<worn on head> a sinister brass coif
<worn on eyes> a foggy visor [poor] [73%]
<worn on face> a ghastly granite mask from Storm Port
<worn around neck> a holy symbol of light (glowing)
<worn around neck> a masterly-crafted sapphire torque
<worn on body> a spiked dragonscale ringmail from Storm Port
<worn about body> a shimmering green cloak
<worn on back> a large leather backpack
<worn on tail> a jeweled adamantium tail protector from Sarmiz'Duul
<worn about waist> a dented limestone girth
<worn around wrist> a dull spider bracelet [superior] [88%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [68%]
<worn on hands> some dented silver gauntlets from Sarmiz'Duul
<worn on finger> a dented hardwood ring
<held> a shaft of swirling mists [superior] (glowing)
<held> a totem of Diinkarazan
<worn on legs> some frozen brass greaves [83%]
<worn on feet> some sparkling dragonscale moccasins
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
< 320h/320H 114v/114V Pos: standing >
You sit down and relax.
< 320h/320H 114v/114V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - corrosive blast
1 - spirit jump
( 7th circle) 5 - greater soul disturbance
( 6th circle) 1 - greater mending
( 5th circle) 7 - molten spray
( 4th circle) 8 - scorching touch
( 3rd circle) 8 - scalding blast
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
And you are currently memorizing the following spells:
5 seconds: ( 6th) greater mending
10 seconds: ( 6th) greater mending
15 seconds: ( 6th) greater mending
21 seconds: ( 6th) greater mending
26 seconds: ( 6th) greater mending
28 seconds: ( 1st) spirit armor
30 seconds: ( 1st) spirit armor
You can memorize no more spells.
You continue your study.
< 320h/320H 114v/114V Pos: sitting >
You start meditating...
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing spirit armor.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing spirit armor.
You snap out of your meditative trance, memorization complete.
< 320h/320H 114v/114V Pos: sitting >
You clamber to your feet.
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
Zeth shudders as an immense rush of life flows into his body!
< 320h/320H 114v/114V Pos: standing >
Zeth appears to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
Zeth shudders as an immense rush of life flows into his body!
< 320h/320H 114v/114V Pos: standing >
Zeth appears to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
Zeth shudders as an immense rush of life flows into his body!
< 320h/320H 114v/114V Pos: standing >
Zeth appears to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
Zeth shudders as an immense rush of life flows into his body!
< 320h/320H 114v/114V Pos: standing >
Zeth appears to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
Zeth shudders as an immense rush of life flows into his body!
< 320h/320H 114v/114V Pos: standing >
Zeth appears to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
< 320h/320H 114v/114V Pos: standing >
You sit down and relax.
< 320h/320H 114v/114V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - corrosive blast
1 - spirit jump
( 7th circle) 5 - greater soul disturbance
( 6th circle) 1 - greater mending
( 5th circle) 7 - molten spray
( 4th circle) 8 - scorching touch
( 3rd circle) 8 - scalding blast
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
And you are currently memorizing the following spells:
5 seconds: ( 6th) greater mending
10 seconds: ( 6th) greater mending
15 seconds: ( 6th) greater mending
21 seconds: ( 6th) greater mending
26 seconds: ( 6th) greater mending
28 seconds: ( 1st) spirit armor
30 seconds: ( 1st) spirit armor
You can memorize no more spells.
You continue your study.
< 320h/320H 114v/114V Pos: sitting >
You start meditating...
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You stop meditating.
Skill
1h bludgeon 40
2h bludgeon 40
bandage 40
carve 40
climb 40
concentration 40
fishing 40
kick 40
meditate 95
mount 40
quick chant 100
retreat 40
salvage 40
shaman spell knowledge 55
swim 40
< 320h/320H 114v/114V Pos: sitting >
You start meditating...
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing greater mending.
< 320h/320H 114v/114V Pos: sitting >
Pardon?
< 320h/320H 114v/114V Pos: sitting >
You have finished memorizing spirit armor.
You snap out of your meditative trance, memorization complete.
Pardon?
< 320h/320H 114v/114V Pos: sitting >
You clamber to your feet.
< 320h/320H 114v/114V Pos: standing >
< 320h/320H 114v/114V Pos: standing >
You are already standing.
< 320h/320H 114v/114V Pos: standing >
< 320h/320H 114v/114V Pos: standing >
< 320h/320H 114v/114V Pos: standing >
< 320h/320H 114v/114V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
Fresh blood splatters cover the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
You barely sense a lifeform nearby.
An orcish warrior is here preparing for the next invasion.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
< 320h/320H 113v/114V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large stone warhammer has been dropped here.
