<worn on head> a large brooming hat
<worn around neck> a twined crystal amulet from The Motte and Bailey of Duke Delwyn
<worn on back> a large leather backpack
<worn as quiver> a masterly-crafted bone quiver
<worn about waist> a scarlet silk sash
<worn on belt buckle>a charred and burnt spellcase with golden edges
<worn on arms> sleeves of pleated seal-skin [superior]
<worn on hands> some magical emerald gloves from The Great Realm of Duris
<held> a glowing quill (glowing)
<held> an iron shovel
*The wraith of a loggerhead shrike stands here. (minion)
< 167h/167H 100v/100V Pos: standing >
A Narrow Jungle Trail
Obvious exits: -N -S
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 98v/100V Pos: standing >
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 96v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 94v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 93v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 93v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 92v/100V Pos: standing >
Are you mad!?
< 167h/167H 97v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 98v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 96v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 94v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 93v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 91v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell.
The wraith of a cadaver snaps into visibility.
The wraith of a loggerhead shrike starts casting an offensive spell.
The wraith of a loggerhead shrike snaps into visibility.
< 167h/167H 97v/100V Pos: standing >
The wraith of a cadaver completes its spell...
The wraith of a cadaver utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cadaver's fist beats the life out of a young lion, blood pours from its body!
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's fist beats the life out of a young lion, blood pours from its body!
A young lion's fine bite strikes the wraith of a cadaver.
A young lion's fine bite strikes the wraith of a cadaver.
< 167h/167H 100v/100V Pos: standing >
A cheetah enters from the south.
< 167h/167H 100v/100V Pos: standing >
The wraith of a cadaver's fine punch strikes a young lion.
< 167h/167H 100v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a loggerhead shrike starts casting an offensive spell.
< 167h/167H 100v/100V Pos: standing >
A young lion's bite strikes the wraith of a cadaver.
< 167h/167H 100v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's magic fist punches a young lion into so much pulp!
A young lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a young lion's gurgling and choking signals its demise.
The wraith of a cadaver stops invoking abruptly!
< 167h/167H 100v/100V Pos: standing >
A crazed zebra trots in from the south.
< 167h/167H 100v/100V Pos: standing >
A cheetah leaves south.
< 167h/167H 100v/100V Pos: standing >
The wraith of a loggerhead shrike fades from your mortal viewing...
< 167h/167H 100v/100V Pos: standing >
The wraith of a cadaver fades from your mortal viewing...
< 167h/167H 100v/100V Pos: standing >
You start chanting...
< 167h/167H 100v/100V Pos: standing >
Casting: embalm *
< 167h/167H 100v/100V Pos: standing >
Casting: embalm
< 167h/167H 100v/100V Pos: standing >
You complete your spell...
The corpse of a young lion is preserved for an additional 74 hours.
< 167h/167H 100v/100V Pos: standing >
You don't have that spell memorized.
< 167h/167H 100v/100V Pos: standing >
< 167h/167H 100v/100V Pos: standing >
You sit down and relax.
< 167h/167H 100v/100V Pos: sitting >
You start meditating...
< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - protect undead
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
1 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
4 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 3rd) embalm
15 seconds: ( 7th) raise wraith
25 seconds: ( 7th) protect undead
34 seconds: ( 7th) protect undead
44 seconds: ( 8th) negative concussion blast
54 seconds: ( 8th) negative concussion blast
58 seconds: ( 1st) slashing darkness
61 seconds: ( 1st) slashing darkness
65 seconds: ( 1st) slashing darkness
68 seconds: ( 1st) slashing darkness
72 seconds: ( 1st) slashing darkness
78 seconds: ( 3rd) embalm
You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 7th circle) 1 - protect undead
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
1 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
4 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 3rd) embalm
15 seconds: ( 7th) raise wraith
25 seconds: ( 7th) protect undead
34 seconds: ( 7th) protect undead
44 seconds: ( 8th) negative concussion blast
54 seconds: ( 8th) negative concussion blast
58 seconds: ( 1st) slashing darkness
61 seconds: ( 1st) slashing darkness
65 seconds: ( 1st) slashing darkness
68 seconds: ( 1st) slashing darkness
72 seconds: ( 1st) slashing darkness
78 seconds: ( 3rd) embalm
You can memorize no more spells.
