<floating about head>a mirrored ioun stone[239h 48m 31s]
<worn as a badge> a small diamond tattoo
<worn on head> a sparkling crown of diamonds [poor] (magic) [87%]
<worn on eyes> the eyepatch of immortality (magic) (glowing) [74%]
<worn in ear> the living essence of Dranum [superior] (magic)
<worn in ear> a black pearl earring of constitution
<worn on face> the mask of the plague [superior]
<worn around neck> a spectral holy symbol of Berronar Truesilver of endurance
<worn around neck> a spectral holy symbol of Berronar Truesilver of endurance [81%]
<worn on body> a shining golden breast plate [poor] (magic)
<worn about body> a cloak of Elvenkind (glowing) (humming)[239h 48m 31s]
<worn on back> a big big bag for a little person
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms> some glowing sleeves made of devil skin of wisdom (magic) (glowing) [83%]
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a blackened bluestone bracer [superior] (glowing)
<worn around wrist> a glowing dragonscale bracelet [59%]
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a gleaming platinum ring [superior] (magic)
<worn on finger> a wispy astral-twined mindstone ring[239h 48m 31s]
<primary weapon> Tsunami, the trident of storms (magic)[239h 48m 31s]
<worn on legs> the elven chainmail leggings of speed (magic) [87%]
<worn on feet> the slippers of rot and decay
@
MM
MMMM
MMM
MMM S P M
MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 920h/1346H 69v/187V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 922h/1346H 73v/187V Pos: standing >
@
MM
MMMM
MMM
MMM S P M
MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 923h/1346H 75v/187V Pos: standing >
@
MM
MMMM
MMM
MMM S P M
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The Waters of the Abyss
Obvious exits: -N -E -S -W
< 924h/1346H 79v/187V Pos: standing >
You draw a 9th circle of energy from your surroundings.
@
MM
MMMM
MMM
MMM S P M
MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 925h/1346H 81v/187V Pos: standing >
@
MM
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MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 926h/1346H 83v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 927h/1346H 86v/187V Pos: standing >
Casting: invigorate
< 929h/1346H 91v/187V Pos: standing >
You complete your spell...
You invigorate Laz with renewed energy.
< 930h/1346H 157v/187V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 930h/1346H 158v/187V Pos: standing >
@
MM
MMMM
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MMM S P M
MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 932h/1346H 162v/187V Pos: standing >
You start chanting...
< 934h/1346H 166v/187V Pos: standing >
Casting: full heal
< 936h/1346H 171v/187V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
< 1270h/1346H 175v/187V Pos: standing >
@
MM
MMMM
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The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1274h/1346H 182v/187V Pos: standing >
@
MM
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The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1275h/1346H 186v/187V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your south.
A Grey Elf who is rather far off to your south.
< 1277h/1346H 187v/187V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 1277h/1346H 187v/187V Pos: standing >
You draw a 8th circle of energy from your surroundings.
You start chanting...
You drain power from nature, hastening your incantation.
< 1279h/1346H 187v/187V Pos: standing >
< 1280h/1346H 187v/187V Pos: standing >
Casting: sandstorm
< 1281h/1346H 187v/187V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1283h/1346H 187v/187V Pos: standing >
You draw a 12th circle of energy from your surroundings.
< 1283h/1346H 187v/187V Pos: standing >
@
MM S
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The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1286h/1346H 187v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1287h/1346H 187v/187V Pos: standing >
< 1287h/1346H 187v/187V Pos: standing >
Casting: sandstorm
< 1289h/1346H 187v/187V Pos: standing >
< 1289h/1346H 187v/187V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1290h/1346H 187v/187V Pos: standing >
You draw a 12th circle of energy from your surroundings.
< 1291h/1346H 187v/187V Pos: standing >
< 1292h/1346H 187v/187V Pos: standing >
S
@
MM
MMMM
MMM P
MMM SP M
MMMMSL S M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1294h/1346H 187v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1294h/1346H 187v/187V Pos: standing >
Casting: sandstorm
< 1296h/1346H 187v/187V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1298h/1346H 187v/187V Pos: standing >
You draw a 12th circle of energy from your surroundings.
< 1298h/1346H 187v/187V Pos: standing >
Bisil is no longer in your group.
< 1301h/1346H 187v/187V Pos: standing >
S
@
MM
MMMM
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The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1301h/1346H 187v/187V Pos: standing >
MM @
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MMM M
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1303h/1346H 124v/187V Pos: standing >
MM
MMMM @
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MMM M
MMMM MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1305h/1346H 61v/187V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
You draw a 6th circle of energy from your surroundings.
< 1305h/1346H 61v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1306h/1346H 64v/187V Pos: standing >
< 1308h/1346H 68v/187V Pos: standing >
Casting: sandstorm
< 1309h/1346H 69v/187V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1310h/1346H 72v/187V Pos: standing >
MM
MMMM @
MMM
MMM SP M
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MMM M
MMMM MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1314h/1346H 81v/187V Pos: standing >
MM
MMMM
MMM @
MMM P M
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MMM M
MMMM MM
MMM MMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1314h/1346H 19v/187V Pos: standing >
< 1316h/1346H 23v/187V Pos: standing >
You draw a 12th circle of energy from your surroundings.
You're too exhausted.
