<worn as a badge> a royal badge of Arcium [poor] (illuminating) [87%]
<worn on head> a masterly-crafted dragonscale skullcap
<worn on eyes> a hydra-scale gorget [68%]
<worn in ear> an obsidian earring shaped like a skull
<worn in ear> a black pearl earring of constitution
<worn on face> the mask of armageddon
<worn around neck> a necklace of dancing shadows (magic)
<worn around neck> a shimmering dragonscale medallion [9%]
<worn on body> the chameleon suit of transformation
<worn about body> a cloak of glittering icicles (magic) [79%]
<worn as quiver> an exquisite dragonscale quiver [66%]
<worn about waist> the enchanted adamantium belt of vitality (magic) (glowing)
<worn on belt buckle>a tarnished limestone belt buckle from Darkfall Forest [86%]
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> a pair of black sleeves with glowing runes of damage (magic)
<worn around wrist> a chainmail bracelet
<worn around wrist> a shiny mithril bracelet [superior] (magic)
<worn on hands> a glowing, clawed talon of a tako demon (magic) (illuminating) [65%]
<worn on finger> an obsidian circle [superior] (magic)
<worn on finger> an obsidian circle [poor] (magic)
<primary weapon> a wicked black dagger named 'Sanguine Blessing' [poor] (magic) [88%]
<secondary weapon> a mithril dagger (magic)
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
<worn on feet> the boots of the war giant Torg (magic) (humming) [82%]
Obvious exits: -North -East -South -West
< 799h/799H 185v/231V Pos: standing >
^^^^^......
MM^MM^^^^^...
MMMMMM^M^^.^^^^
MMMMMMMMMMM^M^M^.
MMMMMMMMMMM^MMMM^
^MMMMMM^@^^^MMMMM
+++^MMMMMMM^MMMMM
M^^^MMM^DMM^MMMMM
^^.^MMMMMM^^MMM
^.^^.^MM^^^MM
...^^^^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 799h/799H 186v/231V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 185v/231V Pos: standing >
Looks like an exit.
You extend your sights westward.
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 799h/799H 186v/231V Pos: standing >
^^^^^......
MM^MM^^^^^...
MMMMMM^M^^.^^^^
MMMMMMMMMMM^M^M^.
MMMMMMMMMMM^MMMM^
^MMMMMM^@^^^MMMMM
+++^MMMMMMM^MMMMM
+^^^MMM^DMM^MMMMM
^^.^MMMMMM^^MMM
^.^^.^MM^^^MM
...^^^^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 799h/799H 187v/231V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 191v/231V Pos: standing >
I see no gates here.
< 799h/799H 192v/231V Pos: standing >
Score information for Yzari
Level: 51 Race: Duergar Class: Rogue / Assassin Sex: Male
Hit points: 799(799) Moves: 193(231)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 5881 platinum 16237 gold 0 silver 0 copper
Playing time: 2 days / 16 hours/ 0 minutes
Received data: 1.8103 MB this session.
Send data: 0.0221 MB this session.
Compression ratio: 84%
Title: La Resistance
Group Leader: Rukkus
Followers:
Saif
Status: Standing.
Epic points(total): 2695(4336)
Epic Bonus: Epic Points Bonus (25.96%)
Frags: +1.50 Deaths: 11
Disguised as: a vampire warlock (Excellent)
Detecting: Invisible Magic
Protected from: Evil Good Fire Cold Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking
Stat Pool timeout: 45:59:37
Bartender Quests Remaining: 6
Combat Pulse: 16 Spell Pulse: 0.85
Leaderboard Points: 671
Active Spells:
--------------
improved invisibility (22 minutes)
armor (14 minutes)
levitate (44 minutes)
vitality (5 minutes)
bless (14 minutes)
fly (95 minutes)
< 799h/799H 193v/231V Pos: standing >
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 799h/799H 193v/231V Pos: standing >
Ok.
< 799h/799H 194v/231V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 193v/231V Pos: standing >
^^^^^......
MM^MM^^^^^...
MMMMMM^M^^.^^^^
MMMMMMMMMMM^M^M^.
MMMMMMMMMMM^MMMM^
^MMMMMM^@^^^MMMMM
+++^MMMMMMM^MMMMM
+^^^MMM^DMM^MMMMM
^^.^MMMMMM^^MMM
^.^^.^MM^^^MM
...^^^^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 799h/799H 193v/231V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 192v/231V Pos: standing >
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 799h/799H 191v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 191v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 190v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 190v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
< 799h/799H 190v/231V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
< 799h/799H 191v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
< 799h/799H 192v/231V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A gully dwarf who is rather far off to your west.
A gully dwarf who is rather far off to your west.
A large dog who is rather far off to your west.
A young male dwarf who is rather far off to your west.
A young female dwarf who is rather far off to your west.
A shopping commoner who is rather far off to your west.
