<worn as a badge> an ethereal hexagon of life-force
<worn on head> a knight's dragonscale hood from The Forest City of Aravne
<worn on eyes> goggles of the tinkerer [superior] (glowing) [88%]
<worn in ear> an emerald nose ring [poor]
<worn in ear> a lightning earring [poor]
<worn on face> the terrifying visage of the great wraith Dranum[192h 5m 4s]
<worn around neck> an amulet of scratched silver
<worn around neck> a brutal diamond collar from The Behemoth Herders [85%]
<worn on body> the barbed mail of the battlerager king (humming)
<worn about body> a cloak of deva's feathers [superior]
<worn as quiver> a quiver smeared with blood
<worn about waist> a girdle of giant strength [superior]
<worn on arms> some misty yellow arm plates [superior]
<worn around wrist> a bracelet made from leaves of nightshade [superior]
<worn around wrist> a misshaped dragonscale wristguard from The Behemoth Herders [89%]
<worn on hands> some twisted dragonscale gloves
<worn on finger> a glowing faerie ring
<worn on finger> a death ring of Tezcatlipoca[238h 47m 19s]
<wielding twohanded> the sword of tormenting [superior]
<worn on legs> razorsharp leggings of white-dragon scalemail [superior]
<worn on feet> a pair of bear-hide mountain boots [89%]
< 754h/709H 292v/292V Pos: standing >
< 754h/709H 292v/292V Pos: standing >
You start chanting...
< 753h/709H 292v/292V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
Washu has just given you her consent.
< 753h/709H 292v/292V Pos: standing >
Washu clambers to her feet.
< 753h/709H 292v/292V Pos: standing >
Jov shouts out loudly.. MOVING!!!!
< 753h/709H 292v/292V Pos: standing >
Casting: battle ecstasy **
< 753h/709H 292v/292V Pos: standing >
Washu starts casting a spell.
< 753h/709H 292v/292V Pos: standing >
Jov says in orc 'follow me'
< 753h/709H 292v/292V Pos: standing >
You complete your spell...
Your blood begins to boil-- where's the fight?
< 753h/709H 292v/292V Pos: standing >
Washu completes her spell...
Washu utters the word 'zuharuhl'
Obeen looks vitalized.
< 753h/709H 292v/292V Pos: standing >
Washu is now a member of your group.
< 753h/709H 292v/292V Pos: standing >
Northwest Corner of a Ruined Courtyard
Obvious exits: -East -South
A pitch-black gate stands like a pillar here.
A nest of leaves has been made here.
Washu (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Washu's head.
Rahin (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rahin's head.
Obeen (Kobold)(small) stands in mid-air here.(Red Aura)
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A female treeclimber looks after the young.
A treeclimber father guards the nest.
A young looking treeclimber relaxes in its nest.
A young looking treeclimber relaxes in its nest.
< 753h/709H 292v/292V Pos: standing >
< 753h/709H 292v/292V Pos: standing >
< 753h/709H 292v/292V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
Jov says in orc 'faster'
< 753h/709H 292v/292V Pos: standing >
Washu stops following Jov.
Washu now follows Jov.
You leave the group.
< 753h/709H 292v/292V Pos: standing >
<group>
</group>
You now follow Jov.
< 753h/709H 292v/292V Pos: standing >
You attempt to give consent...
< 753h/709H 292v/292V Pos: standing >
You are now a member of Jov's group.
< 753h/709H 292v/292V Pos: standing >
< 753h/709H 292v/292V Pos: standing >
Northwest Corner of a Ruined Courtyard
Obvious exits: -East -South
A nest of leaves has been made here.
Washu (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Washu's head.
Rahin (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rahin's head.
Obeen (Kobold)(small) stands in mid-air here.(Red Aura)
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A female treeclimber looks after the young.
A treeclimber father guards the nest.
A young looking treeclimber relaxes in its nest.
A young looking treeclimber relaxes in its nest.
< 753h/709H 292v/292V Pos: standing >
Jov says in orc 'gruop on me'
< 753h/709H 292v/292V Pos: standing >
Jov shouts out loudly.. MOVING!!!!
