The death of [56 Thief] Belcon The Empire of Lloth (Goblin)

in A Dark Forest with Tall Evergreens

from the perspective of [55 Death Magus] Zloe (Lich)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the third eye of the mindreaver
<worn in ear>        the earring of the Dragon Lords
<worn in ear>        the earring of the Dragon Lords
<worn on face>       the mask of stone form (humming) [85%]             
<worn around neck>   an oathstone pendant (magic) (humming)
<worn around neck>   a necklace of wildmage scalps (humming)
<worn on body>       an embroidered tunic of the Knights of the Raven (magic)
<worn about body>    the robes of the maelstrom
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   Jadem's magical device of protection (glowing)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<worn on arms>       some sleeves of shifting shadows
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<worn on finger>     a gleaming platinum ring (magic)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       the legplates of the Storm (magic)
<worn on feet>       the slippers of rot and decay

   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A few coins lie scattered here.

< 693h/693H 158v/198V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 693h/693H 158v/198V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A crafting recipe lies here collecting dust.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 693h/693H 158v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.

< 693h/693H 156v/198V Pos: standing >
[Damage: 21 ] Flames smother a Goblin, searing and baking him.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.

< 693h/693H 155v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
Fresh blood splatters cover the area.

< 693h/693H 154v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 155v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 156v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 156v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 157v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 158v/198V Pos: standing >
Alas, you cannot go that way. . . .

< 693h/693H 159v/198V Pos: standing >
[Damage: 20 ] Flames smother a Goblin, searing and baking him.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.

< 693h/693H 158v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.

< 693h/693H 157v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
Fresh blood covers everything in the area.

< 693h/693H 155v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A few drops of fresh blood are scattered around the area.
A really bloody and butchered heart lies here.

< 693h/693H 158v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood covers everything in the area.

< 693h/693H 157v/198V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.

< 693h/693H 156v/198V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
A tough looking warrior is scanning the landscape beyond the walls.

< 693h/693H 155v/198V Pos: standing >
You failed.

< 693h/693H 156v/198V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@..+M+++  
      *M+*.*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[4] A small bandage rests upon the ground here.

< 693h/693H 155v/198V Pos: standing >
The heat from the sun saps your life away!
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^.@.+M++++  
     *M+*.*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
A small bandage rests upon the ground here.

< 673h/693H 155v/198V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^..@M++++M+  
    *M+*.*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 673h/693H 157v/198V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^M  
    ^...@++++M++  
   *M+*.*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.(Gold Aura)

< 673h/693H 156v/198V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *M+**^**.^.^M.  
   ^...M@+++M++.  
  *M+*.*.****.+.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 673h/693H 156v/198V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.
 
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....M.+..  
 *M+**^**.^.^+..  
  ^...M.@++M+M..  
 *M+*.*.****.+..  
 ^******....^+..  
  ^***^..^MM.+M   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 673h/693H 156v/198V Pos: standing >
 
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 M+**^**.^.^+..^  
 ^+..M..@+M+M...  
 M+*.*.****.+...  
 ******....^+...  
  ***^..^MM.+M^   
   ^*..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 673h/693H 156v/198V Pos: standing >
 
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....M.+..  
 *M+**^**.^.^+..  
  ^...M.@++M+M..  
 *M+*.*.****.+..  
 ^******....^+..  
  ^***^..^MM.+M   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 673h/693H 156v/198V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^...M@.++M+M.  
  *M+*.*.****.+.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 673h/693H 156v/198V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^+  
    ^...@..++M+M  
   *M+*.*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.(Gold Aura)

< 673h/693H 155v/198V Pos: standing >
A tharnadian highway marshall leaves west.

< 673h/693H 156v/198V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^..@+..+M++  
    *M+*.*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A Tharnadian highway marshall protects the roads.(Gold Aura)

< 673h/693H 156v/198V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^..M+..+M++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 673h/693H 157v/198V Pos: standing >
 
   *******....    
    *M+**^**.^.   
     ^..M+..+M++  
    *M+*.M.****.  
   M^*M*@**....^  
 MMMM^**.^..^MM.  
 MMMMM*^...^M^..  
  MMM^^*...^M..   
   MMM^M..^M^^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 673h/693H 156v/198V Pos: standing >
 
    *M+**^**.^    
     ^..M+..+M+   
    *M+*.M.****.  
   M^*M*.**....^  
 MMMM^**@^..^MM.  
 MMMMM*^...^M^..  
 MMMM^^*...^M...  
   MMM^M..^M^^.   
   MMM^*.M^M.^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 673h/693H 155v/198V Pos: standing >
 
     ^..M+..+M    
    *M+*.M.****   
   M^*M*.**....^  
 MMMM^**.^..^MM.  
 MMMMM*^@..^M^..  
 MMMM^^*...^M...  
   MMM^M..^M^^..  
  MMMM^*.M^M.^.   
    MM^^.*^M^.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 673h/693H 155v/198V Pos: standing >
 
    *M+*.M.***    
   M^*M*.**....   
 MMMM^**.^..^MM.  
 MMMMM*^...^M^..  
 MMMM^^*@..^M...  
   MMM^M..^M^^..  
  MMMM^*.M^M.^..  
    MM^^.*^M^..   
     MM^.*.M..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 673h/693H 153v/198V Pos: standing >
 
   M^*M*.**...    
  MMM^**.^..^MM   
 MMMMM*^...^M^..  
 MMMM^^*...^M...  
   MMM^M@.^M^^..  
  MMMM^*.M^M.^..  
    MM^^.*^M^...  
     MM^.*.M...   
     MM^.*...^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 673h/693H 152v/198V Pos: standing >
 
   MM^**.^..^M    
  MMMM*^...^M^.   
 MMMM^^*...^M...  
   MMM^M..^M^^..  
  MMMM^*@M^M.^..  
    MM^^.*^M^...  
     MM^.*.M....  
     MM^.*...^.   
      M^P*....    
A Dark Forest with Tall Evergreens
Obvious exits: -North -South -West
Fresh blood covers everything in the area.

