The death of [50 Necrolyte] Squinty (Gnome)

in A Small Open Glade

from the perspective of [50 Necrolyte] Squinty (Gnome)

<worn on head>       a glittering stone helmet
<worn around neck>   a fragile emerald medallion
<worn on body>       a dark black robe
<worn about body>    a blood-stained limestone mantle
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<held as shield>     a small round wooden shield
<worn around wrist>  an angelic brass bracer
<primary weapon>     a steel dagger
<worn on legs>       some fragile leather leggings
<worn on feet>       a pair of dark black boots


   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -Southwest
Fresh blood splatters cover the area.
Plo (Human)(medium) stands here.
Lj enters from the southwest.
Pijn enters from the southwest.
Jixag enters from the southwest.

< 152h/152H 95v/100V Pos: standing >
You follow Plo.

Pathway Around a Slow Moving Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[3] The corpse of a red-breasted tree-hugger is lying here.
Plo (Human)(medium) stands here.
Lj enters from the west.
Pijn enters from the west.
Jixag enters from the west.

< 152h/152H 94v/100V Pos: standing >
You follow Plo.

A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
The corpse of a red-breasted tree-hugger is lying here.
Plo (Human)(medium) stands here.
A red-tailed butterfly floats here apon the winds.
Lj enters from the west.
Pijn enters from the west.
Jixag enters from the west.

< 152h/152H 92v/100V Pos: standing >
You follow Plo.

A Tranquil Forest
    Sounds come from all around as you enter deeper into the forest.  Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life.  The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat.   Other ways to go look like they are just wildlife
paths through the forest.  Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement.  Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods.  Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
Plo (Human)(medium) stands here.
A strange looking monkey-like creature clings to a nearby branch.
Lj enters from the south.
Pijn enters from the south.
Jixag enters from the south.

< 152h/152H 91v/100V Pos: standing >
You sit down and relax.
Plo suddenly attacks a red-breasted tree-hugger!
Plo's slash strikes a red-breasted tree-hugger.
Plo misses a red-breasted tree-hugger.

< 152h/152H 94v/100V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - life leech
( 3rd circle)  2 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) life leech
   26 seconds:  ( 4th) life leech
   39 seconds:  ( 4th) life leech
   52 seconds:  ( 4th) life leech
   65 seconds:  ( 4th) life leech
   79 seconds:  ( 5th) heal undead
   94 seconds:  ( 5th) heal undead
  108 seconds:  ( 5th) heal undead
  123 seconds:  ( 5th) heal undead
  137 seconds:  ( 5th) heal undead
  144 seconds:  ( 1st) slashing darkness
  150 seconds:  ( 1st) slashing darkness
  157 seconds:  ( 1st) slashing darkness
  163 seconds:  ( 1st) slashing darkness
  170 seconds:  ( 1st) slashing darkness
  176 seconds:  ( 1st) slashing darkness
  183 seconds:  ( 1st) slashing darkness
  189 seconds:  ( 1st) slashing darkness

You can memorize 2 3rd circle spell(s).
You continue your study.

< 152h/152H 94v/100V Pos: sitting >
You start meditating...

< 152h/152H 95v/100V Pos: sitting >
Pijn's pierce grazes a red-breasted tree-hugger.

< 152h/152H 96v/100V Pos: sitting >
Lj assists Plo heroically.
Lj's slash wounds a red-breasted tree-hugger.

< 152h/152H 99v/100V Pos: sitting >
Lj's fine slash wounds a red-breasted tree-hugger.
Jixag's pierce wounds a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Jixag misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges Jixag's attack.

< 152h/152H 100v/100V Pos: sitting >
Autosaving...
Pijn clumsily tries to sneak behind a red-breasted tree-hugger, but a red-breasted tree-hugger notices him anyway.

< 152h/152H 100v/100V Pos: sitting >
Plo misses a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Plo dodges a red-breasted tree-hugger's attack.
Pijn avoids being bashed by a red-breasted tree-hugger, who loses his balance and falls.

< 152h/152H 100v/100V Pos: sitting >
Pijn's impressive pierce wounds a red-breasted tree-hugger.
Pijn's powerful pierce strikes a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
You stop meditating.
You see nothing special about him.
Pijn appears to be Dwarf and has some small wounds and bruises.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He's encased in a shimmering globe!

