused by 12th circle DARK powers!

< 43h/222H 67v/173V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 43h/222H 69v/173V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 43h/222H 76v/173V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 43h/222H 83v/173V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 43h/222H 90v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 43h/222H 92v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 43h/222H 100v/173V Pos: sitting >
A militia guard leaves west.

< 43h/222H 101v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 43h/222H 107v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 43h/222H 114v/173V Pos: sitting >
A street sweeper leaves west.

< 43h/222H 118v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 43h/222H 121v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 43h/222H 123v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 43h/222H 130v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 43h/222H 138v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 43h/222H 145v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 43h/222H 152v/173V Pos: sitting >
You stop meditating.
Skill
1h bludgeon                  100
1h piercing                  100
2h bludgeon                  100
advanced meditation          100
age corpse                   100
anatomy                      100
bandage                      100
carve                        100
chant mastery                100
climb                        100
concentration                100
craft                        100
devastating critical         100
devotion                     100
empower song                 100
enchant                      100
encrust                      100
epic agility                 100
epic charisma                100
epic constitution            100
epic dexterity               100
epic intelligence            100
epic luck                    100
epic power                   100
epic strength                100
epic wisdom                  100
expert parry                 100
expert riposte               100
feign death                  100
fishing                      100
fix                          100
forge                        100
improved endurance           100
improved listen              100
improved shield combat       100
improved track               100
improved two weapon fighting    100
indomitable rage             100
infuse life                  100
infuse magical device        100
jin touch                    100
ki strike                    100
kick                         100
meditate                     100
mine                         100
mount                        100
natures ruin                 100
natures sanctity             100
quick chant                  100
retreat                      100
salvage                      100
scribe                       100
scribe mastery               100
shield combat                100
shieldless bash              100
ship damage control          100
silent spell                 100
smelt                        100
sneaky strike                100
sorcerous spell knowledge    100
spatial focus                100
spell mastery                100
spell penetration            100
spellbind                    100
summon blizzard              100
summon familiar              100
swim                         100
totemic mastery              100
toughness                    100
two weapon fighting          100

< 43h/222H 154v/173V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 43h/222H 157v/173V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 43h/222H 172v/173V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 43h/222H 173v/173V Pos: sitting >
A stray cat leaves east.

< 43h/222H 173v/173V Pos: sitting >
The heat from the sun saps your life away!
You feel infused by 8th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
Shadows stretch across the land as the sun limps towards the horizon.
You feel infused by 8th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >

< 35h/222H 173v/173V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 35h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 36h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 37h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 38h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 39h/222H 173v/173V Pos: sitting >

< 39h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 40h/222H 173v/173V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 41h/222H 173v/173V Pos: sitting >
A stray cat enters from the east.
You feel infused by 5th circle DARK powers!

< 41h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 43h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 44h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 45h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 46h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 47h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 48h/222H 173v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 49h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 49h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 49h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 50h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 51h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 51h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 52h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 53h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 53h/222H 173v/173V Pos: sitting >
A street sweeper enters from the west.

< 54h/222H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 54h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 54h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 55h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 55h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 56h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 57h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 57h/222H 173v/173V Pos: sitting >
You are now into Paging mode.

< 58h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 58h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 59h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
Pardon?

< 59h/222H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 60h/222H 173v/173V Pos: sitting >
You feel infused by 2nd circle DARK powers!
Duris News

Duris News

   -----===----- PWIPE COMING SEPT 12th -----===-----

September 10th, 2014
* Congratulations Ashyel, our newest Lesser God!  She'll primarily be helping with Newbie affairs.
* And congratulations to Kevald on achieving Forger status!

September 9th, 2014
* Artifacts should now be slightly less upset.
* Artifacts should feed easier.
* The change to bash has been reverted: Guardians regained their extra knowledge of bash and Paladins/Anti-Paladins lost it.
* Examining/looking at <target> now shows info for any matching char by itself, or a matching object if no char is found.
* Crashbug involving a black morningstar has been fixed.
* Epic attribute skills now cost more.

September 7th, 2014
You feel infused by 2nd circle DARK powers!
You feel infused by 2nd circle DARK powers!
You feel infused by 2nd circle DARK powers!
You feel infused by 2nd circle DARK powers!
You feel infused by 2nd circle DARK powers!
You feel infused by 2nd circle DARK powers!

< 62h/222H 173v/173V Pos: sitting >
You feel infused by 2nd circle DARK powers!
You have now turned Paging mode off.

