The death of [48 Reaper] Zlo The Empire (Gnome)

in A Smooth Pathway

from the perspective of [50 Desecrator] Ghuleh (Orc)

<worn as a badge>    a twisted crystal badge
<worn on head>       the crown of unholy saints [superior]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        an emerald ear stud
<worn in ear>        a dwarven earring
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a cloak of dragons (glowing)
<worn on body>       a suit of mithril and dragonscale platemail
<worn about body>    a dusty cloak of traveling [superior]
<worn on back>       a black leather backpack [poor]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a shiny black belt
<worn on belt buckle>a quiver smeared with blood
<worn on arms>       some polished sleeves of Dagon
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of dracolich teeth [superior] (glowing)
<worn around wrist>  some wooden beads of enlightenment (glowing)
<worn on hands>      the gloves of the mind
<worn on finger>     a sun ring [superior] (glowing)
<worn on finger>     a ring pure nature
<held>               a fire-imbued totem of Kossuth
<worn on legs>       a black and red kilt
<worn on feet>       a pair of dusty boots (glowing)

A cheetah who is close by to your west.
A cheetah who is close by to your west.
A cheetah who is in the distance to your west.

< 606h/665H 153v/226V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
A goshawk swoops out of the sky to attack.
A large lion stalks here, wondering what to get for dinner.

< 606h/665H 153v/226V Pos: standing >
A goshawk leaves east.
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A goshawk who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A large gazelle who is close by to your east.
A giraffe who is close by to your east.
A proud lion who is close by to your east.
A cheetah who is not far off to your west.
A cheetah who is not far off to your west.

< 606h/665H 153v/226V Pos: standing >
Ye feel a burning sensation in yer blood.

< 597h/665H 154v/226V Pos: standing >
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W

< 597h/665H 153v/226V Pos: standing >
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -E -S -W -U
A giraffe looks about for a nearby tree.

< 597h/665H 151v/226V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.

< 597h/665H 149v/226V Pos: standing >
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -N -S -W -U
A giraffe looks about for a nearby tree.
There is a slight disturbance in the spirit realm here.

< 597h/665H 148v/226V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.

< 597h/665H 146v/226V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W

< 597h/665H 144v/226V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 597h/665H 143v/226V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A large gazelle leads its fellows to a new area.
A thorn-root tree stands amidst the grasses here, looking out of place.

< 597h/665H 141v/226V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A large zebra looks around for predators.

< 597h/665H 139v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 597h/665H 140v/226V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A loggerhead shrike who is in the distance to your north.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A large gazelle who is close by to your east.
A thorn-root tree who is close by to your east.
A giraffe who is rather far off to your east.
A cheetah who is in the distance to your east.
A giraffe who is close by to your south.
A cheetah who is not far off to your south.
A cheetah who is a brief walk away to your south.

< 597h/665H 140v/226V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 597h/665H 139v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 597h/665H 139v/226V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A sinewy cheetah slinks through the grasses, waiting to strike.

< 597h/665H 139v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 598h/665H 139v/226V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is a brief walk away to your north.
A loggerhead shrike who is close by to your east.
A proud lion who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A thorn-root tree who is rather far off to your east.
A giraffe who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A cheetah who is rather far off to your south.
A cheetah who is in the distance to your south.

< 598h/665H 140v/226V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 598h/665H 139v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 598h/665H 139v/226V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is not far off to your north.
A cheetah who is a brief walk away to your east.
A proud lion who is rather far off to your east.
A cheetah who is close by to your south.
A giraffe who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A large zebra who is a brief walk away to your south.
A cheetah who is in the distance to your south.

< 598h/665H 139v/226V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 598h/665H 138v/226V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 598h/665H 137v/226V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your east.
A loggerhead shrike who is in the distance to your east.

< 598h/665H 137v/226V Pos: standing >
 
    M *.....    
     ***.....   
     ***......  
      **......  
      *@......  
      **......  
      **...^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 598h/665H 137v/226V Pos: standing >
You quickly scan the area.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A giraffe who is a brief walk away to your east.
A loggerhead shrike who is almost out of sight to your east.
A proud lion who is almost out of sight to your east.

< 598h/665H 138v/226V Pos: standing >
 
  *^..  
  *@..  
  **..  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 599h/665H 139v/226V Pos: standing >
You start chanting...

< 599h/665H 142v/226V Pos: standing >
Casting: spirit jump **

< 599h/665H 144v/226V Pos: standing >
Casting: spirit jump *

< 600h/665H 145v/226V Pos: standing >
Casting: spirit jump 

< 600h/665H 147v/226V Pos: standing >
You complete your spell...
Inn of Oceans
Obvious exits: -W
A sturdy looking mount is here, all saddled up and ready to ride.
Riralin, the innkeeper, shows people to their rooms.

