The death of [50 Holyman] Jubek (Dwarf)

in The Entrance to a Town

from the perspective of [50 Holyman] Jubek (Dwarf)

<worn on head>       a fanged ivory helm
<worn in ear>        a brutal hardwood stud [87%]             
<worn in ear>        a large gold hoop [superior]
<worn around neck>   some holy beads
<worn around neck>   a diabolical stone pendant from Rift Valley Jungle
<worn on body>       a skin-wrapped stone platemail
<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<worn on belt buckle>a burnt iron belt buckle
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a harpy claw (magic)
<wielding twohanded> an exquisite ivory maul from Abandoned Elven Homestead. (magic)
<worn on legs>       some frozen crystal leg plates from Abandoned Elven Homestead.
<worn on feet>       boots of tough ogre hide

Someone suffers from contact with the aura about someone.
The green cloud encasing someone suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of someone who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
Someone's slash wounds someone.
Someone suffers from contact with the aura about someone.
Someone parries someone's lunge at him.
Someone's impressive slash wounds someone.
Someone suffers from contact with the aura about someone.
Someone's impressive slash wounds someone.
Someone suffers from contact with the aura about someone.
Someone closes the double.
You can't see a thing let alone a door or whatever.

< 143h/372H 49v/106V Pos: standing >
<Someone dodges someone's attack.
Someone's impressive slash wounds someone.
Someone dodges someone's attack.
You can't see a thing let alone a door or whatever.

< 143h/372H 49v/106V Pos: standing >
<Someone parries someone's lunge at him.
Someone parries someone's lunge at him.
Someone parries someone's lunge at him.

< 143h/372H 49v/106V Pos: standing >
<Someone completes his spell...
Someone utters the words 'paffue xurhuio'
Someone dries up completely and crumbles.
Someone's death cry reverberates in your head as he falls to the ground.
Sorry, you aren't allowed to do that in combat.

< 143h/372H 49v/106V Pos: standing >
<You miss someone.
You attempt to flee...

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
You can't see a damn thing, you're blinded!
You flee northward!

< 143h/372H 23v/106V Pos: standing >

< 143h/372H 23v/106V Pos: standing >
Someone opens the double.

< 143h/372H 23v/106V Pos: standing >

< 143h/372H 23v/106V Pos: standing >
Someone opens the double.

< 143h/372H 23v/106V Pos: standing >

< 143h/372H 24v/106V Pos: standing >
Someone opens the double.

<map>
Zone: Verspin.
Room: The Central Road of Verspin
</map>

<map>
Zone: Verspin.
Room: The Central Road of Verspin
</map>
You can't see a damn thing, you're blinded!

< 143h/372H 23v/106V Pos: standing >
You start chanting...

< 143h/372H 24v/106V Pos: standing >
Casting: heal 

< 143h/372H 26v/106V Pos: standing >
You complete your spell...
A warm feeling fills your body!
Your vision returns!

< 245h/372H 26v/106V Pos: standing >
You start chanting...

< 246h/372H 28v/106V Pos: standing >
Casting: vitality 

< 246h/372H 30v/106V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 246h/372H 30v/106V Pos: standing >
A woman of Verspin looks at the sky and says 'Ah what a beautiful day!'

You start chanting...

< 247h/372H 33v/106V Pos: standing >
You complete your spell...
A warm feeling fills your body!

< 350h/372H 36v/106V Pos: standing >
You start chanting...

< 350h/372H 37v/106V Pos: standing >
Casting: invigorate ***

< 351h/372H 39v/106V Pos: standing >
Casting: invigorate **

< 351h/372H 40v/106V Pos: standing >
You complete your spell...
You invigorate Jubek with renewed energy.

< 351h/372H 79v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
A dwarven peddler sells his goods in the chaos.

< 352h/372H 79v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Grey Elf is lying here.
The corpse of a noble of Verspin is lying here.
[2] The corpse of a Githzerai is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a soldier of Verspin is lying here.
[3] The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
A Goblin (small) La Resistance sits resting.(Red Aura)

< 352h/372H 78v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
A dwarven peddler sells his goods in the chaos.
You drag the corpse of Shad along behind you.

