The death of [24 Cleric] Poddle (Halfling)

in Rapture Way and Bliss Boulevard

from the perspective of [56 Decay Priest] Kalei La Resistance (Orc)

<worn as a badge>    badge of the Darvanu
<worn on head>       a pitted dragonscale crown
<worn on eyes>       a foggy visor [poor] [75%]             
<worn in ear>        an earring of hope and enlightenment (magic) (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a white hot mask of living flame [poor] (glowing) [76%]             
<worn around neck>   the neck-charm of Savannah of Broken Trusts [superior]
<worn around neck>   the neck-charm of Savannah of Broken Trusts
<worn on body>       a jeweled sapphire robe
<worn about body>    a long shadowy mane [poor]
<worn as quiver>     a static granite quiver
<worn about waist>   a belt of soft feathers (magic)
<worn on arms>       the sleeves of the swamp troll [poor] [82%]             
<held as shield>     a frost-rimed steel heater shield
<worn around wrist>  a fine mithril bracelet
<worn around wrist>  a polished adamantite bracelet (magic) (glowing)
<worn on hands>      some brutal flesh mitts [78%]             
<worn on finger>     a sinister dragonscale signet
<worn on finger>     a ghastly brass band
<primary weapon>     a death sickle (glowing)
<worn on legs>       some misshaped sapphire pants
<worn on feet>       some tarnished leather moccasins from Alatorin - the Forge City


< 694h/683H 170v/242V Pos: standing >

< 694h/683H 173v/242V Pos: standing >
 
    ^.+..M....^     
   ...+.........    
  ....+*.........   
 ....*+***........  
 ...**+***.......^  
 ...**+**@*...^...  
 ..***+*****....M^  
 ++M++++^****...^^  
  .***+*******...   
   ***+*******..    
    **+***M**..     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 175v/242V Pos: standing >
 
    .^.+..M....     
   ....+........    
  ^....+*........   
 ^....*+***.......  
 ....**+***.......  
 ^...**+*@**...^..  
 ...***+*****....M  
 M++M++++^****...^  
  ..***+*******..   
   M***+*******.    
    ***+***M**.     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 175v/242V Pos: standing >
 
    ..^.+..M...     
   .....+.......    
  .^....+*.......   
 .^....*+***......  
 .....**+***......  
 .^...**+@***...^.  
 ....***+*****....  
 +M++M++++^****...  
  ^..***+*******.   
   .M***+*******    
    .***+***M**     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 175v/242V Pos: standing >
 
    ...^.+..M..     
   ......+......    
  ^.^....+*......   
 ^.^....*+***.....  
 ^.....**+***.....  
 ^.^...**@****...^  
 ^....***+*****...  
 +M+++M++++^****..  
  .^..***+*******   
   ..M***+******    
    ..***+*****     
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 694h/683H 174v/242V Pos: standing >
 
    ....^.+..M.     
   ^......+.....    
  ^^.^....+*.....   
 ^^.^....*+***....  
 ^^.....**+***....  
 ^^.^...*@+****...  
 ^^....***+*****..  
 ++M+++M++++^****.  
  ..^..***+******   
   ...M***+*****    
    ...***+***M     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 174v/242V Pos: standing >
 
    ....^.+....     
   ^....^.+..M..    
  .^......+......   
 ^^^.^....+*......  
 ^^.^....*+***....  
 ^^.....*@+***....  
 ^^.^...**+****...  
 ^^....***+*****..  
  +M+++M++++^****   
   .^..***+*****    
    ..M***+****     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 175v/242V Pos: standing >
 
    .^....+....     
   ^....^.+.....    
  .^....^.+..M...   
 ^.^......+.......  
 ^^^.^....+*......  
 ^^.^....@+***....  
 ^^.....**+***....  
 ^^.^...**+****...  
  ^....***+*****.   
   M++++M+++^***    
    ^..***+****     
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 694h/683H 174v/242V Pos: standing >
 
    ....M.+....     
   ..^....+....^    
  M^....^.+......   
 ^.^....^.+..M....  
 ^.^......+.......  
 ^^^.^...@+*......  
 ^^.^....*+***....  
 ^^.....**+***....  
  ^.^...**+****..   
   ....***+*****    
    ++++M+++^**     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 173v/242V Pos: standing >
 
    ......+....     
   .....M.+.....    
  ^..^....+....^.   
 .M^....^.+.......  
 ^.^....^.+..M....  
 ^.^.....@+.......  
 ^^^.^....+*......  
 ^^.^....*+***....  
  ^.....**+***...   
   .^...**+****.    
    ...***+****     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 172v/242V Pos: standing >
 
