<worn as a badge> a royal badge of Arcium [poor] (illuminating) [65%]
<worn on head> a ram horned helm of demonic allegiance of agility (humming)
<worn on eyes> a hydra-scale gorget [46%]
<worn in ear> a bone pick [superior] [83%]
<worn in ear> a mithril and gold earring [superior]
<worn on face> the mask of armageddon [77%]
<worn around neck> the chaotic necklace [superior]
<worn around neck> an amulet of creation (humming)
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a tangle of magical vine (humming) [76%]
<worn as quiver> a quiver smeared with blood
<worn about waist> the enchanted adamantium belt of vitality (glowing)
<worn on belt buckle>a sacrificial blood dagger of Kvasir
<attached to belt> a gleaming skull of a Minotaur [86%]
<attached to belt> a disguise kit
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a bowman's adamantium wristband
<worn around wrist> a brilliant adamantium bracer (glowing) [76%]
<worn on hands> a pair of mailed dragoon gloves
<worn on finger> an obsidian circle [poor]
<worn on finger> an obsidian circle [superior]
<primary weapon> Tiamat's poison tail stinger[239h 25m 3s]
<secondary weapon> a mithril dagger
<worn on legs> a haze of swirling green vapor (glowing)[239h 25m 3s]
<worn on feet> the boots of the war giant Torg (humming)
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A black crow flaps its wings and caws at you.
< 826h/826H 279v/282V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
A snow buffalo who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
An Ambassador from New Cave City who is a brief walk away to your north.
A street sweeper who is rather far off to your north.
A city mason who is rather far off to your north.
A wealthy merchant who is rather far off to your north.
A street sweeper who is in the distance to your north.
A male commoner who is in the distance to your north.
A religious follower who is close by to your south.
A religious follower who is close by to your south.
A religious follower who is close by to your south.
A religious preacher who is close by to your south.
A black crow who is not far off to your south.
A massive elite guard who is rather far off to your south.
A massive elite guard who is rather far off to your south.
A massive elite guard who is rather far off to your south.
< 826h/826H 279v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the North. To the South, one can see the
huge polished steel gates, framed by massive walls of dark stone. A
single cloud, seemingly frozen in the shape of a large Dragon can be
seen well beyond the city gates.
Obvious exits: -North -South
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
< 826h/826H 279v/282V Pos: standing >
Gou leaves north.
You follow Jov.
An Intersection of Fiddler's Way and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the North. To the South, one can see the
huge polished steel gates, framed by massive walls of dark stone. A
single cloud, seemingly frozen in the shape of a large Dragon can be
seen well beyond the city gates. To the East and West, Fiddler's Way
Avenue gives access to the commoner's district
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A member of the city militia patrols the area here.
< 826h/826H 278v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the North. To the South, one can see the
huge polished steel gates, framed by massive walls of dark stone. A
single cloud, seemingly frozen in the shape of a large Dragon can be
seen well beyond the city gates.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A snow buffalo walks through here, grazing on the grass.
A street sweeper stands here, cleaning the road.
(Q)An Ambassador from New Cave City wanders the streets in search of assistance.
You quickly scan the area.
A street sweeper who is close by to your north.
A city mason who is close by to your north.
A wealthy merchant who is close by to your north.
A street sweeper who is not far off to your north.
A male commoner who is not far off to your north.
A white-clad Monk who is a brief walk away to your north.
A street sweeper who is close by to your east.
A city guard who is close by to your south.
A black crow who is a brief walk away to your south.
A religious follower who is rather far off to your south.
A religious follower who is rather far off to your south.
A religious follower who is rather far off to your south.
A religious preacher who is rather far off to your south.
A black crow who is in the distance to your south.
< 826h/826H 278v/282V Pos: standing >
A street sweeper enters from the north.
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the North. To the South, one can see the
huge polished steel gates, framed by massive walls of dark stone. A
single cloud, seemingly frozen in the shape of a large Dragon can be
seen well beyond the city gates.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A city mason is hard at work repairing the road.
A wealthy merchant from another city stands here.
< 826h/826H 277v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the North. To the South, one can see the
huge polished steel gates, framed by massive walls of dark stone. A
single cloud, seemingly frozen in the shape of a large Dragon can be
seen well beyond the city gates. To the West, the Celestial Bazaar
makes a grand appearance.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A street sweeper stands here, cleaning up other people's crap.