You continue your study.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing embalm.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing raise wraith.
< 167h/167H 100v/100V Pos: sitting >
Autosaving...
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing protect undead.
< 167h/167H 100v/100V Pos: sitting >
You are already meditating.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing protect undead.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing negative concussion blast.
< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - negative concussion blast
( 7th circle) 3 - protect undead
1 - raise wraith
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
2 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
4 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 8th) negative concussion blast
9 seconds: ( 1st) slashing darkness
13 seconds: ( 1st) slashing darkness
16 seconds: ( 1st) slashing darkness
20 seconds: ( 1st) slashing darkness
23 seconds: ( 1st) slashing darkness
29 seconds: ( 3rd) embalm
You can memorize no more spells.
You have memorized the following spells:
( 8th circle) 1 - negative concussion blast
( 7th circle) 3 - protect undead
1 - raise wraith
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
2 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
4 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 8th) negative concussion blast
9 seconds: ( 1st) slashing darkness
13 seconds: ( 1st) slashing darkness
16 seconds: ( 1st) slashing darkness
20 seconds: ( 1st) slashing darkness
23 seconds: ( 1st) slashing darkness
29 seconds: ( 3rd) embalm
You can memorize no more spells.
< 167h/167H 100v/100V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.
< 167h/167H 100v/100V Pos: sitting >
Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>
There are 0 visible god(s) on.
Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[11 Necromancer ] Azatl (Gnome)[Serf]
[50 Storm Druid ] Morrigu Pontifex Maximus of The Empire (Halfling)[Knight]
[23 Paladin ] Artur (Dwarf)[Commoner]
[38 Diabolis ] Drev Legionary of The Empire (inv) (Gnome)[Commoner]
[27 Druid ] Nerakos (Dwarf)[Commoner]
[40 Holyman ] Niep Legionary of The Empire (Githzerai)[Commoner]
[30 Storm Druid ] Porc (Dwarf)[Commoner]
[23 Shaman ] Absu (Gnome)[Commoner]
[37 Diabolis ] Elmari Legionary of The Empire (Gnome)[Commoner]
[48 Enslaver ] Gonskr Protectores Augusti of The Empire (Githzerai) (AFK)[Commoner]
[42 Cenobite ] Kann Legionary of The Empire (Human)[Commoner]
[45 Swashbuckler ] Shad Legionary of The Empire (Grey Elf)[Commoner]
[50 Psycheporter ] Om Pontifex Maximus of The Empire (inv) (Grey Elf)[Commoner]
[50 Dark Dreamer ] Hudini Magister Militum of The Empire (Grey Elf)[Knight]
[22 Shaman ] Prea (Grey Elf)[Commoner]
There are 15 mortal(s) on.
Total visible players: 15.
Total connections: 26.
Record number of connections this boot: 58.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing negative concussion blast.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 167h/167H 100v/100V Pos: sitting >
A crazed zebra leaves north.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - negative concussion blast
( 7th circle) 3 - protect undead
1 - raise wraith
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
2 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 1st) slashing darkness
8 seconds: ( 3rd) embalm
You can memorize no more spells.
You have memorized the following spells:
( 8th circle) 2 - negative concussion blast
( 7th circle) 3 - protect undead
1 - raise wraith
( 6th circle) 6 - cone of cold
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
6 - life leech
( 3rd circle) 4 - animate dead
2 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 1st) slashing darkness
8 seconds: ( 3rd) embalm
You can memorize no more spells.
< 167h/167H 100v/100V Pos: sitting >
Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>
There are 0 visible god(s) on.
Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[11 Necromancer ] Azatl (Gnome)[Serf]
[50 Storm Druid ] Morrigu Pontifex Maximus of The Empire (Halfling)[Knight]
[23 Paladin ] Artur (Dwarf)[Commoner]
[38 Diabolis ] Drev Legionary of The Empire (inv) (Gnome)[Commoner]
[27 Druid ] Nerakos (Dwarf)[Commoner]
[40 Holyman ] Niep Legionary of The Empire (Githzerai)[Commoner]
[30 Storm Druid ] Porc (Dwarf)[Commoner]
[23 Shaman ] Absu (Gnome)[Commoner]
[37 Diabolis ] Elmari Legionary of The Empire (Gnome)[Commoner]
[48 Enslaver ] Gonskr Protectores Augusti of The Empire (Githzerai) (AFK)[Commoner]
[42 Cenobite ] Kann Legionary of The Empire (Human)[Commoner]
You have finished memorizing slashing darkness.
[45 Swashbuckler ] Shad Legionary of The Empire (Grey Elf)[Commoner]
[50 Psycheporter ] Om Pontifex Maximus of The Empire (inv) (Grey Elf)[Commoner]
[50 Dark Dreamer ] Hudini Magister Militum of The Empire (Grey Elf)[Knight]
[22 Shaman ] Prea (Grey Elf)[Commoner]
There are 15 mortal(s) on.
Total visible players: 15.
Total connections: 26.
Record number of connections this boot: 58.
< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing embalm.
Your studies are complete.
< 167h/167H 100v/100V Pos: sitting >
You clamber to your feet.
< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a young lion is lying here.
*The wraith of a cadaver stands here. (minion)
*The wraith of a loggerhead shrike stands here. (minion)
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
< 167h/167H 100v/100V Pos: standing >
< 167h/167H 100v/100V Pos: standing >
You start chanting...
< 167h/167H 100v/100V Pos: standing >
You complete your spell...
The corpse of a young lion is preserved for an additional 74 hours.
< 167h/167H 100v/100V Pos: standing >
You start chanting...
< 167h/167H 100v/100V Pos: standing >
Casting: raise wraith *
< 167h/167H 100v/100V Pos: standing >
You complete your spell...
You breathe life into the corpse of a young lion with the awesome power of your art.
The wraith of a young lion starts following you.
< 167h/167H 100v/100V Pos: standing >
The wraith of a young lion is now a member of your group.
The wraith of a loggerhead shrike already grouped by you.
The wraith of a cadaver already grouped by you.
< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*The wraith of a young lion stands here. (minion)
*The wraith of a cadaver stands here. (minion)
*The wraith of a loggerhead shrike stands here. (minion)
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
< 167h/167H 100v/100V Pos: standing >
Your group consists of ( 4/30):
( Head) 167/167 hit, 100/100 move Elmari
(Front) 282/358 hit, 153/153 move the wraith of a cadaver
(Front) 351/322 hit, 148/148 move the wraith of a loggerhead shrike
(Front) 355/355 hit, 155/155 move the wraith of a young lion
< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 98v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 96v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S
A giraffe looks about for a nearby tree.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 94v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 95v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 93v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 92v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 90v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 90v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 88v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.
< 167h/167H 87v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 86v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.
< 167h/167H 86v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
*The wraith of a cadaver stands here. (minion)
*The wraith of a loggerhead shrike stands here. (minion)
*The wraith of a young lion stands here. (minion)
< 167h/167H 86v/100V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 85v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 85v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 83v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 82v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 80v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 82v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 80v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 80v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 81v/100V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.
< 167h/167H 81v/100V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 79v/100V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 79v/100V Pos: standing >
A Kobold rides in on a gazelle from the east.
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.
< 167h/167H 77v/100V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 76v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.
< 167h/167H 74v/100V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.
< 167h/167H 75v/100V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
*The wraith of a cadaver stands here. (minion)
*The wraith of a loggerhead shrike stands here. (minion)
*The wraith of a young lion stands here. (minion)
< 167h/167H 75v/100V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from below.
The wraith of a loggerhead shrike enters from below.
The wraith of a cadaver enters from below.
< 167h/167H 74v/100V Pos: standing >
A baboon leaves north.
