<worn as a badge> an exquisite brass badge
<worn on head> golden crown of the frost giant kings (magic)
<worn on eyes> a priest's shayla of the maelstrom
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a glittering ivory veil from The Savannah of Broken Trusts
<worn around neck> a mermaid scale necklace (magic) (illuminating)
<worn around neck> an unique brass choker from The Savannah of Broken Trusts
<worn on body> a long robe of starbursts (magic) (glowing)
<worn about body> a scarlet cavalier's cloak
<worn as quiver> a quiver smeared with blood
<worn about waist> a soft leather belt
<worn on belt buckle>a rugged adventurers satchel (magic) [85%]
<worn on arms> sleeves smeared with blood
<held as shield> a drow-made softwood tower shield from Tharnadia - City of Humans
<worn around wrist> a rusty copper bracer from Shairak and Smokeveil Forest
<worn on hands> some disease covered spiked talons [superior]
<worn on finger> a knight's granite signet
<worn on finger> a tiny diamond ring [superior] (magic)
<held> the stinger of the manta ray [poor] (humming)
<worn on legs> a pleated red and yellow kilt
<worn on feet> a pair of bear-hide mountain boots
A Dark Jungle
Obvious exits: -N -E -S -W
< 367h/367H 83v/164V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
< 367h/367H 81v/164V Pos: standing >
..*^*
.*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
< 367h/367H 80v/164V Pos: standing >
..M**
..@^*
.****
A Dark Jungle
Obvious exits: -N -E -S -W
< 367h/367H 78v/164V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W
< 367h/367H 77v/164V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W
Fresh blood covers everything in the area.
[2] The corpse of a su-monster is lying here.
< 367h/367H 75v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
[4] The corpse of a su-monster is lying here.
< 367h/367H 74v/164V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your east.
< 367h/367H 75v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
A Centaur (large) stands here.
A Dwarf (medium) Legionary of The Empire sits resting.(Gold Aura)
< 367h/367H 74v/164V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
< 367h/367H 75v/164V Pos: standing >
Now where did that chicken go?
< 367h/367H 82v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
[4] The corpse of a su-monster is lying here.
< 367h/367H 82v/164V Pos: standing >
You start chanting...
< 367h/367H 86v/164V Pos: standing >
Casting: wall of stone ****
< 367h/367H 88v/164V Pos: standing >
Casting: wall of stone ***
< 367h/367H 89v/164V Pos: standing >
Casting: wall of stone *
< 367h/367H 93v/164V Pos: standing >
Casting: wall of stone
< 367h/367H 94v/164V Pos: standing >
You complete your spell...
< 367h/367H 95v/164V Pos: standing >
You sit down and relax.
< 367h/367H 103v/164V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - disintegrate
1 - improved invisibility
( 7th circle) 3 - fireball
1 - dimension door
( 6th circle) 2 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
( 4th circle) 5 - lightning bolt
2 - wall of force
( 3rd circle) 2 - concealment
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 7 - burning hands
2 - mirror image
( 1st circle) 2 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 5th) wall of stone
You can memorize 1 5th circle spell(s).
You continue your study.
< 367h/367H 104v/164V Pos: sitting >
You start meditating...
< 367h/367H 105v/164V Pos: sitting >
The wind begins to blow.
< 367h/367H 125v/164V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.
< 367h/367H 139v/164V Pos: sitting >
You clamber to your feet.
< 367h/367H 141v/164V Pos: standing >
Your group consists of ( 3/30):
( Head) 367/367 hit, 142/164 move Nom
(Front) an air elemental
(Front) an air elemental
< 367h/367H 142v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
< 367h/367H 141v/164V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A Centaur (large) stands here, fighting a su-monster.
A Dwarf (medium) Legionary of The Empire stands here, fighting a su-monster.(Gold Aura)
A su-monster is lying here, fighting a Dwarf.
< 367h/367H 141v/164V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A su-monster who is not far off to your north.
A su-monster who is a brief walk away to your north.
The su-elder who is a brief walk away to your north.
A su-monster who is close by to your south.
< 367h/367H 142v/164V Pos: standing >
A su-monster attacks a Dwarf. [1 hits]
A Dwarf starts casting an offensive spell.
< 367h/367H 144v/164V Pos: standing >
A Centaur attacks a su-monster. [0 hits]
< 367h/367H 144v/164V Pos: standing >
A Centaur starts casting an offensive spell called 'lightning bolt'.
< 367h/367H 146v/164V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
A su-monster screams as a Dwarf critically injures him.
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
A su-monster wavers under the impact of the lightning bolt sent by a Centaur.
A Dwarf attacks a su-monster. [1 hits]
< 367h/367H 148v/164V Pos: standing >
A Dwarf starts casting an offensive spell.
< 367h/367H 150v/164V Pos: standing >
A su-monster attacks a Dwarf. [0 hits]
A Centaur starts casting an offensive spell called 'lightning bolt'.
