The death of [56 Blighter] Kyloph (Goblin)

in The Room With the Zany Bright White Title

from the perspective of [56 Blighter] Kyloph (Goblin)

<worn on head>       a dented brass coif from Shairak and Smokeveil Forest
<worn on face>       an unique leather veil from Shairak and Smokeveil Forest
<worn around neck>   a patched hardwood medallion
<worn around neck>   an exquisite bark choker
<worn on body>       a well-crafted stone tunic
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn around wrist>  a human-made bark wristguard
<worn around wrist>  an ashen marble bracer from Shairak and Smokeveil Forest
<worn on legs>       some magical softwood pants

Obvious exits: -North -East
The corpse of a peasant commoner is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a muscular villager is lying here.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 408h/408H 160v/162V Pos: standing >
You dodge a bash from a wandering merchant, who loses his balance and falls.

< 408h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:excellent E: merchant ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 408h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:excellent E: merchant ass EP: excellent >
 A wandering merchant's crude punch wounds you.

< 401h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:few scratches E: merchant ass EP: excellent >
 [Damage:  1 ] Your punch strikes a wandering merchant hard.
[Damage:  2 ] Your fine punch seriously wounds a wandering merchant.

< 401h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:few scratches E: merchant ass EP:  bleeding, close to death >
 You start chanting...

< 401h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:few scratches E: merchant ass EP:  bleeding, close to death >
 Casting: implosion 

< 401h/408H 160v/162V Pos: standing >
< T: Kyloph TP: sta TC:few scratches E: merchant ass EP:  bleeding, close to death >
 You complete your spell...
[Damage: 116 ] There is one final surge of raw power before you crush a wandering merchant's heart.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The last gasps of a wandering merchant cause a sickening chill to run up your spine.

< 401h/408H 160v/162V Pos: standing >
You get a few coins from the corpse of a wandering merchant.
There were: 1 platinum coin, 10 gold coins. 

< 401h/408H 160v/162V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.

< 401h/408H 158v/162V Pos: standing >
Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
This area seems to be devoid of magic!
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 401h/408H 157v/162V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 401h/408H 160v/162V Pos: standing >
You draw a 12th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 401h/408H 162v/162V Pos: standing >
You see nothing special about him.
Duac appears to be Orc and is in excellent condition.
He's medium in size.
His skin has the texture of bark with thorns.

<worn as a badge>    a black and silver badge of the Sarmiz'Duul Peacekeepers of endurance
<worn on head>       a stylish marble crown
<worn in ear>        an unearthly emerald earring
<worn in ear>        a dented sapphire stud
<worn around neck>   a red amulet of the phlan [superior] (magic) (glowing)
<worn around neck>   a dwarven-made flesh amulet
<worn on body>       clerical garments
<worn about body>    a fine silken bodycloak (magic) (humming) [79%]             
<worn on back>       a large leather backpack
<worn about waist>   a rope of golden thread (magic)
<worn on belt buckle>a smoked flagon
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<held as shield>     a lashed shield (magic) (humming)
<worn around wrist>  a tarnished bracelet of platinum links [modified]
<worn on hands>      some dented steel claws from Shairak and Smokeveil Forest
<worn on finger>     a jeweled stone ring [modified] (magic)
<primary weapon>     a mace of red mist (magic)
<worn on legs>       some legendary marble leg plates from Shairak and Smokeveil Forest
<worn on feet>       couatl-hide boots (magic)

< 401h/408H 162v/162V Pos: standing >
Duac says in orc 'think I am playing goodie with majk'

< 402h/408H 162v/162V Pos: standing >
You say in goblin 'well shit i wish he'd log on and commence this shit.'

< 403h/408H 162v/162V Pos: standing >
Duac nods.

< 404h/408H 162v/162V Pos: standing >

< 404h/408H 162v/162V Pos: standing >

< 405h/408H 162v/162V Pos: standing >
You no longer feel any spirit's support.

< 402h/403H 162v/162V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 402h/403H 162v/162V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 402h/403H 162v/162V Pos: standing >

< 407h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Duac looks at you.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You patiently twiddle your thumbs.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You no longer feel any spirit's support.

< 403h/403H 162v/162V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 403h/403H 162v/162V Pos: standing >
Autosaving...

