<worn as a badge> a tattoo of the northwind tribe [poor]
<worn on eyes> an eyepatch made from an entrapped lightning
<worn in ear> a small couatl scale [superior]
<worn in ear> a gold leaf
<worn on body> a silky black dress of the sirens
<worn about body> some black patherskin robes
<worn about waist> a long flowing sash of woven spidersilk
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<attached to belt> an eagle feather quill
<worn on arms> a pair of troll-hide sleeves
<held as shield> a shield of gray illithid hide [poor]
<worn around wrist> a misshaped bronze bracelet from Rift Valley Jungle
<worn around wrist> a glowing amber bracelet [poor]
<worn on finger> a sapphire ring
<worn on finger> a ring of the mermaids
<worn on legs> some leggings made from werewolf hide
<worn on feet> boots of brain golem skin
An Orc continues preparing his spell from the ground...
An Orc completes his spell...
An Orc utters the words 'xazzg ay yahuojz'
You feel tired!
< 323h/323H 92v/140V Pos: standing >
An air elemental's feeble crush grazes an Orc.
An air elemental misses an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental's weak crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
< 323h/323H 93v/140V Pos: standing >
An Orc misses an air elemental.
An Orc misses an air elemental.
< 323h/323H 94v/140V Pos: standing >
You feel tired!
< 323h/323H 76v/140V Pos: standing >
A squirrel leaves east.
< 323h/323H 77v/140V Pos: standing >
An Orc blocks an air elemental's lunge at him.
An air elemental misses an Orc.
An Orc blocks an air elemental's lunge at him.
An Orc blocks an air elemental's lunge at him.
An air elemental's feeble crush grazes an Orc.
< 323h/323H 78v/140V Pos: standing >
You feel tired!
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is a brief walk away to your north.
A small dog who is rather far off to your north.
A squirrel who is rather far off to your north.
A squirrel who is close by to your east.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 60v/140V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 323h/323H 60v/140V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 323h/323H 60v/140V Pos: standing >
An Orc misses an air elemental.
An Orc misses an air elemental.
< 323h/323H 61v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is a brief walk away to your north.
A small dog who is rather far off to your north.
A squirrel who is rather far off to your north.
A squirrel who is close by to your east.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 61v/140V Pos: standing >
You start chanting...
< 323h/323H 62v/140V Pos: standing >
< 323h/323H 63v/140V Pos: standing >
An air elemental misses an Orc.
An air elemental misses an Orc.
An air elemental misses an Orc.
An air elemental misses an Orc.
An air elemental's feeble crush grazes an Orc.
An Orc blocks an air elemental's lunge at him.
An air elemental's feeble crush grazes an Orc.
< 323h/323H 63v/140V Pos: standing >
You complete your spell...
[Damage: 52 ] A huge shower of arcing electricity engulfs an Orc.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sit EP: few scratches >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sit EP: few scratches >
You miss an Orc.
You miss an Orc.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sit EP: few scratches >
You start chanting...
An Orc clambers to his feet.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sta EP: few scratches >
An Orc starts casting an offensive spell.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sta EP: few scratches >
[Damage: 32 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sta EP: few scratches >
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sta EP: few scratches >
You complete your spell...
[Damage: 48 ] A huge shower of arcing electricity engulfs an Orc.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sit TC:excellent E: An Orc sta EP: small wounds >
An air elemental's feeble crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental clambers to its feet.
An air elemental misses an Orc.
An air elemental's crush grazes an Orc.
An air elemental's decent crush grazes an Orc.
< 323h/323H 63v/140V Pos: standing >
< T: air TP: sta TC:excellent E: An Orc sta EP: small wounds >
An Orc completes his spell...
An Orc utters the words 'xazzg ay yahuojz'
You feel tired!
Sorry, you aren't allowed to do that in combat.
< 323h/323H 44v/140V Pos: standing >
< T: air TP: sta TC:excellent E: An Orc sta EP: small wounds >
You are already standing.
< 323h/323H 44v/140V Pos: standing >
< T: air TP: sta TC:excellent E: An Orc sta EP: small wounds >
You attempt to flee...
The Lylrstas Bank
Obvious exits: -N -W
A large wooden counter is here, with a sign posted on it.
