<worn as a badge> an ethereal hexagon of life-force [poor] (magic) [86%]
<worn on horns> a bloody cloth enchanted by Bryy
<worn on eyes> a collapsable platinum prospector's monocle
<worn in ear> an earring woven of mandrake fiber enchanted by Bryy
<worn in ear> the earring of the Krahns enchanted by Bryy (glowing)
<worn on face> the mask of Avernus enchanted by Bryy (magic) (glowing)
<worn in nose> a bloodstained spiked nose ring enchanted by Bryy
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn around neck> the necklace of the icecrag royalty [modified] (magic)
<worn on body> the platemail of awe (magic)
<worn about body> the cloak of a MaDMaN enchanted by Bryy (magic)
<worn as quiver> a tarnished dematite quiver enchanted by Bryy
<worn about waist> the frayed ends of sanity enchanted by Bryy (magic)
<worn on belt buckle>a longsword named 'the Answerer' [superior] enchanted by Bryy (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves (magic) [81%]
<worn around wrist> a bracer of dracolich scales enchanted by Bryy (magic)
<worn around wrist> a burnished couatl-hide bracer (magic) [89%]
<worn on hands> the sacred stone claws of Aan (magic)
<worn on finger> a ring of endless light enchanted by Bryy (magic) (illuminating)
<worn on finger> a ring of the valkyries enchanted by Bryy (illuminating)
<primary weapon> an ancient adamantium warhammer of dwarven kings (magic)
<secondary weapon> a great warhammer named 'Fearfrost' (magic)
<worn on legs> the greaves of titan strength enchanted by Bryy
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 1097h/1344H 195v/220V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1098h/1344H 198v/220V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
< 1098h/1344H 197v/220V Pos: standing >
M. ..**.*
.. D**.*.
..^ **.*..
.^^ ^**....
^^ @......
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a highwayman is lying here.
< 1098h/1344H 197v/220V Pos: standing >
M. ..**.*
.. D**.*.
..^ **.*..
.^^ ^**....
^^ @......
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a highwayman is lying here.
< 1098h/1344H 197v/220V Pos: standing >
...
@..
..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1098h/1344H 198v/220V Pos: standing >
M. ..**.*
.. D**.*.
..^ **.*..
.^^ ^**....
^^ @......
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a highwayman is lying here.
< 1099h/1344H 197v/220V Pos: standing >
. ..**.**
. D**.*.*
.^ **.*...
^^ ^**....^
^ .@......
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1099h/1344H 198v/220V Pos: standing >
....
.@..
..^
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1099h/1344H 198v/220V Pos: standing >
You quickly scan the area.
You see nothing.
< 1099h/1344H 199v/220V Pos: standing >
. ..**.**
. D**.*.*
.^ **.*...
^^ ^**....^
^ .@......
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1100h/1344H 198v/220V Pos: standing >
.*.
^@*.
....
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1100h/1344H 198v/220V Pos: standing >
. ..**.**
. D**.*.*
.^ **.*...
^^ ^**....^
^ .@......
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1100h/1344H 198v/220V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1344H 199v/220V Pos: standing >
M. ..**.*
.. D**.*.
..^ **.*..
.^^ ^**....
^^ @......
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a highwayman is lying here.
< 1101h/1344H 200v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A young guard who is a brief walk away to your north.
A young girl who is rather far off to your north.
An elite guard who is in the distance to your north.
A retired sailor who is in the distance to your north.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
A retired sailor who is almost out of sight to your north.
An elven woman who is almost out of sight to your north.
A retired sailor who is almost out of sight to your north.
< 1101h/1344H 200v/220V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
< 1101h/1344H 200v/220V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1101h/1344H 201v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 1102h/1344H 201v/220V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young girl runs around here carelessly.
< 1102h/1344H 201v/220V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A retired sailor who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is not far off to your north.
A retired sailor who is in the distance to your north.
An elven woman who is a brief walk away to your east.
A young guard who is close by to your south.
A retired sailor who is not far off to your south.
The Incarnate of Stone who is close by to your west.
A young guard who is not far off to your west.
A retired sailor who is rather far off to your west.
A young guard who is in the distance to your west.
