The death of [53 Red Dragon] Fer (Drow Elf)

in A Dark Entrance to the Bugger Caves

from the perspective of [56 Wildmage] Yans AnGEr Of The Honoured (Gnome)

<worn as a badge>    an ethereal hexagon of life-force (magic)
<worn on head>       a beautiful ruby helm
<worn on eyes>       a humming dragonscale eyepatch
<worn in ear>        a sapphire earring (magic) (glowing)
<worn in ear>        a diabolical silver stud from Shairak and Smokeveil Forest
<worn on face>       a torn drow face
<worn around neck>   a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck>   a humming granite charm
<worn about body>    a hardened limestone bodycloak
<worn on back>       a large leather backpack
<worn about waist>   a beer soaked belt [poor]
<worn on belt buckle>a spiked diamond belt buckle
<worn on arms>       some moss and fungus-covered sleeves (magic)
<held as shield>     a well-used emerald shield
<worn around wrist>  some heavy mithril bracers [superior] (magic)
<worn on hands>      some disease covered spiked talons
<worn on finger>     a thick bone ring (magic) (glowing)
<worn on finger>     a thick bone ring (magic) (glowing)
<held>               a wand of continued life (magic) (glowing)
<worn on legs>       some seductive looking whore's stockings
<worn on feet>       a pair of minotaur boots

You complete your spell...
 
   ,      M,    
  M,,     M,,   
 ,,,,      ,,   
 M,,,,,M,  ,,M  
 ^,,,,,@,MM,,,  
 MMM    MMMM,M  
          MM^M  
                
                
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W
*(Q)Kryz'Kyssik, the prophesied hunter stalks the underdark in search of someone.

< 276h/276H 121v/121V Pos: standing >
You sit down and relax.

< 276h/276H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - mass invisibility
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
               1 - blink
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - wizard eye
               1 - levitate
               2 - dispel magic
( 3rd circle)  2 - concealment
               1 - agility
( 2nd circle)  1 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) dimension door
   12 seconds:  ( 5th) dimension door

You can memorize 8 2nd and 6 3rd circle spell(s).
You continue your study.

< 276h/276H 121v/121V Pos: sitting >
Looks like an exit.
You extend your sights northward.
 
   ,      M,    
  M,,     M,,   
 ,,,,      ,,   
 M,,,,,M,  ,,M  
 ^,,,,,@,MM,,,  
 MMM    MMMM,M  
          MM^M  
                
                
An Intricate Network of Purple Worm Tunnels
Obvious exits: -E -S -W
A baby purple worm scavenges the cavern for food.

< 276h/276H 121v/121V Pos: sitting >
You start meditating...

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 276h/276H 121v/121V Pos: sitting >
A baby purple worm enters from the north.

< 276h/276H 121v/121V Pos: sitting >
You clamber to your feet.

< 276h/276H 121v/121V Pos: standing >
A baby purple worm suddenly attacks YOU!
A baby purple worm misses you.

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: baby sta EP: excellent >
 Impossible! You can't concentrate enough!

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: baby sta EP: excellent >
 You start chanting...

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: baby sta EP: excellent >
 You complete your spell...
You scatter your atoms to the wind only to reassemble nearby.

< 276h/276H 121v/121V Pos: standing >
Kryz'Kyssik, the prophesied hunter starts casting a spell.
Kryz'Kyssik, the prophesied hunter completes his spell...
Kryz'Kyssik, the prophesied hunter utters the word 'abrazak'

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
You failed.

< 276h/276H 121v/121V Pos: standing >
A baby purple worm recognizes you, and charges to attack!
A baby purple worm suddenly attacks YOU!
A baby purple worm misses you.

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: baby sta EP: excellent >
 You start chanting...

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: baby sta EP: excellent >
 You complete your spell...
 
                
  MMM,      M   
 ,,,M,,     M,  
 M,,,,,      ,  
 MMM,,,@,,,  ,  
   ^,,,,,M,MM,  
   MMM    MMMM  
            M   
                
An Intricate Network of Purple Worm Tunnels
Obvious exits: -E -S -W

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
You failed.

