The death of [23 Conjurer] Boson (Drow Elf)

in Within the Light and Spacious Smokeveil Forest

from the perspective of [48 Reaper] Zlo The Empire (Gnome)

<worn on body>       some padded leather armor
<worn about body>    a cloak of rotting flesh
<worn on back>       a large leather backpack
<worn on finger>     a strange twisted ring of pine [superior]
<primary weapon>     a sparkling gem long sword
<held>               a quill
<worn on feet>       some soft leather boots [superior]


< 152h/152H 57v/108V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A Drow Elf (medium) stands, floating here, fighting a deadly looking wolf. (casting) 
A small sparrow flaps his wings frantically.
A deadly looking wolf stands here, fighting a Drow Elf.
The wraith of a wandering merchant enters from the east.
The wraith of a wandering merchant enters from the east.
The wraith of a traveling merchant enters from the east.

< 152h/152H 55v/108V Pos: standing >
A rather buff looking deer enters from the east.
Within Smokeveil Forest
   The forest is rather calm here with only a faint breeeze blowing.  The
branches of the trees sway calmly upon the winds.  They tap into each other
making a faint tapping sound.  The crackling of leaves can also be heard here,
perhaps there are people, or animals about.  You stop to listen for a second
and hear those faint sounds again.  You try to concentrate to listen deeper
than your limit, still you can not quite figure out the sounds.  Maybe you are
starting to hear things, perhaps you have already gone crazy.  Could it be that
this strange mist that is evident in the forest is starting to destroy your
mind.  The forest continues to the North, East and West.
Obvious exits: -North -East -West
A doe moves about here looking for her mother.
A swift walks around here looking for food.
A dangerous looking warthog roams about here.
A deadly looking wolf stands here eyes glowing fire.
A swallow flys here looking for food.
The wraith of a wandering merchant enters from the north.
The wraith of a wandering merchant enters from the north.
The wraith of a traveling merchant enters from the north.

< 152h/152H 54v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 54v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 54v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 54v/108V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A rather buff looking deer moves about here.
A Drow Elf (medium) stands, floating here, fighting a deadly looking wolf.
A small sparrow flaps his wings frantically.
A deadly looking wolf stands here, fighting a Drow Elf.
The wraith of a wandering merchant enters from the south.
The wraith of a wandering merchant enters from the south.
The wraith of a traveling merchant enters from the south.

< 152h/152H 53v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 53v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 53v/108V Pos: standing >
A Drow Elf starts casting an offensive spell.
You snap into visibility.
You miss a Drow Elf.

< 152h/152H 53v/108V Pos: standing >
< T: deadly TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 The wraith of a wandering merchant suddenly attacks a Drow Elf!
The wraith of a wandering merchant snaps into visibility.
The wraith of a wandering merchant misses a Drow Elf.

< 152h/152H 54v/108V Pos: standing >
< T: deadly TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
A Drow Elf throws a magic missile at a deadly looking wolf, who staggers under the blow.
A Drow Elf throws a magic missile at a deadly looking wolf, who staggers under the blow.
A Drow Elf throws a magic missile at a deadly looking wolf, who staggers under the blow.
A Drow Elf throws a magic missile at a deadly looking wolf, who staggers under the blow.
A Drow Elf throws a magic missile at a deadly looking wolf, who staggers under the blow.

< 152h/152H 54v/108V Pos: standing >
< T: deadly TP: sta TC: awful E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 152h/152H 54v/108V Pos: standing >
A small sparrow enters from the west.

