<floating about head>a dark purple ioun stone[230h 19m 59s]
<worn as a badge> a sparkling marble badge
<worn on head> golden crown of the frost giant kings (magic)
<worn on eyes> a set of metal eye protectors (magic) [83%]
<worn in ear> a tiger's tooth earring of regeneration
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn on face> Krindor's Mask of Illusions[217h 10m 45s]
<worn around neck> a patched dragonscale torque [65%]
<worn around neck> some kharma mind beads (magic) [88%]
<worn on body> platemail of the maelstrom [superior] (magic) (humming)
<worn about body> a jeweled diamond bodycloak
<worn on tail> a frost-rimed dragonscale tail protector
<worn as quiver> a quiver smeared with blood
<worn about waist> a belt of fresh blood [superior] [86%]
<worn on belt buckle>a white leather-bound tome of spirit domination (magic) [68%]
<worn on arms> some stylish dragonscale vambraces from Cloud Giant Kingdom [84%]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a glowing emerald bracelet (glowing) (humming)
<worn around wrist> an adamantium bracer
<worn on hands> some flaming dragonscale gauntlets
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a finger band made from an illithids tentacle [superior] (magic)
<primary weapon> the orb of the sea (glowing)[230h 19m 59s]
<worn on legs> some stylish diamond leg plates
<worn on feet> boots of endurance [superior] [85%]
The Lush Forests of Moonshae Island
Obvious exits: -N -E -S -W
< 688h/695H 125v/219V Pos: standing >
MMM
MM^MM
M^*^MM
..***M
..**@MM
..^***M
..**^M
***^
*^
The Gentle Rolling Hills of Moonshae Island
Obvious exits: -N -E -S -W
< 688h/695H 124v/219V Pos: standing >
**^MM
^*@*M
.*M^M
The Lush Forests of Moonshae Island
Obvious exits: -N -E -S -W
< 689h/695H 122v/219V Pos: standing >
^***M
.*@^M
M**^
The Lush Forests of Moonshae Island
Obvious exits: -N -E -S -W
The Ffolk commoner greets you as you arrive.
< 689h/695H 121v/219V Pos: standing >
You sit down and relax.
< 692h/695H 125v/219V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 2 - clone form
1 - imprisonment
( 9th circle) 1 - mass invisibility
1 - detect illusion
3 - dream travel
( 8th circle) 1 - fly
1 - mask
1 - shadow shield
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 5 - stunning visions
2 - reflection
( 5th circle) 3 - illusionary wall
5 - shadow travel
( 4th circle) 2 - sleep
6 - insects
( 3rd circle) 6 - blindness
1 - mirror image
( 2nd circle) 1 - continual light
8 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 8th) vanish
4 seconds: (10th) gate to ardgral
You can memorize 1 1st, 3 3rd and 1 4th circle spell(s).
You continue your study.
< 692h/695H 126v/219V Pos: sitting >
You start meditating...
< 692h/695H 127v/219V Pos: sitting >
You have finished memorizing vanish.
< 694h/695H 131v/219V Pos: sitting >
You have finished memorizing gate to ardgral.
Your studies are complete.
< 695h/695H 137v/219V Pos: sitting >
You clamber to your feet.
< 695h/695H 151v/219V Pos: standing >
Saving Saif.
< 695h/695H 152v/219V Pos: standing >
You start chanting...
< 695h/695H 156v/219V Pos: standing >
Casting: gate to ardgral *
< 695h/695H 159v/219V Pos: standing >
You complete your spell...
The winds of thought collect your dreams and then quickly condense into a swirling gateway.
< 695h/695H 161v/219V Pos: standing >
^***M
.*@^M
M**^
The Lush Forests of Moonshae Island
Obvious exits: -N -E -S -W
A gateway shimmers is here, slowly growing smaller.
The Ffolk commoner greets you as you arrive.
< 695h/695H 165v/219V Pos: standing >
As you step into the gateway, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body! When you again open your eyes, you are elsewhere...