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
The Center of the Pootata Pens
Obvious exits: -N -E -S -W -U
A large pootata wanders aimlessly around the pens.

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
Casting: mass invisibility **

< 276h/276H 121v/121V Pos: standing >
Casting: mass invisibility *

< 276h/276H 121v/121V Pos: standing >
Casting: mass invisibility 

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
You vanish.
a large Pootata slowly fades out of existence.

< 276h/276H 121v/121V Pos: standing >
You sit down and relax.

< 276h/276H 121v/121V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  1 - teleport
               3 - fireball
( 5th circle)  3 - cone of cold
               1 - dimension door
( 4th circle)  4 - lightning bolt
               1 - wizard eye
               1 - levitate
               2 - dispel magic
( 3rd circle)  2 - concealment
               1 - agility
( 2nd circle)  1 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  ( 6th) blink
   13 seconds:  ( 5th) dimension door
   19 seconds:  ( 6th) teleport
   26 seconds:  ( 5th) dimension door
   32 seconds:  ( 5th) dimension door
   40 seconds:  ( 9th) mass invisibility

You can memorize 8 2nd and 6 3rd circle spell(s).
You continue your study.

< 276h/276H 121v/121V Pos: sitting >
You start meditating...

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing blink.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing teleport.

< 276h/276H 121v/121V Pos: sitting >
A large Pootata enters from the north.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.

< 276h/276H 121v/121V Pos: sitting >

< 276h/276H 121v/121V Pos: sitting >

< 276h/276H 121v/121V Pos: sitting >
A large Pootata enters from the west.

< 276h/276H 121v/121V Pos: sitting >
A large Pootata leaves west.
A large Pootata leaves east.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing mass invisibility.
Your studies are complete.

< 276h/276H 121v/121V Pos: sitting >
You clamber to your feet.

< 276h/276H 121v/121V Pos: standing >
A large Pootata enters from the east.

< 276h/276H 121v/121V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               
   The Swamp Laboratory of Khul'Lor              
   Clan Stoutdorf Settlement                     
   Kobold Settlement                             
   The High Moor Forest                          
   The Stone Tomb of Kelek                       
   Orrak                                         
   Pits of Cerberus                              
   Myrloch Vale                                  
   Pharr Valley Swamp                            
   Village of Werrun                             
   Nizari                                        
   The Dark Stone Tower of the Northern Realms   
   Tower of High Sorcery                         
   Bloodstone Keep                               
   The Temple of the Sun                         
   The Elemental Groves                          
   Temple of Flames                              
   Drustl's Yerdonia Enslaved                    
   The Obsidian Citadel                          
   The Ruins of Undermountain                    
   The Mountain of the Banished                  
   Nakral's Crypt                                
   The Outcasts Tower                            
   Fort Boyard                                   
   Crystalspyre Mountains                        
   The Prisons of Carthapia                      
   Faerie Realm                                  
   The Ruins of Tharnadia's Old Quarter          
   The Fields Between                            
   The Githyanki Fortress                        
   Labyrinth of No Return                        
   The Desert City of Venan'Trut                 
   Rogue Plains                                  
   City of Torrhan                               
   The Lair of the Swamp Troll King              
   Zalkapfaan, City of the Headless Horde        
   New Cave city                                 
   Ice Tower                                     
   Desolate Under Fire                           
   The Citadel                                   
   The Twin Keeps of Devastated Tharnadia        
   IceCrag Castle                                
   Prison of Fort Boyard                         
   The Ancient Halls of Ironstar                 
   The Jade Empire                               
   Mazzolin                                      
   Forest of Mir                                 
   Quintaragon Castle                            
   The Sky City of Ultarium                      
   Lair of the Gibberling King                   
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           
   Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             
   Plane of Water                                (slightly evil)
  *Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    
   Alatorin - the Forge City                     
   The Trakkia Mountains                         
   The Ethereal Plane                            
   The Caverns of Armageddon                     
   The Forest City of Aravne                     
   Plane of Fire                                 
   Ruined Temple of Tezcatlipoca                 
   The Astral Plane                              
   Jotunheim                                     (slightly evil)
   The Transparent Tower                         
   Krethik Keep                                  
   Temple of the Earth                           
  *Sea Kingdom                                   (slightly evil)
   Plane of Earth                                
   Sevenoaks                                     
   The Keep of Evil                              
   The Forgotten Mansion                         
   Domain of Lost Souls                          
   The Hall of Knighthood                        
   The Depths of Duris                           
   Arachdrathos Guilds                           
   Valley of the Snow Ogres                      
   The Great Shaboath                            
   The Tempest Court                             
   Pit of Dragons                                
   Ny'Neth                                       
   Lost Temple of Tikitzopl                      
   The Scorched Valley                           
   The Realm of Barovia                          
   The Royal Mausoleum of Castle IceCrag         
   Plane of Fire, Brass                          
   Githzerai Stronghold                          
   Ceothia                                       
   Tiamat                                        
   The Fortress of Dreams                        
   Bahamut's Palace                              
   Dragonnia                                     
   The Charcoal Palace                           
   Vecna's Tomb                                  
   Ny'Neth's Stronghold                          
   Apocalypse Castle                             
   The Realm of Barovia Continued                
   The Hall of the Ancients                      
   The Bronze Citadel                            
   Ny'Neth's Stronghold Continued                
   Negative Material Plane                       
   Celestial Plane                               
   The 222nd Layer of the Abyss                  
   Castle Ravenloft                              