< 152h/152H 54v/108V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[16] A tiny green plant is on the ground here.
A small sparrow flaps his wings frantically.
A mistgrave hare hops around here looking for food.
A swallow flys here looking for food.
A doe moves about here looking for her mother.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 52v/108V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A hostile woodchuck roams the forest here.
A mother deer is looking for her wayward child.
A humming bird is here flying from flower to flower.
A swift walks around here looking for food.
A rather buff looking deer moves about here.
A ravenous chipmunk lurks here.
A mistgrave hare hops around here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A majestic bluejay circles here looking for food.
A swift walks around here looking for food.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 50v/108V Pos: standing >
Within Smokeveil Forest
   The forest continues all around you, movement can be heard all around you.
There is a small heart carved into a trunk of an ancient tree which stands
here.  As you inspect the ground you see tracks leading in different directions.
You see what you think are perhaps deer tracks leading to the west. Some broken
twigs are to the north, making you think something left that way recently.  You
realize your not the only life in this forest.  Still you feel rather calm and
relaxed in this place.  For some reason this forest seems to make you at ease
you cant quite explain it.  Why should a place such as this leave one feeling
at peace, this is indeed a strange place to say the least.  You stop to listen
for a moment to the birds singing there songs, you almost wish you could
understand them.  Sounds of the heart from those that glide on the winds of
Odin.
Obvious exits: -North -East -South -West
[16] A tiny green plant is on the ground here.
A mother deer is looking for her wayward child.
A doe moves about here looking for her mother.
A mother deer is looking for her wayward child.
A mistgrave hare hops around here looking for food.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 48v/108V Pos: standing >
A ravenous chipmunk enters from the west.
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 46v/108V Pos: standing >
A mother deer enters from the west.
A ravenous chipmunk enters from the west.
A ravenous chipmunk suddenly attacks YOU!
A ravenous chipmunk misses you.
Sorry, you aren't allowed to do that in combat.

< 152h/152H 46v/108V Pos: standing >
< T: Zlo TP: sta TC:excellent E: ravenous sta EP: excellent >
 The wraith of a traveling merchant says in gnome 'I must assist my master!'
The wraith of a traveling merchant suddenly attacks a ravenous chipmunk!
The wraith of a traveling merchant snaps into visibility.
The wraith of a traveling merchant's weak punch strikes a ravenous chipmunk.
Sorry, you aren't allowed to do that in combat.

< 152h/152H 46v/108V Pos: standing >
< T: Zlo TP: sta TC:excellent E: ravenous sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 152h/152H 46v/108V Pos: standing >
< T: Zlo TP: sta TC:excellent E: ravenous sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 152h/152H 46v/108V Pos: standing >
< T: Zlo TP: sta TC:excellent E: ravenous sta EP: few scratches >
 The wraith of a wandering merchant says in gnome 'I must assist my master!'
The wraith of a wandering merchant suddenly attacks a ravenous chipmunk!
The wraith of a wandering merchant snaps into visibility.
The wraith of a wandering merchant's fine punch seriously wounds a ravenous chipmunk.
You attempt to flee...
Within Smokeveil Forest
   The forest starts to get thicker with vegetation here.  The trees block
the wind from getting to you.  As you stop to listen you hear strange sounds
coming from the north west area, you cant quite figure out what they are.      
You almost feel its best you never find out whats making the sounds.  For some 
odd reason you still feel safe in this forest.  Something so peaceful comes    
from this forest its like you have never experienced before.  Perhaps you shall
stay in this forest forever, in this strange paradise.  Now the ungodly sounds 
start to fade out on the breeze.  The songs of the birds can be heard once more
as if nothing had happened at all.  Maybe the mist of this forest is starting to
cloud your mind.  Who is to say what is real and what is purely fantasy.  Now  
you know your reality is starting to slip away the longer you stay here.  You 
start to drift off to ecstasy, the smell once thought strange is now craved
more than you can understand.  Is this mental or physical, you start to ponder
than forget your train of thought.  You see small animal tracks leading to the
west, should be an easy kill.
Obvious exits: -South -West
A weevil walks on the ground here looking for food.
You flee northward!