    M.....M....     
   .......+.....    
  ^.....M.+......   
 .^..^....+....^..  
 .M^....^.+.......  
 ^.^....^@+..M....  
 ^.^......+.......  
 ^^^.^....+*......  
  ^.^....*+***...   
   .....**+***..    
    ^...**+****     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 171v/242V Pos: standing >
 
    ......M....     
   .M.....M.....    
  ........+......   
 ^^.....M.+.......  
 .^..^....+....^..  
 .M^....^@+.......  
 ^.^....^.+..M....  
 ^.^......+.......  
  ^^.^....+*.....   
   .^....*+***..    
    ....**+***.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 170v/242V Pos: standing >
 
    ..**..M....     
   .......+.....    
  ..M.....M.....^   
 ^........M.......  
 ^^.....M.+.......  
 .^..^...@+....^..  
 .M^....^.+.......  
 ^.^....^.+..M....  
  .^......+......   
   ^.^....+*....    
    ^....*+***.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 169v/242V Pos: standing >
 
    .****.+++..     
   ...**..M.....    
  ........+.....^   
 ^..M.....M.....^^  
 ^........M.......  
 ^^.....M@+.......  
 .^..^....+....^..  
 .M^....^.+.......  
  .^....^.+..M...   
   ^......+.....    
    .^....+*...     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 168v/242V Pos: standing >
 
    .*****..+M+     
   ..****.+++...    
  ....**..M.....^   
 M........+.....^.  
 ^..M.....M.....^^  
 ^.......@M.......  
 ^^.....M.+.......  
 .^..^....+....^..  
  M^....^.+......   
   ^....^.+..M..    
    ......+....     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 167v/242V Pos: standing >
 
    *******.^..     
   ..*****..++M+    
  ...****.+++....   
 .....**..M.....^^  
 M........+.....^.  
 ^..M....@M.....^^  
 ^........M.......  
 ^^.....M.+.......  
  ^..^....+....^.   
   ^....^.+.....    
    ....^.+..M.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 165v/242V Pos: standing >
 
    ********..^     
   .*******.^...    
  ...*****..++M++   
 M...****.+++.....  
 .....**..M.....^^  
 M.......@+.....^.  
 ^..M.....M.....^^  
 ^........M.......  
  ^.....M.+......   
   ..^....+....^    
    ....^.+....     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 164v/242V Pos: standing >
 
    *********..     
   *********..^.    
  ..*******.^...^   
 ....*****..++M+++  
 M...****.+++.....  
 .....**.@M.....^^  
 M........+.....^.  
 ^..M.....+.....^^  
  ........M......   
   .....M.+.....    
    .^....+....     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 163v/242V Pos: standing >
 
    *********^.     
   **********..^    
  .*********..^..   
 ...*******.^...^^  
 ....*****..++M+++  
 M...****@+++.....  
 .....**..M.....^^  
 M........+.....^.  
  ..M.....+.....^   
   .......M.....    
    ....M.+....     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 694h/683H 162v/242V Pos: standing >
 
    ******...^^     
   **********^..    
  ***********..^M   
 ..*********..^..M  
 ...*******.^...^^  
 ....****@..++M+++  
 M...****.+++.....  
 .....**..M.....^^  
  ........+.....^   
   .M.....+.....    
    ......M....     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
A barbarian hunter slowly creeps through the area.

< 694h/683H 161v/242V Pos: standing >
 
    ****....^^M     
   *******...^^M    
  ***********^..M   
 .***********..^M^  
 ..*********..^..M  
 ...*****@*.^...^^  
 ....****M..++M+++  
 M...****.+++.....  
  ....**..M.....^   
   .......+.....    
    M.....+....     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West

< 694h/683H 160v/242V Pos: standing >
 
    *..M..^^MMM     
   *****....^^MM    
  ********...^^M^   
 .***********^..M^  
 .***********..^M^  
 ..******@**..^..M  
 ...*******.^...^^  
 ....****M..++M+++  
  ...****.+++....   
   ...**..M.....    
    ......+....     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West

< 694h/683H 162v/242V Pos: standing >
 
    ..M..^^MMM.     
   ****....^^MM^    
  *******...^^M^^   
 ***********^..M^^  
 ***********..^M^^  
 .*******@*..^..M^  
 ..*******.^...^^^  
 ...****M..++M++++  
  ..****.+++.....   
   ..**..M.....^    
    .....+.....     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West

< 694h/683H 162v/242V Pos: standing >
Faluzure's blessing fades.
Faluzure's blessing fades.