< 753h/709H 292v/292V Pos: standing >
Washu is now a member of Jov's group.
< 753h/709H 292v/292V Pos: standing >
< 753h/709H 292v/292V Pos: standing >
You quickly scan the area.
A hook flier who is not far off to your east.
A treeclimber mother who is not far off to your east.
A treeclimber father who is not far off to your east.
A treeclimber who is not far off to your east.
A forest Tor who is not far off to your south.
A forest Tor who is not far off to your south.
A treeclimber mother who is not far off to your south.
A treeclimber who is not far off to your south.
< 753h/709H 292v/292V Pos: standing >
You quickly scan the area.
A hook flier who is not far off to your east.
A treeclimber mother who is not far off to your east.
A treeclimber father who is not far off to your east.
A treeclimber who is not far off to your east.
A treeclimber who is not far off to your east.
A forest Tor who is not far off to your south.
A forest Tor who is not far off to your south.
A treeclimber mother who is not far off to your south.
A treeclimber father who is not far off to your south.
A treeclimber who is not far off to your south.
A treeclimber who is not far off to your south.
< 753h/709H 292v/292V Pos: standing >
Bash who?
< 753h/709H 292v/292V Pos: standing >
Ghuleh now follows Jov.
< 753h/709H 292v/292V Pos: standing >
You quickly scan the area.
A hook flier who is not far off to your east.
A treeclimber mother who is not far off to your east.
A treeclimber father who is not far off to your east.
A treeclimber who is not far off to your east.
A forest Tor who is not far off to your south.
A forest Tor who is not far off to your south.
A treeclimber mother who is not far off to your south.
A treeclimber father who is not far off to your south.
A treeclimber who is not far off to your south.
A treeclimber who is not far off to your south.
< 753h/709H 292v/292V Pos: standing >
You quickly scan the area.
A hook flier who is not far off to your east.
A treeclimber mother who is not far off to your east.
A treeclimber father who is not far off to your east.
A treeclimber who is not far off to your east.
A treeclimber who is not far off to your east.
A forest Tor who is not far off to your south.
A treeclimber mother who is not far off to your south.
A treeclimber father who is not far off to your south.
A treeclimber who is not far off to your south.
A treeclimber who is not far off to your south.
< 753h/709H 292v/292V Pos: standing >
Ghuleh is now a member of Jov's group.
< 753h/709H 292v/292V Pos: standing >
< 752h/709H 292v/292V Pos: standing >
You feel the bloodlust pulse in your veins as you spot a treeclimber and charge!
You feel unholy power coursing through your limbs!
[Damage: 8 ] -=[Your decent slash strikes a treeclimber.]=-
< 768h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: few scratches >
< 768h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: few scratches >
Jov says in orc '2 many Ghuleh'
< 768h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: few scratches >
Washu says '6 too much'
< 768h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: few scratches >
Ghuleh snaps his fingers.
< 768h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: few scratches >
[Damage: 3 ] -=[Your weak slash wounds a treeclimber.]=-
[Damage: 8 ] -=[Your decent slash strikes a treeclimber.]=-
< 803h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: small wounds >
You parry a treeclimber's lunge at you.
Ghuleh sits down.
< 803h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: small wounds >
Ghuleh relaxes a bit.
< 803h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: small wounds >
Ghuleh stares off into space, entering a meditative trance.
< 803h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sta EP: small wounds >
[Damage: 1 ] Your bash knocks a treeclimber to the ground!
You dive at a treeclimber skewering him with your sword of tormenting [superior].
[Damage: 69 ]
< 844h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: nasty wounds >
< 844h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: nasty wounds >
[Damage: 4 ] -=[Your crude slash strikes a treeclimber.]=-
[Damage: 12 ] -=[Your fine slash seriously wounds a treeclimber.]=-
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Obeen starts casting an offensive spell.
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
You parry a treeclimber's lunge at you.
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's magic fist punches a treeclimber mother into so much pulp!
A treeclimber mother is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a treeclimber mother's gurgling and choking signals her demise.
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Obeen sits down in a comfortable spot.
