M^******....
MMMM.***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 293h/334H 77v/173V Pos: standing >
M^***..^M^.
M^**.*.^^.M..
*******....M.
*M+**.**...^
^M.@.....++
*M+*.*.****.
M^******....^
MMM.***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 293h/334H 77v/173V Pos: standing >
^***..^M^..
^**.*.^^.M...
*******....M.+
*M+**.**...^+
^M..@.....++
*M+*.*.****.+
M^******....^+
MM.***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 293h/334H 76v/173V Pos: standing >
< 294h/334H 79v/173V Pos: standing >
M^***..^M^.
M^**.*.^^.M..
*******....M.
*M+**.**...^
^M.@.....++
*M+*.*.****.
M^******....^
MMM.***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 294h/334H 79v/173V Pos: standing >
MM^***..^M^
M^**.*.^^.M^
*******....M
*M+**.**.^.
^M@.....++
*M+*.*.****
M^******....
MMMM.***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 294h/334H 79v/173V Pos: standing >
MMM^***..^M
M^**.*.^^.M
*******....
*M+**.**.^
^@.....++
*M+*.*.***
M^******...
MMMM.***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A fire elemental is here blazing with heat! (minion)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 294h/334H 79v/173V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**.*.^^.M^
*******....
*M@**.**.^
^M.....++
*M+*.*.***
M^******..
MMMM.***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 294h/334H 78v/173V Pos: standing >
MMMM^P..M^.
MMMM^**^.^MM.
MMMM^..*..^M^.
M^**.*.^^.M^
**.@.**....
*M+.*....^
^M.....++
*M+....**
M^..****.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 294h/334H 78v/173V Pos: standing >
MMM^..M^..
MMMMM^*..M^..
MMMMM^**^.^MM..
MMMM^***..^M^.
M^**@*.^^.M^
*******....
*M+**.**.^
^M.....+
*M+*.*.*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 294h/334H 77v/173V Pos: standing >
MMMMM......
MMM^..M^...
MMMMMM^P..M^...
MMMMM^**^.^MM..
MMMM^.@*..^M^.
M^**.*.^^.M^
**...**....
*M+.*....
^M....+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 294h/334H 78v/173V Pos: standing >
There is no portal here.
< 294h/334H 79v/173V Pos: standing >
MMMM^.^.^.
MMMMM......^
MMM^..M^....
MMMMMM^P..M^...
MMMMM^*@^.^MM..
MMMM^..*..^M^.
M^**.*.^^.M^
**...**...
*M+.*..*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 294h/334H 78v/173V Pos: standing >
MMM^^^^..
MMMM^.^.^..
MMMMM......^.
MMM^..M^....
MMMMMM^@..M^...
MMMMM^**^.^MM..
MMMM^..*..^M^.
M^**.*.^^.M
**...**..
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A Human (medium) stands in mid-air here.
< 294h/334H 77v/173V Pos: standing >
A Human leaves north.
< 295h/334H 80v/173V Pos: standing >
You do not see that here.
< 295h/334H 82v/173V Pos: standing >
MMMM^.^.^.
MMMMMP.....^
MMM^..M^....
MMMMMM^...M^...
MMMMM^*@^.^MM..
MMMM^..*..^M^.
M^**.*.^^.M^
**...**...
*M+.*..*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 295h/334H 81v/173V Pos: standing >
MMMMM.P....
MMM^..M^...
MMMMMM^...M^...
MMMMM^*.^.^MM..
MMMM^.@*..^M^.
M^**.*.^^.M^
**...**....
*M+.*....
^M....+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 295h/334H 80v/173V Pos: standing >
You sit down and relax.
