The death of [47 Diabolis] Elmari The Empire (Gnome)

in On a Wide Baobab Limb

from the perspective of [47 Diabolis] Elmari The Empire (Gnome)

<worn on head>       a large brooming hat
<worn around neck>   a twined crystal amulet from The Motte and Bailey of Duke Delwyn
<worn on back>       a large leather backpack
<worn as quiver>     a masterly-crafted bone quiver
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a charred and burnt spellcase with golden edges
<worn on arms>       sleeves of pleated seal-skin [superior]
<worn on hands>      some magical emerald gloves from The Great Realm of Duris
<held>               a glowing quill (glowing)
<held>               an iron shovel

*The wraith of a loggerhead shrike stands here. (minion) 

< 167h/167H 100v/100V Pos: standing >
A Narrow Jungle Trail
Obvious exits: -N -S
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 98v/100V Pos: standing >
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 96v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 94v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 93v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 93v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 92v/100V Pos: standing >
Are you mad!?

< 167h/167H 97v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 98v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 96v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 94v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 93v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 91v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell.
The wraith of a cadaver snaps into visibility.
The wraith of a loggerhead shrike starts casting an offensive spell.
The wraith of a loggerhead shrike snaps into visibility.

< 167h/167H 97v/100V Pos: standing >
The wraith of a cadaver completes its spell...
The wraith of a cadaver utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cadaver's fist beats the life out of a young lion, blood pours from its body!
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's fist beats the life out of a young lion, blood pours from its body!
A young lion's fine bite strikes the wraith of a cadaver.
A young lion's fine bite strikes the wraith of a cadaver.

< 167h/167H 100v/100V Pos: standing >
A cheetah enters from the south.

< 167h/167H 100v/100V Pos: standing >
The wraith of a cadaver's fine punch strikes a young lion.

< 167h/167H 100v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a loggerhead shrike starts casting an offensive spell.

< 167h/167H 100v/100V Pos: standing >
A young lion's bite strikes the wraith of a cadaver.

< 167h/167H 100v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's magic fist punches a young lion into so much pulp!
A young lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a young lion's gurgling and choking signals its demise.
The wraith of a cadaver stops invoking abruptly!

< 167h/167H 100v/100V Pos: standing >
A crazed zebra trots in from the south.

< 167h/167H 100v/100V Pos: standing >
A cheetah leaves south.

< 167h/167H 100v/100V Pos: standing >
The wraith of a loggerhead shrike fades from your mortal viewing...

< 167h/167H 100v/100V Pos: standing >
The wraith of a cadaver fades from your mortal viewing...

< 167h/167H 100v/100V Pos: standing >
You start chanting...

< 167h/167H 100v/100V Pos: standing >
Casting: embalm *

< 167h/167H 100v/100V Pos: standing >
Casting: embalm 

< 167h/167H 100v/100V Pos: standing >
You complete your spell...
The corpse of a young lion is preserved for an additional 74 hours.

< 167h/167H 100v/100V Pos: standing >
You don't have that spell memorized.

< 167h/167H 100v/100V Pos: standing >

< 167h/167H 100v/100V Pos: standing >
You sit down and relax.

< 167h/167H 100v/100V Pos: sitting >
You start meditating...

< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - protect undead
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               1 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               4 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) embalm
   15 seconds:  ( 7th) raise wraith
   25 seconds:  ( 7th) protect undead
   34 seconds:  ( 7th) protect undead
   44 seconds:  ( 8th) negative concussion blast
   54 seconds:  ( 8th) negative concussion blast
   58 seconds:  ( 1st) slashing darkness
   61 seconds:  ( 1st) slashing darkness
   65 seconds:  ( 1st) slashing darkness
   68 seconds:  ( 1st) slashing darkness
   72 seconds:  ( 1st) slashing darkness
   78 seconds:  ( 3rd) embalm

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 7th circle)  1 - protect undead
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               1 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               4 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) embalm
   15 seconds:  ( 7th) raise wraith
   25 seconds:  ( 7th) protect undead
   34 seconds:  ( 7th) protect undead
   44 seconds:  ( 8th) negative concussion blast
   54 seconds:  ( 8th) negative concussion blast
   58 seconds:  ( 1st) slashing darkness
   61 seconds:  ( 1st) slashing darkness
   65 seconds:  ( 1st) slashing darkness
   68 seconds:  ( 1st) slashing darkness
   72 seconds:  ( 1st) slashing darkness
   78 seconds:  ( 3rd) embalm

You can memorize no more spells.
You continue your study.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing embalm.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing raise wraith.

