The death of [56 Shadowmage] Cora The Empire (Halfling)

in A Blacksmith's Forge

from the perspective of [52 Assassin] Yzari (Duergar)

<worn on head>       a masterly-crafted dragonscale skullcap
<worn on eyes>       a hydra-scale gorget
<worn in ear>        an obsidian earring shaped like a skull
<worn in ear>        a black pearl earring of constitution
<worn on face>       the mask of armageddon
<worn around neck>   a necklace of dancing shadows (magic)
<worn around neck>   a shimmering dragonscale medallion
<worn on body>       an elaborate chainmail suit emblazoned with a hammer (magic)
<worn about body>    the silvery mantle of giants power
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a thin black belt of accuracy (magic)
<worn on belt buckle>a frozen ruby belt buckle from The Behemoth Herders
<worn on arms>       a pair of black sleeves with glowing runes of damage (magic)
<worn around wrist>  a chainmail bracelet
<worn around wrist>  a shiny mithril bracelet [superior] (magic)
<worn on hands>      a glowing, clawed talon of a tako demon (magic) (illuminating)
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     a jagged metal ring [superior]
<primary weapon>     a darkened dagger (humming)
<secondary weapon>   a mithril dagger (magic)
<worn on legs>       a pair of vapor leggings
<worn on feet>       some heavily-spiked stone-soled boots

An elite Ceothian guard who is close by to your north.
A dirty young girl who is a brief walk away to your north.
A Ceothian guard who is rather far off to your north.
A dirty young boy who is close by to your south.
A poor female commoner who is close by to your south.
A local farmer who is close by to your west.
A well dressed young boy who is close by to your west.
A poor female commoner who is close by to your west.
A withered old woman who is close by to your west.

< 707h/707H 148v/151V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!
Your pierce grazes a jade wyrm thief.
Your pierce grazes a jade wyrm thief.

< 707h/707H 150v/151V Pos: standing >
< T: Jov TP: sta TC:few scratches E: thief sta EP: few scratches >
 Tiu charges through the room and crashes into a jade wyrm thief knocking him to the ground!
Tiu charges wildly into a jade wyrm thief!

< 707h/707H 151v/151V Pos: standing >
< T: Jov TP: sta TC:few scratches E: thief ass EP:  small wounds >
 Noz heroically rescues Jov.
A dark shroud encases Noz as he charges into battle.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  small wounds >
 Noz misses a jade wyrm thief.
Noz misses a jade wyrm thief.
Tiu's awesome crush strikes a jade wyrm thief hard.
As Tiu strikes a jade wyrm thief, the power of Tiu's ancestors fill them with RAGE!
Tiu's crush strikes a jade wyrm thief hard.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Znar sits down.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Znar, in a show of awesome skill, tackles the ground with his head.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Noz parries a jade wyrm thief's lunge at him.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Jov starts casting an offensive spell.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Kesk leaves south.
Laz leaves south.
Saif leaves south.
Rex leaves south riding on a winged hellhound.
Fer leaves south.
Bardo leaves south.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 You jam your elbow into a jade wyrm thief's side, bruising him!
Your impressive pierce wounds a jade wyrm thief.
Your mighty pierce strikes a jade wyrm thief.
Your powerful pierce wounds a jade wyrm thief.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Noz misses a jade wyrm thief.
Noz misses a jade wyrm thief.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP:  few wounds >
 Tiu's mighty crush strikes a jade wyrm thief very hard.
Tiu's mithril two-handed dwarven battle hammer glows brightly as lightning bolts streak out of it!
A jade wyrm thief wavers under the impact of the lightning bolt sent by Tiu.
Tiu's awesome crush enshrouds a jade wyrm thief in a mist of blood.
Tiu's mighty crush enshrouds a jade wyrm thief in a mist of blood.
Kesk enters from the south.
Laz enters from the south.
Saif enters from the south.
Rex rides in on a winged hellhound from the south.
Fer enters from the south.
Bardo enters from the south.

< 707h/707H 151v/151V Pos: standing >
< T: Noz TP: sta TC:excellent E: thief ass EP: pretty hurt >
 Jov completes his spell...
Jov utters the words 'aque ghcandusaw'
Jov sends a perfectly-aimed stream of acid arcing towards a jade wyrm thief, turning him into so many base compounds!
A jade wyrm thief is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A jade wyrm thief's death cry reverberates in your head as he falls to the ground.

< 707h/707H 151v/151V Pos: standing >
You get a few coins from the corpse of a jade wyrm thief.
There were: 2 platinum coins, 13 gold coins. 

