<worn on body> a sinister marble robe
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> a pair of bark sleeves
<worn around wrist> a small wooden bracelet with stone spikes
<primary weapon> a flaming sabre (glowing)
<worn on legs> a pair of bark leggings
<worn on feet> a pair of bark lined boots
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
Anhur gets some stuff from the corpse of the troglodyte chieftain.
< 304h/304H 112v/112V Pos: standing >
It appears to be the corpse of the troglodyte chieftain.
Nothing.
< 304h/304H 112v/112V Pos: standing >
Anhur gets some stuff from the corpse of a troglodyte bodyguard.
< 304h/304H 112v/112V Pos: standing >
In the Troglodyte Chieftains Throne Room.
Obvious exits: -South
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.
The corpse of a large cave lizard is lying here.
The corpse of a huge cave spider is lying here.
The corpse of the troglodyte chieftain is lying here.
The corpse of a purple worm is lying here.
[2] The corpse of a troglodyte bodyguard is lying here.
A large steel bordered throne rests here on a small platform
Arkon Legionary of The Empire (Barbarian)(large) stands here.
Sgan (Human)(medium) stands here.
Anhur Legionary of The Empire (Barbarian)(large) sits here.
< 304h/304H 112v/112V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 304h/304H 112v/112V Pos: standing >
Sgan stops using a rugged adventurers satchel.
< 304h/304H 112v/112V Pos: standing >
Anhur puts some stuff into a large leather backpack.
This large throne is used only by the chieftain of the clan. It is large
and very fancy. There are small pieces of steel hanging in various places, a
sign of the power of the chieftain. The seat has been modified so that the
tail of the chief will not get in the way. There is a very large cushion to
ensure the most comfortable rest.
< 304h/304H 112v/112V Pos: standing >
Anhur clambers to his feet.
This large throne is used only by the chieftain of the clan. It is large
and very fancy. There are small pieces of steel hanging in various places, a
sign of the power of the chieftain. The seat has been modified so that the
tail of the chief will not get in the way. There is a very large cushion to
ensure the most comfortable rest.
A large throne is made of steel and appears to be of well above average quality.
A large throne has an item value of 1.
a large throne currently contains:
It is closed.
< 304h/304H 112v/112V Pos: standing >
Sgan gets something from a rugged adventurers satchel.
Arkon drinks from a tiny bubbling spring.
Arkon appears invigorated.
< 304h/304H 112v/112V Pos: standing >
It seems to be locked.
< 304h/304H 112v/112V Pos: standing >
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
Sgan is knocked to the ground by an Orc's mighty bash!
< 304h/304H 112v/112V Pos: standing >
A Kobold snaps into visibility.
< 304h/304H 112v/112V Pos: standing >
A Drow Elf snaps into visibility.
A winged hellhound snaps into visibility.
A winged hellhound's hooves crash into Sgan's chest with a stunning force.
< 304h/304H 112v/112V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's fist beats the life out of Sgan, blood pours from his body!
< 304h/304H 112v/112V Pos: standing >
Arkon tries to step in front of you, but doesn't make it in time.
A swarm of insects completes his spell...
A swarm of insects utters the words 'stunning visions'
A swarm of insects causes visions to dance before your eyes, causing you to fall into a trance!.
The world starts spinning, and your ears are ringing!
< 304h/304H 112v/112V Pos: standing >
An Orc dodges Sgan's attack.
An Orc dodges Sgan's attack.
A Kobold starts casting an offensive spell.
Anhur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 304h/304H 112v/112V Pos: standing >
A winged hellhound suddenly attacks Sgan!
A winged hellhound misses Sgan.
Arkon attempts to flee.
Arkon leaves south.
< 304h/304H 112v/112V Pos: standing >
Approaching the End of the Troglodyte Caves
The cave begins to grow very hot. There are hundreds of small carvings
in the stone, all seeming to have magical qualities. The stone walls are very
smooth yet the floor remains very rough. There is a huge set of stone doors to
the north. There is no light at all this deep into the earth. This part of
the caves is about as close to the center of the Black Dog Mountains as one can
get. The cave is very stable but it is still very possible that an earthquake
could cave this cave in. There are small bones near the wall and they look
humanoid. The smell is very musky and the air feels damp. There seems to be
a great deal of commotion going on nearby. One may travel north or south from
this point in the troglodyte caves.
Obvious exits: -North -South
[2] The corpse of a troglodyte sentinel is lying here.
[2] The corpse of a troglodyte warrior is lying here.
Arkon Legionary of The Empire (Barbarian)(large) stands here.
< 304h/304H 111v/112V Pos: standing >
< 304h/304H 111v/112V Pos: standing >
In the Dark Troglodyte Caves
The caves continue here into the dark, unforgiving stone. The air here is
musty and unpleasant to breath. Small traces of heat can be seen on the stone
floor, slowly fading back to the cold emptiness of the dark. The ground is
rough and uneven, but appears to be in better condition that most of the rest
of the troglodyte cave system. The ceiling is cracked and crumbling, but the
rubble one would expect has been cleared away. This tunnel seems to stretch
to the north, but the dark is so pervasive one cannot actually measure the true
distance it goes back into the stone. One may travel further into the cave
system to the north or back to the lower level by climbing down the stone steps
below.
Obvious exits: -North -Down
The corpse of a troglodyte assassin is lying here.
< 304h/304H 110v/112V Pos: standing >
Arkon enters from the north.
Alas, you cannot go that way. . . .