* = already completed this boot.

< 276h/276H 121v/121V Pos: standing >
A large Pootata leaves south.

< 276h/276H 121v/121V Pos: standing >
A large Pootata leaves north.

< 276h/276H 121v/121V Pos: standing >
Autosaving...
A large Pootata enters from the north.

< 276h/276H 121v/121V Pos: standing >
Saving Yans.

< 276h/276H 121v/121V Pos: standing >
You feel the swirling shadows around your body dissipate.

< 276h/276H 121v/121V Pos: standing >
A large Pootata enters from the south.

< 276h/276H 121v/121V Pos: standing >
A large Pootata leaves north.

< 276h/276H 121v/121V Pos: standing >

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 276h/276H 121v/121V Pos: standing >
You sit down and relax.

< 276h/276H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - mass invisibility
( 8th circle)  1 - fly
               2 - immolate
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
               1 - blink
( 5th circle)  3 - cone of cold
               4 - dimension door
( 4th circle)  4 - lightning bolt
               1 - wizard eye
               1 - levitate
               2 - dispel magic
( 3rd circle)  2 - concealment
               1 - agility
( 2nd circle)  1 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 8th) shadow shield

You can memorize 8 2nd and 6 3rd circle spell(s).
You continue your study.

< 276h/276H 121v/121V Pos: sitting >
You start meditating...

< 276h/276H 121v/121V Pos: sitting >

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 276h/276H 121v/121V Pos: sitting >
You clamber to your feet.

< 276h/276H 121v/121V Pos: standing >
It is 7am, on the Day of the Sun
The 34th Day of the Month of Decay, Year 1709.
Time elapsed since boot-up: 3:14:55
Current time is: Sun Sep 14 07:46:53 2014 (GMT)

< 276h/276H 121v/121V Pos: standing >

< 276h/276H 121v/121V Pos: standing >
The Center of the Pootata Pens
Obvious exits: -N -E -S -W -U
A large pootata wanders aimlessly around the pens.

< 276h/276H 121v/121V Pos: standing >
A large Pootata leaves west.

< 276h/276H 121v/121V Pos: standing >
The Center of the Pootata Pens
Obvious exits: -N -E -S -W -U

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
Casting: dimension door 

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
Casting: dimension door 

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
A Dark Entrance to the Bugger Caves
Obvious exits: -N -D
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger stands at the entrance to the cave to protect the queen.
A bugger sentinel stands here protecting its brood from invasion

< 276h/276H 121v/121V Pos: standing >
You sit down and relax.