< 1317h/1346H 25v/187V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 1319h/1346H 30v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1319h/1346H 32v/187V Pos: standing >
Casting: invigorate
< 1322h/1346H 37v/187V Pos: standing >
You complete your spell...
You invigorate Laz with renewed energy.
< 1322h/1346H 165v/187V Pos: standing >
< 1323h/1346H 167v/187V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 1323h/1346H 168v/187V Pos: standing >
MM
MMMM
MMM
MMM P @ M
MMMMSL S M
MMM M
MMMM MM
MMM MMM
MMM MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1324h/1346H 107v/187V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 1327h/1346H 113v/187V Pos: standing >
MMM
MMMM
MMM
MMM P@ M
MMMMSL S M
MMM M
MMMM MM
MMM MMM
MMM MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 1328h/1346H 52v/187V Pos: standing >
You're too exhausted.
< 1328h/1346H 53v/187V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 1328h/1346H 54v/187V Pos: standing >
You're too exhausted.
< 1330h/1346H 57v/187V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 1330h/1346H 58v/187V Pos: standing >
You're too exhausted.
< 1332h/1346H 61v/187V Pos: standing >
M
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MMM @ M
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MMM M
MMMM MM
MMM MM
MMM M
The Waters of the Abyss
Obvious exits: -N -E -S -W
*A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
< 1333h/1346H 3v/187V Pos: standing >
A Grey Elf snaps into visibility.
[Damage: 116 ] You engulf a Grey Elf in sand which shreds his skin and gets in his eyes!
A Grey Elf seems to be blinded!
< 1337h/1346H 10v/187V Pos: standing >
A Grey Elf snaps into visibility.
[Damage: 4 ] -=[Your bludgeon wounds a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
< 1337h/1346H 11v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
A Grey Elf snaps into visibility.
-=[A Grey Elf's impressive slash wounds you.]=-
[Damage: 2 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's crude pierce grazes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's impressive slash wounds you.]=-
[Damage: 2 ] A Grey Elf suffers from contact with the aura about you.
You barely block a Grey Elf's lunge at you.
-=[A Grey Elf's slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
You dodge a Grey Elf's vicious attack.
A Grey Elf misses you.
< 1308h/1346H 12v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You lash out with a powerful strike, but a Grey Elf cunningly sidesteps and escapes the attack.
You stumble in your attack, and hit yourself!
A Grey Elf snaps into visibility.
< 1310h/1346H 12v/187V Pos: standing >
[Damage: 64 ] You engulf a Grey Elf in sand which shreds his skin and gets in his eyes!
< 1310h/1346H 12v/187V Pos: standing >
Your heroic urges slowly fade away.
< 1288h/1324H 13v/187V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1289h/1324H 15v/187V Pos: standing >
Casting: waves of fatigue
< 1292h/1324H 20v/187V Pos: standing >
You complete your spell...
A Grey Elf looks a bit tired.
< 1293h/1324H 23v/187V Pos: standing >
A Grey Elf snaps into visibility.
-=[A Grey Elf's crude slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's pierce grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's slash wounds you.]=-
[Damage: 2 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's fine slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's weak slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's decent slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
< 1256h/1324H 24v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1258h/1324H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
M
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MMM S MM
MMM M
The Waters of the Abyss
Obvious exits: -N -E -S -W
*A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting YOU!(Gold Aura)
< 1285h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You start chanting...
You drain power from nature, hastening your incantation.
< 1286h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Casting: waves of fatigue
< 1288h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You complete your spell...
A Grey Elf looks a bit tired.
< 1289h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
A Grey Elf snaps into visibility.
-=[A Grey Elf's fine slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
You barely block a Grey Elf's lunge at you.
-=[A Grey Elf's decent slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's fine slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's fine slash grazes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
< 1264h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You start chanting...
You drain power from nature, hastening your incantation.
< 1264h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Casting: horrid wilting *
< 1266h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Casting: horrid wilting
< 1268h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 149 ] A Grey Elf begins to dry and wilt.
< 1269h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
A Grey Elf snaps into visibility.
-=[A Grey Elf's decent slash grazes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's pierce grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's crude slash grazes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's weak slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's decent slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
You start chanting...
You drain power from nature, hastening your incantation.
< 1247h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
Casting: horrid wilting *
< 1249h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
Casting: horrid wilting
< 1251h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 1252h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You start chanting...
You drain power from nature, hastening your incantation.
< 1254h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
A Grey Elf snaps into visibility.
-=[A Grey Elf's decent slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's weak pierce grazes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's crude slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's slash wounds you.]=-
[Damage: 2 ] A Grey Elf suffers from contact with the aura about you.
-=[A Grey Elf's crude slash grazes you.]=-
[Damage: 1 ] A Grey Elf suffers from contact with the aura about you.
A Grey Elf glares at you, and begins to emanate a deep, vicious sound!
A Grey Elf bombards you with a massive wave of sound. You feel as if your head will explode!
< 1159h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: A Grey Elf sta EP: pretty hurt >
Casting: horrid wilting
< 1161h/1351H 25v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: A Grey Elf sta EP: pretty hurt >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 146 ] You suck all the water from a Grey Elf.
A Grey Elf's sharp blade dripping with blood [superior] melted corroded by the acid.
A Grey Elf's ring of the beholder [superior] melted corroded by the acid.
A Grey Elf's boots of the war giant Torg melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.