< 304h/304H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 304h/304H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 304h/304H 110v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and eerie troglodyte caves continue to wind through the dark
stone of the Black Dog mountains. The air here seems to have an unshakable
stench that permeates all. The ground here is quite smooth, almost perfectly
so, from the hard work of a stone worker. The walls here are rough and uneven
and cast ominous shadows, obvious danger regions and concealing hiding places.
Long and jagged scars have been cut into the stone, most likely from a wicked
battle. The ceiling here is stained with a thick layer of soot from a long
since extinguised fire. There is a sense here of being watched, as if perhaps
the stone itself can hear and see invaders. The cold stone of the troglodyte
caverns is unyielding and constant, a being from an age long since past. There
is a set of foot holds chiseled into the stone for access to a layer of tunnels
further up. One may travel up and west from this point in the troglodyte
cave system.
Obvious exits: -Up
< 304h/304H 109v/112V Pos: standing >
Arkon enters from above.
< 304h/304H 109v/112V Pos: standing >
In the Dark Troglodyte Caves
The caves continue here into the dark, unforgiving stone. The air here is
musty and unpleasant to breath. Small traces of heat can be seen on the stone
floor, slowly fading back to the cold emptiness of the dark. The ground is
rough and uneven, but appears to be in better condition that most of the rest
of the troglodyte cave system. The ceiling is cracked and crumbling, but the
rubble one would expect has been cleared away. This tunnel seems to stretch
to the north, but the dark is so pervasive one cannot actually measure the true
distance it goes back into the stone. One may travel further into the cave
system to the north or back to the lower level by climbing down the stone steps
below.
Obvious exits: -North -Down
The corpse of a troglodyte assassin is lying here.
< 304h/304H 108v/112V Pos: standing >
Arkon enters from below.
Approaching the End of the Troglodyte Caves
The cave begins to grow very hot. There are hundreds of small carvings
in the stone, all seeming to have magical qualities. The stone walls are very
smooth yet the floor remains very rough. There is a huge set of stone doors to
the north. There is no light at all this deep into the earth. This part of
the caves is about as close to the center of the Black Dog Mountains as one can
get. The cave is very stable but it is still very possible that an earthquake
could cave this cave in. There are small bones near the wall and they look
humanoid. The smell is very musky and the air feels damp. There seems to be
a great deal of commotion going on nearby. One may travel north or south from
this point in the troglodyte caves.
Obvious exits: -North -South
[2] The corpse of a troglodyte sentinel is lying here.
[2] The corpse of a troglodyte warrior is lying here.
< 304h/304H 107v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 304h/304H 107v/112V Pos: standing >
Arkon enters from the south.
< 304h/304H 107v/112V Pos: standing >
Arkon leaves north.
In the Troglodyte Chieftains Throne Room.
This room is the large throne room of the troglodyte chieftain. The room
is very dark, as is all the area here under the Black Dog Mountains. The room
can hold up to thirty people, but the chieftain is reputedly very paranoid and
will seldom allows anyone of even his immediate family to enter. There is a
large yet simple throne here near the northern wall. There are small rugs
located in many places in the throne room that have piles of food or gems on
them. The room smells very bad as trologdytes don't value sanitation or other
forms of cleanliness. This throne room is essentially a fortified barracks
where the chief can come for safety. There are no side rooms which is rather
surprising for a chief of this size of an underground clan. It appears that
there are plans to make a side room to the east as there is a small pile of
tools there. There is a large door to the south to prevent unwanted visitors.
One may travel south from this point in the troglodyte caves.
Obvious exits: -South
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.
The corpse of a Human is lying here.
The corpse of a large cave lizard is lying here.
The corpse of a huge cave spider is lying here.
The corpse of the troglodyte chieftain is lying here.
The corpse of a purple worm is lying here.
[2] The corpse of a troglodyte bodyguard is lying here.
A large steel bordered throne rests here on a small platform
Arkon Legionary of The Empire (Barbarian)(large) stands here.
An Orc (medium) La Resistance crouches in mid-air here, fighting Anhur.
A Drow Elf (medium) La Resistance in mid-air sits atop a winged hellhound.
A Kobold (small) La Resistance stands in mid-air here.
Anhur Legionary of The Empire (Barbarian)(large) stands here, fighting an Orc.
< 304h/304H 106v/112V Pos: standing >
A Kobold starts casting an offensive spell.
An Orc rises to his feet.
< 304h/304H 106v/112V Pos: standing >
A Drow Elf dismounts a winged hellhound.
< 304h/304H 106v/112V Pos: standing >
Approaching the End of the Troglodyte Caves
The cave begins to grow very hot. There are hundreds of small carvings
in the stone, all seeming to have magical qualities. The stone walls are very
smooth yet the floor remains very rough. There is a huge set of stone doors to
the north. There is no light at all this deep into the earth. This part of
the caves is about as close to the center of the Black Dog Mountains as one can
get. The cave is very stable but it is still very possible that an earthquake
could cave this cave in. There are small bones near the wall and they look
humanoid. The smell is very musky and the air feels damp. There seems to be
a great deal of commotion going on nearby. One may travel north or south from
this point in the troglodyte caves.
Obvious exits: -North -South
[2] The corpse of a troglodyte sentinel is lying here.
[2] The corpse of a troglodyte warrior is lying here.
< 304h/304H 105v/112V Pos: standing >
You are no longer being guarded by Arkon.
