The death of [56 Ranger] Rakar (Human)

in The Road Leading From Tharnadia

from the perspective of [56 Dark Knight] Whorap (Goblin)

<worn as a badge>    an emblem of the dragonslayer enchanted by Whorap
<worn on head>       the winged crown of the demon thieves enchanted by Whorap
<worn on eyes>       the burning eyes of the overlord dragon enchanted by Whorap (glowing)
<worn in ear>        a golden scale dangling from a platinum chain enchanted by Whorrg
<worn in ear>        the earring of the Krahns enchanted by Whorap (glowing)
<worn on face>       the grim visage of a MaDWoMaN (humming)
<worn around neck>   the collar of Infinite Flames enchanted by Whorrg (glowing)
<worn around neck>   the collar of Infinite Flames enchanted by Whorrg (glowing)
<worn on body>       the burnt full plate of a death knight enchanted by Whorrg
<worn about body>    a black hooded cloak of Isha the Wanderer enchanted by Whorap (glowing)
<worn on back>       the masters quiver enchanted by Whorrg (glowing)
<worn as quiver>     the timeless quiver of the dragons
<worn about waist>   Jadem's magical device of protection enchanted by Whorap (glowing)
<worn on belt buckle>a cold steel axe called 'Brainripper' enchanted by Whorrg (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale of constitution enchanted by Belcon
<worn around wrist>  the bangle of the Dreamer enchanted by Whorrg
<worn around wrist>  the power infused bracelet of dark-mithril enchanted by Whorrg [84%]             
<worn on hands>      a pair of stone gauntlets (glowing)
<worn on finger>     a ring of regeneration enchanted by Whorrg (glowing)
<worn on finger>     the ring of the Djinn (glowing) [84%]             
<wielding twohanded> a massive spiked demon mace of the tanar'ri enchanted by Whorap (humming) [84%]             
<worn on legs>       a haze of swirling green vapor (glowing)[239h 56m 2s]
<worn on feet>       the spacial boots of Limbo enchanted by Whorap


< 1056h/962H 235v/241V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A Human (medium) stands here.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1056h/962H 236v/241V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1056h/962H 237v/241V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1056h/962H 239v/241V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1056h/962H 240v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1056h/962H 239v/241V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 1056h/962H 240v/241V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1056h/962H 239v/241V Pos: standing >
A human merchant says 'excuse me, do you know where the bazaar is?'
A human merchant leaves west.

< 1055h/962H 241v/241V Pos: standing >
A militia guard enters from the east.
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1055h/962H 240v/241V Pos: standing >
A militia guard enters from the east.
A militia guard suddenly attacks YOU!
A militia guard misses you.
You feel unholy power coursing through your limbs!
Sorry, you aren't allowed to do that in combat.

< 1055h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: militia sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1055h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: militia sta EP: excellent >
 A militia guard enters from the east.
Sorry, you aren't allowed to do that in combat.

< 1055h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: militia sta EP: excellent >
 A militia guard suddenly attacks YOU!
A militia guard misses you.

< 1055h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: militia sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your fine bludgeon hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.
[Damage: 15 ] You bludgeon a militia guard, killing him instantly.
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.
You have killed 1 of 1 Human(s) for boon # 1305.

< 1058h/962H 240v/241V Pos: standing >
A human merchant leaves east.

< 1058h/962H 240v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 1058h/962H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 1058h/962H 241v/241V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a Minotaur is lying here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1058h/962H 240v/241V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A stray cat who is rather far off to your west.
A shady mercenary who is rather far off to your west.
A Gnome who is in the distance to your west.
The doctor who is in the distance to your west.

< 1058h/962H 240v/241V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
You feel unholy power coursing through your limbs!

< 1058h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 A street sweeper leaves west.
A Gnome enters from the west.

< 1057h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 A militia guard enters from the north.

< 1057h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 You dodge a bash from a militia guard, who loses his balance and falls.