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Obeen opens a gnomish notebook and begins studying it intently.
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
[Damage: 6 ] -=[Your slash strikes a treeclimber very hard.]=-
[Damage: 4 ] -=[Your crude slash strikes a treeclimber very hard.]=-
< 858h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
You parry a treeclimber's lunge at you.
< 857h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Obeen closes his book and grins malevolently.
Jov leaves south.
Rahin leaves south.
< 857h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
< 857h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
Ghuleh clambers to his feet.
Ghuleh snaps out of his trance, looking frustrated.
< 857h/709H 292v/292V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: young sit EP: pretty hurt >
You attempt to flee...
<map>
Zone: The Forest City of Aravne.
Room: Entry Courtyard of a Ruined Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Entry Courtyard of a Ruined Temple
</map>
Entry Courtyard of a Ruined Temple
This is the entry courtyard of an ancient, crumbling stone temple. To the
west, an archway leads out of the ruins, while the courtyard extends in each
of the other directions. In the center of the courtyard, to the east, a
large stone statue can be seen. The ground here inside the ruin has been
littered with over a hands depth of fallen leaves.
Obvious exits: -North -East -South -West
Rahin (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rahin's head.
Washu (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Washu's head.
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
You flee southward!
< 857h/709H 271v/292V Pos: standing >
< 857h/709H 271v/292V Pos: standing >
Obeen enters from the north.
< 857h/709H 273v/292V Pos: standing >
< 857h/709H 274v/292V Pos: standing >
You nod.
< 857h/709H 274v/292V Pos: standing >
Entry Courtyard of a Ruined Temple
Obvious exits: -North -East -South -West
Obeen (Kobold)(small) stands in mid-air here.(Red Aura)
Rahin (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rahin's head.
Washu (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Washu's head.
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
< 856h/709H 275v/292V Pos: standing >
A hook flier enters from the south.
< 856h/709H 276v/292V Pos: standing >
Saving Iruzl.
< 856h/709H 276v/292V Pos: standing >
Jov shouts out loudly.. MOVING!!!!
< 856h/709H 276v/292V Pos: standing >
< 856h/709H 277v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Arch of a Ruined Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Arch of a Ruined Temple
</map>
Before the Entry Arch of a Ruined Temple
Here the hidden path comes to an end before a stone archway to the
east. Although the arch still stands, the temple it once served as an entry
to now lies in ruins. Once what must have been a large building, the walls
now only rise a couple feet high before they end in crumbled stone. On either
side of the entry arch are the statues of a large Tor. It seems the
mystical creatures have always been revered.
Obvious exits: -East -West
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
A large hopper leaps through the forest.
Obeen enters from the east.
Rahin enters from the east.
< 856h/709H 278v/292V Pos: standing >
Bash who?
< 856h/709H 278v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Nearing a Ruined Temple on a Hidden Path
</map>
<map>
Zone: The Forest City of Aravne.
Room: Nearing a Ruined Temple on a Hidden Path
</map>
Nearing a Ruined Temple on a Hidden Path
Here the hidden path approaches what looks like an old, ruined temple of
some kind to the east. The sounds of treeclimbers grows louder in that
direction, evidence that there indeed may be a colony of the creatures there.
The age or purpose of the temple cannot be determined from here, perhaps a
closer look may yield more information.
Obvious exits: -East -West
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A treejumper searches the area for food.
A forest Tor saunters along the forest floor.(Gold Aura)
Obeen enters from the east.
Rahin enters from the east.
< 855h/709H 278v/292V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your east.
A hopper who is close by to your east.
A hook flier who is not far off to your east.
A forest Tor who is a brief walk away to your east.
A hunter who is close by to your west.
< 855h/709H 278v/292V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your east.
A hopper who is close by to your east.
A forest Tor who is a brief walk away to your east.
< 855h/709H 278v/292V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your east.
A hopper who is close by to your east.
A forest Tor who is a brief walk away to your east.
A hunter who is close by to your west.
< 855h/709H 279v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Along a Small Side Path
</map>
<map>
Zone: The Forest City of Aravne.