< 403h/403H 162v/162V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 403h/403H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
It is 3pm, on the Day of the Moon
The 28th Day of the Month of The Harvest Moon, Year 1709.
Time elapsed since boot-up: 12:43:59
Current time is: Fri Sep 12 17:59:32 2014 (GMT)

< 408h/408H 162v/162V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You no longer feel any spirit's support.

< 403h/403H 162v/162V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 403h/403H 162v/162V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 403h/403H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You no longer feel any spirit's support.

< 403h/403H 162v/162V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.

< 403h/403H 162v/162V Pos: standing >
Autosaving...

< 403h/403H 162v/162V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 403h/403H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Hint: Been to the website yet?  Point your browser to http://www.durismud.com.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You no longer feel any spirit's support.

< 403h/403H 162v/162V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 403h/403H 162v/162V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 403h/403H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
You detach from reality for a moment, pondering.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Troll
=========================================
Swamp Trolls are a large, massive, evil, and disgusting species that
are greatly feared by all races. They are often hunted by humans, and are
easily identifiable by their decided lack of intelligence, green hair, and
pale-green, horned and slimy skin. Troll's strength is horrifying and, since
they are destructive by nature, they customarily spend all of their time
killing and destroying. Trolls also frequently raid towns in order to
procure slaves that become the "guests of honor" at future feasts. Trolls
live in hot swamps and lakes, and generally band together in clans. Their
only contact with other races occurs during acts of war. Trolls regenerate
faster than other races do, and possess innate ultravision.

==Strengths==
* Trolls have melee damage reduction, meaning that while fighting same
enemies as troll you will receive less damage, as opposing to other races.

==Weakness==
Rumor has it that trollskin makes for a quality torch. This innate
vulnerability causes them to take more than normal damage from
fire-based spells.

==See also==
* Innate
* Races 
* Racewars 


==Class list==
* Warrior     : Swordsman, Guardian
* Shaman      : Elementalist, Spiritualist, Animalist
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* BeRSeRKeR   : MaUleR, RaGeloRd

==Racial Statistics==
Strength    : 160
Agility     : 100
Dexterity   : 90
Constitution: 160
Power       : 75
Intelligence: 75
Wisdom      : 85
Charisma    : 70
Luck        : 90
Karma       : 100

==Racial Traits==
Combat Pulse : bad
Spell Pulse  : very bad

==Innate abilities==
 doorbash
*ultravision
 bodyslam
*regeneration
*troll skin (obtained at level 21)
*vulnerable to fire
*dayblind
*vulnerable to sun
'*' Designates passive ability.


The following help topics also matched your search:
 Controller
 Hitroll
 Troll skin
 TrollKings Guides

Troll
=========================================
Swamp Trolls are a large, massive, evil, and disgusting species that
are greatly feared by all races. They are often hunted by humans, and are
easily identifiable by their decided lack of intelligence, green hair, and
pale-green, horned and slimy skin. Troll's strength is horrifying and, since
they are destructive by nature, they customarily spend all of their time
killing and destroying. Trolls also frequently raid towns in order to
procure slaves that become the "guests of honor" at future feasts. Trolls
live in hot swamps and lakes, and generally band together in clans. Their
only contact with other races occurs during acts of war. Trolls regenerate
faster than other races do, and possess innate ultravision.

==Strengths==
* Trolls have melee damage reduction, meaning that while fighting same
enemies as troll you will receive less damage, as opposing to other races.

==Weakness==
Rumor has it that trollskin makes for a quality torch. This innate
vulnerability causes them to take more than normal damage from
fire-based spells.

==See also==
* Innate
* Races 
* Racewars 


==Class list==
* Warrior     : Swordsman, Guardian
* Shaman      : Elementalist, Spiritualist, Animalist
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* BeRSeRKeR   : MaUleR, RaGeloRd

==Racial Statistics==
Strength    : 160
Agility     : 100
Dexterity   : 90
Constitution: 160
Power       : 75
Intelligence: 75
Wisdom      : 85
Charisma    : 70
Luck        : 90
Karma       : 100

==Racial Traits==
Combat Pulse : bad
Spell Pulse  : very bad

==Innate abilities==
 doorbash
*ultravision
 bodyslam
*regeneration
*troll skin (obtained at level 21)
*vulnerable to fire
*dayblind
*vulnerable to sun
'*' Designates passive ability.