< 276h/276H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - mass invisibility
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
               1 - blink
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - wizard eye
               1 - levitate
               2 - dispel magic
( 3rd circle)  2 - concealment
               1 - agility
( 2nd circle)  1 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) dimension door
   12 seconds:  ( 5th) dimension door

You can memorize 8 2nd and 6 3rd circle spell(s).
You continue your study.

< 276h/276H 121v/121V Pos: sitting >
You start meditating...

< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.

< 276h/276H 121v/121V Pos: sitting >

		Score information for Yans

Level: 41   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 276(276)  Moves: 121(121)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    2 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 21 hours/ 41 minutes
Received data: 0.3443 MB this session.
Send data:     0.0017 MB this session.
Compression ratio: none
Title: Pontifex Maximus of The Empire
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points(total): 224(188)
Epic Bonus: Epic Points Bonus (0.98%)
Frags:   +1.63   Deaths:   3
Detecting:       Invisible Magic Heat
Enchantments:    Ultravision Farsee Fly Haste Invisibility Waterbreathing
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  572 

Active Spells:
--------------
shadow shield (4 minutes)
improved invisibility (19 minutes)
haste (10 minutes)
fly (15 minutes)
detect invisibility (16 minutes)
water breathing (21 minutes)


< 276h/276H 121v/121V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 276h/276H 121v/121V Pos: sitting >
You clamber to your feet.

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
Casting: dimension door 

< 276h/276H 121v/121V Pos: standing >

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
The Strangled Paladin Inn
Obvious exits: -E -W
The inn janitor washes the dried blood off the floor.

< 276h/276H 121v/121V Pos: standing >
You quickly scan the area.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A bugbear bartender who is close by to your east.
A small child who is close by to your west.
A town bum who is not far off to your west.
A town bum who is not far off to your west.
A town bum who is not far off to your west.

< 276h/276H 121v/121V Pos: standing >
You quickly scan the area.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A bugbear bartender who is close by to your east.
A small child who is close by to your west.
A town bum who is not far off to your west.
A town bum who is not far off to your west.
A town bum who is not far off to your west.
The executioner who is not far off to your west.

< 276h/276H 121v/121V Pos: standing >
A Shady Bar
Obvious exits: -W -U
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A bugbear bartender serves his customers.

< 276h/276H 119v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 276h/276H 119v/121V Pos: standing >
You quickly scan the area.
A small child who is not far off to your west.
A town bum who is a brief walk away to your west.
A town bum who is a brief walk away to your west.
The executioner who is a brief walk away to your west.
The receptionist who is close by above you.

< 276h/276H 119v/121V Pos: standing >
You quickly scan the area.
The inn janitor who is close by to your west.
A small child who is not far off to your west.
A town bum who is a brief walk away to your west.
A town bum who is a brief walk away to your west.
A town bum who is a brief walk away to your west.
The executioner who is a brief walk away to your west.
The receptionist who is close by above you.

< 276h/276H 119v/121V Pos: standing >
The Receptionist Room of The Strangled Paladins Inn
Obvious exits: -E -D
The receptionists sit behind an admantite counter.

< 276h/276H 117v/121V Pos: standing >
You quickly scan the area.
A goblin warrior who is close by to your east.
A flind anti-paladin who is close by to your east.
A shady duergar assassin who is close by to your east.
A drunk orc who is close by below you.
A drunk orc who is close by below you.
A drunk orc who is close by below you.
A drunk orc who is close by below you.
A bugbear bartender who is close by below you.

< 276h/276H 117v/121V Pos: standing >
You quickly scan the area.
A goblin warrior who is close by to your east.
A flind anti-paladin who is close by to your east.
A shady duergar assassin who is close by to your east.
A drunk orc who is close by below you.
A drunk orc who is close by below you.
A drunk orc who is close by below you.
A drunk orc who is close by below you.

< 276h/276H 117v/121V Pos: standing >
A Shady Bar
Obvious exits: -W -U
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A bugbear bartender serves his customers.