Room: Along a Small Side Path
</map>
Along a Small Side Path
This small path looks as though it has been recently enlarged. The side
borders of the path are marked by deep ruts, as though something were dragged
along here. The howls of treeclimbers can be heard further down the path
to the east, perhaps there is a small colony there.
Obvious exits: -East -West
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A human hunter wanders the forest here looking for game.
Obeen enters from the east.
Rahin enters from the east.
< 855h/709H 278v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: A Junction of the Main Path
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Junction of the Main Path
</map>
A Junction of the Main Path
Here the main path seems to come to a small junction of sorts. While the
main path continues north and south through the forest, a small side path
leads off to the east. The side path looks as though it was once hidden, but
has now been recently enlarged. How or why this has happened is unknown.
Obvious exits: -North -East -South
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
Obeen enters from the east.
Rahin enters from the east.
< 855h/709H 276v/292V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your east.
A hopper who is a brief walk away to your east.
A hook flier who is rather far off to your east.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A treejumper who is in the distance to your south.
< 855h/709H 276v/292V Pos: standing >
You quickly scan the area.
A hunter who is close by to your east.
A treejumper who is not far off to your east.
A forest Tor who is not far off to your east.
A hopper who is a brief walk away to your east.
A hook flier who is rather far off to your east.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A hunter who is a brief walk away to your south.
A treejumper who is in the distance to your south.
< 855h/709H 277v/292V Pos: standing >
You quickly scan the area.
A hunter who is not far off to your north.
A hunter who is close by to your east.
A treejumper who is not far off to your east.
A forest Tor who is not far off to your east.
A voadkyn who is a brief walk away to your east.
A hopper who is a brief walk away to your east.
A rotund merchant who is not far off to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A hunter who is a brief walk away to your south.
< 855h/709H 277v/292V Pos: standing >
You quickly scan the area.
A hunter who is not far off to your north.
A hunter who is close by to your east.
A treejumper who is not far off to your east.
A hook flier who is rather far off to your east.
A forest Tor who is in the distance to your east.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A treejumper who is in the distance to your south.
< 855h/709H 278v/292V Pos: standing >
Jov leaves south.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>
A Pathway Further into Aravne Forest
Here the pathway continues deeper into Aravne Forest to the north. South
along the pathway seems to lie a small, inviting clearing. The bases of the
trees are growing larger and larger as the path leads ever deeper into
the ancient forest. Many of them here are already wider than what ten
ogres could form a ring around, and must be tens of centuries old.
Obvious exits: -North -South
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
Obeen enters from the north.
Rahin enters from the north.
You quickly scan the area.
A hunter who is a brief walk away to your north.
A rotund merchant who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A hunter who is not far off to your south.
A treejumper who is rather far off to your south.
< 855h/709H 276v/292V Pos: standing >
Jov leaves south.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Here the forest path opens into a large clearing. Athough here
the shadows which normally cloak the forest floor abate slightly, the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here. Hundreds of feet up, a small patch of sky
can be seen between the giant treetops. It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity. To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Obeen enters from the north.
Rahin enters from the north.
< 855h/709H 274v/292V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your north.
A hunter who is close by to your south.
A hopper who is not far off above you.
< 855h/709H 274v/292V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your north.
A hunter who is rather far off to your north.
A treejumper who is a brief walk away to your south.
A hopper who is not far off above you.
A bandit archer who is not far off above you.
< 855h/709H 275v/292V Pos: standing >
You quickly scan the area.
A hunter who is close by to your south.
A treejumper who is a brief walk away to your south.
A hopper who is not far off above you.
A bandit archer who is not far off above you.
< 855h/709H 275v/292V Pos: standing >
Jov floats up.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Hidden Ladder on a Giant Tree
</map>
<map>
Zone: The Forest City of Aravne.
Room: Hidden Ladder on a Giant Tree
</map>
Hidden Ladder on a Giant Tree
Cleverly hidden, this ladder leads up the side of one of the larger trees
on the edge of the clearing. Above, it looks as though some sort of hidden
loft has been build against the trunk of the tree. A few old arrows
can be seen sticking from the bottom of the wooden loft, fired up here in what
looks like blind shots from below.