< 1102h/1344H 202v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 1102h/1344H 203v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.
An elven woman shops around town here.
< 1102h/1344H 203v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 1103h/1344H 202v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A retired sailor who is close by to your south.
An elven woman who is close by to your south.
An elite guard who is not far off to your south.
A retired sailor who is not far off to your south.
An elite guard who is not far off to your south.
Elemak, captain of the guards who is not far off to your south.
A young girl who is a brief walk away to your south.
An elven woman who is rather far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1103h/1344H 203v/220V Pos: standing >
< 1103h/1344H 206v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 1104h/1344H 207v/220V Pos: standing >
A retired sailor enters from the south.
You quickly scan the area.
A retired sailor who is not far off to your north.
An elven woman who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is close by to your south.
An elite guard who is not far off to your south.
A retired sailor who is not far off to your south.
An elite guard who is not far off to your south.
Elemak, captain of the guards who is not far off to your south.
A young girl who is a brief walk away to your south.
An elven woman who is rather far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1104h/1344H 208v/220V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1104h/1344H 207v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1104h/1344H 207v/220V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
A Human who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A retired sailor who is not far off to your south.
An elven woman who is a brief walk away to your south.
An elite guard who is rather far off to your south.
A retired sailor who is rather far off to your south.
An elite guard who is rather far off to your south.
Elemak, captain of the guards who is rather far off to your south.
A young girl who is in the distance to your south.
< 1104h/1344H 208v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.
An elven woman shops around town here.
A young member of the city guard strolls by here.
< 1104h/1344H 209v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 1105h/1344H 208v/220V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A retired sailor who is close by to your south.
An elven woman who is close by to your south.
A young guard who is close by to your south.
A retired sailor who is not far off to your south.
A retired sailor who is rather far off to your south.
An elven woman who is in the distance to your south.
< 1105h/1344H 210v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.
An elven woman shops around town here.
A young member of the city guard strolls by here.
< 1105h/1344H 209v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1105h/1344H 209v/220V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1105h/1344H 208v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1105h/1344H 208v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Zij (Orc)(medium) stands in mid-air here.
*Sinz (Drow Elf)(medium) stands in mid-air here.
An elven woman shops around town here.
< 1105h/1344H 208v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 1106h/1344H 207v/220V Pos: standing >
Elemak, captain of the guards starts casting a spell.
Elemak, captain of the guards completes his spell...
Elemak, captain of the guards utters the words 'aqqzrzfahze pzaruio'
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young girl runs around here carelessly.
< 1106h/1344H 207v/220V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A retired sailor who is close by to your north.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is in the distance to your north.
A retired sailor who is a brief walk away to your east.
An elven woman who is close by to your south.
A young guard who is close by to your south.
A retired sailor who is not far off to your south.
The Incarnate of Stone who is close by to your west.
A young guard who is not far off to your west.
A retired sailor who is rather far off to your west.
An elite guard who is in the distance to your west.
A young guard who is in the distance to your west.
< 1106h/1344H 207v/220V Pos: standing >
Sinz nods.
< 1107h/1344H 212v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 1107h/1344H 212v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An elven woman shops around town here.
< 1107h/1344H 211v/220V Pos: standing >
You are surrounded by a blood-red glow.
< 1107h/1344H 213v/220V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Zij (Orc)(medium) stands in mid-air here.
*Sinz (Drow Elf)(medium) stands in mid-air here.
An elven woman shops around town here.
< 1107h/1344H 214v/220V Pos: standing >
Sinz starts moaning.
< 1108h/1344H 214v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 1108h/1344H 214v/220V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young girl runs around here carelessly.
< 1108h/1344H 214v/220V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.
A young member of the city guard strolls by here.
< 1108h/1344H 213v/220V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
An elite guard who is not far off to your north.
A retired sailor who is not far off to your north.
An elite guard who is not far off to your north.
Elemak, captain of the guards who is not far off to your north.
An elven woman who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A gloomy looking human who is close by to your east.
A retired sailor who is close by to your south.
< 1108h/1344H 214v/220V Pos: standing >
Zij plays a song to lift his spirit off the ground.
an elven woman flies through the air, free as a bird!