< 600h/665H 147v/226V Pos: standing >
A Gnome enters from the west.

< 600h/665H 149v/226V Pos: standing >
A Gnome leaves west.

< 600h/665H 149v/226V Pos: standing >
Ye feel a burning sensation in yer blood.

< 591h/665H 151v/226V Pos: standing >
A Gnome enters from the west.

< 591h/665H 152v/226V Pos: standing >
A Gnome starts casting an offensive spell.
Talerenn Way
Obvious exits: -N -E -S
A young member of the city guard strolls by here.

< 591h/665H 151v/226V Pos: standing >
Inn of Oceans
Obvious exits: -W
A Gnome (small) stands here. (casting) 
A sturdy looking mount is here, all saddled up and ready to ride.
Riralin, the innkeeper, shows people to their rooms.

< 591h/665H 152v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 518h/665H 152v/226V Pos: standing >
You start chanting...

< 518h/665H 153v/226V Pos: standing >
A Gnome leaves west.

< 518h/665H 153v/226V Pos: standing >
You abort your spell before it's done!

< 518h/665H 154v/226V Pos: standing >
A Gnome enters from the west.

< 518h/665H 155v/226V Pos: standing >
A Gnome leaves west.

< 518h/665H 156v/226V Pos: standing >
You attempt to flee...
Talerenn Way
Obvious exits: -N -E -S
A Gnome (small) stands here.
A young member of the city guard strolls by here.
You flee westward!

< 519h/665H 127v/226V Pos: standing >
You start chanting...

< 519h/665H 128v/226V Pos: standing >
A Gnome leaves south.

< 519h/665H 129v/226V Pos: standing >
Casting: greater mending *

< 519h/665H 130v/226V Pos: standing >
A Gnome enters from the south.

< 519h/665H 131v/226V Pos: standing >
Casting: greater mending 
A Gnome starts casting an offensive spell.

< 519h/665H 131v/226V Pos: standing >
You complete your spell...
Ghuleh shudders as an immense rush of life flows into his body!

< 633h/665H 131v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 561h/665H 133v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 562h/665H 134v/226V Pos: standing >
You start chanting...

< 562h/665H 135v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 480h/665H 136v/226V Pos: standing >
Casting: greater soul disturbance 

< 480h/665H 137v/226V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 98 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
You dodge a Gnome's vicious attack.

< 480h/665H 137v/226V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves east.

< 480h/665H 138v/226V Pos: standing >
Inn of Oceans
Obvious exits: -W
A Gnome (small) stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
Riralin, the innkeeper, shows people to their rooms.

< 480h/665H 138v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 480h/665H 138v/226V Pos: standing >
A Gnome leaves west.
Talerenn Way
Obvious exits: -N -E -S
A Gnome (small) stands here.
A young member of the city guard strolls by here.

< 481h/665H 138v/226V Pos: standing >
A Gnome leaves north.

< 481h/665H 139v/226V Pos: standing >
Slay whom?

< 481h/665H 140v/226V Pos: standing >
Slay whom?

< 481h/665H 140v/226V Pos: standing >
Slay whom?

< 481h/665H 141v/226V Pos: standing >
Slay whom?

< 481h/665H 141v/226V Pos: standing >
Slay whom?

< 481h/665H 141v/226V Pos: standing >
Slay whom?

< 481h/665H 142v/226V Pos: standing >
Slay whom?

< 481h/665H 142v/226V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A Gnome (small) stands here.
An elven woman shops around town here.

< 481h/665H 142v/226V Pos: standing >
A Gnome leaves south.
Slay whom?

< 481h/665H 142v/226V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
An elven woman shops around town here.

< 481h/665H 141v/226V Pos: standing >
An elven woman leaves north.
Slay whom?

< 481h/665H 142v/226V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.

< 481h/665H 142v/226V Pos: standing >
Slay whom?

< 481h/665H 142v/226V Pos: standing >
Ye feel a burning sensation in yer blood.
Talerenn Way
Obvious exits: -N -E -S
A Gnome (small) stands here.

< 472h/665H 141v/226V Pos: standing >
[Damage:  2 ] -=[Your fine punch wounds a Gnome.]=-

< 472h/665H 142v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: few scratches >
 A Gnome attempts to flee.
A Gnome leaves south.

< 472h/665H 142v/226V Pos: standing >
A Gnome enters from the south.

< 472h/665H 142v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 472h/665H 142v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 385h/665H 123v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 385h/665H 124v/226V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 385h/665H 124v/226V Pos: standing >
Slay whom?

< 385h/665H 124v/226V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An elven woman shops around town here.

< 385h/665H 123v/226V Pos: standing >
Slay whom?

< 385h/665H 124v/226V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 385h/665H 123v/226V Pos: standing >
Slay whom?

