<worn as a badge> a magical granite badge from Plane of Water [79%]
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> a foggy visor [63%]
<worn in ear> a black pearl earring [62%]
<worn in ear> the earring of the Krahns (glowing)
<worn on face> a blank expression [88%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a mysterious hooded white robe emitting black smoke (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn on back> a large leather backpack [86%]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a belt of fresh blood [poor] [86%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> a tiny elixir of potent drugs
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some sleeves bearing the seal of Verethorn
<held as shield> a hardened adamantium shield [76%]
<worn around wrist> a bracelet of influence [superior] (magic)
<worn around wrist> a shimmering diamond wristguard [80%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a brutal dragonscale ring
<worn on finger> a well-crafted dragonscale ring [78%]
<primary weapon> the sphere of wind (magic) (glowing)[231h 11m 22s]
<worn on legs> some brutal gem leg plates
<worn on feet> the boots of the dreamer (magic) [82%]
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
Nom who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is rather far off to your south.
A rabid raccoon who is a brief walk away to your west.
< 1064h/1064H 114v/114V Pos: standing >
Small tendrils of smoke seep out of Noz's mouth behind the mask.
< 1064h/1064H 114v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1064h/1064H 114v/114V Pos: standing >
< 1064h/1064H 114v/114V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
A large, polished stone stands out on the ground.
*Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*An agitated commoner walks the road.(Red Aura)
*Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
*Obeen La Resistance (Kobold)(tiny) stands here.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 1064h/1064H 114v/114V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Bryken.
A Raging River
Obvious exits: -N -S
An agitated minotaur sneaks in from the north.
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 112v/114V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
A hostile fish swims by here trying to bite You!
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 110v/114V Pos: standing >
A Raging River
Obvious exits: -N -S
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 108v/114V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 106v/114V Pos: standing >
A Raging River
Obvious exits: -S -W
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
Nom sneaks in from the west.
< 1064h/1064H 105v/114V Pos: standing >
A Raging River
Obvious exits: -N -S
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 103v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 103v/114V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 102v/114V Pos: standing >
A Dirt Path
Obvious exits: -E -W
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
< 1064h/1064H 100v/114V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An undead beggar who is close by to your east.
An irate slave who is not far off to your east.
A diseased rat who is a brief walk away to your east.
A diseased rat who is rather far off to your east.
A hostile fish who is close by to your west.
< 1064h/1064H 101v/114V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
Nom sneaks in from the west.
< 1064h/1064H 100v/114V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your east.
A diseased rat who is not far off to your east.
A diseased rat who is a brief walk away to your east.
A hostile fish who is not far off to your west.
< 1064h/1064H 100v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.(Red Aura)
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
Nom sneaks in from the west.
< 1064h/1064H 99v/114V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
A diseased rat who is not far off to your east.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
A hostile fish who is a brief walk away to your west.
< 1064h/1064H 99v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
Nom sneaks in from the west.
< 1064h/1064H 99v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
You quickly scan the area.
A diseased rat who is close by to your north.
A diseased rat who is close by to your east.
An irate slave who is close by to your south.
An irate slave who is close by to your west.
An undead beggar who is not far off to your west.
An undead beggar who is not far off to your west.
A hostile fish who is rather far off to your west.
< 1064h/1064H 99v/114V Pos: standing >
< 1064h/1064H 105v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
< 1064h/1064H 104v/114V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your north.
An undead royal maid who is close by to your north.
An undead royal maid who is not far off to your south.
An irate slave who is not far off to your south.
A werewolf who is rather far off to your south.
A cruel wight who is rather far off to your south.
A diseased rat who is close by to your west.
An irate slave who is a brief walk away to your west.
An undead beggar who is a brief walk away to your west.
An undead beggar who is a brief walk away to your west.
A hostile fish who is in the distance to your west.
< 1064h/1064H 105v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
Noz rides in on a winged hellhound from the east.
Rolsek enters from the east.
Obeen enters from the east.
Nib enters from the east.
Bryken enters from the east.
Washu enters from the east.