< 352h/372H 72v/106V Pos: standing >
the corpse of Shad appears to be empty.

< 353h/372H 78v/106V Pos: standing >
You put 4 items into a rugged adventurers satchel.

< 353h/372H 78v/106V Pos: standing >
the corpse of Shad appears to be empty.

< 353h/372H 79v/106V Pos: standing >
You don't have anything to put in it.

< 353h/372H 80v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a noble of Verspin is lying here.
[2] The corpse of a Githzerai is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a soldier of Verspin is lying here.
[3] The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
A Goblin (small) La Resistance sits resting.(Red Aura)

< 353h/372H 79v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^P   @*   M.  
 *..   + M  ..  
 ++++MM+P+++++  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 353h/372H 78v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^P   @*M  M.  
 *..   +    ..  
 ++++M+MP+++++  
  **.      .*   
   *^           
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.
You quickly scan the area.
A Goblin who is close by to your north.
A dwarven peddler who is not far off to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A puppy dog who is in the distance to your north.
A high guard of Verspin who is in the distance to your north.
A high guard of Verspin who is almost out of sight to your north.
A captain of Verspin who is almost out of sight to your north.
A captain of Verspin who is almost out of sight to your north.
A snow buffalo who is not far off to your east.
A tundra panther who is in the distance to your east.
Pork who is not far off to your south.
A noble white steed who is not far off to your south.
Sir Jonius the Verspin Watchman who is not far off to your south.
An Orc who is in the distance to your west.
A Kobold who is in the distance to your west.
A Drow Elf who is in the distance to your west.
A Kobold who is in the distance to your west.
A Drow Elf who is in the distance to your west.
An Orc who is in the distance to your west.
A Drow Elf who is in the distance to your west.
A Drow Elf who is in the distance to your west.
An Orc who is in the distance to your west.

< 353h/372H 79v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^P    @*M  M.  
 *..   +    ..  
 ++++M+P++++++  
  **.      .*   
   *^           
The earth trembles from the marching of a nearby army.

< 353h/372H 79v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*M  M.  
 *P.   +    ..  
 ++++MPM++++++  
  **.      .*   
   *^           
The earth trembles from the marching of a nearby army.

< 353h/372H 79v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*M  M.  
 *.P   +    ..  
 ++++P+M++++++  
  **.      .*   
   *^           
The earth trembles from the marching of a nearby army.

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a noble of Verspin is lying here.
[2] The corpse of a Githzerai is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a soldier of Verspin is lying here.
[3] The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
A Goblin (small) La Resistance sits resting.(Red Aura)

< 353h/372H 78v/106V Pos: standing >
A Goblin clambers to his feet.
A Goblin snaps out of his trance, looking frustrated.

< 353h/372H 79v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
The corpse of a Grey Elf is lying here.
A dwarven peddler sells his goods in the chaos.
You drag the corpse of a noble of Verspin along behind you.

< 354h/372H 74v/106V Pos: standing >
The Central Road
Obvious exits: -N -E -S -W
The corpse of a noble of Verspin is lying here.
The corpse of a Grey Elf is lying here.
A dwarven peddler sells his goods in the chaos.

< 355h/372H 79v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Fresh blood splatters cover the area.
[2] The corpse of a Githzerai is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a soldier of Verspin is lying here.
[3] The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.

< 355h/372H 79v/106V Pos: standing >
You do not see that here.

< 355h/372H 80v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*M  M.  
 *..   +    ..  
 ++++M+++++++M  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 355h/372H 79v/106V Pos: standing >
You quickly scan the area.
A dwarven peddler who is not far off to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A puppy dog who is in the distance to your north.
A high guard of Verspin who is in the distance to your north.
A high guard of Verspin who is almost out of sight to your north.
A captain of Verspin who is almost out of sight to your north.
A captain of Verspin who is almost out of sight to your north.
A snow buffalo who is not far off to your east.
A tundra panther who is in the distance to your east.

< 355h/372H 80v/106V Pos: standing >
You do not see that here.