<worn on head>       an exquisite gem cap
<worn on eyes>       a moonstone visor
<worn in ear>        a dangling chain crucifix (glowing)
<worn around neck>   the medallion of despair
<worn around neck>   a wicked looking collar
<worn on body>       a full suit of spiked bone platemail
<worn about body>    a rangers cloak
<worn as quiver>     an elven quiver
<worn about waist>   a dwarven-made emerald belt from Newhaven
<worn on arms>       some dyed demon-skin sleeves
<worn on hands>      the clawed hands of the pit fiend
<worn on finger>     a black skull-shaped ring
<worn on finger>     a circle of magical energy
<primary weapon>     a serrated dagger of venom
<secondary weapon>   Ballic's glorious dagger
<worn on legs>       a pair of drider skin leggings
Lj leaps towards a red-breasted tree-hugger and sinks his jaws dripping with venom deep in his flesh.
a red-breasted tree-hugger shivers slightly.

< 152h/152H 100v/100V Pos: sitting >
You start meditating...

< 152h/152H 100v/100V Pos: sitting >
Lj's impressive slash strikes a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Jixag's impressive crush strikes a red-breasted tree-hugger.
Jixag's decent crush wounds a red-breasted tree-hugger.
A red-breasted tree-hugger's eyes roll as Jixag plants a foot in his face.
Pijn attempts to flee.
Pijn leaves north.

< 152h/152H 100v/100V Pos: sitting >
Plo's impressive slash strikes a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
A red-breasted tree-hugger misses Plo.

< 152h/152H 100v/100V Pos: sitting >
Pijn enters from the north.

< 152h/152H 100v/100V Pos: sitting >
Pijn's impressive pierce strikes a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Pijn attempts to flee.
Pijn leaves north.

< 152h/152H 100v/100V Pos: sitting >
You stop meditating.
You see nothing special about him.
Plo appears to be Human and is in excellent condition.
He's medium in size.
He is in the front rank.
He is encased in killing ice!

<worn on head>       a skin-wrapped bronze helm
<worn in ear>        an ashen cured leather stud
<worn in ear>        an unique glass stud
<worn on body>       a superior hardwood platemail from Tharnadia - City of Humans
<worn about body>    a hard leather cloak
<worn about waist>   a tigerskin belt [superior]
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a crude hardwood bracelet
<worn around wrist>  a tigerbone bracelet
<worn on hands>      some thick leather gloves
<primary weapon>     a darksteel rapier [poor] (glowing)
<secondary weapon>   the holy sword of slashing [superior]
<worn on legs>       some light cloth pants [poor]
<worn on feet>       a pair of studded leather boots

< 152h/152H 100v/100V Pos: sitting >
You start meditating...

< 152h/152H 100v/100V Pos: sitting >
Pijn enters from the north.

< 152h/152H 100v/100V Pos: sitting >
Pijn's pierce strikes a red-breasted tree-hugger hard.

< 152h/152H 100v/100V Pos: sitting >
Lj's slash strikes a red-breasted tree-hugger.
Lj's impressive slash strikes a red-breasted tree-hugger.
Lj's impressive bludgeon strikes a red-breasted tree-hugger.
Lj's impressive bludgeon strikes a red-breasted tree-hugger.
Lj's impressive bludgeon strikes a red-breasted tree-hugger.
Lj misses a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Pijn's mighty pierce seriously wounds a red-breasted tree-hugger.
Pijn's powerful pierce strikes a red-breasted tree-hugger very hard.

< 152h/152H 100v/100V Pos: sitting >
A blue-tailed butterfly enters from the north.
Plo's decent slash wounds a red-breasted tree-hugger.
Plo's fine slash strikes a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Jixag's fine crush strikes a red-breasted tree-hugger.
Jixag misses a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Pijn attempts to flee.
Pijn leaves south.

< 152h/152H 100v/100V Pos: sitting >
You have finished memorizing life leech.
A red-breasted tree-hugger's impressive maul strikes Plo hard.
A red-breasted tree-hugger shivers as he hits Plo.