In the Dark Troglodyte Caves
The caves continue here into the dark, unforgiving stone. The air here is
musty and unpleasant to breath. Small traces of heat can be seen on the stone
floor, slowly fading back to the cold emptiness of the dark. The ground is
rough and uneven, but appears to be in better condition that most of the rest
of the troglodyte cave system. The ceiling is cracked and crumbling, but the
rubble one would expect has been cleared away. This tunnel seems to stretch
to the north, but the dark is so pervasive one cannot actually measure the true
distance it goes back into the stone. One may travel further into the cave
system to the north or back to the lower level by climbing down the stone steps
below.
Obvious exits: -North -Down
The corpse of a troglodyte assassin is lying here.
< 304h/304H 104v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and eerie troglodyte caves continue to wind through the dark
stone of the Black Dog mountains. The air here seems to have an unshakable
stench that permeates all. The ground here is quite smooth, almost perfectly
so, from the hard work of a stone worker. The walls here are rough and uneven
and cast ominous shadows, obvious danger regions and concealing hiding places.
Long and jagged scars have been cut into the stone, most likely from a wicked
battle. The ceiling here is stained with a thick layer of soot from a long
since extinguised fire. There is a sense here of being watched, as if perhaps
the stone itself can hear and see invaders. The cold stone of the troglodyte
caverns is unyielding and constant, a being from an age long since past. There
is a set of foot holds chiseled into the stone for access to a layer of tunnels
further up. One may travel up and west from this point in the troglodyte
cave system.
Obvious exits: -Up
< 304h/304H 103v/112V Pos: standing >
The world stops spinning.
< 304h/304H 103v/112V Pos: standing >
You find an illusionary wall!
< 304h/304H 104v/112V Pos: standing >
You don't find anything you didn't see before.
< 304h/304H 109v/112V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 304h/304H 112v/112V Pos: standing >
< 304h/304H 112v/112V Pos: standing >
< 304h/304H 112v/112V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -West -Up
An illusionary wall is here to the west.
< 304h/304H 112v/112V Pos: standing >
The illusion dissipates.
An illusionary wall crumbles to dust and blows away.
In the Dark Troglodyte Caves
The musty smell in this section of the troglodyte cave system is almost
unbearable. The creatures that claim these caves are the troglodytes, but a
more deadly being can be found here. The troglodyte people carry with them a
virus that is usually deadly to those who breath the air of the outside world.
The disease is a big problem for any outsiders that walk these caverns, but its
not as if many outsiders ever visit this place. These caverns have remained
secure and protected by the troglodyte people since they originally inhabited
these caves several hundred years earlier. The walls here have a temporary
look to them, as if the work is not yet finished. The ground here is littered
with bits of chipped stone and larger pieces of roughly cut stones. One may
continue through the troglodyte caves by traveling east or south from this
point.
Obvious exits: -East -South
The corpse of a troglodyte assassin is lying here.
< 304h/304H 111v/112V Pos: standing >
You stop following Anhur.
Your group has been disbanded.
< 304h/304H 111v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here winding through the cold black stone.
The air here is less musty and dirty, as if the floor and walls have been kept
clean from debris and filth. The walls have a little more of a finished look
to them, as if the natural stone has been mined away to widen the corridor.
The ceiling above is rough and uneven, large recessions in the stone in places
that provide a good hiding nook filled with shadows. The floor is rahter well
maintained as well and is quite smooth. The sounds of chanting and muffled
shouts is evident, as if something of a congregation seems to be forming some
where in the dark. The air here has some movement, although this far into the
troglodyte complex, any air movement is likely to be man-made instead of the
naturally forming currents of the surface. The darkness is pervasive and feels
unnatural, as if lurkers in the dark await the chance to show themselves. One
may travel to the north or south from this point in the troglodyte caves.
Obvious exits: -North -South -West
The corpse of a troglodyte berserker is lying here.
< 304h/304H 110v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and gloomy caves of the troglodyte people continue here as they
wind through the cold stone. The stone here seems to vibrate, almost hum as
deep underground forces make such movement possible. There are large cracks
and holes in the stone walls and floor, most likely ancient as a great amount
of dust is visible in some of the holes. There are several dark recesses in
the walls, places perfect for ambush or hiding. There are footprints in the
dust, in fact a good deal of traffic is evident in this dusty tunnel. The air
is stale and not very fresh, but as compared to some of the previous tunnels
toward the entrance of the cave, this troglodyte tunnel is a flowerbed. The
floor is covered with small bone fragments and food scraps, leavings of the
troglodyte warriors that frequent this tunnel system. One may travel east or
north from this point in the troglodyte caverns.
Obvious exits: -North -East
[2] The corpse of a troglodyte sentinel is lying here.
< 304h/304H 110v/112V Pos: standing >
< 304h/304H 110v/112V Pos: standing >
< 304h/304H 110v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here as they wind further and further from
the warm light of the outside world. The cold stone here is as black as a dark
nightmare. The walls and floor have been slightly altered by the stone workers
to level out and smooth them. The ceiling remains in its natural state with
tiny stalactites protruding downward like sharp fangs. The floor is littered
with various sizes of bones, most of which appear to be rather small. The
troglodyte people are the most feared creatures of the deep for the human
populations surrounding this area. The troglodyte raids of human villages is
as legendary as it is always imminent. The tunnel here continues to wind
through the narrow tunnels. The darkness is complete and quite difficult to
pierce with even the strongest of magical lights. The tunnel continues to the
west or up via the stone stairway.