< 355h/372H 81v/106V Pos: standing >
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    M*M  M.  
 *..   @    ..  
 ++++M++++++++  
 ***.      .**  
  **^       ^   
   ..           
Along a Gravel Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 355h/372H 80v/106V Pos: standing >
     ***...^    
      *^**.     
 ^^    M*M  M.  
 *..   +    ..  
 ++++M+@++++++  
 ***.      .**  
 .**^       ^.  
  ^..           
   .^.          
Along a Gravel Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 355h/372H 80v/106V Pos: standing >
You quickly scan the area.
A snow buffalo who is not far off to your north.
A travelling gnomish shaman who is rather far off to your north.
A dwarven peddler who is rather far off to your north.
A puppy dog who is almost out of sight to your north.
A high guard of Verspin who is almost out of sight to your north.
A high guard of Verspin who is almost out of sight to your north.
A noble white steed who is almost out of sight to your east.
Sir Jonius the Verspin Watchman who is almost out of sight to your east.
A tundra panther who is not far off to your west.
A mountain lion who is not far off to your west.

< 355h/372H 80v/106V Pos: standing >
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    M*M  M.  
 *..   @    ..  
 ++++M++++++++  
 ***.      .**  
  **^       ^   
   ..           
Along a Gravel Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 356h/372H 80v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*M  M.  
 *..   +    ..  
 ++++M++++++++  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 356h/372H 79v/106V Pos: standing >
    .^^.^^.M    
    .*...^.^.   
 ^    ***...^   
 .^    *^**.    
 *^^   @M*M  M  
 **..   +    .  
 +++++M+++++++  
  ***.      .   
   **^          
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 356h/372H 79v/106V Pos: standing >
    .^^.^^.M    
    .*...^.^.   
 ^    ***...^   
 .^    *^**.    
 *^^   @M*M  M  
 **..   +    .  
 P++++M+++++++  
  ***.      .   
   **^          

< 356h/372H 79v/106V Pos: standing >
   .^^.^^.M.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*M  M.  
 *..   +    ..  
 ++++M++++++++  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 356h/372H 77v/106V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Fresh blood splatters cover the area.
[2] The corpse of a Githzerai is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a high guard of Verspin is lying here.
The corpse of a soldier of Verspin is lying here.
[3] The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.

< 356h/372H 77v/106V Pos: standing >
It appears to be the corpse of Ishta.
Nothing.

< 356h/372H 78v/106V Pos: standing >
It appears to be the corpse of Niep.
Nothing.

< 357h/372H 81v/106V Pos: standing >
It appears to be the corpse of a high guard of Verspin.
Nothing.

< 357h/372H 83v/106V Pos: standing >
It appears to be the corpse of Cora.
an eyepatch of swirling shadows [superior] (magic) (glowing)
a cyan colored potion
a bracelet of dracolich teeth [superior] (magic) (glowing)
a bracelet of finger bones
a moss-covered cloak [superior] (glowing)
some moss-covered sleeves [poor] (glowing)
a pair of moss-covered gloves [superior] (glowing)
some moss-covered leggings (glowing)
a purple robe of stars [superior]
a skin-wrapped gold heater shield from Valley of the Snow Ogres
a legendary dragonscale circlet from Lost City of Tikitzopl
a ghastly ruby pendant [82%]             
a diabolical crystal medallion
a small diamond encrusted ring (illuminating)
a large leather backpack

< 357h/372H 84v/106V Pos: standing >
It appears to be the corpse of Jevad.
a symbol of a sword thrust through a cresent moon
an elven quiver
[2] a tiny earring of dried blood
a hallowed Cimmerian mask of Winduin (glowing)
a foggy visor [poor]
a cane of twisted oak (illuminating)
a green Cimmerian bracelet
an emerald bracelet studded with amethysts (magic)
a polished studded gold and platinum shield
some bracers of defense (magic)
a virulent case of herpes simplex [poor]
a pair of duergar-hide boots (magic)
a glowing sapphire bodycloak
a superior dragonscale cap from Fort Marigot
a fanged granite chestplate
a collar of green mist [superior]
a gold ring with diamonds (illuminating)
a small wooden raft
a rugged adventurers satchel (magic) (illuminating)