The following help topics also matched your search:
 Controller
 Hitroll
 Troll skin
 TrollKings Guides


< 408h/408H 162v/162V Pos: standing >
Sorry, but there are no help topics that match your search.

< 408h/408H 162v/162V Pos: standing >
Innate
=========================================
Typing "innate" provides a list of your innate abilities, if any. Innate
abilities are those skills or spells which all members of your race or class
know instinctively. To use an innate ability, use the proper syntax for the
given skill or spell. To get more information on a particular skill or spell,
type "help <skill>" or "help <spell>", respectively. The innate abilities for
each race or class are listed under their help entry.

Note: Many racial and class specific innates only become available at higher
levels.

==See also==
Classes
Races



The following help topics also matched your search:
 Innate disappear
 Innate horse body


< 408h/408H 162v/162V Pos: standing >
Sorry, but there are no help topics that match your search.

< 408h/408H 162v/162V Pos: standing >
Totemic mastery
=========================================
A shaman with this skill gains the ability to focus their spells purely into
the spirit realm, allowing them to complete their incantations without a totemic
focus. However, as their skill in this progresses, their skill with a totem itself
will be greatly enhanced, allowing them to greatly speed up their spellcasting
process.

Race(s):
*Troll

==See also==
Skills, Racial Skills

< 408h/408H 162v/162V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 408h/408H 162v/162V Pos: standing >
You grumble incoherently.

< 408h/408H 162v/162V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
Duac (Orc)(medium) stands here.
A tiny infant has been abandoned here, left to die.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 408h/408H 162v/162V Pos: standing >

< 408h/408H 162v/162V Pos: standing >
Duac disappears in a mushroom cloud.

< 408h/408H 162v/162V Pos: standing >
Someone demands your presence NOW!
The Room With the Zany Bright White Title
   To each god, this plane appears as something different.  This place is
nothing more than a large vortex of chaos, but each god sees it as a place of
wonder!
Obvious exits: -East# -Down
The book of files lies here
A large holy bulletin board is floating here.
A Barbarian (large) stands in mid-air here.
Xando (Goblin)(small) stands here.
A Gnome (tiny) Member of Arcane Hooligans stands in mid-air here.
Duac (Orc)(medium) stands with a stunned look here.
Drowsorc (Drow Elf)(medium) stands here.
A Gnome (tiny) stands here.
Zukus Denizen - The Empire of Lloth (Duergar)(medium) stands in mid-air here.
A Gnome (small) sits resting.
A Human (medium) stands at ease.
A Human (medium) stands here.
Belcon Protectores Augusti of The Empire &+ (Goblin)(small) stands at ease.
A Gnome (small) stands at ease.
Xanan Duris.enjin.com The Empire of Lloth (Drider)(large) stands here.
A Human (medium) - The Resistance stands here.
Nicram (Githyanki)(medium) stands in mid-air here.
A Minotaur (huge) stands here.
A Human (medium) stands here.
Cantros (Orc)(medium) stands here.
A Gnome (small) stands here, fighting Duac.
Xox (Orc)(medium) stands here.
Drok Pontifex Maximus of The Empire of Ll&+ (Troll)(large) stands here.
A Human (medium) stands at ease.
A Gnome (small) stands in mid-air here.
A Grey Elf (medium) stands at ease.

< 408h/408H 162v/162V Pos: standing >
A Gnome misses Duac.
A Gnome's crude punch grazes Duac.
A Gnome strikes viciously at Duac's wrist causing him to swing about madly.
A Gnome's crude punch grazes Duac.
A Grey Elf arrives from a puff of smoke.
A Minotaur throws back his head and cackles with insane glee!

< 408h/408H 162v/162V Pos: standing >
Duac's bludgeon strikes a Gnome very hard.
Duac's fine bludgeon strikes a Gnome very hard.
Woll arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Grey Elf arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Centaur arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
Bizaro arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Halfling arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a Barbarian.
Drok rolls on the floor laughing.
A Grey Elf arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Human arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
Jooo arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Human arrives from a puff of smoke.
A Barbarian places Tiamat's poison tail stinger in the back of Jooo, resulting in some strange noises and some blood.
With a swift tug a Barbarian wrenches the weapon free, ramming it into Jooo's spine!
A Barbarian places Tiamat's poison tail stinger in the back of Jooo, resulting in some strange noises and some blood.
A Barbarian places a wicked black dagger named 'Sanguine Blessing' [modified] in the back of Jooo, resulting in some strange noises and some blood.