Obvious exits: -West -Up
< 304h/304H 110v/112V Pos: standing >
< 304h/304H 110v/112V Pos: standing >
In the Dark Hidden Passage of the Troglodyte Caves
This narrow landing is the beginning of a highly secret and closely
guarded area within the troglodyte cave complex. The narrow stone platform is
not a naturally formed prepice. There is a long and winding set of stairs that
leads down into a lower level of the troglodyte cave complex connected to the
landing. The air here is calm and undisturbed, smelling musty and stale. The
ceiling of this small room is many yards above, beyond the range of torches or
other forms of man-made light. This room is the entrance to a highly guarded
series of tunnels, although the immediate purpose is not readily evident. The
tunnel here is not the naturally forming and twisting tunnels of the previous
tunnels in this system. These walls are smooth and worked with fine masonry
and stone working tools. This is the entrance to the lowest layer of the cave
complex. One may travel down further or east from this point.
Obvious exits: -East# -Down
The corpse of a troglodyte berserker is lying here.
< 304h/304H 110v/112V Pos: standing >
The stone seems to be closed.
< 304h/304H 111v/112V Pos: standing >
Ok.
< 304h/304H 112v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here near the disgusting cess pool. The
cess pool is a water filled chamber filled with water and filth. The ground
here is damp and this landing above the cess pool is prone to mildew. The
ceiling here rises high up, almost out of the range of normal vision. The cave
ceiling is covered with long and jagged stalactites, silent guardians ever
vigilant over the night that never ends. This room is rather large and spreads
out to like an "L". The northern wall is covered with various glyphs and crude
troglodyte signs, written in their primative language. The western wall is
rather plain, yet smooth, as if a stone mason worked hard to make the wall
completely flat. A slight breeze seems to waft from the western wall, which is
odd since no holes or vents are visible. To the east, a tight tunnel winds
into the stone, a side tunnel it would seem. Below is the cess pool, a watery
tunnel leading back into the troglodyte cave complex.
Obvious exits: -East -West -Down
< 304h/304H 111v/112V Pos: standing >
A troglodyte berserker enters from the east.
< 304h/304H 111v/112V Pos: standing >
Ok.
< 304h/304H 111v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark tunnel continues to wind through the black rock here. The cold
and stale air doesn't move, an unchanging and constant odor in the darkness.
The troglodyte caves are a harsh environment, filled with constant danger,
impending doom, and lurking evils. The deadly creatures that live in these
dark tunnels are hunters of the night, and are quite proficient in warfare.
The tunnel floor is rough and uneven, littered with many small bones and pieces
of rotten flesh. The walls here are filled with shadowy alcoves, providing
hiding and ambush places ideal for this dark cave system. The troglodyte race
is a rare and infrequent visitor to the surface of this realm, yet those of the
surface world are never seen this far into the troglodyte complex. One may
travel further in this cave system by traveling east or west from this point.
Obvious exits: -East -West
A battered human corpse hangs here from a barbed hook.
A troglodyte female prowls through the caves here.
An outraged troglodyte stands here.
A troglodyte female wanders around snarling.
A troglodyte male runs his fingers along the wall.
< 304h/304H 110v/112V Pos: standing >
In the Dark Troglodyte Caves
This tunnel bends here as it twists through the black rock of the troglodyte
cave system. The walls here are in the natural condition, but the floor has
had some recent stone work done to it. The floor is pretty level and is easy
to talk upon. The troglodyte cave system continues here as it winds further
and further into the ground, and at this point is several hundred feet below
the surface. The air here is stale and old as no wind has reached these deep
tunnels. The troglodyte warriors that inhabit this cave complex are a fearsome
race of killers. The legend of the troglodyte race is told at campfires and
to scare children. The reality of this situation is scarier than any possible
legend or story could ever be. This tunnel turns here and leads into a large
room to the north. One may travel back to the west or north from this point in
the cave system.
Obvious exits: -North -West
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
< 304h/304H 110v/112V Pos: standing >
The Private Chambers of a Troglodyte Princess
This room is larger than most of the other shallow caves the troglodyte
commoners live in. The ground is smooth and very clean here. There are some
plush pillows near one wall. The air here smells of herbs and a few certain
spell ingredients, most notable human entrails and dwarf-essence. There are a
few small tables, poorly put together. This room is home to a troglodyte
princess, a rare form of troglodyte in that most princesses are ritualistically
killed to appease whatever strange god these people worship. This particular
room is filled with a strong magical presence. The most likely reason the
princess that lives in this room was not killed is because the tribe feared her
magical prowess. The room has only one exit located to the south.
Obvious exits: -South
A troglodyte assassin sneaks through the tunnels here.
A troglodyte assassin sneaks through the tunnels here.
A short purple worm wriggles about here.
A short purple worm wriggles about here.
A large cave lizard stands here.
A rather angry troglodyte princess stands here.
< 304h/304H 110v/112V Pos: standing >
A troglodyte princess suddenly attacks YOU!
-=[A troglodyte princess's crude punch wounds you.]=-
< 297h/304H 110v/112V Pos: standing >
< T: Tinnel TP: sta TC:few scratches E: troglodyte sta EP: excellent >
You attempt to flee...