< 152h/152H 14v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 14v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 14v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 14v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/152H 14v/108V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A ravenous chipmunk stands here, fighting the wraith of a traveling merchant.
A mother deer is looking for her wayward child.
The wraith of a traveling merchant stands in mid-air here, fighting a ravenous chipmunk. (minion) 
The wraith of a wandering merchant stands in mid-air here, fighting a ravenous chipmunk. (minion) 
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.

< 152h/152H 13v/108V Pos: standing >
 
     MMM.^^M^*    
  MMMM..^^^^^**   
 MM.^.^^^*******  
 ^.^^^^*******..  
 .^.M^*^@....M.*  
 ^^^M^*M *******  
 ^^^^**   ******  
  M^^^^*  *****   
   M^^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 11v/108V Pos: standing >
 
    MMM.^^M^**    
  MMM..^^^^^***   
 M.^.^^^********  
 .^^^^*******...  
 ^.M^*^.@...M.**  
 ^^M^*M ********  
 ^^^**   *******  
  ^^^^*  ******   
   ^^^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 9v/108V Pos: standing >
 
   MMM.^^M^***    
  MM..^^^^^****   
 .^.^^^*********  
 ^^^^*******...M  
 .M^*^..@..M.***  
 ^M^*M *********  
 ^^**   ********  
  ^^^*  *******   
   ^^.********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 7v/108V Pos: standing >
 
 ^****  
 **@**  
 .....  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 6v/108V Pos: standing >
You quickly scan the area.
A female leucrotta who is almost out of sight to your east.

< 152h/152H 6v/108V Pos: standing >
You do not have that item.

< 152h/152H 7v/108V Pos: standing >
The sun hangs low on the southern sky.
Pardon?

< 152h/152H 8v/108V Pos: standing >
You sit down and relax.

< 152h/152H 10v/108V Pos: sitting >
You stop sitting around and lay down.

< 152h/152H 11v/108V Pos: on your ass >
You drift off to sleep.

< 152h/152H 13v/108V Pos: on your ass >

< 152h/152H 14v/108V Pos: on your ass >
You wake up.

< 152h/152H 20v/108V Pos: on your ass >
You clamber to your feet.

< 152h/152H 22v/108V Pos: standing >
 
   MM.^^M^**    
  M..^^^^^***   
 ^.^^^********  
 ^^^*******..M  
 M^*^..@....**  
 M^*P ********  
 ^**   *******  
  ^^*  ******   
   ^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 21v/108V Pos: standing >
You quickly scan the area.
An immature leucrotta who is almost out of sight to your east.
A weevil who is a brief walk away to your west.
A mother deer who is a brief walk away to your west.
A weevil who is a brief walk away to your west.
The wraith of a traveling merchant who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A small sparrow who is a brief walk away to your west.
A doe who is a brief walk away to your west.
A swift who is rather far off to your west.
A doe who is rather far off to your west.
A swift who is in the distance to your west.
A mistgrave hare who is in the distance to your west.
A cute fuzzy squirrel who is in the distance to your west.
A mistgrave hare who is almost out of sight to your west.
The wraith of a wandering merchant who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.

< 152h/152H 21v/108V Pos: standing >
 
   MMM.^^M^*    
  MM..^^^^^**   
 .^.^^^*******  
 ^^^^*******..  
 .M^*^.@.....*  
 ^M^*P *******  
 ^^**   ******  
  ^^^*  *****   
   ^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 20v/108V Pos: standing >
 
    MMM.^^M^    
  MMM..^^^^^*   
 M.^.^^^******  
 .^^^^*******.  
 ^.M^*^@......  
 ^^M^*P ******  
 ^^^**   *****  
  ^^^^*  ****   
   ^^^.*****    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 152h/152H 19v/108V Pos: standing >
You need a boat to go there.

< 152h/152H 19v/108V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a ravenous chipmunk is lying here.
A weevil walks on the ground here looking for food.
A mother deer is looking for her wayward child.
A weevil walks on the ground here looking for food.
A mother deer is looking for her wayward child.
The wraith of a traveling merchant stands here. (minion) 
The wraith of a wandering merchant stands here. (minion)  (casting) 
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.

