<floating about head>a dark purple ioun stone[233h 43m 9s]
<worn as a badge> a sparkling marble badge
<worn on head> golden crown of the frost giant kings (magic)
<worn on eyes> a set of metal eye protectors (magic) [83%]
<worn in ear> a tiger's tooth earring of regeneration
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn on face> Krindor's Mask of Illusions[220h 33m 55s]
<worn around neck> a patched dragonscale torque [65%]
<worn around neck> some kharma mind beads (magic) [88%]
<worn on body> platemail of the maelstrom [superior] (magic) (humming)
<worn about body> a jeweled diamond bodycloak
<worn on tail> a frost-rimed dragonscale tail protector
<worn as quiver> a quiver smeared with blood
<worn about waist> a belt of fresh blood [superior] [86%]
<worn on belt buckle>a white leather-bound tome of spirit domination (magic) [68%]
<worn on arms> some stylish dragonscale vambraces from Cloud Giant Kingdom [84%]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> an adamantium bracer
<worn on hands> some flaming dragonscale gauntlets
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a finger band made from an illithids tentacle [superior] (magic)
<primary weapon> the orb of the sea (glowing)[233h 43m 9s]
<worn on legs> some stylish diamond leg plates
<worn on feet> boots of endurance [superior]
< 693h/693H 155v/155V Pos: sitting >
You have finished memorizing hammer.
< 693h/693H 155v/155V Pos: sitting >
You have finished memorizing hammer.
< 693h/693H 155v/155V Pos: sitting >
You have finished memorizing stunning visions.
< 693h/693H 155v/155V Pos: sitting >
You have finished memorizing hammer.
< 693h/693H 155v/155V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 693h/693H 155v/155V Pos: sitting >
You clamber to your feet.
< 693h/693H 155v/155V Pos: standing >
Saving Saif.
< 693h/693H 155v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
.^^MMMMMM
^.^.^MMMMMM
^.^^^^MMMMMM
M..MM^^MMMM
..^.^.@MMMM
*.M.^^.MMMM
*.^..^^MMMM
.^^.^^MMMM
..^M^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 155v/155V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 693h/693H 155v/155V Pos: standing >
A rakshasa tribesman sneaks west.
You follow a rakshasa tribesman.
^.^.^MMMM
^.^^^^MMMMM
M..MM^^MMMM
..^.^@^MMMM
*.M.^^.MMMM
*.^..^^MMMM
.^^.^^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 153v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
^.^^MMMMM
.^.^.^MMMMM
^.^^^^MMMMM
M..MM@^MMMM
..^.^.^MMMM
*.M.^^.MMMM
.^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 151v/155V Pos: standing >
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 149v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 149v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 147v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -N -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 146v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -S
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 145v/155V Pos: standing >
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 144v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.
< 693h/693H 142v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -N -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 140v/155V Pos: standing >
A swarm of insects appears to be Insect and is in excellent condition.
He's tiny in size.
He is in the front rank.
He seems to waver slightly.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He has little gills in his neck!
< 693h/693H 141v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -S
*a rakshasa tribesman is standing here, busy with his own matters.
A gnome woman is looking for her bratty child.
< 693h/693H 140v/155V Pos: standing >
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
One of the gnome nobles stands here thinking about matters.
Score information for Saif
Level: 51 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 693(693) Moves: 139(155)
Coins carried: 10 platinum 25 gold 1 silver 5 copper
Coins in bank: 7623 platinum 3668 gold 480 silver 0 copper
Playing time: 3 days / 3 hours/ 37 minutes
Received data: 0.7789 MB this session.
Send data: 0.0255 MB this session.
Compression ratio: 82%
Title: La Resistance
Group Leader: Yzari
Status: Standing.
