<worn as a badge> a spherical chunk of the swamp fane runestone enchanted by Deaththri
<worn on head> the helmet of the Vampire Gods
<worn on eyes> devil eyes of the ghargatula enchanted by Deaththri [82%]
<worn on face> the death-mask of Nakral enchanted by Deaththri
<worn around neck> a scarf of enhanced stealth enchanted by Deaththri [84%]
<worn around neck> a holy symbol of the Ravenkind enchanted by Deaththri (glowing)
<worn about body> an ethereal symbiote of the inner planes enchanted by Deaththri (humming)
<worn as quiver> the masters quiver enchanted by Deaththri (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt enchanted by Deaththri (glowing) [87%]
<worn on belt buckle>a longsword named 'the Answerer' [poor] (glowing) [82%]
<worn on arms> some stitched sleeves of the Knights of the Raven
<worn on lower arms> some barbed sleeves oozing slime enchanted by Deaththri
<worn around wrist> a smooth bracelet of dwarven kind enchanted by Deaththri
<worn around wrist> a bracelet of purple mist enchanted by Deaththri
<worn on lower wrist>a smooth bracelet of dwarven kind enchanted by Deaththri
<worn on lower wrist>a smooth bracelet of dwarven kind enchanted by Deaththri
<worn on hands> a pair of vampiric dragonscale gauntlets
<worn on lower hands>Tempest, the swirling gauntlets of storms
<primary weapon> an ancient adamantium warhammer of dwarven kings enchanted by Deaththri
<secondary weapon> the flaming axe of the Illithid lords
<third weapon> a frost brand named 'Stormbringer' enchanted by Deaththri (glowing) (humming)
<fourth weapon> a long slime-covered tendril with an unblinking eye enchanted by Deaththri (humming)
<worn on legs> the leggings of a MaDMaN enchanted by Deaththri
Fresh blood covers everything in the area.
The corpse of a tharnadian thief-hunter is lying here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
< 891h/890H 240v/245V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large rat is scurrying about here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 891h/890H 240v/245V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.
< 891h/890H 239v/245V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
[3] A small round shield has been dropped here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 891h/890H 239v/245V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A small skull lies here rotting.
A pile of dust of appearance has gathered here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 891h/890H 238v/245V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Deaththri
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
The escort says 'You have 1 items, this cost you 4 copper'
< 891h/890H 241v/245V Pos: standing >
The Storage Locker for Deaththri
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
< 891h/890H 243v/245V Pos: standing >
Ok.
< 891h/890H 244v/245V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A small skull lies here rotting.
A pile of dust of appearance has gathered here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 891h/890H 244v/245V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Deathcav
Obvious exits: -N#
A bottomless bag of the shield dwarves has been left here.
[3] A rather large leather backpack lies here.
A few coins lie scattered here.
A rough looking backpack lies here.
[2] a satchel used to hold various items lies here. (illuminating)
A durable alchemist sack lies here.
An ornate chest bearing items that are unsorted.
You have a ton of STUFF, as in more than 400 items - so there's a surcharge!
The escort says 'You have 535 items, this cost you 271 platinum, 6 gold, and 6 copper'
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 891h/890H 244v/245V Pos: standing >
You get the spiked mace of the Death Seekers from a large wooden chest.
< 891h/890H 244v/245V Pos: standing >
Ok.
< 891h/890H 245v/245V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A small skull lies here rotting.
A pile of dust of appearance has gathered here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 891h/890H 244v/245V Pos: standing >
You stop using an ancient adamantium warhammer of dwarven kings enchanted by Deaththri.
< 873h/872H 244v/245V Pos: standing >
You wield the spiked mace of the Death Seekers.
< 873h/872H 245v/245V Pos: standing >
You say 'death'
You grip spiked mace of the Death Seekers firmly in your hand and call upon the powers of Darkness to aid you in your battles!
You feel vitalized.
Deaththri is now protected from undead!
Their body is already covered with a magic shell!
< 873h/872H 245v/245V Pos: standing >
You stop using the spiked mace of the Death Seekers.
< 1073h/1072H 245v/245V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1073h/1072H 245v/245V Pos: standing >
< 1073h/1072H 245v/245V Pos: standing >
You wield an ancient adamantium warhammer of dwarven kings enchanted by Deaththri.
< 1073h/1072H 245v/245V Pos: standing >
Pardon?
< 1091h/1090H 245v/245V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A large rat who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1091h/1090H 245v/245V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A large rat who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A homeless peasant who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1091h/1090H 245v/245V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
A Bend in the Wall Road
Obvious exits: -N -S -W
[3] A small round shield has been dropped here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1091h/1090H 244v/245V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A large rat is scurrying about here.