< 408h/408H 162v/162V Pos: standing >
A Barbarian parries Jooo's lunge at him.
A Barbarian parries Jooo's lunge at him.
Jooo misses a Barbarian.
Someone arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
Juvok arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Gnome arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
A Gnome misses Duac.
A Gnome's crude punch grazes Duac.
A Gnome misses Duac.
Drok kicks a Gnome in the stomach, rendering him breathless.
A Githzerai arrives from a puff of smoke.

< 408h/408H 162v/162V Pos: standing >
Drok's crude punch grazes a Gnome.
Drok's punch grazes a Gnome.
Drok's punch wounds a Gnome.
A Lich arrives from a puff of smoke.
A Gnome starts casting an offensive spell.
A Barbarian attempts to flee.
A Barbarian leaves down.

< 408h/408H 162v/162V Pos: standing >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.

< 408h/408H 162v/162V Pos: standing >
A Human is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a Human.

< 408h/408H 162v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves a Gnome's hands...
And blasts into a Gnome!
Then leaps and blasts into Juvok!
Then leaps and turns Jooo into a charred sparkling corpse!
Jooo is dead! R.I.P.
The last gasps of Jooo cause a sickening chill to run up your spine.
Then leaps and blasts into a Human!
Then leaps and blasts into Bizaro!
Then leaps and blasts into a Centaur!
Then leaps and blasts into Woll!
Then leaps and blasts into Xando!
Then leaps and blasts into a Gnome!
Then leaps and blasts into Duac!
Then leaps and blasts into Drowsorc!
Then leaps and blasts into Zukus!
Then leaps and blasts into a Human!
Then leaps and blasts into Xanan!
Then leaps and blasts into a Human!
Then leaps and blasts into a Minotaur!
Then leaps and blasts into a Gnome!
Then leaps and blasts into Drok!
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH!  That really did HURT!
A Gnome dodges a Human's attack.
A Gnome dodges a Human's attack.

< 209h/408H 162v/162V Pos: standing >
A Human's leap knocks into Juvok, sending him slightly off balance...

< 209h/408H 162v/162V Pos: standing >
Duac's weak bludgeon strikes a Gnome.
Duac's fine bludgeon seriously wounds a Gnome.
Someone panics, screams and runs in circles, waving his hands in the air.

< 209h/408H 162v/162V Pos: standing >
A Gnome dodges Bizaro's attack.
Bizaro misses a Gnome.
Nicram suddenly attacks a Gnome!
A dark shroud encases Nicram as he charges into battle.
Nicram's fine slash strikes a Gnome hard.
A Human starts casting an offensive spell.

< 209h/408H 162v/162V Pos: standing >
A Gnome dodges Juvok's attack.
A Gnome dodges Juvok's attack.
A Gnome starts casting an offensive spell.
A Gnome starts casting an offensive spell.

< 209h/408H 162v/162V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by a Gnome.
A Human's fine slash grazes Juvok.
Juvok easily blocks a Human's lunge at him.
A Human's decent slash grazes Juvok.
A Human's crude slash grazes Juvok.
A Human slips beneath Juvok's guard dealing a vicious attack!!
A Human's slash grazes Juvok.
A Human's crude slash grazes Juvok.

< 209h/408H 162v/162V Pos: standing >
A Gnome misses Drok.
A Gnome's impressive punch wounds Duac.
A Gnome's crude punch grazes Duac.
A Gnome misses Duac.
Xanan starts casting an offensive spell.
Xando suddenly attacks a Gnome!
Xando's weak crush grazes a Gnome.
A Human starts casting a spell.

< 209h/408H 162v/162V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by a Human.
Someone rolls on the floor laughing.
A Gnome clambers to his feet.

< 209h/408H 162v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Minotaur falls down, laughing hysterically.
A Lich starts casting an offensive spell.