< 1108h/1344H 215v/220V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1108h/1344H 217v/220V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
< 1109h/1344H 219v/220V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your north.
A young guard who is not far off to your north.
A young girl who is a brief walk away to your north.
An elite guard who is rather far off to your north.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
< 1109h/1344H 219v/220V Pos: standing >
< 1110h/1344H 219v/220V Pos: standing >
< 1110h/1344H 219v/220V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
Zij (Orc)(medium) stands in mid-air here.
*Sinz (Drow Elf)(medium) stands in mid-air here.
< 1111h/1344H 219v/220V Pos: standing >
A Human enters from the north.
< 1111h/1344H 219v/220V Pos: standing >
A Human leaves south.
< 1111h/1344H 219v/220V Pos: standing >
A faint hum can be heard from the bastard sword of the Demon Slayer carried by Sinz.
< 1111h/1344H 219v/220V Pos: standing >
M. ..**.*
.. D**.*.
..^ **.*..
.^^ ^**....
^^ @.P....
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a highwayman is lying here.
< 1112h/1344H 218v/220V Pos: standing >
P.P
@..
..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1112h/1344H 217v/220V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 1112h/1344H 219v/220V Pos: standing >
..P.
P@..
..^
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1112h/1344H 218v/220V Pos: standing >
Zij plays a song to lift his spirit off the ground.
D**.*.*
**.*...
^ ^**....^.
..P.....^
**@...^^^
..^D^^MM
..^^^MM
^^.^MMM
^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1112h/1344H 216v/220V Pos: standing >
D**.*.*.
**.*....
^**....^.^
..P.....^^
**P@..^^^M
..^D^^MMM
..^^^MMM
^^.^MMMM
^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1112h/1344H 214v/220V Pos: standing >
..**.****
D**.*.*..
**.*....^
^**....^.^
..P@....^^
**.P..^^^M
..^D^^MMM
..^^^MM
^^.^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Zij stops singing abruptly.
A Human enters from the west.
Sinz snaps into visibility.
A dark shroud encases Sinz as he charges into battle.
A Human is knocked to the ground by Sinz's mighty bash!
Sinz dives at a Human skewering him with his the bastard sword of Demon Slayer.
< 1113h/1344H 214v/220V Pos: standing >
Zij stops using the horn of the harbringer of destruction.
< 1113h/1344H 216v/220V Pos: standing >
Sinz parries a Human's lunge at him.
Sinz parries a Human's lunge at him.
Sinz snaps into visibility.
..**.***
D**.*.*.
^ **.*....
^ ^**....^.
..@P....^
**....^^^
..^D^^MM
..^^^M
^^.^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1113h/1344H 215v/220V Pos: standing >
..**.****
D**.*.*..
**.*....^
^**....^.^
...@....^^
**....^^^M
..^D^^MMM
..^^^MM
^^.^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Human (medium) sits in mid-air here, fighting Sinz.
Zij (Orc)(medium) stands in mid-air here.
*Sinz (Drow Elf)(medium) stands in mid-air here, fighting a Human.
< 1113h/1344H 215v/220V Pos: standing >
Your crush strikes a Human.
As you strike a Human, the power of your ancestors fill you with RAGE!
Sparkling magic surrounds Zij as he begins his chant.
Zij starts casting an offensive spell.
< 1114h/1344H 220v/220V Pos: standing >
< T: Sinz TP: sta TC:excellent E: A Human sit EP: pretty hurt >
Sinz snaps into visibility.
Sinz's fine slash strikes a Human.
Sinz's impressive slash strikes a Human hard.
Sinz's impressive slash strikes a Human hard.
Sinz's slash strikes a Human.
Sinz's impressive slash strikes a Human hard.
< 1114h/1344H 220v/220V Pos: standing >
< T: Sinz TP: sta TC:excellent E: A Human sit EP: pretty hurt >
Zij completes his spell...
Zij utters the words 'buoblg qrunsoqpze yugh'
Zij's magic fist punches a Human into so much pulp!
A Human's bronze skull cap was completely destroyed by the massive blow!
A Human's pair of studded leather sleeves was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.