A squirrel wanders the forest in search of food.
Sakthris the banker sits behind the counter,beaming broadly
You flee eastward!
< 323h/323H 23v/140V Pos: standing >
[Damage: 6 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 23v/140V Pos: standing >
[Damage: 33 ] Electrical arcs continue to blacken and pincushion an Orc.
A Cobbelstone Road
Obvious exits: -N -E -S
An air elemental stands in mid-air here, fighting an Orc. (minion)
An air elemental stands in mid-air here, fighting an Orc. (minion)
An Orc (medium) La Resistance stands in mid-air here, fighting an air elemental.
< 323h/323H 22v/140V Pos: standing >
You start chanting...
An Orc attempts to flee.
An Orc leaves north.
< 323h/323H 23v/140V Pos: standing >
You feel tired!
< 323h/323H 4v/140V Pos: standing >
An air elemental fades from your mortal viewing...
< 323h/323H 5v/140V Pos: standing >
You abort your spell before it's done!
< 323h/323H 5v/140V Pos: standing >
[Damage: 13 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 5v/140V Pos: standing >
[Damage: 14 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 6v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is a brief walk away to your north.
A small dog who is rather far off to your north.
A squirrel who is rather far off to your north.
A squirrel who is close by to your east.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 6v/140V Pos: standing >
An air elemental fades from your mortal viewing...
An Orc starts casting an offensive spell.
< 323h/323H 7v/140V Pos: standing >
You feel really tired!
< 323h/323H 0v/140V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'xazzg ay yahuojz'
You feel really tired!
< 323h/323H 0v/140V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 0v/140V Pos: standing >
[Damage: 15 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 1v/140V Pos: standing >
Ok.
An air elemental snaps into visibility.
An Orc avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into an Orc, knocking him to the ground!
< 323h/323H 1v/140V Pos: standing >
You feel really tired!
An Orc blocks an air elemental's lunge at him.
An air elemental misses an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental misses an Orc.
An air elemental misses an Orc.
< 323h/323H 1v/140V Pos: standing >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion an Orc.
An Orc misses an air elemental.
An Orc's bludgeon wounds an air elemental.
< 323h/323H 1v/140V Pos: standing >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 1v/140V Pos: standing >
You feel really tired!
< 323h/323H 0v/140V Pos: standing >
The arcs of electricity surrounding an Orc ground out!
< 323h/323H 0v/140V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 1v/140V Pos: standing >
An air elemental's feeble crush grazes an Orc.
An air elemental misses an Orc.
An air elemental misses an Orc.
< 323h/323H 2v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is a brief walk away to your north.
A squirrel who is close by to your east.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 2v/140V Pos: standing >
You start chanting...
< 323h/323H 2v/140V Pos: standing >
An Orc's impressive bludgeon strikes an air elemental.
An Orc misses an air elemental.
< 323h/323H 3v/140V Pos: standing >
You complete your spell...
[Damage: 51 ] A huge shower of arcing electricity engulfs an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
A squirrel enters from the east.
The arcs of electricity surrounding an Orc ground out!
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
You don't have that spell memorized.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
You miss an Orc.
You miss an Orc.
Sorry, you aren't allowed to do that in combat.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
You don't have that spell memorized.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
An air elemental's feeble crush grazes an Orc.
An air elemental's weak crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
An Orc blocks an air elemental's lunge at him.
An Orc blocks an air elemental's lunge at him.
An air elemental's crush grazes an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
[Damage: 29 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: kne TC:few scratches E: An Orc sit EP: few wounds >
An air elemental rises to its feet.
An Orc clambers to his feet.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sta EP: few wounds >
An Orc starts casting an offensive spell.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sta EP: few wounds >
Ok.
An air elemental's mass slams into an Orc, knocking him to the ground!
An Orc avoids being bashed by an air elemental, who loses its balance and falls.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
[Damage: 13 ] Electrical arcs continue to blacken and pincushion an Orc.
An Orc stops chanting abruptly!
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
You miss an Orc.
You miss an Orc.
An air elemental's crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental misses an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
A faint hum can be heard from Tsunami, the trident of storms carried by an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
[Damage: 7 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
An air elemental dodges an Orc's attack.