< 30h/408H 162v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves a Gnome's hands...
And blasts into a Lich!
Then leaps and blasts into a Githzerai!
Then leaps and blasts into a Gnome!
Then leaps and blasts into Juvok!
Then leaps and blasts into a Minotaur!
Then leaps and blasts into a Human!
Then leaps and blasts into a Halfling!
Then leaps and blasts into Bizaro!
Then leaps and blasts into a Centaur!
Then leaps and blasts into YOU!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You can't seem to find room!
Then leaps and blasts into a Human!
Then leaps and blasts into a Human!
Then leaps and blasts into a Human!
Then leaps and blasts into a Gnome!
Then leaps and blasts into Xox!
Then leaps and blasts into Drok!
Then leaps and blasts into a Gnome!
A Gnome seems to focus for a moment, and his spell bursts through a Grey Elf's magical barrier!
Then leaps and blasts into a Grey Elf!

< 13h/408H 162v/162V Pos: standing >
A Human completes his spell...
A Human utters the word 'hzrzsafh'
A Minotaur suddenly attacks a Lich!
A sense of WiLD HAtE surrounds a Minotaur as his impressive bludgeon grievously wounds a Lich.

< 13h/408H 162v/162V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves a Lich's hands...
And turns a Gnome into a charred sparkling corpse!
A Gnome is dead! R.I.P.
The last gasps of a Gnome cause a sickening chill to run up your spine.
Xanan stops invoking abruptly!
Then leaps and blasts into a Grey Elf!
Then leaps and blasts into Bizaro!
Bizaro is incapacitated and will slowly die, if not aided.
Then leaps and blasts into a Centaur!
A Lich's spell flows around a Grey Elf, leaving him unharmed!
Then leaps and blasts into a Grey Elf!
Then leaps and blasts into Duac!
A Lich's spell flows around Drowsorc, leaving him unharmed!
Then leaps and blasts into a Gnome!
Then leaps and blasts into Zukus!
Then leaps and blasts into a Gnome!
Then leaps and blasts into a Human!
Then leaps and blasts into a Human!
Then leaps and blasts into Belcon!
Then leaps and blasts into a Gnome!
Then leaps and blasts into a Human!
Then leaps and blasts into a Gnome!
A Grey Elf's punch grazes a Lich.
Zukus starts casting a spell.

< 13h/408H 162v/162V Pos: standing >
A Gnome starts casting an offensive spell.
A Githzerai gives an order to his followers.

< 13h/408H 162v/162V Pos: standing >
A Human completes his spell...
A Human utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
A Minotaur charges through the room and crashes into a Lich! You hear the sound of breaking bones!
A Minotaur charges wildly into a Lich!

< 13h/408H 162v/162V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm a Githzerai!
A sea of arachnids and insects consume and overwhelm Juvok!
A sea of arachnids and insects consume and overwhelm a Human!
A sea of arachnids and insects consume and overwhelm a Grey Elf!
A sea of insects and arachnids consumed Bizaro completely leaving nothing but a few bones..
Bizaro is dead! R.I.P.
A look of horror and a silent scream are Bizaro's last actions in this world.
A sea of arachnids and insects consume and overwhelm Woll!
A Human's spell flows around a Grey Elf, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm Duac!
A sea of arachnids and insects consume and overwhelm a Gnome!
A sea of arachnids and insects consume and overwhelm Zukus!
Zukus's ring of rainbow colors [superior] was damaged from the massive blow!
A sea of arachnids and insects consume and overwhelm a Gnome!
A sea of arachnids and insects consume and overwhelm a Human!
A sea of arachnids and insects consume and overwhelm Xanan!
A sea of arachnids and insects consume and overwhelm a Human!
A sea of arachnids and insects consume and overwhelm Cantros!
A sea of arachnids and insects consume and overwhelm a Gnome!
A sea of arachnids and insects consume and overwhelm a Grey Elf!

< 13h/408H 162v/162V Pos: standing >
A Gnome dodges a Human's attack.
A Human's attack glances off of a Gnome's stone hide!
A Human's bludgeon grazes a Gnome.
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.
A Gnome tackles Duac square in the chest knocking the wind out of him!

< 13h/408H 162v/162V Pos: standing >
A Gnome's weak bludgeon grazes a Human.
A Gnome misses a Human.
A Gnome starts casting an offensive spell.

< 13h/408H 162v/162V Pos: standing >
Duac's crude bludgeon seriously wounds a Gnome.
A Gnome misses Duac.
A Gnome misses Duac.
A Gnome's punch wounds Duac.

< 13h/408H 162v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your fine hide moccasins was completely destroyed by the massive blow!