< 167h/167H 100v/100V Pos: sitting >
Autosaving...

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing protect undead.

< 167h/167H 100v/100V Pos: sitting >
You are already meditating.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing protect undead.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing negative concussion blast.

< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               4 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) negative concussion blast
    9 seconds:  ( 1st) slashing darkness
   13 seconds:  ( 1st) slashing darkness
   16 seconds:  ( 1st) slashing darkness
   20 seconds:  ( 1st) slashing darkness
   23 seconds:  ( 1st) slashing darkness
   29 seconds:  ( 3rd) embalm

You can memorize no more spells.
You have memorized the following spells:
( 8th circle)  1 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               4 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) negative concussion blast
    9 seconds:  ( 1st) slashing darkness
   13 seconds:  ( 1st) slashing darkness
   16 seconds:  ( 1st) slashing darkness
   20 seconds:  ( 1st) slashing darkness
   23 seconds:  ( 1st) slashing darkness
   29 seconds:  ( 3rd) embalm

You can memorize no more spells.

< 167h/167H 100v/100V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.

< 167h/167H 100v/100V Pos: sitting >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>

There are 0 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[11 Necromancer     ] Azatl  (Gnome)[Serf]
[50 Storm Druid     ] Morrigu Pontifex Maximus of The Empire (Halfling)[Knight]
[23 Paladin         ] Artur  (Dwarf)[Commoner]
[38 Diabolis        ] Drev Legionary of The Empire (inv) (Gnome)[Commoner]
[27 Druid           ] Nerakos  (Dwarf)[Commoner]
[40 Holyman         ] Niep Legionary of The Empire (Githzerai)[Commoner]
[30 Storm Druid     ] Porc  (Dwarf)[Commoner]
[23 Shaman          ] Absu  (Gnome)[Commoner]
[37 Diabolis        ] Elmari Legionary of The Empire (Gnome)[Commoner]
[48 Enslaver        ] Gonskr Protectores Augusti of The Empire (Githzerai) (AFK)[Commoner]
[42 Cenobite        ] Kann Legionary of The Empire (Human)[Commoner]
[45 Swashbuckler    ] Shad Legionary of The Empire (Grey Elf)[Commoner]
[50 Psycheporter    ] Om Pontifex Maximus of The Empire (inv) (Grey Elf)[Commoner]
[50 Dark Dreamer    ] Hudini Magister Militum of The Empire (Grey Elf)[Knight]
[22 Shaman          ] Prea  (Grey Elf)[Commoner]

There are 15 mortal(s) on.

Total visible players: 15.
Total connections: 26.

Record number of connections this boot: 58.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing negative concussion blast.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.

< 167h/167H 100v/100V Pos: sitting >
A crazed zebra leaves north.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.

< 167h/167H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) slashing darkness
    8 seconds:  ( 3rd) embalm

You can memorize no more spells.
You have memorized the following spells:
( 8th circle)  2 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  4 - animate dead
               2 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
( 1st circle)  1 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) slashing darkness
    8 seconds:  ( 3rd) embalm

You can memorize no more spells.

< 167h/167H 100v/100V Pos: sitting >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>

There are 0 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[11 Necromancer     ] Azatl  (Gnome)[Serf]
[50 Storm Druid     ] Morrigu Pontifex Maximus of The Empire (Halfling)[Knight]
[23 Paladin         ] Artur  (Dwarf)[Commoner]
[38 Diabolis        ] Drev Legionary of The Empire (inv) (Gnome)[Commoner]
[27 Druid           ] Nerakos  (Dwarf)[Commoner]
[40 Holyman         ] Niep Legionary of The Empire (Githzerai)[Commoner]
[30 Storm Druid     ] Porc  (Dwarf)[Commoner]
[23 Shaman          ] Absu  (Gnome)[Commoner]
[37 Diabolis        ] Elmari Legionary of The Empire (Gnome)[Commoner]
[48 Enslaver        ] Gonskr Protectores Augusti of The Empire (Githzerai) (AFK)[Commoner]
[42 Cenobite        ] Kann Legionary of The Empire (Human)[Commoner]
You have finished memorizing slashing darkness.
[45 Swashbuckler    ] Shad Legionary of The Empire (Grey Elf)[Commoner]
[50 Psycheporter    ] Om Pontifex Maximus of The Empire (inv) (Grey Elf)[Commoner]
[50 Dark Dreamer    ] Hudini Magister Militum of The Empire (Grey Elf)[Knight]
[22 Shaman          ] Prea  (Grey Elf)[Commoner]