< 358h/372H 86v/106V Pos: standing >
You get an eyepatch of swirling shadows [superior] from the corpse of Cora.
You get a cyan colored potion from the corpse of Cora.
You get a bracelet of dracolich teeth [superior] from the corpse of Cora.
You get a bracelet of finger bones from the corpse of Cora.
You get a moss-covered cloak [superior] from the corpse of Cora.
You get some moss-covered sleeves [poor] from the corpse of Cora.
You get a pair of moss-covered gloves [superior] from the corpse of Cora.
You get some moss-covered leggings from the corpse of Cora.
You get a purple robe of stars [superior] from the corpse of Cora.
You can't carry any more.

< 358h/372H 88v/106V Pos: standing >
You put 8 items into a rugged adventurers satchel.

< 359h/372H 93v/106V Pos: standing >
You get a skin-wrapped gold heater shield from Valley of the Snow Ogres from the corpse of Cora.
You get a legendary dragonscale circlet from Lost City of Tikitzopl from the corpse of Cora.
You get a ghastly ruby pendant from the corpse of Cora.
You get a diabolical crystal medallion from the corpse of Cora.
You get a small diamond encrusted ring from the corpse of Cora.
You get a large leather backpack from the corpse of Cora.

< 359h/372H 93v/106V Pos: standing >
You put 6 items into a rugged adventurers satchel.

< 360h/372H 99v/106V Pos: standing >
You get a symbol of a sword thrust through a cresent moon from the corpse of Jevad.
You get an elven quiver from the corpse of Jevad.
You get a tiny earring of dried blood from the corpse of Jevad.
You get a tiny earring of dried blood from the corpse of Jevad.
You get a hallowed Cimmerian mask of Winduin from the corpse of Jevad.
You get a foggy visor [poor] from the corpse of Jevad.
You get a cane of twisted oak from the corpse of Jevad.
You get a green Cimmerian bracelet from the corpse of Jevad.
You can't carry any more.

< 360h/372H 99v/106V Pos: standing >
You put 8 items into a rugged adventurers satchel.

< 361h/372H 105v/106V Pos: standing >
You get an emerald bracelet studded with amethysts from the corpse of Jevad.
You get a polished studded gold and platinum shield from the corpse of Jevad.
You get some bracers of defense from the corpse of Jevad.
You get a virulent case of herpes simplex [poor] from the corpse of Jevad.
You get a pair of duergar-hide boots from the corpse of Jevad.
You get a glowing sapphire bodycloak from the corpse of Jevad.
You get a superior dragonscale cap from Fort Marigot from the corpse of Jevad.
You get a fanged granite chestplate from the corpse of Jevad.
You can't carry any more.

< 361h/372H 105v/106V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!

< 361h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc's impressive slash strikes you.
An Orc's powerful slash strikes you.
An Orc's slash strikes you.

< 297h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: small wounds E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 297h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: small wounds E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.

< 297h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: small wounds E: An Orc sta EP: excellent >
 An Orc's slash strikes you hard.
An Orc's slash strikes you hard.
An Orc's slash strikes you.
An Orc swings Illesarus, Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
OUCH!  That really did HURT!
Illesarus, Sword of Sharpness nearly severs your leg from your body!

< 127h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'yrawz ghfutz'
A Drow Elf calls down a roaring flamestrike which hits you dead on!

< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 
< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 
< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 
< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 
< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 
< 75h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC:pretty hurt E: An Orc sta EP: excellent >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'yrawz ghfutz'
You wish that your wounds would stop BLEEDING so much!
A Drow Elf calls down a roaring flamestrike which hits you dead on!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 10h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: awful E: An Orc sta EP: excellent >
 Your leg has healed.

< 10h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: awful E: An Orc sta EP: excellent >
 
< 10h/372H 106v/106V Pos: sitting >
< T: Jubek TP: sit TC: awful E: An Orc sta EP: excellent >
 An Orc's impressive slash grievously wounds you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.