< 152h/152H 100v/100V Pos: sitting >
Pijn enters from the south.

< 152h/152H 100v/100V Pos: sitting >
Pijn places a serrated dagger of venom in the back of a red-breasted tree-hugger, resulting in some strange noises and some blood.

< 152h/152H 100v/100V Pos: sitting >
Lj's powerful slash seriously wounds a red-breasted tree-hugger.
Lj's impressive slash strikes a red-breasted tree-hugger very hard.
Lj's impressive bludgeon seriously wounds a red-breasted tree-hugger.
Lj's impressive bludgeon seriously wounds a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
Plo's slash seriously wounds a red-breasted tree-hugger.
Plo's impressive slash enshrouds a red-breasted tree-hugger in a mist of blood.
Plo's impressive slash causes a red-breasted tree-hugger to grimace in pain.

< 152h/152H 100v/100V Pos: sitting >
Snapping ribs can be heard as Jixag caves in a red-breasted tree-hugger's chest with a fearsome blow.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a red-breasted tree-hugger's gurgling and choking signals his demise.

< 152h/152H 100v/100V Pos: sitting >
Lj gets a few coins from the corpse of a red-breasted tree-hugger.

< 152h/152H 100v/100V Pos: sitting >
You stop meditating.
the corpse of a red-breasted tree-hugger appears to be empty.

< 152h/152H 100v/100V Pos: sitting >
You don't have anything to put in it.

< 152h/152H 100v/100V Pos: sitting >
Plo nods.

< 152h/152H 100v/100V Pos: sitting >

< 152h/152H 100v/100V Pos: sitting >
Plo starts casting a spell.

< 152h/152H 100v/100V Pos: sitting >
You have finished memorizing life leech.

< 152h/152H 100v/100V Pos: sitting >
Plo completes his spell...
Jixag's skin gains the texture and toughness of bark.

< 152h/152H 100v/100V Pos: sitting >
Plo starts casting a spell.

< 152h/152H 100v/100V Pos: sitting >
Jixag sizes up a blue-tailed butterfly with a quick glance.
You start meditating...

< 152h/152H 100v/100V Pos: sitting >
Plo completes his spell...
Plo's skin gains the texture and toughness of bark.

< 152h/152H 100v/100V Pos: sitting >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman places the granite dagger 'BloodFeast' in the back of Lj, resulting in some strange noises and some blood.
A rakshasa tribesman places a mithril dagger in the back of Lj, resulting in some strange noises and some blood.

< 152h/152H 100v/100V Pos: sitting >

< 152h/152H 100v/100V Pos: sitting >
A rakshasa tribesman attempts to flee.
A rakshasa tribesman leaves north.

< 152h/152H 100v/100V Pos: sitting >
Lj attempts to flee.
Lj leaves south.
Pijn leaves south.

< 152h/152H 100v/100V Pos: sitting >
A swarm of insects completes his spell...
A swarm of insects creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!

< 40h/152H 100v/100V Pos: sitting >
A rakshasa tribesman enters from the north.

< 40h/152H 100v/100V Pos: sitting >
Pijn enters from the south.

< 40h/152H 100v/100V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
Pijn leaves north.

< 40h/152H 100v/100V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects causes visions to dance before your eyes, causing you to fall into a trance!.
The world starts spinning, and your ears are ringing!
A rakshasa tribesman leaves south.
A Tranquil Forest
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a red-breasted tree-hugger is lying here.
A swarm of insects flies through the air.
A blue-tailed butterfly floats about the room.
Jixag (Dwarf)(medium) stands here.
Plo (Human)(medium) stands here.

< 40h/152H 100v/100V Pos: standing >
You are already standing.

< 40h/152H 100v/100V Pos: standing >
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
The corpse of a red-breasted tree-hugger is lying here.
A rakshasa tribesman is standing here, busy with his own matters.
A red-tailed butterfly floats here apon the winds.

< 40h/152H 98v/100V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East -West

< 40h/152H 96v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/152H 96v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/152H 96v/100V Pos: standing >
Coming Upon the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -West -Northeast

< 40h/152H 94v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/152H 94v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/152H 94v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/152H 94v/100V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East -Southwest
A strange looking monkey-like creature clings to a nearby branch.