There are 15 mortal(s) on.

Total visible players: 15.
Total connections: 26.

Record number of connections this boot: 58.

< 167h/167H 100v/100V Pos: sitting >
You have finished memorizing embalm.
Your studies are complete.

< 167h/167H 100v/100V Pos: sitting >
You clamber to your feet.

< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a young lion is lying here.
*The wraith of a cadaver stands here. (minion) 
*The wraith of a loggerhead shrike stands here. (minion) 
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.

< 167h/167H 100v/100V Pos: standing >

< 167h/167H 100v/100V Pos: standing >
You start chanting...

< 167h/167H 100v/100V Pos: standing >
You complete your spell...
The corpse of a young lion is preserved for an additional 74 hours.

< 167h/167H 100v/100V Pos: standing >
You start chanting...

< 167h/167H 100v/100V Pos: standing >
Casting: raise wraith *

< 167h/167H 100v/100V Pos: standing >
You complete your spell...
You breathe life into the corpse of a young lion with the awesome power of your art.
The wraith of a young lion starts following you.

< 167h/167H 100v/100V Pos: standing >
The wraith of a young lion is now a member of your group.
The wraith of a loggerhead shrike already grouped by you.
The wraith of a cadaver already grouped by you.

< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*The wraith of a young lion stands here. (minion) 
*The wraith of a cadaver stands here. (minion) 
*The wraith of a loggerhead shrike stands here. (minion) 
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.

< 167h/167H 100v/100V Pos: standing >
Your group consists of ( 4/30):
( Head)   167/167   hit,  100/100  move Elmari
(Front)   282/358   hit,  153/153  move the wraith of a cadaver
(Front)   351/322   hit,  148/148  move the wraith of a loggerhead shrike
(Front)   355/355   hit,  155/155  move the wraith of a young lion

< 167h/167H 100v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 98v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 96v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S
A giraffe looks about for a nearby tree.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 94v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/167H 95v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 93v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 92v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 90v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 90v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 88v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.

< 167h/167H 87v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 86v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.

< 167h/167H 86v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
*The wraith of a cadaver stands here. (minion) 
*The wraith of a loggerhead shrike stands here. (minion) 
*The wraith of a young lion stands here. (minion) 

< 167h/167H 86v/100V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 85v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 85v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 83v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 82v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 80v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/167H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/167H 82v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 80v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/167H 80v/100V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/167H 81v/100V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the south.
The wraith of a loggerhead shrike enters from the south.
The wraith of a cadaver enters from the south.

< 167h/167H 81v/100V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 79v/100V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 79v/100V Pos: standing >
A Kobold rides in on a gazelle from the east.
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.

< 167h/167H 77v/100V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 76v/100V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The wraith of a young lion enters from the west.
The wraith of a loggerhead shrike enters from the west.
The wraith of a cadaver enters from the west.

< 167h/167H 74v/100V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
The wraith of a young lion enters from the north.
The wraith of a loggerhead shrike enters from the north.
The wraith of a cadaver enters from the north.

< 167h/167H 75v/100V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
*The wraith of a cadaver stands here. (minion) 
*The wraith of a loggerhead shrike stands here. (minion) 
*The wraith of a young lion stands here. (minion) 

< 167h/167H 75v/100V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from below.
The wraith of a loggerhead shrike enters from below.
The wraith of a cadaver enters from below.

< 167h/167H 74v/100V Pos: standing >
A baboon leaves north.
On a Wide Baobab Limb
Obvious exits: -E
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from the east.
The wraith of a loggerhead shrike enters from the east.
The wraith of a cadaver enters from the east.

< 167h/167H 74v/100V Pos: standing >
A baboon enters from the east.