< 1091h/1090H 243v/245V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1091h/1090H 242v/245V Pos: standing >
Bash who?
Alarm bells sound, signalling an invasion!
< 1091h/1090H 243v/245V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a tharnadian thief-hunter is lying here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
< 1091h/1090H 243v/245V Pos: standing >
Autosaving...
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 1091h/1090H 243v/245V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a Human is lying here.
Poont (Githzerai)(small) stands here.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
< 1091h/1090H 242v/245V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A Goblin (small) stands in mid-air here.(Red Aura)
A human merchant from another town stands here, perusing Tharnadia.
< 1091h/1090H 242v/245V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a Gnome is lying here.
< 1091h/1090H 241v/245V Pos: standing >
Bash who?
< 1091h/1090H 242v/245V Pos: standing >
Poont enters from the east.
Bash who?
< 1091h/1090H 245v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1091h/1090H 245v/245V Pos: standing >
Poont leaves east.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[2] The corpse of a militia guard is lying here.
The corpse of a Minotaur is lying here.
< 1091h/1090H 244v/245V Pos: standing >
Bash who?
< 1091h/1090H 244v/245V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
< 1091h/1090H 243v/245V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Human is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1091h/1090H 242v/245V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
[4] A small bandage rests upon the ground here.
A cudgel has been dropped here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[4] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a Human is lying here.
The corpse of a Githzerai is lying here.
A large sign hangs from the front of the counter here.
Joo (Human)(medium) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1091h/1090H 241v/245V Pos: standing >
Bash who?
< 1091h/1090H 243v/245V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1091h/1090H 245v/245V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Human is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1091h/1090H 244v/245V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[3] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
< 1091h/1090H 243v/245V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[2] The corpse of a militia guard is lying here.
The corpse of a Minotaur is lying here.
A woman is standing here, shopping about the town.
< 1091h/1090H 242v/245V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a Gnome is lying here.
< 1091h/1090H 241v/245V Pos: standing >
You quickly scan the area.
A Goblin who is close by to your east.
Poont who is close by to your east.
A human merchant who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is rather far off to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1091h/1090H 242v/245V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A Goblin who is close by to your east.
Poont who is close by to your east.
A human merchant who is close by to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is rather far off to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1091h/1090H 242v/245V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
Poont who is close by to your east.
A human merchant who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1091h/1090H 243v/245V Pos: standing >
Bash who?
< 1091h/1090H 245v/245V Pos: standing >
Bash who?
< 1091h/1090H 245v/245V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A Goblin (small) stands in mid-air here, fighting Poont.(Red Aura)
Poont (Githzerai)(small) sits here, fighting a Goblin.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
< 1091h/1090H 244v/245V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a Human is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 1091h/1090H 243v/245V Pos: standing >
Bash who?
< 1091h/1090H 243v/245V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A Goblin (small) stands in mid-air here, fighting Poont.(Red Aura)
Poont (Githzerai)(small) sits here, fighting a Goblin.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
< 1091h/1090H 243v/245V Pos: standing >
Poont attacks a Goblin. [0 hits]
You snap into visibility.
[Damage: 1 ] Your bash knocks a Goblin to the ground!
< 1091h/1090H 243v/245V Pos: standing >
< T: Poont TP: sit TC: awful E: A Goblin sit EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 1 ] [Damage: 22 ] [Damage: 7 ] [Damage: 26 ] [Damage: 9 ] [Damage: 22 ] You score a DEVASTATING HIT!!!!!
[Damage: 66 ] [Damage: 23 ] [Damage: 9 ] A Goblin's pair of stone gauntlets was damaged from the massive blow!
You score a DEVASTATING HIT!!!!!
[Damage: 68 ] You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 9 ] [Damage: 66 ] Your frost brand named 'Stormbringer' enchanted by Deaththri summons up a storm!!
[Damage: 38 ] The cyclone whirls and rips about, sending a Goblin reeling!
[Damage: 8 ] The eye on your tendril locks onto a Goblin!
A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
Your spell is absorbed by a Goblin's hellfire!
[Damage: 17 ] You smash ancient adamantium warhammer of dwarven kings enchanted by Deaththri into the earth releasing a HUGE eruption of LiGhTNinG!!
A writhing bolt of lightning leaves your hands...
[Damage: 112 ] And blasts into a Goblin!
A translucent field flashes around Poont's body upon contact with your assault, deflecting it back at YOU!