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 663h/695H 168v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A near-invisible rift opens up here.
< 665h/695H 171v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 665h/695H 169v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 666h/695H 168v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 666h/695H 166v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 666h/695H 165v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 667h/695H 163v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A swirling gateway makes a tear in the mist.
< 667h/695H 162v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 668h/695H 161v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 668h/695H 160v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 669h/695H 158v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
[2] A swirling gateway makes a tear in the mist.
< 669h/695H 157v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 669h/695H 156v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 670h/695H 154v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 670h/695H 153v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 670h/695H 151v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 671h/695H 150v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 671h/695H 148v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
< 671h/695H 147v/219V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
[2] A swirling gateway makes a tear in the mist.
< 672h/695H 145v/219V Pos: standing >
As you step into the gateway, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body! When you again open your eyes, you are elsewhere...
.^M^
..^M^^
.^^M^^.
.*^MM^..
**@^^M^^.
**.^^M^^.
**..^^MM^^
^**^.^MMM^
.*...MMMM
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 673h/695H 147v/219V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 674h/695H 150v/219V Pos: standing >
..^M^
.^^M^^
.*^MM^..
**.^^M^^.
**@^^M^^.
**..^^MM^^
^**^.^MMM^^
.*...MMMM^
.*...^MMM
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 676h/695H 150v/219V Pos: standing >
.^^M^
.*^MM^.
**.^^M^^.
**.^^M^^.
**.@^^MM^^
^**^.^MMM^^
.*...MMMM^^
.*...^MMMM
.....^^^M
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 676h/695H 149v/219V Pos: standing >
.*^MM^
**.^^M^^
**.^^M^^.
**..^^MM^^
^**^@^MMM^^
.*...MMMM^^
.*...^MMMM^
.....^^^MM
...*..^MM
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S
< 678h/695H 149v/219V Pos: standing >
**.^^M^
**.^^M^^
**..^^MM^^
^**^.^MMM^^
.*..@MMMM^^
.*...^MMMM^
.....^^^MM^
...*..^MMM
..***.^MM
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 678h/695H 148v/219V Pos: standing >
**.^^M^
**..^^MM^
^**^.^MMM^^
.*...MMMM^^
.*..@^MMMM^
.....^^^MM^
...*..^MMMM
..***.^MMM
..***.^MM
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 678h/695H 146v/219V Pos: standing >
**.^^M
**..^^MM
^**^.^MMM^
.*...MMMM^
.*.@.^MMMM
.....^^^MM
...*..^MMM
..***.^MM
..***.^M
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 679h/695H 145v/219V Pos: standing >
**.^^
**..^^M
^**^.^MMM
.*...MMMM
.*@..^MMM
.....^^^M
...*..^MM
..***.^M
..***.^
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 679h/695H 144v/219V Pos: standing >
.*..
.@..
....
Dense Woodlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 680h/695H 143v/219V Pos: standing >
**.
**..^
^**^.^M
.*...MM
@*...^M
.....^^
...*..^
..***.
..***
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 681h/695H 142v/219V Pos: standing >
You quickly scan the area.
A Fenaline guard who is a brief walk away to your north.
A Fenaline guard who is a brief walk away to your north.
< 681h/695H 142v/219V Pos: standing >
.*..
.@..
....
Dense Woodlands of a Coastal Rim
Obvious exits: -N -E -S -W
< 683h/695H 143v/219V Pos: standing >
< 684h/695H 144v/219V Pos: standing >
You start chanting...
< 687h/695H 150v/219V Pos: standing >
Casting: dream travel *
< 689h/695H 153v/219V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 690h/695H 155v/219V Pos: standing >
< 695h/695H 194v/219V Pos: on your ass >
< 695h/695H 196v/219V Pos: on your ass >
You wake up.
< 695h/695H 199v/219V Pos: on your ass >
Small tendrils of smoke seep out of Noz's mouth behind the mask.