< 167h/167H 75v/100V Pos: standing >

< 167h/167H 75v/100V Pos: standing >
A baboon leaves east.

< 167h/167H 78v/100V Pos: standing >
Ok.
The wraith of a cadaver starts casting an offensive spell.
The wraith of a cadaver snaps into visibility.
The wraith of a loggerhead shrike starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a loggerhead shrike snaps into visibility.
A baboon suddenly attacks the wraith of a loggerhead shrike!
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
The wraith of a young lion starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a young lion snaps into visibility.

< 167h/167H 79v/100V Pos: standing >
The wraith of a cadaver completes its spell...
The wraith of a cadaver utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cadaver's fist beats the life out of a baboon, blood pours from its body!
The wraith of a young lion completes its spell...
The wraith of a young lion utters the words 'bigbys clenched fist'
The wraith of a young lion's fist beats the life out of a baboon, blood pours from its body!

< 167h/167H 81v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'bigbys clenched fist'
The wraith of a loggerhead shrike's fist beats the life out of a baboon, blood pours from its body!

< 167h/167H 83v/100V Pos: standing >
A baboon enters from the east.
The wraith of a loggerhead shrike's decent punch strikes a baboon.

< 167h/167H 83v/100V Pos: standing >
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
A baboon's weak maul grazes the wraith of a loggerhead shrike.

< 167h/167H 84v/100V Pos: standing >
The wraith of a young lion fades from your mortal viewing...

< 167h/167H 85v/100V Pos: standing >
The wraith of a cadaver fades from your mortal viewing...

< 167h/167H 85v/100V Pos: standing >
The wraith of a loggerhead shrike's feeble punch grazes a baboon.

< 167h/167H 87v/100V Pos: standing >
A Kobold enters from the east.

< 167h/167H 87v/100V Pos: standing >
A Kobold starts casting an offensive spell called 'bigbys clenched fist'.
A Kobold snaps into visibility.

< 167h/167H 87v/100V Pos: standing >
Ok.
The wraith of a loggerhead shrike starts casting an offensive spell.

< 167h/167H 87v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH!  That really did HURT!
A baboon's feeble maul grazes the wraith of a loggerhead shrike.
A baboon's impressive maul strikes the wraith of a loggerhead shrike.

< 86h/167H 89v/100V Pos: standing >
The wraith of a loggerhead shrike completes its spell...
The wraith of a loggerhead shrike utters the words 'buoblg qrunsoqpze yugh'
The wraith of a loggerhead shrike's fist beats the life out of a baboon, blood pours from its body!

< 86h/167H 89v/100V Pos: standing >

< 86h/167H 90v/100V Pos: standing >
A Kobold starts casting an offensive spell.

< 86h/167H 90v/100V Pos: standing >
The wraith of a loggerhead shrike's weak punch strikes a baboon hard.

< 86h/167H 90v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 2h/167H 92v/100V Pos: standing >
A baboon enters from the east.

< 2h/167H 93v/100V Pos: standing >
A Kobold starts casting an offensive spell.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The wraith of a young lion enters from the west.
The wraith of a cadaver enters from the west.

< 2h/167H 91v/100V Pos: standing >
You attempt to flee...
On a Wide Baobab Limb
Obvious exits: -E
Puddles of fresh blood cover the ground.
A baboon clings to a baobab limb, watching the savannah below.
A Kobold (small) stands, floating here. (casting) 
A baboon clings to a baobab limb, watching the savannah below.
A baboon stands here, fighting the wraith of a loggerhead shrike.
The wraith of a loggerhead shrike stands in mid-air here, fighting a baboon. (minion) 
The wraith of a young lion enters from the east.
The wraith of a cadaver enters from the east.
You flee westward!

< 2h/167H 66v/100V Pos: standing >
A baboon's weak maul wounds the wraith of a loggerhead shrike.
The wraith of a loggerhead shrike dodges a baboon's attack.
Alas, you cannot go that way. . . .

< 2h/167H 67v/100V Pos: standing >
The wraith of a loggerhead shrike's punch seriously wounds a baboon.
Alas, you cannot go that way. . . .

< 3h/167H 67v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
A Kobold grins evilly as you burst into flames and die.
Your cracked mithril shoes melted from the intense heat!