A male commoner explores the streets for some entertainment.
< 826h/826H 276v/282V Pos: standing >
Gou leaves north.
You follow Jov.
The Grand Intersection of Merchant's Way and the Prancing Fawn
This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East -South -West
A massive statue composed of blue-green water is here. (humming)
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A white-clad monk is busy chanting in unison with his group.
< 826h/826H 276v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the West, the Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
You quickly scan the area.
A street sweeper who is not far off to your north.
A street performer who is a brief walk away to your north.
A female commoner who is a brief walk away to your north.
A member of the city patrol who is a brief walk away to your north.
A wealthy merchant who is rather far off to your north.
A black crow who is in the distance to your north.
A city mason who is close by to your east.
A white-clad Monk who is close by to your south.
A street sweeper who is not far off to your south.
A male commoner who is not far off to your south.
A city mason who is a brief walk away to your south.
A wealthy merchant who is a brief walk away to your south.
A street sweeper who is rather far off to your south.
A snow buffalo who is rather far off to your south.
A street sweeper who is rather far off to your south.
An Ambassador from New Cave City who is rather far off to your south.
A city guard who is in the distance to your south.
A city guard who is rather far off to your west.
A jail guard who is in the distance to your west.
A jail guard who is in the distance to your west.
< 826h/826H 275v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
< 826h/826H 275v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A street sweeper stands here, cleaning the road.
< 826h/826H 274v/282V Pos: standing >
Gou leaves north.
You follow Jov.
An Intersection of Browncoat Boulevard and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A street performer juggles balls while dancing a jig.
A female commoner stands here, trying to look busy.
A massive guard is patrolling the city of Winterhaven.
< 826h/826H 274v/282V Pos: standing >
A female commoner leaves east.
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A wealthy merchant from another city stands here.
You quickly scan the area.
A black crow who is close by to your north.
A city guard who is not far off to your north.
A small yellow cat who is not far off to your north.
A member of the city patrol who is a brief walk away to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A mighty wizard who is in the distance to your north.
A street performer who is close by to your south.
A member of the city patrol who is close by to your south.
A street sweeper who is not far off to your south.
A white-clad Monk who is in the distance to your south.
< 826h/826H 273v/282V Pos: standing >
Gou leaves north.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A black crow flaps its wings and caws at you.
< 826h/826H 272v/282V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
A small yellow cat who is close by to your north.
A member of the city patrol who is not far off to your north.
A massive elite guard who is rather far off to your north.
A massive elite guard who is rather far off to your north.
A massive elite guard who is rather far off to your north.
A mighty wizard who is rather far off to your north.
A wealthy merchant who is close by to your south.
A street performer who is not far off to your south.
A member of the city patrol who is not far off to your south.
A street sweeper who is a brief walk away to your south.
< 826h/826H 274v/282V Pos: standing >
Gou leaves south.
You follow Jov.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A wealthy merchant from another city stands here.
< 826h/826H 273v/282V Pos: standing >
Gou leaves south.
You follow Jov.
An Intersection of Browncoat Boulevard and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East -South -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A street performer juggles balls while dancing a jig.
A massive guard is patrolling the city of Winterhaven.
< 826h/826H 272v/282V Pos: standing >
Gou leaves west.
You follow Jov.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South# -West
*Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A Grey Elf (medium) stands in mid-air here.
A Dwarf (medium) stands, floating here.
A Dwarf (medium) stands, floating here.
A Minotaur (huge) Legionary of The Empire stands in mid-air here.
< 826h/826H 272v/282V Pos: standing >
A Minotaur leaves east.
A Dwarf leaves east.
A Dwarf leaves east.
A Grey Elf leaves east.
< 826h/826H 273v/282V Pos: standing >
< 826h/826H 274v/282V Pos: standing >
A Minotaur enters from the east.
A Dwarf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
You snap into visibility.
[Damage: 143 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 63 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Grey Elf.
[Damage: 60 ] A Grey Elf makes a strange sound as you place a mithril dagger in his back.
< 826h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: A Grey Elf sta EP: awful >
Gou leaves east.
< 826h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A city guard enters from the north.
< 826h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: A Grey Elf sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 826h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
Sorry, you aren't allowed to do that in combat.
< 826h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
You snap into visibility.
A Grey Elf's impressive slash wounds you.
Gou enters from the east.