< 295h/334H 81v/173V Pos: sitting >
You currently have the following spell slots available:
1st circle: 0 of 12 ( 6 seconds)
2nd circle: 0 of 11 ( 8 seconds)
3rd circle: 0 of 10 ( 10 seconds)
4th circle: 0 of 9 ( 11 seconds)
5th circle: 4 of 8 ( 6 seconds)
6th circle: 7 of 7
7th circle: 3 of 6 ( 5 seconds)
8th circle: 5 of 6 ( 1 seconds)
9th circle: 1 of 5 ( 8 seconds)
10th circle: 0 of 5 ( 10 seconds)
11th circle: 3 of 4 ( 2 seconds)
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 295h/334H 82v/173V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 295h/334H 83v/173V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 296h/334H 90v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 296h/334H 92v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 297h/334H 99v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 299h/334H 106v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 300h/334H 114v/173V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 301h/334H 121v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 301h/334H 123v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 303h/334H 130v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!
Score information for Zloe
Level: 56 Race: Lich Class: Necromancer Sorcerer Sex: Male
Hit points: 304(334) Moves: 137(173)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1198 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 19 hours/ 19 minutes
Received data: 1.4664 MB this session.
Send data: 0.0120 MB this session.
Compression ratio: none
Send data: 0.0120 MB this session.
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 32073(137413) Current task: find runestone of The Caverns of Armageddon
Epic Bonus: Epic Points Bonus (60.00%)
Frags: +22.28 Deaths: 69
Detecting: Invisible
Protected from: All but High Circle Spells
Enchantments: Ultravision Fly Aware Haste Blessing of the Gods
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse: 16 Spell Pulse: 0.50
Leaderboard Points: 2810
Active Spells:
--------------
stone skin (9 minutes)
detect invisibility (55 minutes)
stone skin (8 minutes)
globe of invulnerability (6 minutes)
fly (110 minutes)
vitalize undead (18 minutes)
< 304h/334H 137v/173V Pos: sitting >
You are already meditating.
< 304h/334H 139v/173V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 305h/334H 145v/173V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 306h/334H 146v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 306h/334H 148v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 307h/334H 154v/173V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 308h/334H 159v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 308h/334H 161v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 309h/334H 166v/173V Pos: sitting >
< 309h/334H 168v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 310h/334H 172v/173V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 311h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 311h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 312h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 313h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 313h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 314h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 314h/334H 173v/173V Pos: sitting >
The sun vanishes behind the southern horizon.
< 315h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 315h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 316h/334H 173v/173V Pos: sitting >
You feel infused by 4th circle DARK powers!
< 316h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 317h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 317h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 318h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 319h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 319h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 320h/334H 173v/173V Pos: sitting >
You stop meditating.
MMMMM......
MMM^..M^...
MMMMMM^...M^...
MMMMM^*.^.^MM..
MMMM^.@*..^M^.
M^**.*.^^.M^
**...**....
*MM.*....
^M....+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 320h/334H 173v/173V Pos: sitting >
You feel infused by 3rd circle DARK powers!
< 321h/334H 173v/173V Pos: sitting >
You clamber to your feet.
Your mind reels in confusion as your link with negative powers is disturbed!
< 321h/334H 173v/173V Pos: standing >
MMM^..M^..
MMMMM^*..M^..
MMMMM^**^.^MM..
MMMM^***..^M^.
M^**@*.^^.M^
*******....
*M+**.**.^
^M.M...+
*M+*.*.*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 321h/334H 171v/173V Pos: standing >
MMMM^...M^.
MMMM^*.^.^MM.
MMMM^..*..^M^.
M^**.*.^^.M^
**.@.**....
*M+.*....^
^P.M...++
*M+....**
M^..****.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 321h/334H 169v/173V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**.*.^^.M^
*******....
*M@**.**.^
^MPM...++
*M+*.*.***
M^******..
MMMM.***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 321h/334H 167v/173V Pos: standing >
MMM^***..^M
M^**.*.^^.M
*******....
*M+**.**.^
^@P.M..++
*M+*.*.***
M^******...
MMMM.***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A fire elemental is here blazing with heat! (minion)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 321h/334H 168v/173V Pos: standing >
A fire elemental suddenly attacks YOU!
A fire elemental's feeble crush grazes you.
Sorry, you aren't allowed to do that in combat.
< 320h/334H 170v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: fire sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 320h/334H 170v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: fire sta EP: excellent >
You attempt to flee...