< 707h/707H 151v/151V Pos: standing >
Ok.
You put 2 platinum, 13 gold, 0 silver, and 0 copper coins into a bottomless bag of the Tinkers.

< 707h/707H 151v/151V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 56% complete.
You have 12:38 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 40%
You have 5:38 left.

< 707h/707H 151v/151V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -South -West
Fresh blood covers everything in the area.
The corpse of a jade wyrm thief is lying here.
Bardo (Orc)(medium) stands here.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) sits here.
A globe of darkness floats near Znar's head.
Jov (Orc)(medium) stands here.
A poor commoner stands here, trying to earn a living.

< 707h/707H 151v/151V Pos: standing >
A wealthy woman enters from the north.

< 707h/707H 151v/151V Pos: standing >
You quickly scan the area.
A dirty young boy who is close by to your north.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
A dirty young girl who is a brief walk away to your north.
A Ceothian guard who is rather far off to your north.
A dirty young boy who is close by to your south.
A poor female commoner who is close by to your south.
A local farmer who is close by to your west.
A well dressed young boy who is close by to your west.
A poor female commoner who is close by to your west.
A withered old woman who is close by to your west.

< 707h/707H 151v/151V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 707h/707H 151v/151V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -South -West
Fresh blood covers everything in the area.
The corpse of a jade wyrm thief is lying here.
A wealthy young woman stands here, content to display her fineries.
Bardo (Orc)(medium) stands here.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) sits here.
A globe of darkness floats near Znar's head.
Jov (Orc)(medium) stands here.
A poor commoner stands here, trying to earn a living.

< 707h/707H 151v/151V Pos: standing >
Kesk leaves north.
Laz leaves north.
Jov leaves north.
Saif leaves north.
Rex leaves north riding on a winged hellhound.
Fer leaves north.
Tiu leaves north.
Noz leaves north.
Bardo leaves north.
You follow Bardo.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
A wooden sign with a black bird on it, swings in the air here.
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A dirty young boy stands here, staring at the passers-by in awe.
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.

< 707h/707H 150v/151V Pos: standing >
You say in duergar 'invisible'
Your black pearl earring of constitution hums briefly.
You vanish.

< 707h/707H 150v/151V Pos: standing >
You quickly scan the area.
A dirty young girl who is not far off to your north.
A Ceothian guard who is a brief walk away to your north.
A withered old bard who is not far off to your east.
A red dracolich who is not far off to your east.
A red dracolich who is not far off to your east.
A mysterious woman who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.
A wealthy woman who is close by to your south.
Znar who is close by to your south.
A poor male commoner who is close by to your south.
A dirty young boy who is not far off to your south.
A poor female commoner who is not far off to your south.
A young shop assistant who is close by to your west.

< 707h/707H 150v/151V Pos: standing >
Znar enters from the south.
Kesk leaves west.
Laz leaves west.
Jov leaves west.
Saif leaves west.
Rex leaves west riding on a winged hellhound.
Fer leaves west.
Znar leaves west.
Tiu leaves west.
Noz leaves west.
Bardo leaves west.
You follow Bardo.

A Flower Shop
   A small counter sits at the far end of the shop, is
surface covered in dried flowers, and floral arrangements.
Small barrels filled with water cover the shops wooden
floor, each filled with a different type of flower.  A
small rack of ribbons rests against the wall, used to
add that special touch to an arrangement.
Obvious exits: -East
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A young shop assistant stands here, carefully arranging a bouquet.

< 707h/707H 150v/151V Pos: standing >
Kesk leaves east.
Laz leaves east.
Jov leaves east.
Saif leaves east.
Rex leaves east riding on a winged hellhound.
Fer leaves east.
Znar leaves east.
Tiu leaves east.
Noz leaves east.
Bardo leaves east.
You follow Bardo.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
A wooden sign with a black bird on it, swings in the air here.
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A dirty young boy stands here, staring at the passers-by in awe.
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.

< 707h/707H 149v/151V Pos: standing >
Kesk leaves north.
Laz leaves north.
Jov leaves north.
Saif leaves north.
Rex leaves north riding on a winged hellhound.
Fer leaves north.
Znar leaves north.
Tiu leaves north.
Noz leaves north.
Bardo leaves north.
You follow Bardo.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.

< 707h/707H 148v/151V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 707h/707H 150v/151V Pos: standing >
You quickly scan the area.
A dirty young girl who is close by to your north.
A Ceothian guard who is not far off to your north.
A poor male commoner who is close by to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
A Ceothian guard who is in the distance to your east.
A dirty young boy who is close by to your south.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.
A wealthy woman who is not far off to your south.
A poor male commoner who is not far off to your south.
A dirty young boy who is a brief walk away to your south.
A poor female commoner who is a brief walk away to your south.