< 1064h/1064H 104v/114V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
< 1064h/1064H 104v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
An agitated minotaur sneaks in from the south.
Noz rides in on a winged hellhound from the south.
Rolsek enters from the south.
Obeen enters from the south.
Nib enters from the south.
Bryken enters from the south.
Washu enters from the south.
Nom sneaks in from the south.
< 1064h/1064H 104v/114V Pos: standing >
A Room of Release
Obvious exits: -S
Noz rides in on a winged hellhound from the south.
Rolsek enters from the south.
Obeen enters from the south.
Nib enters from the south.
Bryken enters from the south.
Washu enters from the south.
< 1064h/1064H 103v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 104v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1064h/1064H 105v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
An agitated minotaur sneaks in from the north.
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 104v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 104v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
Noz rides in on a winged hellhound from the west.
Rolsek enters from the west.
Obeen enters from the west.
Nib enters from the west.
Bryken enters from the west.
Washu enters from the west.
Nom sneaks in from the west.
< 1064h/1064H 103v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
Noz rides in on a winged hellhound from the north.
Rolsek enters from the north.
Obeen enters from the north.
Nib enters from the north.
Bryken enters from the north.
Washu enters from the north.
< 1064h/1064H 103v/114V Pos: standing >
You quickly scan the area.
An irate slave who is not far off to your north.
An undead royal maid who is not far off to your north.
An undead royal maid who is close by to your east.
A diseased rat who is close by to your east.
An undead royal maid who is close by to your east.
An irate slave who is close by to your south.
A werewolf who is a brief walk away to your south.
A cruel wight who is a brief walk away to your south.
An irate slave who is close by to your west.
An undead mercenary who is close by above you.
An undead mercenary who is close by above you.
< 1064h/1064H 104v/114V Pos: standing >
< 1064h/1064H 105v/114V Pos: standing >
Noz dismounts a winged hellhound.
< 1064h/1064H 105v/114V Pos: standing >
< 1064h/1064H 106v/114V Pos: standing >
< 1064h/1064H 106v/114V Pos: standing >
< 1064h/1064H 106v/114V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
< 1064h/1064H 107v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A strong undead mercenary stands here.(Red Aura)
An agitated minotaur sneaks in from below.
Noz enters from below.
A winged hellhound trots in from below.
Rolsek enters from below.
Obeen enters from below.
Nib enters from below.
Bryken enters from below.
Washu enters from below.
< 1064h/1064H 106v/114V Pos: standing >
< 1064h/1064H 108v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1064h/1064H 109v/114V Pos: standing >
Nom starts casting a spell.
< 1064h/1064H 111v/114V Pos: standing >
You quickly scan the area.
An undead royal soldier who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is not far off to your west.
< 1064h/1064H 111v/114V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your north.
An undead royal soldier who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your east.
A diseased rat who is close by to your west.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is not far off to your west.
< 1064h/1064H 114v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
Nom completes his spell...
Nom utters the words 'xarr ay ghaiz'
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your north.
An undead royal soldier who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your east.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
A diseased rat who is close by to your west.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is not far off to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your north.
An undead royal soldier who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your east.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
A diseased rat who is close by to your west.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is not far off to your west.
< 1064h/1064H 114v/114V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your north.
An undead royal soldier who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your east.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
A diseased rat who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is not far off to your west.
< 1064h/1064H 114v/114V Pos: standing >
Nom nods.
< 1064h/1064H 114v/114V Pos: standing >
An undead royal soldier enters from the west.
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A royal undead soldier stands here.(Red Aura)
Noz enters from the south.
A winged hellhound trots in from the south.
Rolsek enters from the south.
Obeen enters from the south.
Nib enters from the south.
Bryken enters from the south.
Washu enters from the south.
< 1064h/1064H 113v/114V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1064h/1064H 113v/114V Pos: standing >
A Tower of Undead Minions
You extend your sights westward.
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A strong undead mercenary stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
< 1064h/1064H 113v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A strong undead mercenary stands here.(Red Aura)
Noz enters from the east.