In the Dark Troglodyte Caves
This tunnel bends here as it twists through the black rock of the troglodyte
cave system. The walls here are in the natural condition, but the floor has
had some recent stone work done to it. The floor is pretty level and is easy
to talk upon. The troglodyte cave system continues here as it winds further
and further into the ground, and at this point is several hundred feet below
the surface. The air here is stale and old as no wind has reached these deep
tunnels. The troglodyte warriors that inhabit this cave complex are a fearsome
race of killers. The legend of the troglodyte race is told at campfires and
to scare children. The reality of this situation is scarier than any possible
legend or story could ever be. This tunnel turns here and leads into a large
room to the north. One may travel back to the west or north from this point in
the cave system.
Obvious exits: -North -West
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
You flee southward!
< 297h/304H 82v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark tunnel continues to wind through the black rock here. The cold
and stale air doesn't move, an unchanging and constant odor in the darkness.
The troglodyte caves are a harsh environment, filled with constant danger,
impending doom, and lurking evils. The deadly creatures that live in these
dark tunnels are hunters of the night, and are quite proficient in warfare.
The tunnel floor is rough and uneven, littered with many small bones and pieces
of rotten flesh. The walls here are filled with shadowy alcoves, providing
hiding and ambush places ideal for this dark cave system. The troglodyte race
is a rare and infrequent visitor to the surface of this realm, yet those of the
surface world are never seen this far into the troglodyte complex. One may
travel further in this cave system by traveling east or west from this point.
Obvious exits: -East -West
A battered human corpse hangs here from a barbed hook.
A troglodyte female prowls through the caves here.
A troglodyte berserker charges through the tunnels here.
A troglodyte female prowls through the caves here.
An outraged troglodyte stands here.
A troglodyte female wanders around snarling.
A troglodyte male runs his fingers along the wall.
< 297h/304H 81v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here near the disgusting cess pool. The
cess pool is a water filled chamber filled with water and filth. The ground
here is damp and this landing above the cess pool is prone to mildew. The
ceiling here rises high up, almost out of the range of normal vision. The cave
ceiling is covered with long and jagged stalactites, silent guardians ever
vigilant over the night that never ends. This room is rather large and spreads
out to like an "L". The northern wall is covered with various glyphs and crude
troglodyte signs, written in their primative language. The western wall is
rather plain, yet smooth, as if a stone mason worked hard to make the wall
completely flat. A slight breeze seems to waft from the western wall, which is
odd since no holes or vents are visible. To the east, a tight tunnel winds
into the stone, a side tunnel it would seem. Below is the cess pool, a watery
tunnel leading back into the troglodyte cave complex.
Obvious exits: -East -West# -Down
A troglodyte female wanders around snarling.
A troglodyte berserker charges through the tunnels here.
< 297h/304H 81v/112V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
This section of the troglodyte caves is half filled with water. The black
water is very near freezing temperature in a normal setting, but this far below
the surface the water has different properties. The amount of salt and mineral
content in the water makes its freezing point much lower than surface water.
The tunnel here is tight and hard to maneuver in, made even more difficult by
the amount of water resting on the floor. The air here is very cold and hard
to breath. The water itself is very dirty, filled with the disgusting leavings
of the troglodyte people. Essentially this water filled tunnel is one large,
community latrine. The creatures that dwell here have to dispose of their
waste somewhere. One may travel up or south from this point in the caves of
the troglodytes.
Obvious exits: -South -Up
< 297h/304H 82v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/304H 82v/112V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
This tight passageway is filled with the filth and remains of the creatures
that live in these caverns. The water is murky and quite cold. The water is
stagnant and does not move, allowing the filth and murk to settle to the bottom
of the passage. The troglodyte people have no other way to dispose of their
waste, so this passage is filled with their filth. The tunnel is completely
filled with the murky water, and no air is available above, below or on the
sides. There are also bones and skulls, some submerged in the filthy sediment
on the bottom, some floating, susupended in the liquid. The walls here are
rough and uneven, but without any outlet or escape route for the water that
has accumulated here. One may travel north further through the murky tunnel
or up out of this mess.
Obvious exits: -North -Up
< 297h/304H 82v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 297h/304H 82v/112V Pos: standing >
< 297h/304H 83v/112V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 298h/304H 85v/112V Pos: standing >
In the Dark Troglodyte Caves
This rather large room is actually a naturally formed pocket in the deep
troglodyte cave system. The cavern is as large as a domed cathedral, the
ceiling rising several hundred feet above the smooth cavern floor. The walls
of this cavern are quite rough and uneven, with various small ledges criss-
crossing the face of the walls. The floor is comprised of a very rough black
rock, most likely some sort of lava based material. The air here is putrid and
filled with the disgusting smells of raw sewage. There is a large moat like
hole near the wall to the north. The hole in the floor is unprotected and
unguarded with any security railings or safety devices. The hole is filled
with water and filth, appearing to be some sort of latrine or sewage dump for
the troglodyte peoples refuse. One may travel down into the sludge or east
out of this cavern.
Obvious exits: -East -Down
[2] The corpse of a troglodyte sentinel is lying here.
A troglodyte berserker charges through the tunnels here.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
< 298h/304H 85v/112V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
This tight passageway is filled with the filth and remains of the creatures
that live in these caverns. The water is murky and quite cold. The water is
stagnant and does not move, allowing the filth and murk to settle to the bottom
of the passage. The troglodyte people have no other way to dispose of their
waste, so this passage is filled with their filth. The tunnel is completely
filled with the murky water, and no air is available above, below or on the
sides. There are also bones and skulls, some submerged in the filthy sediment
on the bottom, some floating, susupended in the liquid. The walls here are
rough and uneven, but without any outlet or escape route for the water that
has accumulated here. One may travel north further through the murky tunnel
or up out of this mess.