A huge rat who is rather far off to your west.
A huge rat who is in the distance to your west.
The Kimordril Quartermaster who is in the distance to your west.
The gully dwarf town crier who is in the distance to your west.
< 799h/799H 193v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 194v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 799h/799H 193v/231V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your west.
A gully dwarf who is not far off to your west.
A large dog who is not far off to your west.
A young male dwarf who is not far off to your west.
A young female dwarf who is not far off to your west.
A shopping commoner who is not far off to your west.
A huge rat who is not far off to your west.
A huge rat who is a brief walk away to your west.
The Kimordril Quartermaster who is a brief walk away to your west.
The gully dwarf town crier who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A gully dwarf who is in the distance to your west.
< 799h/799H 194v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 194v/231V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A gully dwarf who is close by to your west.
A gully dwarf who is close by to your west.
A large dog who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
A huge rat who is close by to your west.
A huge rat who is not far off to your west.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
An elite guard who is a brief walk away to your west.
A gully dwarf who is rather far off to your west.
A dwarven commoner who is in the distance to your west.
< 799h/799H 195v/231V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A gully dwarf wanders around, collecting garbage.
A gully dwarf wanders around, collecting garbage.
A large dog wanders around here, looking for food.
A young male dwarf is here, following his mother around the square.
A young female dwarf is here, watching her mother closely.
A dwarf is here, shopping around the square with her children.
A huge rat scurries along here, whiskers wiggling.
< 799h/799H 195v/231V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A patrolling guard who is close by to your south.
A huge rat who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
An elite guard who is not far off to your west.
A gully dwarf who is a brief walk away to your west.
A large dog who is rather far off to your west.
A dwarven commoner who is in the distance to your west.
A dwarven commoner who is in the distance to your west.
< 799h/799H 196v/231V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A dwarven guard wanders around the area, watching for trouble.
< 799h/799H 198v/231V Pos: standing >
The Mother Lode
Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[15] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[8] A large wooden torch has been discarded here.
[4] A steel short sword lies discarded here.
[10] A steel dagger has been tossed aside here.
[4] A stout cudgel carved from oak wood lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 799h/799H 197v/231V Pos: standing >
Alas, you cannot go that way. . . .
< 799h/799H 197v/231V Pos: standing >
You quickly scan the area.
A small pig who is close by to your east.
A dwarven postal clerk who is close by to your east.
A patrolling guard who is close by to your south.
A gully dwarf who is not far off to your south.
A gully dwarf who is not far off to your south.
A large dog who is not far off to your south.
A young male dwarf who is not far off to your south.
A young female dwarf who is not far off to your south.
A shopping commoner who is not far off to your south.
A huge rat who is not far off to your south.
A patrolling guard who is a brief walk away to your south.
An honor guard who is rather far off to your south.
An honor guard who is rather far off to your south.
General Kimordril who is rather far off to your south.
A large dog who is close by above you.
A Gnome who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
< 799h/799H 198v/231V Pos: standing >
< 799h/799H 200v/231V Pos: standing >
< 799h/799H 200v/231V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
A large desk is here with a large open book atop it for guests to be
recorded in. A long hallway leads into the side of a hill to the north,
lined with doors on each side, leading to different rooms for rent. A
stairway leads to the tavern below.
Obvious exits: -Down
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A large dog wanders around here, looking for food.
A Gnome (small) Legionary of The Empire stands here (Newbie).
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 799h/799H 201v/231V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A dwarven guard wanders around the area, watching for trouble.
< 799h/799H 202v/231V Pos: standing >
Kalrin's Kegs
Kegs, mugs and all sorts of containers for liquids fills this room. A
large counter sticks out of the north wall, and almost reaches the south
wall. This shop does good business, being next door to The Mother Lode, as
it keeps up their supply of mugs and kegs. They also supply the Brewers
Guild above with the needed materials to hold their ale, mead and other
drinks.
Obvious exits: -West -Up
A dwarven commoner is here, shopping around the square.
Kalrin is here, waiting to sell a container to you.
< 799h/799H 201v/231V Pos: standing >
< 799h/799H 202v/231V Pos: standing >
< 799h/799H 208v/231V Pos: standing >
< 799h/799H 217v/231V Pos: standing >
Kalrin's Kegs
Obvious exits: -West -Up
A dwarven commoner is here, shopping around the square.
Kalrin is here, waiting to sell a container to you.
< 799h/799H 218v/231V Pos: standing >
Pardon?
< 799h/799H 218v/231V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your west.
An elite guard who is not far off to your west.
Zarlir who is rather far off to your west.
The master brewer who is close by above you.
< 799h/799H 220v/231V Pos: standing >
Autosaving...
< 799h/799H 220v/231V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A dwarven guard wanders around the area, watching for trouble.
< 799h/799H 223v/231V Pos: standing >
You see nothing special...
< 799h/799H 225v/231V Pos: standing >
A dwarven commoner enters from the east.