A winged hellhound trots in from the east.
Rolsek enters from the east.
Obeen enters from the east.
Nib enters from the east.
Bryken enters from the east.
Washu enters from the east.
Nom sneaks in from the east.
< 1064h/1064H 113v/114V Pos: standing >
A Tower of Undead Minions
You extend your sights upward.
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.(Red Aura)
< 1064h/1064H 113v/114V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.(Red Aura)
Noz enters from below.
A winged hellhound trots in from below.
Rolsek enters from below.
Obeen enters from below.
Nib enters from below.
Bryken enters from below.
Washu enters from below.
< 1064h/1064H 112v/114V Pos: standing >
You quickly scan the area.
An undead royal soldier who is close by to your east.
An undead royal soldier who is close by to your south.
A Dwarf who is close by to your west.
A Grey Elf who is close by to your west.
The wraith of a cadaver who is close by to your west.
The wraith of a cadaver who is close by to your west.
The wraith of a cadaver who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
An undead mercenary who is close by below you.
< 1064h/1064H 112v/114V Pos: standing >
< 1064h/1064H 112v/114V Pos: standing >
A Balcony on Tower of Undead Minions
You extend your sights westward.
A Grand Balcony
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
[5] The corpse of a stone gargoyle is lying here.
A Dwarf (medium) stands, floating here.
A Grey Elf (medium) stands here.(Gold Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
A Gnome (small) Legionary of The Empire sits resting.(Gold Aura)
A Gnome (small) Legionary of The Empire sits resting.(Red Aura)
< 1064h/1064H 113v/114V Pos: standing >
A Grand Balcony
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
[5] The corpse of a stone gargoyle is lying here.
A Dwarf (medium) stands, floating here.
A Grey Elf (medium) stands here.(Gold Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
*The wraith of a cadaver stands here. (minion) (Red Aura)
A Gnome (small) Legionary of The Empire sits resting.(Gold Aura)
A Gnome (small) Legionary of The Empire sits resting.(Red Aura)
Noz enters from the east.
A winged hellhound trots in from the east.
Rolsek enters from the east.
Obeen enters from the east.
Nib enters from the east.
Bryken enters from the east.
Washu enters from the east.
Noz snaps into visibility.
A dark shroud encases Noz as he charges into battle.
A Grey Elf is knocked to the ground by Noz's mighty bash!
< 1064h/1064H 113v/114V Pos: standing >
Obeen starts casting an offensive spell.
Obeen snaps into visibility.
< 1064h/1064H 113v/114V Pos: standing >
Rolsek suddenly attacks a Grey Elf!
Rolsek snaps into visibility.
Rolsek's powerful slash strikes a Grey Elf hard.
Rolsek suffers from contact with the aura about a Grey Elf.
< 1064h/1064H 113v/114V Pos: standing >
Washu starts casting an offensive spell.
Washu snaps into visibility.
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Dwarf is knocked to the ground by Nib's mighty bash!
< 1064h/1064H 113v/114V Pos: standing >
A Gnome opens a spellbook and begins studying it intently.
Bryken charges through the room and crashes into a Dwarf! You hear the sound of breaking bones!
Bryken snaps into visibility.
Bryken charges wildly into a Dwarf!
< 1064h/1064H 113v/114V Pos: standing >
Small tendrils of smoke seep out of Noz's mouth behind the mask.
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's fist beats the life out of a Grey Elf, blood pours from her body!
< 1064h/1064H 113v/114V Pos: standing >
Nom starts casting an offensive spell.
Nom snaps into visibility.
A Gnome clambers to his feet.
A Gnome, looking very frustrated, packs up his holy symbol.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1064h/1064H 113v/114V Pos: standing >
Washu completes her spell...
Washu utters the words 'yrawz ghfutz'
Washu calls down a flamestrike on a Grey Elf, who turns into a pile of ash!
A Grey Elf's light bloodmail melted from the intense heat!
A Grey Elf's long flowing girth of spidersilk melted from the intense heat!
A Grey Elf is dead! R.I.P.
You receive your share of experience.