Obvious exits: -North -Up
< 298h/304H 86v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 298h/304H 86v/112V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
This section of the troglodyte caves is half filled with water. The black
water is very near freezing temperature in a normal setting, but this far below
the surface the water has different properties. The amount of salt and mineral
content in the water makes its freezing point much lower than surface water.
The tunnel here is tight and hard to maneuver in, made even more difficult by
the amount of water resting on the floor. The air here is very cold and hard
to breath. The water itself is very dirty, filled with the disgusting leavings
of the troglodyte people. Essentially this water filled tunnel is one large,
community latrine. The creatures that dwell here have to dispose of their
waste somewhere. One may travel up or south from this point in the caves of
the troglodytes.
Obvious exits: -South -Up
< 298h/304H 86v/112V Pos: standing >
< 299h/304H 87v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here near the disgusting cess pool. The
cess pool is a water filled chamber filled with water and filth. The ground
here is damp and this landing above the cess pool is prone to mildew. The
ceiling here rises high up, almost out of the range of normal vision. The cave
ceiling is covered with long and jagged stalactites, silent guardians ever
vigilant over the night that never ends. This room is rather large and spreads
out to like an "L". The northern wall is covered with various glyphs and crude
troglodyte signs, written in their primative language. The western wall is
rather plain, yet smooth, as if a stone mason worked hard to make the wall
completely flat. A slight breeze seems to waft from the western wall, which is
odd since no holes or vents are visible. To the east, a tight tunnel winds
into the stone, a side tunnel it would seem. Below is the cess pool, a watery
tunnel leading back into the troglodyte cave complex.
Obvious exits: -East -West# -Down
A troglodyte female wanders around snarling.
A troglodyte berserker charges through the tunnels here.
< 299h/304H 86v/112V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot. Alternately, you can "forget all" to free all your spell slots.
The stone seems to be closed.
< 299h/304H 87v/112V Pos: standing >
< 299h/304H 88v/112V Pos: standing >
Ok.
< 299h/304H 89v/112V Pos: standing >
In the Dark Hidden Passage of the Troglodyte Caves
This narrow landing is the beginning of a highly secret and closely
guarded area within the troglodyte cave complex. The narrow stone platform is
not a naturally formed prepice. There is a long and winding set of stairs that
leads down into a lower level of the troglodyte cave complex connected to the
landing. The air here is calm and undisturbed, smelling musty and stale. The
ceiling of this small room is many yards above, beyond the range of torches or
other forms of man-made light. This room is the entrance to a highly guarded
series of tunnels, although the immediate purpose is not readily evident. The
tunnel here is not the naturally forming and twisting tunnels of the previous
tunnels in this system. These walls are smooth and worked with fine masonry
and stone working tools. This is the entrance to the lowest layer of the cave
complex. One may travel down further or east from this point.
Obvious exits: -East -Down
The corpse of a troglodyte berserker is lying here.
A troglodyte berserker charges through the tunnels here.
< 299h/304H 88v/112V Pos: standing >
Ok.
< 299h/304H 89v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here as they wind further and further from
the warm light of the outside world. The cold stone here is as black as a dark
nightmare. The walls and floor have been slightly altered by the stone workers
to level out and smooth them. The ceiling remains in its natural state with
tiny stalactites protruding downward like sharp fangs. The floor is littered
with various sizes of bones, most of which appear to be rather small. The
troglodyte people are the most feared creatures of the deep for the human
populations surrounding this area. The troglodyte raids of human villages is
as legendary as it is always imminent. The tunnel here continues to wind
through the narrow tunnels. The darkness is complete and quite difficult to
pierce with even the strongest of magical lights. The tunnel continues to the
west or up via the stone stairway.
Obvious exits: -West -Up
< 300h/304H 89v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and gloomy caves of the troglodyte people continue here as they
wind through the cold stone. The stone here seems to vibrate, almost hum as
deep underground forces make such movement possible. There are large cracks
and holes in the stone walls and floor, most likely ancient as a great amount
of dust is visible in some of the holes. There are several dark recesses in
the walls, places perfect for ambush or hiding. There are footprints in the
dust, in fact a good deal of traffic is evident in this dusty tunnel. The air
is stale and not very fresh, but as compared to some of the previous tunnels
toward the entrance of the cave, this troglodyte tunnel is a flowerbed. The
floor is covered with small bone fragments and food scraps, leavings of the
troglodyte warriors that frequent this tunnel system. One may travel east or
north from this point in the troglodyte caverns.
Obvious exits: -North -East
[2] The corpse of a troglodyte sentinel is lying here.
A large and burly troglodyte sentinel stands here dutifully.
A large and burly troglodyte sentinel stands here dutifully.
< 300h/304H 89v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/304H 89v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/304H 91v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here winding through the cold black stone.
The air here is less musty and dirty, as if the floor and walls have been kept
clean from debris and filth. The walls have a little more of a finished look
to them, as if the natural stone has been mined away to widen the corridor.
The ceiling above is rough and uneven, large recessions in the stone in places
that provide a good hiding nook filled with shadows. The floor is rahter well
maintained as well and is quite smooth. The sounds of chanting and muffled
shouts is evident, as if something of a congregation seems to be forming some
where in the dark. The air here has some movement, although this far into the
troglodyte complex, any air movement is likely to be man-made instead of the
naturally forming currents of the surface. The darkness is pervasive and feels
unnatural, as if lurkers in the dark await the chance to show themselves. One
may travel to the north or south from this point in the troglodyte caves.