< 799h/799H 227v/231V Pos: standing >
The Mother Lode
Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[15] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[8] A large wooden torch has been discarded here.
[4] A steel short sword lies discarded here.
[10] A steel dagger has been tossed aside here.
[4] A stout cudgel carved from oak wood lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A small pig wanders around here, searching for food.
A brutish bartender serves drinks to his patrons here.
< 799h/799H 228v/231V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
A large desk is here with a large open book atop it for guests to be
recorded in. A long hallway leads into the side of a hill to the north,
lined with doors on each side, leading to different rooms for rent. A
stairway leads to the tavern below.
Obvious exits: -Down
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A Gnome (small) Legionary of The Empire stands here (Newbie).
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 231v/231V Pos: standing >
< 799h/799H 231v/231V Pos: standing >
The Postal Center of Kimordril
This small room is cluttered with piles of mail scattered about,
awaiting delivery. The room is rather plain, with a few shelves along the
east wall and a desk in the corner.
This area seems to be devoid of magic!
Obvious exits: -West
A large dog wanders around here, looking for food.
A Dwarven postal clerk awaits the next shipment of mail.
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
< 799h/799H 230v/231V Pos: standing >
The Postal Center of Kimordril
Obvious exits: -West
A large dog wanders around here, looking for food.
A Dwarven postal clerk awaits the next shipment of mail.
< 799h/799H 230v/231V Pos: standing >
You quickly scan the area.
A small pig who is close by to your west.
A brutish bartender who is close by to your west.
< 799h/799H 230v/231V Pos: standing >
The Mother Lode
Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[15] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[8] A large wooden torch has been discarded here.
[4] A steel short sword lies discarded here.
[10] A steel dagger has been tossed aside here.
[4] A stout cudgel carved from oak wood lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A small pig wanders around here, searching for food.
A brutish bartender serves drinks to his patrons here.
< 799h/799H 229v/231V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A dwarven guard wanders around the area, watching for trouble.
< 799h/799H 228v/231V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A huge rat scurries along here, whiskers wiggling.
A gully dwarf wanders around, collecting garbage.
A gully dwarf wanders around, collecting garbage.
A large dog wanders around here, looking for food.
< 799h/799H 227v/231V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 799h/799H 227v/231V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
< 799h/799H 229v/231V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
< 799h/799H 231v/231V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
< 799h/799H 231v/231V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
< 799h/799H 231v/231V Pos: standing >
A kitty enters from the east.
< 799h/799H 231v/231V Pos: standing >
< 799h/799H 231v/231V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
*A cute little black kitten wanders around here.
< 799h/799H 231v/231V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A huge rat scurries along here, whiskers wiggling.
A huge rat scurries along here, whiskers wiggling.
A kitty enters from the east.
< 799h/799H 230v/231V Pos: standing >
A kitty stops following you.
A kitty starts following you.
< 799h/799H 230v/231V Pos: standing >
East Side of the Guild Square
Obvious exits: -North -East -South -West
*A cute little black kitten wanders around here.
A huge rat scurries along here, whiskers wiggling.
A huge rat scurries along here, whiskers wiggling.
< 799h/799H 230v/231V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A dwarven guard wanders around the area, watching for trouble.
A kitty enters from the south.
< 799h/799H 229v/231V Pos: standing >
The Mother Lode
Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[15] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[8] A large wooden torch has been discarded here.
[4] A steel short sword lies discarded here.
[10] A steel dagger has been tossed aside here.
[4] A stout cudgel carved from oak wood lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A large dog wanders around here, looking for food.
A brutish bartender serves drinks to his patrons here.
A kitty enters from the south.
< 799h/799H 228v/231V Pos: standing >
Alas, you cannot go that way. . . .
< 799h/799H 228v/231V Pos: standing >
< 799h/799H 228v/231V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
A large desk is here with a large open book atop it for guests to be
recorded in. A long hallway leads into the side of a hill to the north,
lined with doors on each side, leading to different rooms for rent. A
stairway leads to the tavern below.
Obvious exits: -Down
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A small pig wanders around here, searching for food.
A Gnome (small) Legionary of The Empire stands here (Newbie).
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 799h/799H 230v/231V Pos: standing >
Reception Room
A large desk is here with a large open book atop it for guests to be
recorded in. A long hallway leads into the side of a hill to the north,
lined with doors on each side, leading to different rooms for rent. A
stairway leads to the tavern below.
Obvious exits: -Down
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A small pig wanders around here, searching for food.
A Gnome (small) Legionary of The Empire stands here (Newbie).
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
A kitty floats in from below.
< 799h/799H 230v/231V Pos: standing >
You snap into visibility.
A Gnome makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in his back.
A Gnome makes a strange sound but is suddenly very silent as you place a mithril dagger in his back.
A Gnome is dead! R.I.P.
You receive your share of experience.