< 152h/152H 17v/108V Pos: standing >
The wraith of a wandering merchant completes its spell...
The wraith of a wandering merchant utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The wraith of a wandering merchant begins to shimmer.
You failed.

< 152h/152H 18v/108V Pos: standing >
 
    MMM.^^M^    
  MMM..^^^^^*   
 M.^.^^^******  
 .^^^^*******.  
 ^.M^*^@......  
 ^^M^*P ******  
 ^^^**   *****  
  ^^^^*  ****   
   ^^^.*****    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West
The wraith of a traveling merchant enters from the west.

< 152h/152H 16v/108V Pos: standing >
You need a boat to go there.

< 152h/152H 16v/108V Pos: standing >
The wraith of a traveling merchant fades from your mortal viewing...
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a ravenous chipmunk is lying here.
A weevil walks on the ground here looking for food.
A mother deer is looking for her wayward child.
A weevil walks on the ground here looking for food.
A mother deer is looking for her wayward child.
The wraith of a wandering merchant stands here. (minion) 
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
The wraith of a traveling merchant enters from the east.

< 152h/152H 15v/108V Pos: standing >
A doe leaves north.
You failed.

< 152h/152H 15v/108V Pos: standing >
A small sparrow leaves west.
 
    MMM.^^M^    
  MMM..^^^^^*   
 M.^.^^^******  
 .^^^^*******.  
 ^.M^*^@......  
 ^^M^*M ******  
 ^^^**   *****  
  ^^^^*  ****   
   ^^^.*****    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 14v/108V Pos: standing >
The wraith of a wandering merchant fades from your mortal viewing...

< 152h/152H 14v/108V Pos: standing >
You need a boat to go there.

< 152h/152H 14v/108V Pos: standing >
Ok.
The wraith of a traveling merchant starts casting a spell called 'levitate'.
The wraith of a wandering merchant starts casting a spell called 'levitate'.

< 152h/152H 18v/108V Pos: standing >
The wraith of a wandering merchant completes its spell...
The wraith of a wandering merchant utters the word 'rzzuhahz'
You float up in the air!

< 152h/152H 19v/108V Pos: standing >
The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the word 'rzzuhahz'

< 152h/152H 20v/108V Pos: standing >

< 152h/152H 21v/108V Pos: standing >
 
    MMM.^^M^    
  MMM..^^^^^*   
 M.^.^^^******  
 .^^^^*******.  
 ^M.^*^@......  
 ^^M^*M ******  
 ^^^**   *****  
  ^^^P*  ****   
   ^^^.*****    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West
*The wraith of a traveling merchant stands here. (minion) 
*The wraith of a wandering merchant stands here. (minion) 

< 152h/152H 24v/108V Pos: standing >
You quickly scan the area.
A mature leucrotta who is almost out of sight to your south.
A weevil who is close by to your west.
A mother deer who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A small sparrow who is close by to your west.
A mother deer who is not far off to your west.
A small sparrow who is not far off to your west.
A weevil who is not far off to your west.
A swift who is a brief walk away to your west.
A hostile woodchuck who is a brief walk away to your west.
A humming bird who is a brief walk away to your west.
A swift who is a brief walk away to your west.
A rather buff looking deer who is a brief walk away to your west.
A mistgrave hare who is a brief walk away to your west.
A majestic bluejay who is a brief walk away to your west.
A rather buff looking deer who is rather far off to your west.
A swift who is in the distance to your west.
The wraith of a wandering merchant who is in the distance to your west.
A small sparrow who is in the distance to your west.
A small sparrow who is almost out of sight to your west.
A swallow who is almost out of sight to your west.

< 152h/152H 24v/108V Pos: standing >
 
 ^^^**  
 ^*@**  
 *^M..  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the south.
The wraith of a traveling merchant enters from the south.