An air elemental dodges an Orc's attack.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
An air elemental misses an Orc.
An Orc blocks an air elemental's lunge at him.
An air elemental's feeble crush grazes an Orc.
An air elemental's crush grazes an Orc.
An air elemental's crude crush grazes an Orc.
You start chanting...
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
Casting: disintegrate
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC:few scratches E: An Orc sit EP: few wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an Orc!
An Orc's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to an air elemental!
An Orc cackles as his disintegration ray strikes an air elemental hard!
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
You start chanting...
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
An air elemental's fine crush wounds an Orc.
An air elemental misses an Orc.
An air elemental's feeble crush grazes an Orc.
An air elemental misses an Orc.
An air elemental's crude crush grazes an Orc.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
An Orc misses an air elemental.
An Orc misses an air elemental.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
Casting: disintegrate
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sit EP: few wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an Orc!
An Orc's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a squirrel!
An Orc disintegrates a squirrel into a pile of dust!
A squirrel is dead! R.I.P.
You feel a carnal satisfaction as a squirrel's gurgling and choking signals his demise.
An Orc clambers to his feet.
< 323h/323H 3v/140V Pos: standing >
< T: air TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
An Orc just barely gets his shield up to block your attack.
An Orc just barely gets his shield up to block your attack.
An Orc attempts to flee.
An Orc leaves east.
< 323h/323H 3v/140V Pos: standing >
The arcs of electricity surrounding an Orc ground out!
< 323h/323H 3v/140V Pos: standing >
An air elemental fades from your mortal viewing...
< 323h/323H 3v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is rather far off to your north.
A small dog who is rather far off to your north.
An Orc who is close by to your east.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 4v/140V Pos: standing >
Ok.
< 323h/323H 4v/140V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An Orc sneaks in from the east.
< 323h/323H 4v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is rather far off to your north.
A small dog who is rather far off to your north.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 5v/140V Pos: standing >
An Orc starts casting an offensive spell.
< 323h/323H 6v/140V Pos: standing >
It appears to be the corpse of A squirrel.
Nothing.
< 323h/323H 7v/140V Pos: standing >
You do not see a n here.
< 323h/323H 8v/140V Pos: standing >
You quickly scan the area.
An apprentice who is not far off to your north.
An apprentice who is not far off to your north.
A thin guard who is not far off to your north.
A thin guard who is not far off to your north.
A half-elf commoner who is rather far off to your north.
A small dog who is rather far off to your north.
Sakthris the banker who is close by to your east.
A prison guard who is not far off to your south.
< 323h/323H 8v/140V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You begin to dry out and wilt.
OUCH! That really did HURT!
< 193h/323H 8v/140V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A white marble fountain bubbles refreshing water here. (glowing)
An air elemental enters from the south.
An air elemental enters from the south.
< 193h/323H 8v/140V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
An air elemental enters from the south.
An air elemental enters from the south.
< 193h/323H 8v/140V Pos: standing >
< 193h/323H 9v/140V Pos: standing >
An Orc sneaks north.
< 193h/323H 9v/140V Pos: standing >
Before A Wooden Fence
Obvious exits: -N -S
An Orc (medium) La Resistance stands in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
An air elemental enters from the south.
An air elemental enters from the south.
An Orc sneaks north.
< 193h/323H 9v/140V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
An Orc (medium) La Resistance stands in mid-air here.
You sense a lifeform nearby.
A half-elf commoner wanders about her daily duties.
A small dog runs around playing with the children
An air elemental enters from the south.
An air elemental enters from the south.
< 193h/323H 8v/140V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
A squirrel wanders the forest in search of food.
An air elemental enters from the south.
An air elemental enters from the south.
< 193h/323H 7v/140V Pos: standing >
You quickly scan the area.
A brown bear who is close by to your north.
A half-elf commoner who is close by to your east.
A squirrel who is close by to your east.
A rattlesnake who is close by to your south.
An Orc who is close by to your south.
A half-elf commoner who is close by to your south.
A small dog who is close by to your south.
An apprentice who is a brief walk away to your south.
An apprentice who is a brief walk away to your south.
A thin guard who is a brief walk away to your south.