< 814h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
A Minotaur sizes up Gou with a quick glance.
Sorry, you aren't allowed to do that in combat.
< 814h/826H 274v/282V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
A Grey Elf attempts to flee.
A Grey Elf leaves north.
< 814h/826H 274v/282V Pos: standing >
Backstab who?
< 814h/826H 274v/282V Pos: standing >
Gou snaps into visibility.
< 814h/826H 274v/282V Pos: standing >
A Dwarf leaves west.
A Dwarf leaves west.
A Lavish Home
This home is lavishly decorated with expensive but useless trinkets from
various parts of the world. It is very obvious that the nobles in this
district pride themselves with being able to spend money on unnecessary
items, simply because they can. The floor is made from oak lumber, and
the walls are covered with silk tapestries. Even the roof is painted with
copper leaf, adding ever more to the posh and stuffy atmosphere that more
closely resembles a museum than a home.
Obvious exits: -South
Fresh blood covers everything in the area.
A Grey Elf (medium) stands in mid-air here.
A noble stares at you with a condescending gaze.
A noble stares at you with a condescending gaze.
< 814h/826H 273v/282V Pos: standing >
A Grey Elf leaves south.
Backstab who?
< 814h/826H 273v/282V Pos: standing >
Backstab who?
< 814h/826H 274v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South# -West
A few drops of fresh blood are scattered around the area.
Gou La Resistance (Drow Elf)(medium) stands in mid-air here.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A member of the city militia stands here, looking bored.
A Minotaur (huge) Legionary of The Empire stands in mid-air here.
< 814h/826H 273v/282V Pos: standing >
A Minotaur says in minotaur 'idoott'
Backstab who?
< 814h/826H 273v/282V Pos: standing >
Backstab who?
< 815h/826H 275v/282V Pos: standing >
A Minotaur leaves west.
< 815h/826H 275v/282V Pos: standing >
An Intersection of Browncoat Boulevard and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East -South -West
A street performer juggles balls while dancing a jig.
A massive guard is patrolling the city of Winterhaven.
< 815h/826H 275v/282V Pos: standing >
Backstab who?
< 815h/826H 275v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South# -West
A female commoner stands here, trying to look busy.
< 815h/826H 275v/282V Pos: standing >
Backstab who?
< 815h/826H 276v/282V Pos: standing >
An Intersection of Browncoat Boulevard and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East -South -West
A street performer juggles balls while dancing a jig.
A massive guard is patrolling the city of Winterhaven.
< 815h/826H 275v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South# -West
A few drops of fresh blood are scattered around the area.
A Minotaur (huge) Legionary of The Empire stands in mid-air here, fighting Gou.
Gou La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a Minotaur.
*Jov La Resistance (Orc)(medium) stands in mid-air here.
A member of the city militia stands here, looking bored.
< 815h/826H 274v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
Puddles of fresh blood cover the ground.
A filthy beggar stands infront of you, asking for spare coins.
< 815h/826H 274v/282V Pos: standing >
Backstab who?
< 815h/826H 274v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
A few drops of fresh blood are scattered around the area.
A city mason is busy pretending to look busy.
< 815h/826H 274v/282V Pos: standing >
Backstab who?
< 815h/826H 274v/282V Pos: standing >
The door seems to be closed.
< 816h/826H 275v/282V Pos: standing >
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
Fresh blood covers everything in the area.
The corpse of a member of the city patrol is lying here.
< 816h/826H 274v/282V Pos: standing >
Backstab who?
< 816h/826H 275v/282V Pos: standing >
The door seems to be closed.
< 816h/826H 276v/282V Pos: standing >
A Minotaur enters from the east.
< 816h/826H 276v/282V Pos: standing >
A Minotaur leaves west.
An Intersection of a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the bright alley continues alongside the wall.
To the East, is Browncoat Boulevard, home of the city's nobility.
To the West, the alley continues towards the King's Palace.
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
A Minotaur (huge) Legionary of The Empire stands in mid-air here.
< 816h/826H 275v/282V Pos: standing >
A Minotaur leaves west.
Backstab who?
< 816h/826H 276v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/826H 277v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/826H 277v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/826H 278v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the West, the alley continues towards the King's Palace.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
A tiny brown cat sits here, playing with its tail.
A city mason stands here, examining the road for imperfections.
< 816h/826H 277v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the West, the alley continues towards the King's Palace.