< 547h/536H 121v/200V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 547h/536H 122v/200V Pos: standing >

		Score information for Bisil

Level: 42   Race: Orc   Class: Blighter / Ruiner Sex: Male
Hit points: 547(536)  Moves: 125(200)
Coins carried:    9 platinum     5 gold     8 silver     2 copper
Coins in bank:  402 platinum    10 gold     0 silver     0 copper
Playing time: 1 days / 6 hours/ 5 minutes
Received data: 0.3146 MB this session.
Send data:     0.0043 MB this session.
Compression ratio: 85%
Title: La Resistance
Status:  Standing.
Epic points(total): 708(708) Current task: spill enemy blood
Epic Bonus: Experience Bonus (3.34%)
Frags:   +0.80   Deaths:   1
Detecting:       Invisible Evil Good Magic Life
Protected from:  Fire
Enchantments:    Ultravision Farsee Fly
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  509 

Active Spells:
--------------
sap nature (7 minutes)
pantherspeed (41 minutes)
shadow vision (50 minutes)
fly (39 minutes)
thornskin (3 minutes)


< 547h/536H 125v/200V Pos: standing >
You start chanting...

< 547h/536H 127v/200V Pos: standing >
Casting: faluzures vitality **

< 547h/536H 132v/200V Pos: standing >
Casting: faluzures vitality *

< 547h/536H 135v/200V Pos: standing >
Casting: faluzures vitality 

< 547h/536H 139v/200V Pos: standing >
You complete your spell...
You feel the cold breath of the God Faluzure.

< 547h/536H 141v/200V Pos: standing >
You start chanting...

< 694h/683H 197v/242V Pos: standing >
Casting: sap nature 

< 694h/683H 201v/242V Pos: standing >
You complete your spell...
You sap energy from your surroundings.

< 694h/683H 204v/242V Pos: standing >
 
    .M...^^MMM.     
   ****....^^MM^    
  *******...^^M^^   
 ***********^..M^^  
 ***********..^M^^  
 .*******@*..^..M^  
 ..*******.^...^^^  
 ...****M..+++++++  
  ..****.+++.....   
   ..**..M.....^    
    .....+.....     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West

< 694h/683H 214v/242V Pos: standing >
You quickly scan the area.
A stray dog who is rather far off to your south.

< 694h/683H 217v/242V Pos: standing >
You draw a 7th circle of energy from your surroundings.

< 694h/683H 218v/242V Pos: standing >
 
    M...^^MMM.^     
   ***....^^MM^^    
  ******...^^M^^^   
 **********^..M^^+  
 **********..^M^^+  
 ********@..^..M^+  
 .*******.^...^^^+  
 ..****M..+++++++M  
  .****.+++.....^   
   .**..M.....^^    
    ....+.....^     
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West

< 694h/683H 222v/242V Pos: standing >
 
    **....^^MM^     
   *****...^^M^^    
  *********^..M^^   
 **********..^M^^+  
 *********..^..M^+  
 .*******@^...^^^M  
 ..*****..+++++++M  
 ..****.+++.....^^  
  ..**..M.....^^.   
   .....+.....^.    
    ....+.....^     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -South -West

< 693h/683H 225v/242V Pos: standing >
 
    ****...^^M^     
   ********^..M^    
  *********..^M^^   
 *********..^..M^+  
 .*******.^...^^^M  
 ..*****.@+++++++M  
 ..****.+++.....^^  
 ...**..M.....^^.M  
  M.....+.....^..   
   .....+.....^^    
    ....+......     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 693h/683H 226v/242V Pos: standing >
 
    ***...^^M^^     
   *******^..M^^    
  ********..^M^^+   
 ********..^..M^+^  
 *******.^...^^^M^  
 .*****..@++++++M.  
 .****.+++.....^^^  
 ..**..M.....^^.M.  
  .....+.....^..^   
   ....+.....^^.    
    ...+.......     
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 693h/683H 228v/242V Pos: standing >
A Well Traveled Path
   Six sets of flagpoles have been meticulously spaced and embedded
along each side of the cobblestone path leading up to a massive gate.
Each pole supports either a large banner emblazoned with Newhaven's
crest or a white scale and balance.  The roadway has been formed from
tiny dark brown stones and has been mortared tightly together.  The
area is very picturesque.  The lush green landscape of the area
is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles.  The roadway is completely free of any
debris.
Obvious exits: -North -South

< 693h/683H 229v/242V Pos: standing >
A Well Traveled Path
   A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead.  Tiny stones of dark brown have been embedded into
the earth tightly.  The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
A soothing aura fills the area.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 693h/683H 228v/242V Pos: standing >
You draw a 6th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
Alas, you cannot go that way. . . .