< 193h/323H 7v/140V Pos: standing >
The Southern Forest Of Lylrstas
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A brown bear wanders in search of food
An air elemental enters from the south.
An air elemental enters from the south.
< 194h/323H 6v/140V Pos: standing >
***.. .
****... ..
******.. .MM
******.. ...
******@. M...
.*****^.. .*
.******.. ..
.******.
M.****..
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
< 194h/323H 6v/140V Pos: standing >
**.. ..
***... ...
*****.. .MM*
*****.. ...*
*****P@ M....
*****^.. .*M
******.. ...
******. .
.****.. M
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
< 194h/323H 5v/140V Pos: standing >
**... ..
****.. .MM
*****.. ...*
*****PM M....
*****^@. .*M
******.. ...
.******. .*
M.****.. M.
...***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S
An air elemental enters from the north.
An air elemental enters from the north.
< 194h/323H 3v/140V Pos: standing >
***.. .M
****.. ...
*****.. M....
*****^M. .*M
******@. ...
.******. .*
.M.****.. M.*
^...***. .
^^.***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
< 194h/323H 2v/140V Pos: standing >
****.. .
*****.. ..
****P*.. M...
.*****^.. .*
.*****@M. ..
..******. .
^.M.****.. M.
M^...*M*.
^^^.***.
The Magnificent Woodlands of Evermeet
Obvious exits: -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
< 194h/323H 0v/140V Pos: standing >
You quickly scan the area.
A glowing wisp who is a brief walk away to your south.
< 194h/323H 1v/140V Pos: standing >
You're too exhausted.
< 195h/323H 1v/140V Pos: standing >
***.. .M
****.. ...
*****.. M....
*****^.. .*M
******@. ...
.******. .*
.M.****.. M.*
^...***. .
^^.***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
< 195h/323H 0v/140V Pos: standing >
You're too exhausted.
< 195h/323H 0v/140V Pos: standing >
An Orc sneaks in from the west.
< 195h/323H 2v/140V Pos: standing >
An Orc suddenly attacks YOU!
An Orc misses you.
< 195h/323H 2v/140V Pos: standing >
< T: Moxo TP: sta TC: few wounds E: An Orc sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 195h/323H 2v/140V Pos: standing >
< T: Moxo TP: sta TC: few wounds E: An Orc sta EP: few wounds >
Ok.
An air elemental snaps into visibility.
An air elemental fails miserably in its attempt to rescue you.
An air elemental snaps into visibility.
You are rescued by an air elemental, you are confused, but grateful!
< 195h/323H 2v/140V Pos: standing >
An air elemental dodges an Orc's attack.
An air elemental dodges an Orc's attack.
An air elemental dodges an Orc's attack.
< 195h/323H 2v/140V Pos: standing >
An Orc barely blocks an air elemental's lunge at him.
An air elemental misses an Orc.
An Orc dodges an air elemental's attack.
An Orc barely blocks an air elemental's lunge at him.
< 195h/323H 2v/140V Pos: standing >
An Orc starts casting an offensive spell.
< 195h/323H 2v/140V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You begin to dry out and wilt.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your boots of brain golem skin was corroded by acid.
< 21h/323H 2v/140V Pos: standing >
Pardon?
< 21h/323H 2v/140V Pos: standing >
You quickly scan the area.
A cottontail rabbit who is a brief walk away to your south.
< 21h/323H 2v/140V Pos: standing >
An air elemental fades from your mortal viewing...
You start chanting...
< 21h/323H 2v/140V Pos: standing >
An Orc's crude bludgeon wounds an air elemental.
An air elemental dodges an Orc's attack.
An Orc's fine bludgeon wounds an air elemental.
An air elemental's decent crush grazes an Orc.
An air elemental misses an Orc.
An air elemental's weak crush grazes an Orc.
An air elemental misses an Orc.
An air elemental misses an Orc.
< 21h/323H 2v/140V Pos: standing >
An Orc starts casting an offensive spell.
< 21h/323H 2v/140V Pos: standing >
Casting: gate *
< 21h/323H 2v/140V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You are completely dried up.
Your silvery staff of the githyanki arch-mage melted corroded by the acid.
Your pair of spirit gloves melted corroded by the acid.
Your mask of battles past melted corroded by the acid.