< 41h/152H 92v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 92v/100V Pos: standing >
A Small Open Glade
     Entering the glade, the first thing that is seen is an old fountain that
has a half-woman, half-spider  as its base.  A closer look reveals that it is
none other then the fabled Spider Queen, and goddess of the vile Drow, Lloth.
Cobwebs adorn the area, and a few small spiders dart back and forth among the
fountain's spouts.  Upon approaching the statue it appears to be teeming with
life.  As the waters start to flow, they give off an eerie glow.   The waters
themselves seem fresh, yet something feels off. Near the fountain, a lone ivy
plant grows,tangles itself around the neck of Spider Queen.
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 41h/152H 90v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 90v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 90v/100V Pos: standing >
You quickly scan the area.
You see nothing.

< 41h/152H 90v/100V Pos: standing >
You quickly scan the area.
You see nothing.

< 41h/152H 90v/100V Pos: standing >
A Small Open Glade
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 41h/152H 90v/100V Pos: standing >
You don't have that spell memorized.

< 41h/152H 90v/100V Pos: standing >
The world stops spinning.

< 41h/152H 90v/100V Pos: standing >

< 41h/152H 90v/100V Pos: standing >
A Small Open Glade
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 41h/152H 91v/100V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East -Southwest

< 41h/152H 89v/100V Pos: standing >
Coming Upon the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -West -Northeast
A strange looking monkey-like creature clings to a nearby branch.

< 41h/152H 88v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 88v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 89v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 89v/100V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East -West

< 41h/152H 88v/100V Pos: standing >
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
The corpse of a red-breasted tree-hugger is lying here.
A red-tailed butterfly floats here apon the winds.

< 41h/152H 86v/100V Pos: standing >
Pathway Around a Slow Moving Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -West
[3] The corpse of a red-breasted tree-hugger is lying here.

< 41h/152H 84v/100V Pos: standing >
Further Along the Stream's Edge
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -Southwest
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.

< 41h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 83v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 83v/100V Pos: standing >
Further along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast
The corpse of a red-breasted tree-hugger is lying here.

< 41h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/152H 82v/100V Pos: standing >
Further along side the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast

< 41h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/152H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/152H 82v/100V Pos: standing >
Nearing a Pond along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -West -Northeast
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.

< 42h/152H 81v/100V Pos: standing >
A Small Crystal Clear Pond
     Following the edge of the stream you come to a small pond with crystal
clear, almost reflective, water.   There are a few statues near the water's
edge.  As you get closer they are seen to be statues to the elven gods, one
of which depicts Solonor Thelandria, the elven god of the hunt.  Solonor is
rumored to be the best shot with a bow in the multiverse.  Though he may be
the elvish god of hunters, he is also the god of nature and is charged with
keeping the delicate balance between civilization and anarchy, instinct and
knowledge, savagery and domesticity.  Thus, he is not just a mindless brute
like so many hunters.  He stalks his prey mainly out of concern for overall
balance.  The tallest statue that looms above the rest is the one depicting
Corellon Larethian the Protector, leader of the elvish pantheon who is said
to have given birth to the elvish race.
Obvious exits: -North -East
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A clear tearformed basin of water rests here for all to drink from. (glowing)
A statue to Solonar lies here, overlooking forest stalking his prey. (glowing)
A statue and fountain to Corellon Larethian rests here. (glowing) (humming) (illuminating)
A red-tented squirrel forages the forest floor looking for nuts and berries.

< 42h/152H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/152H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/152H 81v/100V Pos: standing >
Nearing a Pond along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -West -Northeast
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.

< 44h/152H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 44h/152H 82v/100V Pos: standing >
Further along side the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast

< 44h/152H 80v/100V Pos: standing >
Further along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast
The corpse of a red-breasted tree-hugger is lying here.

< 44h/152H 79v/100V Pos: standing >
Further Along the Stream's Edge
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -Southwest
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.

< 45h/152H 77v/100V Pos: standing >
Pathway Around a Slow Moving Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -West
[3] The corpse of a red-breasted tree-hugger is lying here.

< 45h/152H 76v/100V Pos: standing >
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
The corpse of a red-breasted tree-hugger is lying here.
A red-tailed butterfly floats here apon the winds.