[Damage: 72 ] Then leaps and blasts into Deaththri!
[Damage: 84 ] Then leaps and turns a human merchant into a charred sparkling corpse!
A human merchant is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a human merchant.
You have killed 1 of 1 Human(s) for boon # 1305.
You feel a lot better!
[Damage: 24 ] [Damage: 19 ] You attack a Goblin. [15 hits]
< 1032h/1090H 244v/245V Pos: standing >
< T: Poont TP: sit TC: awful E: A Goblin sit EP: few wounds >
A Goblin's skin seems to turn to stone.
< 1032h/1090H 244v/245V Pos: standing >
< T: Poont TP: sit TC: awful E: A Goblin sit EP: few wounds >
A militia guard enters from the south.
Poont is incapacitated and will slowly die, if not aided.
A blood spray erupts from Poont as he is bludgeoned to death by a Goblin.
Poont is dead! R.I.P.
A look of horror and a silent scream are Poont's last actions in this world.
< 1032h/1090H 244v/245V Pos: standing >
<A militia guard suddenly attacks a Goblin!
A dark shroud encases a Goblin as he charges into battle.
< 1032h/1090H 244v/245V Pos: standing >
< T: militia TP: sta TC:excellent E: A Goblin sit EP: few wounds >
A blood spray erupts from a militia guard as he is bludgeoned to death by a Goblin.
A militia guard is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] You are briefly surrounded by a red aura!
You score a DEVASTATING HIT!!!!!
Your mighty attack shatters a Goblin's magical protection!
[Damage: 67 ] [Damage: 21 ] [Damage: 21 ] [Damage: 9 ] [Damage: 15 ] [Damage: 11 ] [Damage: 14 ] [Damage: 22 ] [Damage: 9 ] [Damage: 17 ] [Damage: 11 ] [Damage: 7 ] [Damage: 16 ] [Damage: 24 ] [Damage: 16 ] You attack a Goblin. [16 hits]
< 1032h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sit EP: nasty wounds >
A Goblin's skin seems to turn to stone.
< 1032h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sit EP: nasty wounds >
You deflect a Goblin's blow and strike back at him!
You snap into visibility.
[Damage: 7 ] A Goblin attacks you. [0 hits]
< 1032h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 4 ] [Damage: 2 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 2 ] [Damage: 6 ] [Damage: 14 ] [Damage: 22 ] [Damage: 15 ] [Damage: 19 ] [Damage: 9 ] [Damage: 20 ] [Damage: 12 ] [Damage: 22 ] [Damage: 12 ] You attack a Goblin. [16 hits]
< 1032h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sit EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
A Goblin clambers to his feet.
< 1032h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
You utter a prayer for 'Koztk'
The helmet of the Vampire Gods hums and turns your eyes a deep red.
...an uncontrollable anger starts building within you.
...you gasp as your skin turns pale and a vicious set of fangs burst out of your upper jaw.
...you leap forward and sink your fangs into a Goblin's neck, sending blood everywhere.
...you feel energy draining from a Goblin and flowing into you!
A Goblin is stunned!
You grin with satisfaction.
< 1057h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
You snap into visibility.
You deflect a Goblin's blow and strike back at him!
[Damage: 16 ] A Goblin surprises you with a blow to the back, leaving you momentarily confused.
A Goblin's a massive spiked demon mace of the tanar'ri enchanted by Whorap turns midnight black and spews a torrent of foul evil at you.
The room goes dark!
You are sent reeling by a Goblin's unholy word.
Your frost brand named 'Stormbringer' enchanted by Deaththri is burned by the light!
A Goblin attacks you. [2 hits]
< 1014h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
< 1014h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
You deflect a Goblin's blow and strike back at him!
You snap into visibility.
[Damage: 22 ] A Goblin attacks you. [0 hits]
< 1014h/1090H 244v/245V Pos: standing >
< T: Deaththri TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 6 ] [Damage: 8 ] [Damage: 10 ] [Damage: 15 ] [Damage: 20 ] [Damage: 20 ] [Damage: 9 ] You score a DEVASTATING HIT!!!!!
You follow up your crush with a surprise attack!
[Damage: 17 ] [Damage: 58 ] [Damage: 15 ] A Goblin is mortally wounded, and will die soon, if not aided.
[Damage: 19 ] You crushed a Goblin's skull, I'm afraid he's dead.
A Goblin's shoulder drape of emerald dragonscale of constitution enchanted by Belcon was completely destroyed by the massive blow!
A Goblin's golden scale dangling from a platinum chain enchanted by Whorrg was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.