< 707h/707H 150v/151V Pos: standing >
You quickly scan the area.
A dirty young girl who is close by to your north.
A Ceothian guard who is not far off to your north.
A poor male commoner who is close by to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
A Ceothian guard who is in the distance to your east.
A dirty young boy who is close by to your south.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.
A wealthy woman who is not far off to your south.
A poor male commoner who is not far off to your south.
A dirty young boy who is a brief walk away to your south.
A poor female commoner who is a brief walk away to your south.

< 707h/707H 151v/151V Pos: standing >
You quickly scan the area.
A dirty young girl who is close by to your north.
A Ceothian guard who is not far off to your north.
A poor male commoner who is close by to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
A Ceothian guard who is in the distance to your east.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.
A wealthy woman who is not far off to your south.
A poor male commoner who is not far off to your south.
A dirty young boy who is a brief walk away to your south.
A poor female commoner who is a brief walk away to your south.

< 707h/707H 151v/151V Pos: standing >
You quickly scan the area.
A dirty young girl who is close by to your north.
A Ceothian guard who is not far off to your north.
A poor male commoner who is close by to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
A Ceothian guard who is in the distance to your east.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.
A wealthy woman who is not far off to your south.
A poor male commoner who is not far off to your south.
A dirty young boy who is a brief walk away to your south.
A poor female commoner who is a brief walk away to your south.

< 707h/707H 151v/151V Pos: standing >
Kesk leaves north.
Laz leaves north.
Jov leaves north.
Saif leaves north.
Rex leaves north riding on a winged hellhound.
Fer leaves north.
Znar leaves north.
Tiu leaves north.
Noz leaves north.
Bardo leaves north.
You follow Bardo.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A dirty young girl stands here, trying to immitate passers-by.

< 707h/707H 150v/151V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
An elite Ceothian guard who is not far off to your south.
An elite Ceothian guard who is not far off to your south.
A wealthy woman who is a brief walk away to your south.
A poor male commoner who is a brief walk away to your south.
A dirty young boy who is rather far off to your south.
A poor female commoner who is rather far off to your south.
A wealthy woman who is close by to your west.
A poor female commoner who is not far off to your west.

< 707h/707H 150v/151V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
An elite Ceothian guard who is not far off to your south.
An elite Ceothian guard who is not far off to your south.
A wealthy woman who is a brief walk away to your south.
A poor male commoner who is a brief walk away to your south.
A dirty young boy who is rather far off to your south.
A poor female commoner who is rather far off to your south.
A wealthy woman who is close by to your west.
A poor female commoner who is not far off to your west.

< 707h/707H 150v/151V Pos: standing >
Kesk leaves west.
Laz leaves west.
Jov leaves west.
Saif leaves west.
Rex leaves west riding on a winged hellhound.
Fer leaves west.
Znar leaves west.
Tiu leaves west.
Noz leaves west.
Bardo leaves west.
You follow Bardo.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A wealthy young woman stands here, content to display her fineries.

< 707h/707H 149v/151V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Saif.
You quickly scan the area.
An apprentice blacksmith who is close by to your north.
A Halfling who is not far off to your north.
A dirty young girl who is close by to your east.
A scavenging dog who is close by to your south.
A poor female commoner who is close by to your west.

< 707h/707H 149v/151V Pos: standing >

< 707h/707H 149v/151V Pos: standing >

< 707h/707H 150v/151V Pos: standing >
Backstab who?

< 707h/707H 151v/151V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!
Backstab who?
Kesk leaves north.
Laz leaves north.
Jov leaves north.
Saif leaves north.
Rex leaves north riding on a winged hellhound.
Fer leaves north.
Znar leaves north.
Tiu leaves north.
Noz leaves north.
Bardo leaves north.
You follow Bardo.

A Blacksmith Shop
   All sorts of items are scattered about this shop,
ranging from orders to the more common items sought
after from a blacksmith.  A small table serves as the
counter, with items being paid for upon completion.
A small array of weapons rest in the far corner.  A
crate of broad-head arrow tips rests next to the table,
and a large peg holds horse shoes.
Obvious exits: -North -South
The corpse of a poor female commoner is lying here.
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
An apprentice blacksmith is lying here.

< 707h/707H 150v/151V Pos: standing >
Kesk leaves north.
Laz leaves north.
Jov leaves north.
Saif leaves north.
Rex leaves north riding on a winged hellhound.
Fer leaves north.
Znar leaves north.
Tiu leaves north.
Noz leaves north.
Bardo leaves north.
You follow Bardo.