< 385h/665H 123v/226V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 385h/665H 123v/226V Pos: standing >
Slay whom?

< 385h/665H 123v/226V Pos: standing >
You start chanting...

< 386h/665H 123v/226V Pos: standing >
Casting: greater mending *
A Gnome enters from the north.

< 386h/665H 125v/226V Pos: standing >
A Gnome leaves south.

< 386h/665H 126v/226V Pos: standing >
Casting: greater mending 

< 386h/665H 127v/226V Pos: standing >
You complete your spell...
Ghuleh shudders as an immense rush of life flows into his body!

< 536h/665H 127v/226V Pos: standing >
A Gnome enters from the south.

< 536h/665H 128v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 536h/665H 129v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
The Market
Obvious exits: -N -E -S -W

< 455h/665H 119v/226V Pos: standing >
You start chanting...

< 455h/665H 120v/226V Pos: standing >
A Gnome enters from the south.

< 455h/665H 121v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 455h/665H 121v/226V Pos: standing >
Casting: mending 

< 455h/665H 122v/226V Pos: standing >
You complete your spell...
Ghuleh is surrounded by a glowing green aura!

< 604h/665H 123v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 525h/665H 98v/226V Pos: standing >
A Gnome leaves south.

< 525h/665H 99v/226V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
A Gnome (small) stands here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 525h/665H 99v/226V Pos: standing >
A Gnome leaves south.
You failed.

< 525h/665H 99v/226V Pos: standing >
A Gnome enters from the south.

< 526h/665H 101v/226V Pos: standing >
A Gnome leaves north.
The Market
Obvious exits: -N -E -S -W
A Gnome (small) stands here.

< 526h/665H 100v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 526h/665H 100v/226V Pos: standing >
Ye feel a burning sensation in yer blood.
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Gnome touches you.

< 473h/665H 102v/226V Pos: standing >
A Gnome leaves south.

< 473h/665H 104v/226V Pos: standing >
A Gnome enters from the south.
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 473h/665H 103v/226V Pos: standing >
A Gnome enters from the north.

< 473h/665H 105v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 473h/665H 105v/226V Pos: standing >
You start chanting...

< 474h/665H 106v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Gnome touches you.

< 430h/665H 107v/226V Pos: standing >
Casting: greater mending *

< 430h/665H 108v/226V Pos: standing >
A Gnome leaves south.

< 430h/665H 108v/226V Pos: standing >
Casting: greater mending 

< 430h/665H 109v/226V Pos: standing >
You complete your spell...
Ghuleh shudders as an immense rush of life flows into his body!

< 552h/665H 110v/226V Pos: standing >
A Gnome enters from the south.

< 552h/665H 110v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 552h/665H 110v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Gnome touches you.

< 508h/665H 112v/226V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S

< 509h/665H 112v/226V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @+++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 509h/665H 111v/226V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
A Gnome (small) stands here.

< 509h/665H 113v/226V Pos: standing >
A Gnome leaves south.

< 509h/665H 113v/226V Pos: standing >
You failed.

< 509h/665H 114v/226V Pos: standing >
You failed.

< 509h/665H 115v/226V Pos: standing >
A Gnome enters from the south.

< 509h/665H 115v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 509h/665H 116v/226V Pos: standing >
You start chanting...

< 509h/665H 116v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Gnome touches you.

< 470h/665H 117v/226V Pos: standing >
Casting: greater soul disturbance 

< 470h/665H 118v/226V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 109 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 470h/665H 118v/226V Pos: standing >
A Gnome starts casting an offensive spell.

< 470h/665H 119v/226V Pos: standing >
You start chanting...

< 470h/665H 120v/226V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Gnome touches you.
A Gnome misses you.

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  few wounds >
 Casting: greater soul disturbance *

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  few wounds >
 A Gnome starts casting an offensive spell.

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  few wounds >
 Casting: greater soul disturbance 

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  few wounds >
 You complete your spell...
You point at a Gnome.
[Damage: 101 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Gnome is stunned!

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 A Gnome stops invoking abruptly!

< 430h/665H 121v/226V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 [Damage:  4 ] -=[Your impressive punch enshrouds a Gnome in a mist of blood.]=-
A Gnome is incapacitated and will slowly die, if not aided.
You start chanting...

< 430h/665H 121v/226V Pos: standing >
<Ye feel a burning sensation in yer blood.

< 420h/665H 121v/226V Pos: standing >
<A retired sailor enters from the north.

< 420h/665H 121v/226V Pos: standing >
<Casting: greater soul disturbance 

< 420h/665H 121v/226V Pos: standing >
<You complete your spell...
You point at a Gnome.
[Damage: 102 ] With a gasp, a Gnome realizes his soul will disturb him no more.
A Gnome is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!