< 367h/367H 151v/164V Pos: standing >
You start chanting...
< 367h/367H 152v/164V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'lightning bolt'
A su-monster wavers under the impact of the lightning bolt sent by a Centaur.
< 367h/367H 153v/164V Pos: standing >
Casting: wall of stone ****
< 367h/367H 154v/164V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
A su-monster screams as a Dwarf critically injures him.
< 367h/367H 155v/164V Pos: standing >
Casting: wall of stone ***
A Dwarf attacks a su-monster. [1 hits]
< 367h/367H 156v/164V Pos: standing >
A Dwarf starts casting a spell.
< 367h/367H 156v/164V Pos: standing >
Casting: wall of stone **
A su-monster attacks a Dwarf. [1 hits]
< 367h/367H 157v/164V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
A su-monster screams as a Dwarf critically injures him.
< 367h/367H 159v/164V Pos: standing >
Casting: wall of stone *
A Centaur attacks a su-monster. [2 hits]
< 367h/367H 159v/164V Pos: standing >
Casting: wall of stone
< 367h/367H 161v/164V Pos: standing >
A Dwarf starts casting an offensive spell.
< 367h/367H 161v/164V Pos: standing >
You complete your spell...
< 367h/367H 161v/164V Pos: standing >
A su-monster clambers to his feet.
A su-monster kicks a Dwarf in the stomach, rendering him breathless.
A su-monster attacks a Dwarf. [0 hits]
< 367h/367H 164v/164V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
A su-monster screams as a Dwarf critically injures him.
< 367h/367H 164v/164V Pos: standing >
A Centaur attempts to flee.
A Centaur trots north.
< 367h/367H 164v/164V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!
< 367h/367H 164v/164V Pos: standing >
A Centaur trots in from the north.
A Dwarf attempts to flee.
A Dwarf leaves west.
A Centaur trots west.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
< 367h/367H 162v/164V Pos: standing >
You failed.
< 367h/367H 162v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
[4] The corpse of a su-monster is lying here.
A Centaur (large) stands here.
A Dwarf (medium) Legionary of The Empire stands here.(Gold Aura)
< 367h/367H 160v/164V Pos: standing >
You start chanting...
You snap into visibility.
< 367h/367H 160v/164V Pos: standing >
A Dwarf leaves east.
A Centaur trots east.
< 367h/367H 162v/164V Pos: standing >
Casting: fireball
< 367h/367H 162v/164V Pos: standing >
You complete your spell...
[Damage: 126 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.
< 367h/367H 163v/164V Pos: standing >
A Dwarf enters from the east.
A Centaur trots in from the east.
< 367h/367H 164v/164V Pos: standing >
You start chanting...
< 367h/367H 164v/164V Pos: standing >
A Dwarf leaves east.
A Centaur trots east.
< 367h/367H 164v/164V Pos: standing >
You abort your spell before it's done!
< 367h/367H 164v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
< 367h/367H 162v/164V Pos: standing >
You failed.
< 367h/367H 162v/164V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A greyish stone wall is here to the south. (magic)
A Centaur (large) stands here.
A Dwarf (medium) Legionary of The Empire stands here, fighting a su-monster. (casting) (Gold Aura)
A su-monster is lying here, fighting a Dwarf.
< 367h/367H 160v/164V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the word 'pzar'
Healing energy flows from a Dwarf into a Dwarf's body!
Alas, you cannot go that way. . . .
< 367h/367H 160v/164V Pos: standing >
A Centaur trots west.
< 367h/367H 161v/164V Pos: standing >
You start chanting...
< 367h/367H 162v/164V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!
< 367h/367H 163v/164V Pos: standing >
You complete your spell...
[Damage: 98 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.
A su-monster attacks a Dwarf. [1 hits]
< 367h/367H 164v/164V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves north.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
You failed.
< 367h/367H 164v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
< 367h/367H 162v/164V Pos: standing >
A su-monster leaves east.
< 367h/367H 162v/164V Pos: standing >
You failed.
< 367h/367H 162v/164V Pos: standing >
A Su-Monster Lair
Obvious exits: -W
A su-monster stands here.
< 367h/367H 160v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 367h/367H 160v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 367h/367H 159v/164V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
The su-elder who is not far off to your north.
A su-monster who is close by to your east.
A su-monster who is not far off to your south.
< 367h/367H 159v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 367h/367H 159v/164V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A su-monster who is not far off to your south.
A su-monster who is a brief walk away to your south.
A Dwarf who is close by to your west.
< 367h/367H 160v/164V Pos: standing >
A Dwarf enters from the west.
< 367h/367H 161v/164V Pos: standing >
A Dwarf leaves south.
< 367h/367H 161v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 367h/367H 160v/164V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A greyish stone wall is here to the south. (magic)
A Dwarf (medium) Legionary of The Empire stands here.(Gold Aura)
A su-monster is lying here.