A Blacksmith's Forge
   A large open forge sits in the middle of the room,
its tremendous heat making the room almost unbearable.
An anvil sits close by the forge, used in shaping the
raw metal into items of some use.  Two large barrels
rest in the corner of the room, one filled with a fine
oil and the other with water, both used to cool the
metals in their various stages of make.
Obvious exits: -South
Fresh blood splatters cover the area.
The corpse of a poor male commoner is lying here.
The corpse of a Ceothian guard is lying here.
The corpse of a sweaty blacksmith is lying here.
Bardo (Orc)(medium) stands here.
Noz (Drow Elf)(medium) stands here.
A globe of darkness floats near Noz's head.
Tiu (Minotaur)(huge) stands, floating here.
Znar (Drow Elf)(medium) stands here.
A globe of darkness floats near Znar's head.
Fer (Drow Elf)(medium) stands here.
A globe of darkness floats near Fer's head.
Washu (Drow Elf)(medium) stands, floating here.
Rex (Orc)(medium) sits atop a winged hellhound.
Saif (Kobold)(small) stands in mid-air here.
Jov (Orc)(medium) stands here.
Laz (Orc)(medium) stands in mid-air here.
Kesk (Kobold)(small) stands in mid-air here.
A Halfling (small) Pontifex Maximus of The Empire sits resting.

< 707h/707H 149v/151V Pos: standing >
Tiu suddenly attacks a Halfling!
A Halfling is disrupted from meditation.
A Halfling, looking very frustrated, packs up her book.
Tiu's crush wounds a Halfling.
A dark shroud encases Rex as he charges into battle.
A winged hellhound's hooves crash into a Halfling's chest with a stunning force.
Seems that it's too crowded!

< 707h/707H 149v/151V Pos: standing >
Seems that it's too crowded!

< 707h/707H 149v/151V Pos: standing >
Jov starts casting an offensive spell.
Fer suddenly attacks a Halfling!
Washu starts casting an offensive spell.

< 707h/707H 150v/151V Pos: standing >
Znar suddenly attacks a Halfling!
Saif starts casting an offensive spell.

< 707h/707H 150v/151V Pos: standing >
Kesk starts casting an offensive spell.

< 707h/707H 151v/151V Pos: standing >
Saif completes his spell...
Saif utters the words 'ghjiilla zuguaig'
Saif's stunning visions seem to slightly mesmerize a Halfling!
A Halfling is stunned!
Seems that it's too crowded!

< 707h/707H 151v/151V Pos: standing >
Washu completes her spell...
Washu utters the words 'yrawz ghfutz'
Washu calls down a roaring flamestrike at a Halfling who starts to melt!

< 707h/707H 151v/151V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'izoahuzz qaijudigguai bragh'
Kesk's concussion blast rips into a Halfling, shattering her soul!
Saif starts casting an offensive spell.
Seems that it's too crowded!

< 707h/707H 151v/151V Pos: standing >
Laz starts casting a spell.

< 707h/707H 151v/151V Pos: standing >
Washu starts casting an offensive spell.

< 707h/707H 151v/151V Pos: standing >
Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Halfling, bits of flesh and bone fly everywhere!
Jov completes his spell...
Jov utters the words 'aque ghcandusaw'
Jov sends a stream of acid into a Halfling, vaporizing fragile carbon compounds and creating a horrible stench.
Tiu's crush strikes a Halfling very hard.
Tiu's weak crush wounds a Halfling.
Tiu's weak crush wounds a Halfling.
Kesk starts casting an offensive spell.

< 707h/707H 151v/151V Pos: standing >
Seems that it's too crowded!

< 707h/707H 151v/151V Pos: standing >
Laz completes his spell...
Laz utters the words 'xazzg ay yahuojz'
A Halfling looks really tired.
Rex's weak slash wounds a Halfling.
Rex's slash wounds a Halfling.

< 707h/707H 151v/151V Pos: standing >
A Halfling avoids being bashed by Noz, who loses his balance and falls.
A Halfling staggers about, but manages to get to her feet.

< 707h/707H 151v/151V Pos: standing >
An apprentice blacksmith enters from the south.
Kesk dodges a Halfling's attack.
A Halfling misses Kesk.
Saif starts casting an offensive spell.

< 707h/707H 151v/151V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'izoahuzz qaijudigguai bragh'
Kesk blasts a Halfling into the next life!
A Halfling's beautiful blue silk robe was disintegrated by the negative energy!
A Halfling's masterly-crafted brass collar from Cloud Giant Kingdom was disintegrated by the negative energy!
A Halfling's pair of goggles of faerie sight was disintegrated by the negative energy!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!