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
You flee westward!
< 320h/334H 145v/173V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is not far off to your west.
< 320h/334H 146v/173V Pos: standing >
MMM^***..^M
M^**.*.^^.M
*******....
*M+**.**.^
^@.....+M
*M+*.*.***
M^******...
MMMM.***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A fire elemental is here blazing with heat! (minion)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 320h/334H 148v/173V Pos: standing >
A fire elemental suddenly attacks YOU!
A fire elemental's feeble crush grazes you.
Sorry, you aren't allowed to do that in combat.
< 319h/334H 149v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: fire sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 319h/334H 150v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: fire sta EP: excellent >
You attempt to flee...
MMM^**^.^MM
MMMM^***..^M^
M^**.*.^^.M^
*******....
*M@**.**.^
^M.....++
*M+*.*.***
M^******..
MMMM.***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
You flee northward!
< 319h/334H 126v/173V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
< 319h/334H 126v/173V Pos: standing >
Score information for Zloe
Level: 56 Race: Lich Class: Necromancer Sorcerer Sex: Male
Hit points: 319(334) Moves: 128(173)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1198 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 19 hours/ 20 minutes
Received data: 1.4862 MB this session.
Send data: 0.0120 MB this session.
Compression ratio: none
Send data: 0.0120 MB this session.
Status: Standing.
Epic points(total): 32073(137413) Current task: find runestone of The Caverns of Armageddon
Epic Bonus: Epic Points Bonus (60.00%)
Frags: +22.28 Deaths: 69
Detecting: Invisible
Protected from: All but High Circle Spells
Enchantments: Ultravision Fly Aware Haste Blessing of the Gods
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse: 16 Spell Pulse: 0.50
Leaderboard Points: 2810
Active Spells:
--------------
stone skin (9 minutes)
detect invisibility (55 minutes)
stone skin (8 minutes)
globe of invulnerability (6 minutes)
fly (110 minutes)
vitalize undead (18 minutes)
< 319h/334H 128v/173V Pos: standing >
MMM^***..^M
M^**.*.^^.M
*******....
*M+**.**.^
^@.....++
*M+*.*.***
M^******...
MMMM.***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A fire elemental is here blazing with heat! (minion)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 319h/334H 131v/173V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 319h/334H 130v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 319h/334H 130v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.
< 319h/334H 129v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
< 319h/334H 127v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 319h/334H 128v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
< 319h/334H 127v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
The corpse of a Mountain Dwarf is lying here.
A young man in leather armor seems to be patrolling outside the gates.
A tharnadian thief-hunter watches over the town streets intently.
A large rat is scurrying about here.
< 319h/334H 125v/173V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A large rat is scurrying about here.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling outside the gates.
< 319h/334H 124v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 319h/334H 125v/173V Pos: standing >
A tharnadian thief-hunter enters from the east.
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's feeble punch grazes you.
Sorry, you aren't allowed to do that in combat.
< 318h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
A Dwarf enters from the south.
< 318h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's weak punch wounds you.
Sorry, you aren't allowed to do that in combat.
A Dwarf leaves east.
< 314h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 314h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 314h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
A Dwarf enters from the east.
< 314h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: thief sta EP: excellent >
A Dwarf attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
Out of nowhere, a Dwarf stabs you in the back.
A Dwarf's powerful pierce strikes you.
< 294h/334H 125v/173V Pos: standing >
< T: Zloe TP: sta TC: small wounds E: thief sta EP: excellent >
You attempt to flee...
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A homeless peasant is here, looking lost and hungry.
You flee southward!
< 294h/334H 97v/173V Pos: standing >
You do not see that here.
< 294h/334H 100v/173V Pos: standing >
You do not see that here.
< 294h/334H 101v/173V Pos: standing >
Out of nowhere, a Dwarf stabs you in the back.
OUCH! That really did HURT!
With a swift tug a Dwarf wrenches the weapon free, ramming it into you again.
Out of nowhere, a Dwarf stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a Dwarf stabs you in the back.
You feel your pulse begin to slow and you realize you are mortally wounded...