< 367h/367H 159v/164V Pos: standing >
A Dwarf leaves west.
A Tribal Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
A Dwarf (medium) Legionary of The Empire stands here.(Gold Aura)
< 367h/367H 158v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
[4] The corpse of a su-monster is lying here.
A Centaur (large) stands here.
< 367h/367H 156v/164V Pos: standing >
A Dwarf enters from the east.
< 367h/367H 157v/164V Pos: standing >
A Dwarf leaves east.
< 367h/367H 158v/164V Pos: standing >
You start chanting...
< 367h/367H 159v/164V Pos: standing >
Casting: wall of stone ********
< 367h/367H 164v/164V Pos: standing >
Casting: wall of stone ******
< 367h/367H 164v/164V Pos: standing >
Casting: wall of stone *****
< 367h/367H 164v/164V Pos: standing >
Casting: wall of stone ****
< 367h/367H 164v/164V Pos: standing >
< 367h/367H 164v/164V Pos: standing >
Casting: wall of stone ***
< 367h/367H 164v/164V Pos: standing >
Casting: wall of stone **
< 367h/367H 164v/164V Pos: standing >
A Centaur trots east.
A Dwarf enters from the east.
A Centaur trots in from the east.
< 367h/367H 164v/164V Pos: standing >
You complete your spell...
< 367h/367H 164v/164V Pos: standing >
Oof! a Centaur bumps into a greyish stone wall...
Oof! a Dwarf bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
You start chanting...
< 367h/367H 164v/164V Pos: standing >
Oof! a Centaur bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
Casting: fireball
< 367h/367H 164v/164V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
You complete your spell...
[Damage: 70 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.
A Centaur attacks you. [0 hits]
< 367h/367H 164v/164V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
You don't have that spell memorized.
< 367h/367H 164v/164V Pos: standing >
A Centaur starts casting a spell.
You don't have that spell memorized.
< 367h/367H 164v/164V Pos: standing >
You don't have that spell memorized.
< 367h/367H 164v/164V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...
< 367h/367H 164v/164V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
You start chanting...
< 367h/367H 164v/164V Pos: standing >
A Dwarf starts casting a spell.
< 367h/367H 164v/164V Pos: standing >
A Centaur attacks you. [0 hits]
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You complete your spell...
[Damage: 65 ] The lightning bolt hits a Centaur with full impact.
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting an offensive spell.
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: small wounds >
Casting: lightning bolt *
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
[Damage: 62 ] The lightning bolt hits a Centaur with full impact.
A Dwarf completes his spell...
A Dwarf utters the word 'uizuoafahz'
A Dwarf appears invigorated.
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting a spell.
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Dwarf starts casting an offensive spell.
You start chanting...
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur stops chanting abruptly!
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You complete your spell...
[Damage: 43 ] The lightning bolt hits a Centaur with full impact.
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You start chanting...
< 367h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as a Dwarf touches you.
< 347h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
A Centaur starts casting a spell.
< 347h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
Casting: lightning bolt *
< 347h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
A Dwarf starts casting an offensive spell.
< 347h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 51 ] The lightning bolt hits a Centaur with full impact.
< 347h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
A Dwarf completes his spell...
A Dwarf utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as a Dwarf touches you.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
Casting: lightning bolt *
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur starts casting a spell.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur stops chanting abruptly!
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 42 ] The lightning bolt hits a Centaur with full impact.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You don't have that spell memorized.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Dwarf sits down in a comfortable spot.
You don't have that spell memorized.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Dwarf takes out his holy symbol and begins praying intently.
You don't have that spell memorized.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Centaur attacks you. [0 hits]
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
Casting: magic missile
A Centaur starts casting a spell.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You complete your spell...
[Damage: 10 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 10 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 10 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 10 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 10 ] You watch with self-pride as the magic missile hits a Centaur.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
Casting: magic missile
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
A Centaur attacks you. [0 hits]
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
A Centaur starts casting a spell.
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur stops chanting abruptly!
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 12 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 12 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 12 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 12 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 12 ] You watch with self-pride as the magic missile hits a Centaur.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
Casting: magic missile
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 6 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Centaur.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
A Centaur starts casting a spell.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
You complete your spell...
[Damage: 9 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 9 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 9 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 9 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 9 ] You watch with self-pride as the magic missile hits a Centaur.
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: awful >
You start chanting...
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: awful >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
< 327h/367H 164v/164V Pos: standing >
< T: Nom TP: sta TC: small wounds E: A Centaur sta EP: awful >
You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Centaur.
A Centaur is incapacitated and will slowly die, if not aided.
A Centaur slumps to the ground.
[Damage: 11 ] The magic missile tears away the remaining life of a Centaur.
A Centaur's studded leather cloak was completely destroyed by the massive blow!
A Centaur's bark and leaf cap was completely destroyed by the massive blow!
A Centaur's knit green scarf [superior] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.