< 45h/152H 74v/100V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East -West

< 45h/152H 73v/100V Pos: standing >
Coming Upon the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -West -Northeast
A strange looking monkey-like creature clings to a nearby branch.

< 45h/152H 71v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 45h/152H 71v/100V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East -Southwest

< 45h/152H 70v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 45h/152H 71v/100V Pos: standing >
A Small Open Glade
     Entering the glade, the first thing that is seen is an old fountain that
has a half-woman, half-spider  as its base.  A closer look reveals that it is
none other then the fabled Spider Queen, and goddess of the vile Drow, Lloth.
Cobwebs adorn the area, and a few small spiders dart back and forth among the
fountain's spouts.  Upon approaching the statue it appears to be teeming with
life.  As the waters start to flow, they give off an eerie glow.   The waters
themselves seem fresh, yet something feels off. Near the fountain, a lone ivy
plant grows,tangles itself around the neck of Spider Queen.
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 45h/152H 69v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 45h/152H 69v/100V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 45h/152H 71v/100V Pos: standing >
A Small Open Glade
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue. (casting) 

< 45h/152H 72v/100V Pos: standing >
You don't have that spell memorized.

< 45h/152H 74v/100V Pos: standing >
A Small Open Glade
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 45h/152H 76v/100V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East -Southwest

< 45h/152H 75v/100V Pos: standing >
A Small Open Glade
     Entering the glade, the first thing that is seen is an old fountain that
has a half-woman, half-spider  as its base.  A closer look reveals that it is
none other then the fabled Spider Queen, and goddess of the vile Drow, Lloth.
Cobwebs adorn the area, and a few small spiders dart back and forth among the
fountain's spouts.  Upon approaching the statue it appears to be teeming with
life.  As the waters start to flow, they give off an eerie glow.   The waters
themselves seem fresh, yet something feels off. Near the fountain, a lone ivy
plant grows,tangles itself around the neck of Spider Queen.
Obvious exits: -West
A few coins lie scattered here.
A vile looking pool of cloudly water lays at the base of the statue.. (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (glowing)
A golden ivy plant winds its way around the base and neck of the statue.

< 45h/152H 75v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 45h/152H 75v/100V Pos: standing >
You are carrying: (4/11)
[2] a spellbook
a rusty steel tail protector from Turolopolis Zoo
a rugged adventurers satchel (illuminating)

< 45h/152H 80v/100V Pos: standing >

< 45h/152H 80v/100V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 45h/152H 81v/100V Pos: standing >

< 45h/152H 82v/100V Pos: standing >

< 45h/152H 83v/100V Pos: standing >

< 45h/152H 88v/100V Pos: standing >

< 45h/152H 88v/100V Pos: standing >
You sit down and relax.

< 45h/152H 91v/100V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - life leech
( 3rd circle)  2 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) life leech
   26 seconds:  ( 4th) life leech
   39 seconds:  ( 4th) life leech
   53 seconds:  ( 5th) heal undead
   68 seconds:  ( 5th) heal undead
   82 seconds:  ( 5th) heal undead
   97 seconds:  ( 5th) heal undead
  111 seconds:  ( 5th) heal undead
  118 seconds:  ( 1st) slashing darkness
  124 seconds:  ( 1st) slashing darkness
  131 seconds:  ( 1st) slashing darkness
  137 seconds:  ( 1st) slashing darkness
  144 seconds:  ( 1st) slashing darkness
  150 seconds:  ( 1st) slashing darkness
  157 seconds:  ( 1st) slashing darkness
  163 seconds:  ( 1st) slashing darkness

You can memorize 2 3rd circle spell(s).
You continue your study.

< 45h/152H 91v/100V Pos: sitting >
You start meditating...

< 45h/152H 92v/100V Pos: sitting >
A rakshasa tribesman snaps into visibility.
You abandon your studies.
Out of nowhere, a rakshasa tribesman stabs you in the back, RIP...
Your bloody crystal gauntlets was completely destroyed by the massive blow!
Your sparkling softwood choker was completely destroyed by the massive blow!
Your belt of thick cured leather was completely destroyed by the massive blow!