A small raven totem lies here.
A small ivory totem lies here.
A small limestone totem lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[4] A spellbook lies here, discarded.
[3] A large two-handed sword has been left here.
[3] A long steel sword is here in the dirt.
[3] A thick sword has been tossed aside here.
[7] A steel dagger has been tossed aside here.
[3] A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[48] A small bandage rests upon the ground here.
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 320h/320H 112v/114V Pos: standing >
The House of the Poor
Obvious exits: -W
A large well sits in the corner of this room.
An orc anti-paladin surveys the area for intruders.(Red Aura)
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
< 320h/320H 111v/114V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large stone warhammer has been dropped here.
A small raven totem lies here.
A small ivory totem lies here.
A small limestone totem lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[4] A spellbook lies here, discarded.
[3] A large two-handed sword has been left here.
[3] A long steel sword is here in the dirt.
[3] A thick sword has been tossed aside here.
[7] A steel dagger has been tossed aside here.
[3] A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[48] A small bandage rests upon the ground here.
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 320h/320H 111v/114V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
Fresh blood splatters cover the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish warrior is here preparing for the next invasion.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
< 320h/320H 111v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
Fresh blood splatters cover the area.
The corpse of an orcish shaman is lying here.
[2] A long steel sword is here in the dirt.
[2] A thick sword has been tossed aside here.
[2] A steel dagger has been tossed aside here.
[2] A cudgel has been dropped here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A small bandage rests upon the ground here.
< 320h/320H 110v/114V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
A drunken orc who is close by to your east.
An orcish street sweeper who is close by to your east.
An orcish elite who is not far off to your east.
A cowardly orcish girl who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish assassin who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
An orcish warrior who is close by above you.
Ixie who is close by above you.
< 320h/320H 111v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
An orcish elite in mid-air sits atop a large warhorse.(Red Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
< 320h/320H 112v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 320h/320H 112v/114V Pos: standing >
You quickly scan the area.
A drunken orc who is close by to your north.
An orcish merchant who is not far off to your north.
A baby orc who is not far off to your north.
A female orc who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
A drunken orc who is a brief walk away to your north.
An orcish warrior who is a brief walk away to your north.
An orcish assassin who is close by to your east.
An orcish street sweeper who is close by to your east.
Meinar, the old baker who is close by to your east.
A baby orc who is close by to your south.
An orcish merchant who is close by to your south.
An orcish guard who is a brief walk away to your south.
An orcish assassin who is a brief walk away to your south.
An orcish elite who is close by to your west.
A large warhorse who is close by to your west.
A drunken orc who is close by to your west.
An orcish street sweeper who is close by to your west.
< 320h/320H 112v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish merchant is standing here completing his next transaction.(Red Aura)
< 320h/320H 113v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
Crawling about, this baby orc is crying loudly.
< 320h/320H 112v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish assassin prowls the area hunting his new prey.
< 320h/320H 111v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
< 320h/320H 110v/114V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
An orc guard of the Black Order is here watching your every action.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 320h/320H 109v/114V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your north.
An orcish guard who is not far off to your north.
An orcish assassin who is not far off to your north.
An orcish guard who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
A wandering soul who is close by to your east.
A large warhorse who is close by to your east.
An orcish elite who is close by to your east.
An orcish assassin who is not far off to your east.
A female orc who is a brief walk away to your east.
An orcish warrior who is close by to your west.
A cowardly orcish girl who is close by to your west.
The grinning bobcat who is close by to your west.
An orcish thief who is not far off to your west.
An orcish merchant who is a brief walk away to your west.
< 320h/320H 110v/114V Pos: standing >
< 320h/320H 110v/114V Pos: standing >
Experience till level: 3429661
< 320h/320H 114v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
< 320h/320H 113v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orc guard of the Black Order is here watching your every action.(Red Aura)
< 320h/320H 112v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
Crawling about, this baby orc is crying loudly.
< 320h/320H 111v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish merchant is standing here completing his next transaction.(Red Aura)
< 320h/320H 110v/114V Pos: standing >
An orcish merchant leaves east.
< 320h/320H 111v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite in mid-air sits atop a large warhorse.(Red Aura)
An orcish street sweeper is here cleaning the streets from rubbish.
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 320h/320H 111v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
< 320h/320H 111v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
Fresh blood splatters cover the area.
The corpse of an orcish shaman is lying here.
[2] A long steel sword is here in the dirt.
[2] A thick sword has been tossed aside here.
[2] A steel dagger has been tossed aside here.
[2] A cudgel has been dropped here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A small bandage rests upon the ground here.