Epic points(total): 1750(2860) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (14.65%)
Frags: +2.60 Deaths: 11
Consenting: Yzari
In the illusion of: a swarm of insects (fair)
Detecting: Illusions Invisible Magic Life Heat
Protected from: Fire
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Reduced Size Sneaking
Stat Pool timeout: 31:16:08
Bartender Quests Remaining: 6
Combat Pulse: 11 Spell Pulse: 0.58
Leaderboard Points: 800
Active Spells:
--------------
shadow shield (3 minutes)
armor (10 minutes)
detect illusion (38 minutes)
bless (9 minutes)
vitality (2 minutes)
fly (97 minutes)
< 693h/693H 139v/155V Pos: standing >
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 137v/155V Pos: standing >
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 135v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 134v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
A Long Rough Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
< 693h/693H 132v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Entrance to the Gnome Village
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A warrior gnome guards the gates.
A warrior gnome guards the gates.
< 693h/693H 131v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Calan Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
< 693h/693H 130v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Calan Road
Obvious exits: -N -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
< 693h/693H 130v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Calan Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 129v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Calan Road
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
< 693h/693H 129v/155V Pos: standing >
You follow a rakshasa tribesman.
Calan Road
Obvious exits: -E -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 130v/155V Pos: standing >
You quickly scan the area.
The Ashrumite Quartermaster who is close by to your east.
A mineguard who is not far off to your east.
A gnome woman who is a brief walk away to your east.
A gnomish peacekeeper who is rather far off to your east.
A large iguana who is close by to your south.
A large iguana who is close by to your west.
A large iguana who is a brief walk away to your west.
A large iguana who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnome gateguard who is in the distance to your west.
A gnome gateguard who is in the distance to your west.
< 693h/693H 130v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
The Village Square
Obvious exits: -N -E -S -W
A large white marble fountain stands here filled with clear water.
Before you stands a huge board containing news and feedback.
*a rakshasa tribesman is standing here, busy with his own matters.
The Ashrumite Quartermaster stands here.
< 693h/693H 130v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
You quickly scan the area.
A gnome child who is close by to your north.
A large iguana who is not far off to your north.
A large iguana who is a brief walk away to your north.
A large iguana who is rather far off to your north.
A gnome child who is rather far off to your north.
The Ashrumite Quartermaster who is close by to your south.
A large iguana who is not far off to your south.
A gnome commoner who is a brief walk away to your south.
< 693h/693H 129v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.
A small gnome child looks about for some mischief to cause.
< 693h/693H 129v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
You quickly scan the area.
A large iguana who is close by to your north.
A large iguana who is not far off to your north.
A gnome child who is not far off to your north.
A gnome child who is close by to your south.
A large iguana who is not far off to your south.
The Ashrumite Quartermaster who is a brief walk away to your south.
A large iguana who is rather far off to your south.
A gnome commoner who is in the distance to your south.
< 693h/693H 129v/155V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your north.
A large iguana who is not far off to your north.
A gnome child who is not far off to your north.
A gnome child who is close by to your south.
A large iguana who is not far off to your south.
The Ashrumite Quartermaster who is a brief walk away to your south.
A gnome commoner who is in the distance to your south.
< 693h/693H 130v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
< 693h/693H 129v/155V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your north.
A gnome child who is close by to your north.
A large iguana who is close by to your south.
A gnome child who is not far off to your south.
A large iguana who is a brief walk away to your south.
The Ashrumite Quartermaster who is rather far off to your south.
A large iguana who is in the distance to your south.
< 693h/693H 130v/155V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your north.
A gnome child who is close by to your north.
A large iguana who is close by to your south.
A gnome child who is not far off to your south.
A large iguana who is a brief walk away to your south.
The Ashrumite Quartermaster who is rather far off to your south.
A large iguana who is in the distance to your south.
< 693h/693H 132v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -E -S
*a rakshasa tribesman is standing here, busy with his own matters.
A large iguana is looking for insects to eat.
A small gnome child looks about for some mischief to cause.
< 693h/693H 131v/155V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your south.