< 674h/693H 151v/198V Pos: standing >
 
   MMM*^...^M^    
  MMM^^*...^M..   
   MMM^M..^M^^..  
  MMMM^*.M^M.^..  
    MM^^@*^M^...  
     MM^.*.M....  
     MM^.*...^..  
      M^P*.....   
      M^^*.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 674h/693H 150v/198V Pos: standing >
 
   MM^^**..^M.    
   MMM^**.^M^^.   
  MMMM^**M^M.^..  
    MM^^**^M^...  
     MM^@*.M....  
     MM^**...^..  
      M^**......  
      M^^*.^...   
      MM^*.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 674h/693H 149v/198V Pos: standing >
 
   MMM^M..^M^^    
  MMMM^*.M^M.^.   
    MM^^.*^M^...  
     MM^.*.M....  
     MM^@*...^..  
      M^P*......  
      M^^*.^....  
      MM^*.^...   
       M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 675h/693H 148v/198V Pos: standing >
 
   MMM^*.M^M.^    
    MM^^.*^M^..   
     MM^.*.M....  
     MM^.*...^..  
      M^@*......  
      M^^*.^....  
      MM^*.^....  
       M^^.^...   
       M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A Goblin (small) Protectores Augusti of The Empire &+ stands in mid-air here.(Red Aura)

< 675h/693H 146v/198V Pos: standing >
 
   MMM^M..^M^^    
  MMMM^*.M^M.^.   
    MM^^.*^M^...  
     MM^.*.M....  
     MM^@*...^..  
      M^P*......  
      M^^*.^....  
      MM^*.^...   
       M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 675h/693H 145v/198V Pos: standing >
You failed.

< 675h/693H 146v/198V Pos: standing >
 
   MM^^**..^M.    
   MMM^**.^M^^.   
  MMMM^**M^M.^..  
    MM^^**^M^...  
     MM^@*.M....  
     MM^**...^..  
      M^**......  
      M^^*.^...   
      MM^*.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 675h/693H 145v/198V Pos: standing >
You failed.

< 675h/693H 146v/198V Pos: standing >
 
   MMM^M..^M^^    
  MMMM^*.M^M.^.   
    MM^^.*^M^...  
     MM^.*.M....  
     MM^@*...^..  
      M^.*......  
      M^^*.^....  
      MM^*.^...   
       M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 675h/693H 144v/198V Pos: standing >
You failed.

< 675h/693H 145v/198V Pos: standing >
 
   MMM^*.M^M.^    
    MM^^.*^M^..   
     MM^.*.M....  
     MM^.*...^..  
      M^@*......  
      M^^*.^....  
      MM^*.^....  
       M^^.^...   
       M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A Goblin (small) Protectores Augusti of The Empire &+ stands in mid-air here.(Red Aura)

< 675h/693H 144v/198V Pos: standing >
You start chanting...

< 675h/693H 145v/198V Pos: standing >
You complete your spell...
[Damage: 171 ] A Goblin is grabbed by your giant fist, which begins crushing him.

< 694h/693H 148v/198V Pos: standing >
You snap into visibility.
A Goblin's pierce grazes you.
You dodge a Goblin's vicious attack.
A Goblin's pierce grazes you.
A Goblin's attack glances off of your stone hide!
A Goblin's weak pierce grazes you.
A Goblin's weak pierce grazes you.
A Goblin's weak pierce grazes you.
Sorry, you aren't allowed to do that in combat.

< 689h/693H 151v/198V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: A Goblin sta EP:  awful >
 You failed.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 You failed.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 You failed.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 You failed.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 689h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 You miss someone.
You miss someone.
You snap into visibility.
You start chanting...

< 689h/693H 152v/198V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: A Goblin sta EP:  awful >
 You snap into visibility.
A Goblin's weak pierce grazes you.
You dodge a Goblin's vicious attack.
A Goblin's pierce grazes you.
A Goblin's pierce wounds you.
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
A Goblin's attack glances off of your stone hide!
You feel your skin soften and return to normal.
You snap into visibility.
A Goblin's weak pierce grazes you.
Your shadowy staff of damnation flares brilliantly as it intercepts a Goblin's attack and savagely strikes back!

< 677h/693H 152v/198V Pos: standing >
< T: Zloe TP: sta TC:few scratches E: A Goblin sta EP:  awful >
 Casting: bigbys crushing hand 

< 677h/693H 152v/198V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP:  awful >
 You snap into visibility.
You complete your spell...
[Damage: 180 ] Your fist crushes a Goblin, leaving nothing but a smear of blood on the ground.
A Goblin's pair of vampiric dragonscale gauntlets enchanted by Belcon was completely destroyed by the massive blow!
You receive your share of experience.