< 1057h/962H 240v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 22 ] Your impressive bludgeon critically injures a militia guard.
The globe around your body flares as it bears the brunt of a militia guard's assault!
[Damage: 20 ] Your wicked bludgeon crushed a militia guard to death.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
You have killed 1 of 1 Human(s) for boon # 1305.

< 1058h/962H 240v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 1058h/962H 239v/241V Pos: standing >
A Gnome enters from the north.

< 1058h/962H 241v/241V Pos: standing >
A Gnome leaves east.

< 1058h/962H 241v/241V Pos: standing >
Saving Whorap.

< 1058h/962H 241v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 1058h/962H 241v/241V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1058h/962H 240v/241V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 1057h/962H 239v/241V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A large rat who is a brief walk away to your east.
A homeless peasant who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian illusionist who is rather far off to your east.
A human merchant who is close by to your south.
A human alchemist who is close by to your south.
A militia guard who is close by to your west.

< 1057h/962H 241v/241V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A large rat who is a brief walk away to your east.
A homeless peasant who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
A human merchant who is close by to your south.
A human alchemist who is close by to your south.
A militia guard who is close by to your west.

< 1057h/962H 241v/241V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1057h/962H 240v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 1057h/962H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 1057h/962H 239v/241V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A religious zealot who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A militia guard who is close by to your east.
A militia guard who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
A large rat who is in the distance to your east.
A homeless peasant who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 1057h/962H 241v/241V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
[2] The corpse of a militia guard is lying here.
The corpse of a Minotaur is lying here.
A militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 1057h/962H 240v/241V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The shady youth who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A street sweeper who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A stray cat who is rather far off to your west.
A shady mercenary who is rather far off to your west.

< 1057h/962H 240v/241V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 1057h/962H 239v/241V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1057h/962H 238v/241V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1057h/962H 239v/241V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1057h/962H 240v/241V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 1057h/962H 239v/241V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 1057h/962H 238v/241V Pos: standing >
A tharnadian thief-hunter starts casting a spell called 'bless'.
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
A crafting recipe lies here collecting dust.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1057h/962H 239v/241V Pos: standing >
A militia guard enters from the west.
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 1056h/962H 239v/241V Pos: standing >
A militia guard enters from the west.
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1056h/962H 237v/241V Pos: standing >
A militia guard enters from the west.
A militia guard suddenly attacks YOU!
A militia guard misses you.
You feel unholy power coursing through your limbs!
Sorry, you aren't allowed to do that in combat.

< 1056h/962H 237v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1056h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: guard sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 26 ] Your wicked bludgeon crushed a militia guard to death.
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.
You have killed 1 of 1 Human(s) for boon # 1305.

< 1058h/962H 239v/241V Pos: standing >
Saving Whorap.

< 1058h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 1058h/962H 239v/241V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian thief-hunter who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1058h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 1058h/962H 237v/241V Pos: standing >
You quickly scan the area.
You see nothing.

< 1058h/962H 237v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1058h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 1058h/962H 237v/241V Pos: standing >
You quickly scan the area.
A Human who is close by above you.

< 1058h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A really bloody and butchered heart lies here.
A Human (medium) stands here.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1058h/962H 239v/241V Pos: standing >
You quickly scan the area.
You see nothing.

< 1058h/962H 239v/241V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Human to the ground!

< 1058h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP: few scratches >
 You anticipate a Human's maneuver and masterfully parry the attack.
You deflect a Human's blow and strike back at him!
[Damage: 24 ] Your impressive bludgeon strikes a Human.
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Human.  Moments later he lets out an agonized scream as the warmth
is drained from his body.
A Human's weak slash grazes you.