A gnome child who is a brief walk away to your south.
A large iguana who is rather far off to your south.
The Ashrumite Quartermaster who is in the distance to your south.
< 693h/693H 132v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
< 693h/693H 132v/155V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your west.
A gnome child who is close by to your west.
< 693h/693H 132v/155V Pos: standing >
A rakshasa tribesman sneaks south.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -E
*a rakshasa tribesman is standing here, busy with his own matters.
You quickly scan the area.
A gnome child who is close by to your east.
< 693h/693H 132v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
Street of the Arts
Obvious exits: -N -E -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
A small gnome child looks about for some mischief to cause.
You quickly scan the area.
The illusionist guildmaster who is close by to your north.
A gnome child who is not far off to your north.
A storekeeper who is a brief walk away to your north.
< 693h/693H 132v/155V Pos: standing >
You quickly scan the area.
The illusionist guildmaster who is close by to your north.
A gnome child who is not far off to your north.
A storekeeper who is a brief walk away to your north.
< 693h/693H 134v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Eye of Enlightenment
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.
An old gnome illusionist guildmaster is here readying his spell books.
< 693h/693H 133v/155V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 693h/693H 134v/155V Pos: standing >
You quickly scan the area.
A gnome child who is close by to your north.
A storekeeper who is not far off to your north.
A gnome child who is close by to your south.
< 693h/693H 134v/155V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.
Inside The Mage Guild
Obvious exits: -N -E -S
*a rakshasa tribesman is standing here, busy with his own matters.
A small gnome child looks about for some mischief to cause.
< 693h/693H 134v/155V Pos: standing >
You quickly scan the area.
A storekeeper who is close by to your north.
A Gnome who is close by to your east.
The mage guildmaster who is close by to your east.
The illusionist guildmaster who is close by to your south.
A gnome child who is not far off to your south.
< 693h/693H 135v/155V Pos: standing >
< 693h/693H 135v/155V Pos: standing >
You quickly scan the area.
A storekeeper who is close by to your north.
A Gnome who is close by to your east.
The mage guildmaster who is close by to your east.
The illusionist guildmaster who is close by to your south.
A gnome child who is not far off to your south.
< 693h/693H 136v/155V Pos: standing >
< 693h/693H 137v/155V Pos: standing >
You don't see that here.
< 693h/693H 138v/155V Pos: standing >
The practice room lies there..
You extend your sights eastward.
The Practice Room
Obvious exits: -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[10] A small bandage rests upon the ground here.
A Gnome (small) sits resting.
An old gnome mage guildmaster is here readying his spell books.
< 693h/693H 140v/155V Pos: standing >
< 693h/693H 143v/155V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 693h/693H 144v/155V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.
The Practice Room
Obvious exits: -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[10] A small bandage rests upon the ground here.
*a rakshasa tribesman is standing here, busy with his own matters.
A Gnome (small) sits resting.
An old gnome mage guildmaster is here readying his spell books.
< 693h/693H 143v/155V Pos: standing >
Now where did that chicken go?
< 693h/693H 146v/155V Pos: standing >
< 693h/693H 147v/155V Pos: standing >
< 693h/693H 153v/155V Pos: standing >
< 693h/693H 154v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
Autosaving...
< 693h/693H 155v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
You see nothing special about him.
This Gnome is in excellent condition.
He's small in size.
< 693h/693H 155v/155V Pos: standing >
< 693h/693H 155v/155V Pos: standing >
The Practice Room
Obvious exits: -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[10] A small bandage rests upon the ground here.
*a rakshasa tribesman is standing here, busy with his own matters.
A Gnome (small) sits resting.
An old gnome mage guildmaster is here readying his spell books.
< 693h/693H 155v/155V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman places the granite dagger 'BloodFeast' in the back of a Gnome, resulting in some strange noises, a lot of blood and a corpse.
A Gnome is dead! R.I.P.
You receive your share of experience.