<held> a marbled quartz totem
<held> a squat obsidian totem
L**..^^M...
^..^*P^^^M..^
M^^....P.*.^^^^
MMM^^...^*^^^^*
MMM^.^@...^.**
MM...**.M*..^
MMM.^**.*.^^
MMM^^..PM^
MMM^MMMM
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 27v/165V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
*P..^^MM.*^
.L**..^^M....
^^..^*^P^^M..^^
M^^....P.*.^^^^
MMM^^..@^*^^^^*
MMM^.^....^.**
MM...**.M*..^
MMM.^**.*.^
MMM^^..PM
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 25v/165V Pos: standing >
.*PP.^^MM.*
^.L**..^^M...
M^^..^*^^^^M..^
MM^^....P.*.^^^
MMM^^.@.^*^^^^
MMM^.^....^.*
MM...**.M*..
MMM.^**.*.
MMM^^..P
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 24v/165V Pos: standing >
You hear the sounds of movement in the distance.
..PP^^MM.**
..*P..^^MM.*^
^^.L**..^^M....
M^^..^*^^^^M..^
MM^^...@PP*.^^^
MMM^^...^*^^^^
MMM^.^....^.*
MM...**.M*.
MMM.^**.*
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 22v/165V Pos: standing >
^..PP^^MM.*
^..*P..^^MM.*
M^^.L**..^^M...
MM^^..^*^^^^M..
MMM^^..@...*.^^
MMM^^..P^*^^^
MMM^.^....^.
MM...**.M*
MMM.^**.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 230h/543H 20v/165V Pos: standing >
You hear the sounds of movement in the distance.
P*..^
.^@^^
.....
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 230h/543H 19v/165V Pos: standing >
..^MPMM^^**
..^MM^^MM^.^*
^.^..P.^^MM.***
^^..*P..^^MM.*^
M^^.L**@.^^M...
MM^^..^*^^^^M..
MMM^^......*.P^
MMM^^..P^*^^
MMM^.^....
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 17v/165V Pos: standing >
**.MMM^^...
^..^MPMM^^**^
...^MM^^MM^.^*.
^.^..P.^^MM.***
^^..*P.@^^MM.*^
M^^.L**..^^M...
MM^^..^*^^^^M..
MM^^......*.^
MMM^^..P^*^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 230h/543H 15v/165V Pos: standing >
***.MMM^^..
.^..^MPMM^^**
^...^MM^^MM^.^*
M^.^..P.^^MM.**
M^^..*P@.^^MM.*
MM^^.L**..^^M..
MMM^^..^*^^^^M.
MMM^^......*.
MMM^^...^*
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 230h/543H 13v/165V Pos: standing >
^***.MMM^^.
^.^..^MPMM^^*
M^...^MM^^MM^.^
MM^.^..P.^^MM.*
MM^^..*@..^^MM.
MMM^^.L**..^^M.
MMMM^^..^*^^^^M
MMM^^......*
MMM^^...^
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.
< 230h/543H 12v/165V Pos: standing >
.*P..
.L@*.
^..^*
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
Pilt La Resistance (Drow Elf)(medium) stands, floating here. (casting)
< 230h/543H 10v/165V Pos: standing >
...^MMP^MM^
M^.^..P.^^MM.
MM^^..*P..^^MM.
MMM^^.L**..^^M.
MMMM^^.@^*^^^^M
MMM^^......*.
MMM^^...^*^
MMM^.^...
MM...**
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 230h/543H 8v/165V Pos: standing >
^.^..P.^^MM
M^^..*P..^^MM
MMM^^.L**..^^M.
MMMM^^..^*^^^^M
MMM^^@.....*.
MMM^^...^*^
MMM^.^....
MM...**.
MMM.P*
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 6v/165V Pos: standing >
.^..PP^^MM.
^^..*P..^^MM.
MM^^.L**..^^M..
MMM^^..^*^^^^M.
MMM^^.@....*.^
MMM^^...^*^^
MMM^.^....^
MM...**.M
MMM.P**
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 5v/165V Pos: standing >
^..PP^^MM.*
^..*P..^^MM.*
M^^.L**..^^M...
MM^^..^*^^^^M..
MMM^^..@...*.^^
MMM^^...^*^^^
MMM^.^....^.
MM...**.M*
MMM.P**.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 3v/165V Pos: standing >
..P.^^MM.**
..*PP.^^MM.*^
^^.L**..^^M....
M^^..^*^^^^M..^
MM^^...@..*.^^^
MMM^^...^*^^^^
MMM^.^....^.*
MM...**.M*.
MMM.P**.*
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 2v/165V Pos: standing >
.P.^^MM.***
.*PP.^^MM.*^.
^.L**..^^M....M
^^..^*^^^^M..^^
M^^....@.*.^^^^
MMM^^...^*^^^^*
MMM^.^....^.**
MM...**.M*..