< 1107h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your fine bludgeon wounds a Human.
You smash your massive spiked demon mace of the tanar'ri enchanted by Whorap into a Human and tear it out with a vicious rip, causing an acidic spike to break off in the wound!
 cries out in pain as the acid burns and sizzles.
Your fiery blast strikes a Human full on!
[Damage: 64 ] Your bubbling spray of goo strikes a Human full on!
[Damage: 51 ] [Damage: 25 ] Your bludgeon strikes a Human.
[Damage: 24 ] Your impressive bludgeon strikes a Human.
[Damage:  8 ] Your decent bludgeon wounds a Human.
[Damage: 21 ] Your impressive bludgeon strikes a Human.

< 1107h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human's weak slash grazes you.
You parry a Human's lunge at you.
You anticipate a Human's maneuver and masterfully parry the attack.

< 1106h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] Your impressive bludgeon strikes a Human.
[Damage: 25 ] Your impressive bludgeon strikes a Human hard.
[Damage: 20 ] Your bludgeon strikes a Human.
[Damage: 17 ] Your impressive bludgeon strikes a Human.
[Damage: 21 ] Your impressive bludgeon strikes a Human hard.
[Damage: 14 ] Your fine bludgeon strikes a Human.

< 1105h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 [Damage: 37 ] Flames smother a Human, searing and baking him.
[Damage:  1 ] Green slime eats away at a Human's skin!

< 1105h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 You deflect a Human's blow and strike back at him!
You miss a Human.
You parry a Human's lunge at you.
You anticipate a Human's maneuver and masterfully parry the attack.

< 1105h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] Your impressive bludgeon strikes a Human hard.
[Damage: 23 ] Your impressive bludgeon seriously wounds a Human.
[Damage: 16 ] Your bludgeon strikes a Human very hard.
[Damage: 24 ] Your impressive bludgeon seriously wounds a Human.
[Damage: 24 ] Your bludgeon enshrouds a Human in a mist of blood.

< 1105h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sit EP:  awful >
 A Human clambers to his feet.
You see nothing special about him.
This Human is in awful condition.
He's medium in size.

<worn on head>       a bronze skull cap
<worn around neck>   a spiked bamboo collar
<worn on body>       a fine suit of drow chainmail
<worn about body>    a hard leather cloak
<worn on back>       leather alchemist sack
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      a pair of spiked gloves
<worn on finger>     a silverish ring
<worn on finger>     a shadowsteel ring
<primary weapon>     a jagged lightning sword
<secondary weapon>   an ethereal sword (glowing)
<worn on legs>       some adamantine leggings
<worn on feet>       some boots of segmented iron

< 1105h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sta EP:  awful >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 1104h/962H 239v/241V Pos: standing >
< T: Whorap TP: sta TC:excellent E: A Human sta EP:  awful >
 A Human attempts to flee.
Bash who?

< 1104h/962H 239v/241V Pos: standing >
Bash who?

< 1104h/962H 241v/241V Pos: standing >
Bash who?

< 1104h/962H 241v/241V Pos: standing >
Bash who?

< 1104h/962H 241v/241V Pos: standing >
Bash who?

< 1104h/962H 241v/241V Pos: standing >
[Damage: 35 ] Flames smother a Human, searing and baking him.
[Damage:  1 ] Green slime eats away at a Human's skin!
Bash who?

< 1104h/962H 241v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
Alarm bells sound, signalling an invasion!

< 1104h/962H 239v/241V Pos: standing >
Bash who?

< 1104h/962H 239v/241V Pos: standing >
Bash who?

< 1104h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
Alarm bells sound, signalling an invasion!

< 1104h/962H 239v/241V Pos: standing >
Bash who?

< 1104h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A Human (medium) stands here.(Gold Aura)

< 1103h/962H 237v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/962H 237v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/962H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/962H 241v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1103h/962H 239v/241V Pos: standing >
Bash who?

< 1103h/962H 239v/241V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
Alarm bells sound, signalling an invasion!

< 1103h/962H 237v/241V Pos: standing >
Bash who?

< 1103h/962H 237v/241V Pos: standing >
[Damage: 26 ] A Human screams in agony as the flames consume him completely.
You receive your share of experience.