< 693h/683H 230v/242V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
   A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north.  Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead.  The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay.  Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
The zombie of a citizen of Newhaven stands here.
The skeleton of a small girl is here.
The skeleton of a small boy is here.

< 693h/683H 237v/242V Pos: standing >
Along Newhaven Way Before an Eerie City
   A gilded street of dull yellowish brown brick stretches off towards the
north into the city.  Large oak trees have managed to grow along side the
roadway despite the barren soil.  The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway.  Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
The zombie of a warder shambles along here.(Red Aura)

< 693h/683H 240v/242V Pos: standing >
Newhaven Way and Bliss Boulevard
   Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way.  The checkered boulevard
stretches off to the east and west.  A small fountain has been placed
in the center of the intersection.  Large red and white flowers have been
casually planted in an incomplete circle about the fountain.  The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West

< 693h/683H 241v/242V Pos: standing >
You quickly scan the area.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A zombie warder who is close by to your south.
The zombie of a woman who is not far off to your south.
The skeleton of a girl who is not far off to your south.
The skeleton of a boy who is not far off to your south.
The skeletal man who is close by to your west.
The acolyte who is not far off to your west.
The zombie of a blacksmith who is not far off to your west.
A vampire of a grand knight who is not far off to your west.
A Halfling who is a brief walk away to your west.

< 693h/683H 241v/242V Pos: standing >
On Bliss Boulevard
   Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  Translucent gray ooze has coated some of the bricks leaving
behind a dank residue between the cracks.  The stones have been spaced
fitfully and then mortared together.  Iron sconces have been randomly spaced
and bolted on each side of a doorway to the north.  A small sign hangs over
head to the north, swaying from side to side, as an abrasive breeze blows
through the street.  The boulevard continues on to the east and west. A
strong scent of death and decay fills the air here.
Obvious exits: -North -East -West
A skeletal citizen of Newhaven is walking here.

< 693h/683H 240v/242V Pos: standing >
The skeletal man leaves north.
Along Bliss Boulevard
   Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  The road stretches to the east and west. The beginning of a
checkered roadway is off to the west.  A single row of large pots has been
scattered along the southern part of the city wall facing the roadway.  A
single dull yellowish flower has been planted in each pot.  A strong scent
of death and decay fills the air here.
Obvious exits: -North -East -West
A skeletal acolyte stands here.
The zombie of a massive man is here hard at work.(Red Aura)
The vampire of a grand knight strolls along here.(Red Aura)

< 693h/683H 239v/242V Pos: standing >
Rapture Way and Bliss Boulevard
   Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard.  The checkered way stretches off to
the east and north.  A stairway leading up the southwestern section of the
wall leads up to an open-air tower.  Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step.  A small dull
brass sign has been placed at the bottom of the stairs.  The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up
A Halfling (small) sits resting.(Gold Aura)

< 693h/683H 241v/242V Pos: standing >
You start chanting...

< 693h/683H 241v/242V Pos: standing >
Casting: horrid wilting *

< 693h/683H 241v/242V Pos: standing >
You lost your concentration!
You abort your prayer before it's done!

< 693h/683H 241v/242V Pos: standing >
You start chanting...

< 693h/683H 241v/242V Pos: standing >
Casting: horrid wilting *

< 693h/683H 241v/242V Pos: standing >
Casting: horrid wilting 

< 693h/683H 241v/242V Pos: standing >
You complete your spell...
A Halfling seems to be blinded!
[Damage: 155 ] A Halfling begins to dry and wilt.
A Halfling is mortally wounded, and will die soon, if not aided.

< 693h/683H 241v/242V Pos: standing >
You start chanting...

< 693h/683H 242v/242V Pos: standing >
A Halfling, looking very frustrated, packs up his holy symbol.

< 693h/683H 242v/242V Pos: standing >
Casting: horrid wilting *

< 693h/683H 242v/242V Pos: standing >
Casting: horrid wilting 

< 693h/683H 242v/242V Pos: standing >
You complete your spell...
[Damage: 155 ] You suck all the water from a Halfling.
A Halfling's pair of worn leather sleeves melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.