Obvious exits: -Up -Down
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
Obeen floats in from below.
Rahin floats in from below.
< 855h/709H 273v/292V Pos: standing >
Jov floats up.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: A Hidden Loft
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Hidden Loft
</map>
A Hidden Loft
This wooden loft has been constucted againstthe side of this giant tree.
Large enough for several people to stand on at once, it looks as though it has
been used for the purpose of ambushing resting caravans below. Seen from
above, the clearing looks like an anciant crater of some sort. What caused
the crater, and why none of the trees have reclaimed the clearing is still not
known.
Obvious exits: -West -Down
A strong looking vine hangs here
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A large hopper leaps through the forest.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
Obeen floats in from below.
Rahin floats in from below.
You quickly scan the area.
A Gnome who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 855h/709H 271v/292V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 855h/709H 272v/292V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 855h/709H 272v/292V Pos: standing >
Bash who?
< 855h/709H 272v/292V Pos: standing >
Bash who?
< 854h/709H 273v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Rope Bridge over the Clearing
</map>
<map>
Zone: The Forest City of Aravne.
Room: Rope Bridge over the Clearing
</map>
Rope Bridge over the Clearing
This swinging bridge connects the tree loft to some kind of structure
built up in another tree of the far side of the clearing. Made of rope,
the bridge sways back and forth dangerously, and clinging desperately to the
vines which form crude guidewires is highly recommended to keep from falling
to the ground far below. From this vantage point, other bridges and cleverly
concealed structures can be seen amongst the trees around the clearing.
Obvious exits: -East -West
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
Obeen enters from the east.
Rahin enters from the east.
Bash who?
< 854h/709H 271v/292V Pos: standing >
Bash who?
< 854h/709H 271v/292V Pos: standing >
Jov leaves west.
You follow Jov.
<map>
Zone: The Forest City of Aravne.
Room: Deck of a Large Treehouse
</map>
<map>
Zone: The Forest City of Aravne.
Room: Deck of a Large Treehouse
</map>
Deck of a Large Treehouse
This is the deck of a very large treehouse, probably used by the local
bandits. The deck presents a perfect view of the clearing below, but is
probably invisible from the ground. A dangerous looking rope bridge leads
over the clearing to the east to another loft, while a door leads west into
this treehouse. On the north side of the deck, several strong looking
vines are tied to the railing, and look like they stretch several hundred
feet into the air.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
[3] The corpse of a bandit swashbuckler is lying here.
Jov (Orc)(medium) stands in mid-air here.(Red Aura)
A Gnome (small) Legionary of The Empire sits resting.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Obeen enters from the east.
Rahin enters from the east.
As a Gnome avoids your bash, you topple over and fall to the ground.
< 854h/709H 270v/292V Pos: sitting >
< 854h/709H 270v/292V Pos: sitting >
Rahin completes his spell...
Rahin utters the words 'buoblg qfjgpuio paie'
A Gnome is encircled by a huge fist sent by Rahin, which begins to crush his body.
Washu starts casting an offensive spell.
< 858h/709H 270v/292V Pos: sitting >
< 858h/709H 271v/292V Pos: sitting >
< 858h/709H 272v/292V Pos: sitting >
Rahin starts casting an offensive spell called 'bigbys crushing hand'.
< 858h/709H 272v/292V Pos: sitting >
Washu completes her spell...
Washu utters the word 'gurunsoqz'
A Gnome is suddenly at a loss for words.
< 858h/709H 273v/292V Pos: sitting >
Obeen starts casting an offensive spell.
Jov starts casting an offensive spell.
< 858h/709H 274v/292V Pos: sitting >
Jov completes his spell...
Jov utters the words 'yrawz gspzfz'
A Gnome screams in agony as his burns in a sphere of fire!
Rahin completes his spell...
Rahin utters the words 'buoblg qfjgpuio paie'
A Gnome's head explodes from the pressure of a huge fist sent by Rahin, and bits of him ooze between its fingers.
A Gnome's bamboo belt was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.