< 152h/152H 22v/108V Pos: standing >
 
 .^^^*  
 ^^@M*  
 ^*^..  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -West
The wraith of a wandering merchant enters from the east.
The wraith of a traveling merchant enters from the east.

< 152h/152H 20v/108V Pos: standing >
 
        MMMM    
  M   MMM.^^M   
 MMMMMM..^^^^^  
 MMM.^.^^^****  
 .^.^^^@******  
 M.^M.^*^.....  
 M^^^M^*M ****  
  ^^^^**   **   
   M^^^P*  *    
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the east.
The wraith of a traveling merchant enters from the east.

< 152h/152H 19v/108V Pos: standing >
 
 ^^M**  
 .^@^.  
 M^*M   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -South -West
The wraith of a wandering merchant enters from the north.
The wraith of a traveling merchant enters from the north.

< 152h/152H 17v/108V Pos: standing >
 
 .^M^.  
 M^@M   
 ^**    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the north.
The wraith of a traveling merchant enters from the north.

< 152h/152H 16v/108V Pos: standing >
 
 M^MM   
 ^*@    
 ^^P*   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the north.
The wraith of a traveling merchant enters from the north.

< 152h/152H 14v/108V Pos: standing >
 
   .^^^^****    
  .^M.^*^....   
 M^^^M^*M ****  
 ^^^^^**   ***  
 MMM^^^@*  ***  
 MMMM^^^.*****  
 MMMMMM^^.****  
  MMMMMM^M^**   
   MMMMMMM^^    
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
A mature leucrotta is lying, floating here, fighting a Drow Elf.
A Drow Elf (medium) stands, floating here, fighting a mature leucrotta.
The wraith of a wandering merchant enters from the north.
The wraith of a traveling merchant enters from the north.

< 152h/152H 13v/108V Pos: standing >
You start chanting...

< 152h/152H 14v/108V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 152h/152H 14v/108V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Drow Elf!
[Damage: 18 ] [Damage: 18 ] The shadowy hand slashes a Drow Elf viciously.

< 152h/152H 14v/108V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 152h/152H 15v/108V Pos: standing >
You failed.

< 152h/152H 15v/108V Pos: standing >
You failed.

< 152h/152H 16v/108V Pos: standing >
You failed.

< 152h/152H 16v/108V Pos: standing >
 
   ^.^^^^***    
  ^M^M.^*^...   
 .M^^^M^*M ***  
 ^^^^^^**   **  
 MMMM^^@M*  **  
 MMMMM^^^.****  
 MMMMMM^M^.***  
  MMMMMMMM^^*   
   ^MMMMMMM^    
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
The wraith of a wandering merchant enters from the east.
The wraith of a traveling merchant enters from the east.

< 152h/152H 14v/108V Pos: standing >
You failed.

< 152h/152H 14v/108V Pos: standing >
 
   .^^^^****    
  M^M.^*^....   
 M^^^M^*M ****  
 ^^^^^**   ***  
 MMM^^M@*  ***  
 MMMM^^^.*****  
 MMMMM^M^.****  
  MMMMMMM^^**   
   MMMMMMM^^    
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A mature leucrotta is lying, floating here.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 11v/108V Pos: standing >
 
 **     
 ^M@    
 ^^.**  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East -South -West
A Drow Elf (medium) stands, floating here.
The wraith of a wandering merchant enters from the west.
The wraith of a traveling merchant enters from the west.

< 152h/152H 9v/108V Pos: standing >
You start chanting...

< 152h/152H 10v/108V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Drow Elf!
[Damage: 14 ] [Damage: 14 ] The shadowy hand tears away the remaining life of a Drow Elf.
A Drow Elf's small round wooden shield was disintegrated by the negative energy!
A Drow Elf's pair of tight black slippers was disintegrated by the negative energy!
A Drow Elf is dead! R.I.P.
You receive your share of experience.