MMM.^**.*.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 0v/165V Pos: standing >
You're too exhausted.
< 231h/543H 0v/165V Pos: standing >
You're too exhausted.
< 231h/543H 1v/165V Pos: standing >
You're too exhausted.
< 231h/543H 1v/165V Pos: standing >
You're too exhausted.
< 231h/543H 1v/165V Pos: standing >
You're too exhausted.
< 231h/543H 1v/165V Pos: standing >
P.^^MM.***.
*P..^^MM.*^.M
.L**..^^M....M^
^..^*^^^^M..^^^
^^.....@*.^^^^^
MM^^...^*^^^^**
MMM^.^....^.**.
MM...**.M*..^
MMM.^**P*.^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 231h/543H 0v/165V Pos: standing >
You're too exhausted.
< 231h/543H 0v/165V Pos: standing >
Autosaving...
You're too exhausted.
< 231h/543H 0v/165V Pos: standing >
You start chanting...
< 231h/543H 1v/165V Pos: standing >
Casting: greater mending
< 232h/543H 2v/165V Pos: standing >
You complete your spell...
Ghuleh shudders as an immense rush of life flows into his body!
< 330h/543H 3v/165V Pos: standing >
You start chanting...
< 330h/543H 5v/165V Pos: standing >
Casting: greater mending
< 330h/543H 7v/165V Pos: standing >
You complete your spell...
Ghuleh shudders as an immense rush of life flows into his body!
< 491h/543H 7v/165V Pos: standing >
The insects of the area seem to be called away to the west...
< 491h/543H 8v/165V Pos: standing >
^^^M.
..@.^
P^*M^
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 491h/543H 7v/165V Pos: standing >
You drop to your belly.
< 491h/543H 8v/165V Pos: on your ass >
You drift off to sleep.
< 491h/543H 8v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
< 491h/543H 8v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
< 491h/543H 10v/165V Pos: on your ass >
The earth trembles from the marching of a nearby army.
The earth trembles from the marching of a nearby army.
< 491h/543H 13v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
< 491h/543H 15v/165V Pos: on your ass >
< 492h/543H 19v/165V Pos: on your ass >
< 492h/543H 21v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 492h/543H 23v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
< 492h/543H 25v/165V Pos: on your ass >
In your dreams, or what?
The earth trembles from the marching of a nearby army.
< 492h/543H 29v/165V Pos: on your ass >
In your dreams, or what?
< 492h/543H 32v/165V Pos: on your ass >
In your dreams, or what?
< 492h/543H 34v/165V Pos: on your ass >
In your dreams, or what?
< 492h/543H 36v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
< 492h/543H 38v/165V Pos: on your ass >
In your dreams, or what?
< 493h/543H 51v/165V Pos: on your ass >
Pardon?
< 493h/543H 55v/165V Pos: on your ass >
You hear the sounds of movement in the distance.
In your dreams, or what?
< 493h/543H 61v/165V Pos: on your ass >
You wake up.
< 494h/543H 65v/165V Pos: on your ass >
Laz enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
< 494h/543H 67v/165V Pos: on your ass >
You clamber to your feet.
< 494h/543H 68v/165V Pos: standing >
^^MM.***...
..^^MM.*^.MM.
**..^^M....M^M.
.^*^P^^M..^^^.^
......*@^^^^^..
^^...^*M^^^**..
M^.^....^.**..^
...**.^*..^^^
M.^**.*.^^M
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 494h/543H 67v/165V Pos: standing >
^MM.***....
.^^MM.*^.MM..
*..^^M....M^M.^
P*^^P^M..^^^.^^
.....*.@^^^^..^
^...^*M^^^**..M
^.^....^.**..^M
..**.^*..^^^P
.^**.*.^^MM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 494h/543H 66v/165V Pos: standing >
MM.***.....
^^MM.*^.MM..^
..^^M....M^M.^M
*^^P^M..^^^.^^M
....*.^@^^^..^M
...^*M^^^**..MM
.^....^.**..^MM
.**.^*..^^^PM
^**.*.^^MMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 494h/543H 64v/165V Pos: standing >
You hear the sounds of movement in the distance.
M^.^*..^.^M
^MM.***.....M
P^^MM.*^.MM..^M
..^^M....M^M.^M
*^^P^M.@^^^.^^M
....*.^^^^^..^M
...^*M^^^**..MM
^....^.**..^M
**.^*..^^^P
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 494h/543H 63v/165V Pos: standing >
^^**^.^^^^M
MM^.^*..^.^MM
^^MM.***.....MM
P^^MM.*^.MM..^M
..^^M..@.M^M.^M
*^^^PM..^^^.^^M
....*P^^^^^..^M
..^*M^^^**..M
....^.**..^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 494h/543H 61v/165V Pos: standing >
You hear the sounds of movement in the distance.