< 276h/276H 115v/121V Pos: standing >
The Strangled Paladin Inn
Obvious exits: -E -W
The inn janitor washes the dried blood off the floor.

< 276h/276H 116v/121V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A small child skips about the area, watching people go by.

< 276h/276H 117v/121V Pos: standing >
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A small child skips about the area, watching people go by.

< 276h/276H 116v/121V Pos: standing >
You quickly scan the area.
A drow guard who is close by to your north.
A small child who is close by to your north.
A gnoll commoner who is close by to your north.
A small child who is close by to your north.
A steeder who is close by to your north.
A drow guard who is not far off to your north.
A gnoll commoner who is a brief walk away to your north.
A insane duergar who is a brief walk away to your north.
The inn janitor who is close by to your east.
A drunk orc who is not far off to your east.
A drunk orc who is not far off to your east.
A drunk orc who is not far off to your east.
A bugbear bartender who is not far off to your east.
A drow guard who is a brief walk away to your south.
A town bum who is close by to your west.
A town bum who is close by to your west.
A town bum who is close by to your west.
The executioner who is close by to your west.

< 276h/276H 117v/121V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A gnoll commoner who is close by to your north.
A small child who is close by to your north.
A steeder who is close by to your north.
A drow guard who is not far off to your north.
A gnoll commoner who is a brief walk away to your north.
A gnoll commoner who is a brief walk away to your north.
A insane duergar who is a brief walk away to your north.
The inn janitor who is close by to your east.
A drunk orc who is not far off to your east.
A drunk orc who is not far off to your east.
A drunk orc who is not far off to your east.
A drunk orc who is not far off to your east.
A drow guard who is a brief walk away to your south.
A town bum who is close by to your west.
A town bum who is close by to your west.
The executioner who is close by to your west.

< 276h/276H 117v/121V Pos: standing >
Looks like an exit.
You extend your sights southward.
Tvlar Street
Obvious exits: -N -S -W

< 276h/276H 118v/121V Pos: standing >
Looks like an exit.
You extend your sights northward.
Tvlar Street
Obvious exits: -N -S
A drow guard watches the area for signs of trouble.
A small child skips about the area, watching people go by.
A gnoll commoner walks about the city.
A small child skips about the area, watching people go by.
A steeder walks around here making clicking-sounds.

< 276h/276H 118v/121V Pos: standing >
The Strangled Paladin Inn
Obvious exits: -E -W
The inn janitor washes the dried blood off the floor.

< 276h/276H 117v/121V Pos: standing >
You sit down and relax.

< 276h/276H 118v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - mass invisibility
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
               1 - blink
( 5th circle)  3 - cone of cold
               3 - dimension door
( 4th circle)  4 - lightning bolt
               1 - wizard eye
               1 - levitate
               2 - dispel magic
( 3rd circle)  2 - concealment
               1 - agility
( 2nd circle)  1 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) dimension door

You can memorize 8 2nd and 6 3rd circle spell(s).
You continue your study.

< 276h/276H 118v/121V Pos: sitting >
You start meditating...

< 276h/276H 119v/121V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 276h/276H 121v/121V Pos: sitting >
You clamber to your feet.

< 276h/276H 121v/121V Pos: standing >
You start chanting...

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
A Dark Entrance to the Bugger Caves
Obvious exits: -N -D
A Drow Elf (medium) is sprawled out, resting.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger stands at the entrance to the cave to protect the queen.
A bugger sentinel stands here protecting its brood from invasion

< 276h/276H 121v/121V Pos: standing >

< 276h/276H 121v/121V Pos: standing >
You start chanting...
You snap into visibility.

< 276h/276H 121v/121V Pos: standing >
You complete your spell...
Your fiery blast strikes a Drow Elf full on!
[Damage: 44 ] 
< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 You start chanting...

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 A Drow Elf clambers to his feet.

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 276h/276H 121v/121V Pos: standing >
< T: Yans TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 You complete your spell...
Your fiery blast strikes a Drow Elf full on!
[Damage: 45 ] A Drow Elf is dead! R.I.P.
You receive your share of experience.