Obvious exits: -East -West
Fresh blood splatters cover the area.
< 817h/826H 277v/282V Pos: standing >
Backstab who?
< 817h/826H 277v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 817h/826H 278v/282V Pos: standing >
A Minotaur enters from the east.
Alas, you cannot go that way. . . .
< 817h/826H 278v/282V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the South, the alley continues towards the King's Palace.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 817h/826H 278v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 817h/826H 278v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 817h/826H 279v/282V Pos: standing >
Backstab who?
< 817h/826H 279v/282V Pos: standing >
A Minotaur enters from the east.
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the bright alley continues alongside the wall.
To the South, the alley continues towards the King's Palace.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 817h/826H 278v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the bright alley continues alongside the wall.
To the South, the alley continues towards the King's Palace.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 817h/826H 278v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the bright alley continues alongside the wall.
To the South, the alley continues towards the King's Palace.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
< 817h/826H 277v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
A wealthy merchant from another city stands here.
< 817h/826H 277v/282V Pos: standing >
Backstab who?
< 817h/826H 277v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the South, the bright alley continues alongside the wall.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 817h/826H 277v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the South, the bright alley continues alongside the wall.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
< 818h/826H 276v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the South, the bright alley continues alongside the wall.
Obvious exits: -North -South
Fresh blood splatters cover the area.
< 818h/826H 276v/282V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the East, the bright alley continues alongside the wall.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 818h/826H 275v/282V Pos: standing >
A Small Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the South, small path leads to a sunny and sandy beach.
Obvious exits: -North -South#
Puddles of fresh blood cover the ground.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
< 818h/826H 274v/282V Pos: standing >
Jov shouts in orc 'roar!'
The fence seems to be closed.
< 818h/826H 275v/282V Pos: standing >
Backstab who?
< 818h/826H 275v/282V Pos: standing >
The fence seems to be closed.
< 818h/826H 276v/282V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the East, the bright alley continues alongside the wall.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 818h/826H 276v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the West, the alley continues towards the King's Palace.
Obvious exits: -East -West
< 818h/826H 275v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the West, the alley continues towards the King's Palace.
Obvious exits: -North -East -West
The corpse of an Ambassador from the Village of Werrun is lying here.
< 818h/826H 275v/282V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the East, the bright alley continues alongside the wall.
To the West, the alley continues towards the King's Palace.
Obvious exits: -East -West
< 818h/826H 275v/282V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the East, the bright alley continues alongside the wall.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 818h/826H 274v/282V Pos: standing >
A Small Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the alley continues towards the King's Palace.
To the South, small path leads to a sunny and sandy beach.
Obvious exits: -North -South#
Puddles of fresh blood cover the ground.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
< 818h/826H 273v/282V Pos: standing >
The fence seems to be closed.
< 819h/826H 274v/282V Pos: standing >
Ok.
< 819h/826H 277v/282V Pos: standing >
A Set of Wooden Steps Leading Towards the Beach
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the path leads back to the inner city.
To the South, you see a large and inviting beach.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
< 819h/826H 276v/282V Pos: standing >
Backstab who?
< 819h/826H 277v/282V Pos: standing >
On a Private and Sandy Beach
This open expanse of beach lies neatly to the West of Winterhaven. You can
see the massive stone walls to your East. To the North and South, the beach
is nestled by steep mountains. The sand itself is very smooth and has the
color of light caramel. There is a delightfully salty smell coming from the
ocean, enticing you to go dip your feet.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A long-billed pelican sits on the beach.
< 819h/826H 277v/282V Pos: standing >
Backstab who?
< 819h/826H 278v/282V Pos: standing >
A male beach bum enters from the east.
< 820h/826H 278v/282V Pos: standing >
On a Private and Sandy Beach
This open expanse of beach lies neatly to the West of Winterhaven. You can
see the massive stone walls to your East. To the North and South, the beach
is nestled by steep mountains. The sand itself is very smooth and has the
color of light caramel. There is a delightfully salty smell coming from the
ocean, enticing you to go dip your feet.
Obvious exits: -North -East -South -West
A Grey Elf (medium) stands in mid-air here.
< 820h/826H 277v/282V Pos: standing >
You snap into visibility.
[Damage: 140 ] A Grey Elf makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in his back.
A Grey Elf is dead! R.I.P.
You receive your share of experience.