Obvious exits: -North -South -West
The corpse of a troglodyte berserker is lying here.
A troglodyte assassin sneaks through the tunnels here.
A troglodyte female prowls through the caves here.
< 300h/304H 90v/112V Pos: standing >
A Dark Storage Room in the Troglodyte Caves
This dark storage room is used to store whatever wares are acquired on
the surface raids. The troglodytes are often packrats, taking and storing
almost anything. This room is filled with boxes and barrels, all used to store
any goods they got back to their lair. The room smells bad because quite often
the troglodytes forget about what they have amassed and it rots. The floor is
covered with scraps of food and various other trinkets. No doors are needed in
the clan because there is no way to really hide anything. Everyone shares here
unless its something very nice. In that case it would go to the chieftain.
There is usually someone here to make sure that everything is kept in order.
One may travel east to leave this dark storage room.
Obvious exits: -East
The corpse of a shifty eyed troglodyte is lying here.
A shifty eyed troglodyte lurks here in the dark.
< 300h/304H 90v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/304H 90v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here winding through the cold black stone.
The air here is less musty and dirty, as if the floor and walls have been kept
clean from debris and filth. The walls have a little more of a finished look
to them, as if the natural stone has been mined away to widen the corridor.
The ceiling above is rough and uneven, large recessions in the stone in places
that provide a good hiding nook filled with shadows. The floor is rahter well
maintained as well and is quite smooth. The sounds of chanting and muffled
shouts is evident, as if something of a congregation seems to be forming some
where in the dark. The air here has some movement, although this far into the
troglodyte complex, any air movement is likely to be man-made instead of the
naturally forming currents of the surface. The darkness is pervasive and feels
unnatural, as if lurkers in the dark await the chance to show themselves. One
may travel to the north or south from this point in the troglodyte caves.
Obvious exits: -North -South -West
The corpse of a troglodyte berserker is lying here.
A troglodyte assassin sneaks through the tunnels here.
A troglodyte female prowls through the caves here.
< 301h/304H 90v/112V Pos: standing >
In the Dark Troglodyte Caves
The musty smell in this section of the troglodyte cave system is almost
unbearable. The creatures that claim these caves are the troglodytes, but a
more deadly being can be found here. The troglodyte people carry with them a
virus that is usually deadly to those who breath the air of the outside world.
The disease is a big problem for any outsiders that walk these caverns, but its
not as if many outsiders ever visit this place. These caverns have remained
secure and protected by the troglodyte people since they originally inhabited
these caves several hundred years earlier. The walls here have a temporary
look to them, as if the work is not yet finished. The ground here is littered
with bits of chipped stone and larger pieces of roughly cut stones. One may
continue through the troglodyte caves by traveling east or south from this
point.
Obvious exits: -East -South
The corpse of a troglodyte assassin is lying here.
< 301h/304H 90v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and eerie troglodyte caves continue to wind through the dark
stone of the Black Dog mountains. The air here seems to have an unshakable
stench that permeates all. The ground here is quite smooth, almost perfectly
so, from the hard work of a stone worker. The walls here are rough and uneven
and cast ominous shadows, obvious danger regions and concealing hiding places.
Long and jagged scars have been cut into the stone, most likely from a wicked
battle. The ceiling here is stained with a thick layer of soot from a long
since extinguised fire. There is a sense here of being watched, as if perhaps
the stone itself can hear and see invaders. The cold stone of the troglodyte
caverns is unyielding and constant, a being from an age long since past. There
is a set of foot holds chiseled into the stone for access to a layer of tunnels
further up. One may travel up and west from this point in the troglodyte
cave system.
Obvious exits: -West -Up
< 301h/304H 90v/112V Pos: standing >
In the Dark Troglodyte Caves
The caves continue here into the dark, unforgiving stone. The air here is
musty and unpleasant to breath. Small traces of heat can be seen on the stone
floor, slowly fading back to the cold emptiness of the dark. The ground is
rough and uneven, but appears to be in better condition that most of the rest
of the troglodyte cave system. The ceiling is cracked and crumbling, but the
rubble one would expect has been cleared away. This tunnel seems to stretch
to the north, but the dark is so pervasive one cannot actually measure the true
distance it goes back into the stone. One may travel further into the cave
system to the north or back to the lower level by climbing down the stone steps
below.
Obvious exits: -North -Down
The corpse of a troglodyte assassin is lying here.
< 301h/304H 90v/112V Pos: standing >
Approaching the End of the Troglodyte Caves
The cave begins to grow very hot. There are hundreds of small carvings
in the stone, all seeming to have magical qualities. The stone walls are very
smooth yet the floor remains very rough. There is a huge set of stone doors to
the north. There is no light at all this deep into the earth. This part of
the caves is about as close to the center of the Black Dog Mountains as one can
get. The cave is very stable but it is still very possible that an earthquake
could cave this cave in. There are small bones near the wall and they look
humanoid. The smell is very musky and the air feels damp. There seems to be
a great deal of commotion going on nearby. One may travel north or south from
this point in the troglodyte caves.
Obvious exits: -North# -South
[2] The corpse of a troglodyte sentinel is lying here.
[2] The corpse of a troglodyte warrior is lying here.
An Orc (medium) La Resistance stands in mid-air here, fighting a troglodyte warrior.