On a Wide Baobab Limb
Obvious exits: -E
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.
< 167h/167H 74v/100V Pos: standing >
A baboon enters from the east.
< 167h/167H 75v/100V Pos: standing >
< 167h/167H 75v/100V Pos: standing >
A baboon leaves east.
< 167h/167H 78v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell.
The wraith of a cadaver snaps into visibility.
The wraith of a loggerhead shrike starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a loggerhead shrike snaps into visibility.
A baboon suddenly attacks the wraith of a loggerhead shrike!
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
The wraith of a young lion starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a young lion snaps into visibility.
< 167h/167H 79v/100V Pos: standing >
The wraith of a cadaver completes its spell...
The wraith of a cadaver utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cadaver's fist beats the life out of a baboon, blood pours from its body!
The wraith of a young lion completes its spell...
The wraith of a young lion utters the words 'bigbys clenched fist'
The wraith of a young lion's fist beats the life out of a baboon, blood pours from its body!
< 167h/167H 81v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'bigbys clenched fist'
The wraith of a loggerhead shrike's fist beats the life out of a baboon, blood pours from its body!
< 167h/167H 83v/100V Pos: standing >
A baboon enters from the east.
The wraith of a loggerhead shrike's decent punch strikes a baboon.
< 167h/167H 83v/100V Pos: standing >
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
A baboon's weak maul grazes the wraith of a loggerhead shrike.
< 167h/167H 84v/100V Pos: standing >
The wraith of a young lion fades from your mortal viewing...
< 167h/167H 85v/100V Pos: standing >
The wraith of a cadaver fades from your mortal viewing...
< 167h/167H 85v/100V Pos: standing >
The wraith of a loggerhead shrike's feeble punch grazes a baboon.
< 167h/167H 87v/100V Pos: standing >
A Kobold enters from the east.
< 167h/167H 87v/100V Pos: standing >
A Kobold starts casting an offensive spell called 'bigbys clenched fist'.
A Kobold snaps into visibility.
< 167h/167H 87v/100V Pos: standing >
Ok.
The wraith of a loggerhead shrike starts casting an offensive spell.
< 167h/167H 87v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH! That really did HURT!
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
A baboon's impressive maul strikes the wraith of a loggerhead shrike.
< 86h/167H 89v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's fist beats the life out of a baboon, blood pours from its body!
< 86h/167H 89v/100V Pos: standing >
< 86h/167H 90v/100V Pos: standing >
A Kobold starts casting an offensive spell.
< 86h/167H 90v/100V Pos: standing >
The wraith of a loggerhead shrike's weak punch strikes a baboon hard.
< 86h/167H 90v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 2h/167H 92v/100V Pos: standing >
A baboon enters from the east.
< 2h/167H 93v/100V Pos: standing >
A Kobold starts casting an offensive spell.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from the west.
The wraith of a cadaver enters from the west.
< 2h/167H 91v/100V Pos: standing >
You attempt to flee...
On a Wide Baobab Limb
Obvious exits: -E
Puddles of fresh blood cover the ground.
A baboon clings to a baobab limb, watching the savannah below.
A Kobold (small) stands, floating here. (casting)
A baboon clings to a baobab limb, watching the savannah below.
A baboon stands here, fighting the wraith of a loggerhead shrike.
The wraith of a loggerhead shrike stands in mid-air here, fighting a baboon. (minion)
The wraith of a young lion enters from the east.
The wraith of a cadaver enters from the east.
You flee westward!
< 2h/167H 66v/100V Pos: standing >
A baboon's weak maul wounds the wraith of a loggerhead shrike.
The wraith of a loggerhead shrike dodges a baboon's attack.
Alas, you cannot go that way. . . .
< 2h/167H 67v/100V Pos: standing >
The wraith of a loggerhead shrike's punch seriously wounds a baboon.
Alas, you cannot go that way. . . .
< 3h/167H 67v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
A Kobold grins evilly as you burst into flames and die.
Your cracked mithril shoes melted from the intense heat!