^....MMMMMM
M^^**^.^^^^MM
^MM^.^*..^.^MM
^^MM.***.....MM
.P^MM.*@.MM..^M
..^^M....M^M.^M
*^^^^M..^^^.^^M
...*P^^^^^..^
.^*M^^^**..
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 494h/543H 59v/165V Pos: standing >
You hear the sounds of movement in the distance.
^*..^
**@..
.*^.M
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 494h/543H 57v/165V Pos: standing >
You hear the sounds of movement in the distance.
^*..
^^.^.. M
M^^....MMMMMMMM
MM^^**^.^^^^MMM
^MM^.^*@.^.^MM
^^MM.***.....MM
.^^MM.*^.MM..^M
.^^M....M^M.^
^^^M..^^^.^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 494h/543H 56v/165V Pos: standing >
*^S
^^*..
M^^.^.. MM
M^^....MMMMMMMM
MM^^**^@^^^^MMM
^MM^.^*..^.^MM
^^MM.***.....MM
^^MM.*^.MM..^
^^M....M^M.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 494h/543H 54v/165V Pos: standing >
.*^S
M^^*..
MM^^.^.. M
MM^^....MMMMMMM
^MM^^**@.^^^^MM
^^MM^.^*..^.^MM
.^^MM.***.....M
.^^MM.*^.MM..
.^^M....M^M
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 494h/543H 52v/165V Pos: standing >
You hear the sounds of movement in the distance.
< 494h/543H 53v/165V Pos: standing >
< 494h/543H 53v/165V Pos: standing >
You hear the sounds of movement in the distance.
< 495h/543H 54v/165V Pos: standing >
You hear the sounds of movement in the distance.
< 495h/543H 54v/165V Pos: standing >
A Dwarf enters from the east.
< 495h/543H 56v/165V Pos: standing >
You hear the sounds of movement in the distance.
< 495h/543H 56v/165V Pos: standing >
A Dwarf starts casting an offensive spell called 'creeping doom'.
< 495h/543H 56v/165V Pos: standing >
You throw your head back, letting out a long, low-pitched howl...
< 495h/543H 57v/165V Pos: standing >
< 495h/543H 58v/165V Pos: standing >
A Dwarf stops chanting abruptly!
< 495h/543H 58v/165V Pos: standing >
Laz enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
< 495h/543H 58v/165V Pos: standing >
....M
^*@PP
^.^*.
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 496h/543H 57v/165V Pos: standing >
< 496h/543H 57v/165V Pos: standing >
< 496h/543H 58v/165V Pos: standing >
You hear the sounds of movement in the distance.
^....
^^@*P
M^.^*
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 496h/543H 57v/165V Pos: standing >
< 496h/543H 59v/165V Pos: standing >
...PM
^*@P.
^.^*.
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 497h/543H 58v/165V Pos: standing >
.*^S
M^^*..
MM^^.^.P M
MM^^....MMMMMMM
^MM^^**@.^^^^MM
^^MM^.^*..^.^MM
.^^MM.***.....M
.^^MM.*^.MM..
.^^M....M^M
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[4] The corpse of an orc warrior is lying here.
A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.
A Dwarf starts casting an offensive spell called 'sunray'.
< 497h/543H 56v/165V Pos: standing >
< 497h/543H 57v/165V Pos: standing >
The sea of insects and arachnids fades away...
You start chanting...
< 497h/543H 58v/165V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 497h/543H 58v/165V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
A Dwarf unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 341h/543H 59v/165V Pos: standing >
<You complete your spell...
You point at a Dwarf.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The green haze encasing a Dwarf suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core. Moments later, you
feel your life's essence being tapped from your body.
You are knocked to the ground by a Dwarf's mighty bash!
A Dwarf grins as he skewers you with his sword of tormenting [superior].
OUCH! That really did HURT!
< 222h/543H 59v/165V Pos: sitting >
<You hear the sounds of movement in the distance.
< 222h/543H 59v/165V Pos: sitting >
<You hear the sounds of movement in the distance.
< 222h/543H 59v/165V Pos: sitting >
<-=[A Dwarf's fine slash strikes you.]=-
-=[A Dwarf's impressive slash strikes you.]=-
A Dwarf starts casting an offensive spell called 'sunray'.
< 195h/543H 59v/165V Pos: sitting >
<A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 37h/543H 59v/165V Pos: sitting >
<Someone blocks your futile lunge at him.
< 37h/543H 59v/165V Pos: sitting >
<
< 37h/543H 59v/165V Pos: sitting >
<
< 37h/543H 59v/165V Pos: sitting >
<-=[Someone's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
< 17h/543H 59v/165V Pos: sitting >
<Someone completes his spell...
Someone utters the word 'sunray'
You see a fatally blinding light!