You clamber to your feet.
< 695h/695H 202v/219V Pos: standing >
You are already about as tense as you can get.
< 695h/695H 203v/219V Pos: standing >
< 695h/695H 204v/219V Pos: standing >
You stop following Noz.
You now follow Noz.
Noz shouts out loudly.. MOVING!!!!
< 695h/695H 204v/219V Pos: standing >
You are already standing.
< 695h/695H 205v/219V Pos: standing >
M.^.
.*@.
.^.
A Dense Island Forest
Obvious exits: -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 205v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 209v/219V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
.
... M
M.^. .
.**. .
.^@ ..
M .. ..
..
M.
. .
Small Island Grasslands on Lake Wasephius
Obvious exits: -N -E -S
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 208v/219V Pos: standing >
Autosaving...
< 695h/695H 209v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
.
... M .
M.^. ..
.**. ..
.^.@ ...
M .. ...
...
M..
..
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 208v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
. .
... M ..
M.^. ...
.**. ...
.^. @ ....
M .. ....
....
M..P
...
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 207v/219V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
... M .
M.^. ..
.**. ...
.^. ....
M .. @ ....
....
M..P^
....
....
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 205v/219V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
M.^. .
.**. ..
.^. ....
M .. ....
@ ....
M..P^
. ....^
....^
MM..
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 204v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
.^. ..
.**. ...
.^. .....
.. ....^
@ ....^
M..P^^
....^^
....^M
MM..M
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 202v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
^. ...
**. ....
.^. .....^
.. ....^^
@....^^
M..P^^.
....^^^
....^M.
MM..MM
Lake Wasephius
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 201v/219V Pos: standing >
You quickly scan the area.
A human traveller who is close by to your south.
< 695h/695H 202v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
. ...^
*. .....
^. .....^.
. ....^^.
@...^^^
M..P^^.^
....^^^^
....^M.M
MM..MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 200v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
...^M
. .....^
. .....^..
....^^..
.@..^^^^
M..P^^.^^
....^^^^M
....^M.MM
MM..MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 199v/219V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
...^M^
.....^^
.....^...
....^^..^
..@.^^^^^
M..P^^.^^M
....^^^^MM
....^M.MMM
MM..MMMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
< 695h/695H 198v/219V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
.....^
.....^..
....^^..^
....^^^^^
M..@^^.^^M
....^^^^MM
....^M.MMMM
MM..MMMMMM
.MM..MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
A Halfling (small) Legionary of The Empire stands here (Newbie).
< 695h/695H 196v/219V Pos: standing >
Noz dismounts a winged hellhound.
< 695h/695H 197v/219V Pos: standing >
This Halfling is in excellent condition.
He's small in size.
< 695h/695H 199v/219V Pos: standing >
A dark shroud encases Noz as he charges into battle.
A Halfling is knocked to the ground by Noz's mighty bash!
< 695h/695H 200v/219V Pos: standing >
A Halfling attacks Noz. [0 hits]
You start chanting...
You snap into visibility.
< 695h/695H 201v/219V Pos: standing >
You snap into visibility.
You complete your spell...
You send a wave of incredible visions toward a Halfling.
Your wave of visions seems to entrance a Halfling!
A Halfling is stunned!
< 695h/695H 202v/219V Pos: standing >
You start chanting...
You snap into visibility.
< 695h/695H 205v/219V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 125 ] Your massive hammer causes a Halfling to double over in pain!
A Halfling is mortally wounded, and will die soon, if not aided.
Noz attacks a Halfling. [3 hits]
< 695h/695H 207v/219V Pos: standing >
You start chanting...
You snap into visibility.
< 695h/695H 209v/219V Pos: standing >
You feel less protected.
< 695h/695H 210v/219V Pos: standing >
A winged hellhound suddenly attacks a Halfling!
A Halfling's chest falls into itself as a winged hellhound's hooves land on it!
A Halfling is dead! R.I.P.