A drunken orc is lying in mid-air here, fighting a Gnome.(Red Aura)
A Gnome (small) Magister Equitum of The Empire stands in mid-air here, fighting a drunken orc.(Red Aura)
< 320h/320H 110v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 320h/320H 110v/114V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
Fresh blood splatters cover the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish warrior is here preparing for the next invasion.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
< 320h/320H 110v/114V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large stone warhammer has been dropped here.
A small raven totem lies here.
A small ivory totem lies here.
A small limestone totem lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[4] A spellbook lies here, discarded.
[3] A large two-handed sword has been left here.
[3] A long steel sword is here in the dirt.
[3] A thick sword has been tossed aside here.
[7] A steel dagger has been tossed aside here.
[3] A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[48] A small bandage rests upon the ground here.
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 320h/320H 110v/114V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
'Try to get a portal out of here, or run to another exit!'
'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck.
Sorry, but you cannot do that here!
< 320h/320H 111v/114V Pos: standing >
A Gnome enters from the south.
< 320h/320H 113v/114V Pos: standing >
An orcish warrior enters from the south.
A Gnome starts casting an offensive spell.
< 320h/320H 113v/114V Pos: standing >
An orcish warrior suddenly attacks a Gnome!
An orcish warrior's decent punch wounds a Gnome.
< 320h/320H 113v/114V Pos: standing >
A dark shroud encases an orc anti-paladin as he charges into battle.
A Gnome is knocked to the ground by an orc anti-paladin's mighty bash!
An orc anti-paladin's crude punch wounds a Gnome.
An orc anti-paladin's decent punch wounds a Gnome.
An orc anti-paladin's feeble punch grazes a Gnome.
The Bar of Dancing Flame
Obvious exits: -N -D
Fresh blood splatters cover the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
< 320h/320H 113v/114V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large stone warhammer has been dropped here.
A small raven totem lies here.
A small ivory totem lies here.
A small limestone totem lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[4] A spellbook lies here, discarded.
[3] A large two-handed sword has been left here.
[3] A long steel sword is here in the dirt.
[3] A thick sword has been tossed aside here.
[7] A steel dagger has been tossed aside here.
[3] A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[48] A small bandage rests upon the ground here.
An orcish warrior stands in mid-air here, fighting a Gnome.(Red Aura)
A Gnome (small) Magister Equitum of The Empire sits in mid-air here, fighting an orcish warrior.(Red Aura)
An orc anti-paladin stands in mid-air here, fighting a Gnome.(Red Aura)
An orcish guard sits in mid-air here, fighting a Gnome.(Red Aura)
< 320h/320H 112v/114V Pos: standing >
A Gnome has reconnected.
< 320h/320H 112v/114V Pos: standing >
An orcish warrior misses a Gnome.
An orcish warrior misses a Gnome.
An orcish warrior's feeble punch grazes a Gnome.
< 320h/320H 113v/114V Pos: standing >
You start chanting...
< 320h/320H 113v/114V Pos: standing >
An orc anti-paladin's decent punch wounds a Gnome.
An orc anti-paladin's punch strikes a Gnome.
An orc anti-paladin's feeble punch grazes a Gnome.
< 320h/320H 113v/114V Pos: standing >
An orcish guard's crude punch wounds a Gnome.
An orcish guard's punch wounds a Gnome.
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 75 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
The vile creature burns and sizzles!
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 71 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
The vile creature burns and sizzles!
A Gnome's pierce grazes an orcish warrior.
An orcish warrior dodges a Gnome's attack.
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
An orcish warrior misses a Gnome.
An orcish warrior misses a Gnome.
An orcish warrior kicks a Gnome in the stomach, rendering him breathless.
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 73 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
The vile creature burns and sizzles!
< 320h/320H 114v/114V Pos: standing >
An orc anti-paladin's punch seriously wounds a Gnome.
An orc anti-paladin's feeble punch grazes a Gnome.
An orc anti-paladin's feeble punch wounds a Gnome.
< 320h/320H 114v/114V Pos: standing >
An orcish guard's fine punch strikes a Gnome hard.
An orcish guard's impressive punch enshrouds a Gnome in a mist of blood.
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 68 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
The vile creature burns and sizzles!
A Gnome clambers to his feet.
< 320h/320H 114v/114V Pos: standing >
A Gnome's decent pierce grazes an orcish warrior.
A Gnome's decent pierce grazes an orcish warrior.
A Gnome misses an orcish warrior.
A Gnome attempts to flee.
A Gnome leaves east.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You failed.
< 320h/320H 114v/114V Pos: standing >
You start chanting...
< 320h/320H 114v/114V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 72 ] Your molten spray melts what remains of a Gnome into a puddle of liquid flesh.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!