A swarm of insects flies through the air. (casting)
A Kobold (small) La Resistance sits resting.
A troglodyte warrior stands here, fighting an Orc.
A troglodyte warrior stands here, fighting an Orc.
< 301h/304H 90v/112V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a troglodyte warrior, bits of flesh and bone fly everywhere!
< 301h/304H 91v/112V Pos: standing >
A Kobold clambers to his feet.
A Kobold, looking very frustrated, packs up his book.
< 302h/304H 92v/112V Pos: standing >
In the Dark Troglodyte Caves
The caves continue here into the dark, unforgiving stone. The air here is
musty and unpleasant to breath. Small traces of heat can be seen on the stone
floor, slowly fading back to the cold emptiness of the dark. The ground is
rough and uneven, but appears to be in better condition that most of the rest
of the troglodyte cave system. The ceiling is cracked and crumbling, but the
rubble one would expect has been cleared away. This tunnel seems to stretch
to the north, but the dark is so pervasive one cannot actually measure the true
distance it goes back into the stone. One may travel further into the cave
system to the north or back to the lower level by climbing down the stone steps
below.
Obvious exits: -North -Down
The corpse of a troglodyte assassin is lying here.
< 302h/304H 92v/112V Pos: standing >
In the Dark Troglodyte Caves
The dark and eerie troglodyte caves continue to wind through the dark
stone of the Black Dog mountains. The air here seems to have an unshakable
stench that permeates all. The ground here is quite smooth, almost perfectly
so, from the hard work of a stone worker. The walls here are rough and uneven
and cast ominous shadows, obvious danger regions and concealing hiding places.
Long and jagged scars have been cut into the stone, most likely from a wicked
battle. The ceiling here is stained with a thick layer of soot from a long
since extinguised fire. There is a sense here of being watched, as if perhaps
the stone itself can hear and see invaders. The cold stone of the troglodyte
caverns is unyielding and constant, a being from an age long since past. There
is a set of foot holds chiseled into the stone for access to a layer of tunnels
further up. One may travel up and west from this point in the troglodyte
cave system.
Obvious exits: -West -Up
< 302h/304H 91v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 302h/304H 92v/112V Pos: standing >
In the Dark Troglodyte Caves
The musty smell in this section of the troglodyte cave system is almost
unbearable. The creatures that claim these caves are the troglodytes, but a
more deadly being can be found here. The troglodyte people carry with them a
virus that is usually deadly to those who breath the air of the outside world.
The disease is a big problem for any outsiders that walk these caverns, but its
not as if many outsiders ever visit this place. These caverns have remained
secure and protected by the troglodyte people since they originally inhabited
these caves several hundred years earlier. The walls here have a temporary
look to them, as if the work is not yet finished. The ground here is littered
with bits of chipped stone and larger pieces of roughly cut stones. One may
continue through the troglodyte caves by traveling east or south from this
point.
Obvious exits: -East -South
The corpse of a troglodyte assassin is lying here.
< 302h/304H 91v/112V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 302h/304H 92v/112V Pos: standing >
A Kobold suddenly attacks YOU!
A Kobold misses you.
Sorry, you aren't allowed to do that in combat.
< 302h/304H 93v/112V Pos: standing >
< T: Tinnel TP: sta TC:few scratches E: A Kobold sta EP: excellent >
You attempt to flee...
In the Dark Troglodyte Caves
The dark and eerie troglodyte caves continue to wind through the dark
stone of the Black Dog mountains. The air here seems to have an unshakable
stench that permeates all. The ground here is quite smooth, almost perfectly
so, from the hard work of a stone worker. The walls here are rough and uneven
and cast ominous shadows, obvious danger regions and concealing hiding places.
Long and jagged scars have been cut into the stone, most likely from a wicked
battle. The ceiling here is stained with a thick layer of soot from a long
since extinguised fire. There is a sense here of being watched, as if perhaps
the stone itself can hear and see invaders. The cold stone of the troglodyte
caverns is unyielding and constant, a being from an age long since past. There
is a set of foot holds chiseled into the stone for access to a layer of tunnels
further up. One may travel up and west from this point in the troglodyte
cave system.
Obvious exits: -West -Up
You flee eastward!
< 302h/304H 65v/112V Pos: standing >
In the Dark Troglodyte Caves
The musty smell in this section of the troglodyte cave system is almost
unbearable. The creatures that claim these caves are the troglodytes, but a
more deadly being can be found here. The troglodyte people carry with them a
virus that is usually deadly to those who breath the air of the outside world.
The disease is a big problem for any outsiders that walk these caverns, but its
not as if many outsiders ever visit this place. These caverns have remained
secure and protected by the troglodyte people since they originally inhabited
these caves several hundred years earlier. The walls here have a temporary
look to them, as if the work is not yet finished. The ground here is littered
with bits of chipped stone and larger pieces of roughly cut stones. One may
continue through the troglodyte caves by traveling east or south from this
point.
Obvious exits: -East -South
The corpse of a troglodyte assassin is lying here.
A Kobold (small) La Resistance stands in mid-air here.
< 302h/304H 65v/112V Pos: standing >
In the Dark Troglodyte Caves
The troglodyte caves continue here winding through the cold black stone.
The air here is less musty and dirty, as if the floor and walls have been kept
clean from debris and filth. The walls have a little more of a finished look
to them, as if the natural stone has been mined away to widen the corridor.
The ceiling above is rough and uneven