< 62h/222H 173v/173V Pos: sitting >
You feel infused by 2nd circle DARK powers!

< 63h/222H 173v/173V Pos: sitting >
You feel infused by 2nd circle DARK powers!

< 63h/222H 173v/173V Pos: sitting >
You feel infused by 2nd circle DARK powers!
You are already meditating.

< 63h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 64h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 64h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 65h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 65h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 65h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 66h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 66h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 66h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 67h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 67h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!

< 67h/222H 173v/173V Pos: sitting >
You feel infused by 1st circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 68h/222H 173v/173V Pos: sitting >
You clamber to your feet.

< 68h/222H 173v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West

< 68h/222H 172v/173V Pos: standing >
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up

< 68h/222H 171v/173V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A stray tomcat is darting after rodents, here.
A Grey Elf (medium) stands in mid-air here.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 68h/222H 170v/173V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You score a DEVASTATING HIT!!!!!
[Damage:  2 ] Your fine punch seriously wounds a tharnadian thief-hunter.
Your spirit suffers from contact with a tharnadian thief-hunter's aura!
You miss a tharnadian thief-hunter.
Sorry, you aren't allowed to do that in combat.

< 67h/222H 170v/173V Pos: standing >
< T: Zloe TP: sta TC: nasty wounds E: thief kne EP:  bleeding, close to death >
 A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
A tharnadian thief-hunter's fine punch seriously wounds you.
Sorry, you aren't allowed to do that in combat.

< 51h/222H 171v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: few scratches >
 You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
Sorry, you aren't allowed to do that in combat.

< 51h/222H 171v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: few scratches >
 A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
A tharnadian thief-hunter's crude punch strikes you very hard.
Sorry, you aren't allowed to do that in combat.

< 43h/222H 171v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: few scratches >
 An elite guard assists a tharnadian thief-hunter heroically.
An elite guard suddenly attacks YOU!
An elite guard's crude punch strikes you very hard.

< 35h/222H 171v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: few scratches >
 You attempt to flee...
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.
You flee southward!

< 35h/222H 144v/173V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.

< 35h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: excellent >
 You start chanting...

< 35h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: excellent >
 A militia guard assists a tharnadian thief-hunter heroically.
A militia guard suddenly attacks YOU!
A militia guard misses you.

< 35h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: excellent >
 Casting: heal undead 

< 35h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:pretty hurt E: thief kne EP: excellent >
 Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...
You feel the powers of darkness strengthen you!
You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.

< 222h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: excellent >
 You feel a brief bit of anger, but it passes.
You start chanting...

< 222h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: excellent >
 Casting: energy drain 

< 222h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: excellent >
 You complete your spell...
[Damage: 94 ] You drain a tharnadian thief-hunter of some of his energy.

< 301h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: pretty hurt >
 A militia guard misses you.

< 301h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: pretty hurt >
 You start chanting...

< 301h/222H 146v/173V Pos: standing >
< T: Zloe TP: sta TC:excellent E: thief kne EP: pretty hurt >
 You complete your spell...
[Damage: 91 ] A tharnadian thief-hunter crumples as you kill him by draining his energy.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
You have killed 1 of 1 Human(s) for boon # 1305.

< 377h/222H 146v/173V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 376h/222H 146v/173V Pos: sitting >
< T: Zloe TP: sit TC:excellent E: A Thri-Kreen sta EP: excellent >
 Someone parries your futile lunge at him.
A Thri-Kreen's mighty crush strikes you hard.
OUCH!  That really did HURT!
A Thri-Kreen's powerful crush strikes you.
A Thri-Kreen's powerful crush strikes you.
OUCH!  That really did HURT!
A Thri-Kreen's impressive crush strikes you.
A Thri-Kreen's crush strikes you.
OUCH!  That really did HURT!
A Thri-Kreen's crush strikes you.
A Thri-Kreen's impressive crush strikes you.
A Thri-Kreen's powerful slash strikes you hard.
A Thri-Kreen's mighty slash strikes you very hard.
OUCH!  That really did HURT!
A Thri-Kreen's impressive slash strikes you hard.
A Thri-Kreen's mighty slash seriously wounds you.
OUCH!  That really did HURT!
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's crush critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen seems to focus for a moment, and his spell bursts through your magical barrier!
You feel enlightened by the lightning bolt a Thri-Kreen sends, and then all is dark - RIP.