<worn on head> a black leather hat [superior]
<worn about body> a black leather cloak [superior]
<worn about waist> a scarlet silk sash
<worn on hands> a pair of black leather gloves [superior]
<worn on legs> a pair of black leather pants [superior]
<worn on feet> a pair of black leather boots [superior]
MM^^.^.^^^^^
MM^^^@^^^^MMM
MMMMMMM^MMMMMMM
MMMMMMMMMMMMMM
MMM^MMMMMMMMM
M^^^^^MM^^M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 46h/206H 63v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S
< 46h/206H 61v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E
< 46h/206H 58v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 46h/206H 58v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -S -W
< 47h/206H 55v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E
< 47h/206H 51v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A refugee from Longhollow meanders through the trail here.
A refugee from Longhollow meanders through the trail here.
A forlorn and solemn refugee leads his group here.
< 47h/206H 47v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E
< 47h/206H 44v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -S -W
Fresh blood covers everything in the area.
A mountain goat wanders the hills here.
< 47h/206H 40v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A young ape swings through the jungle and leaps across the rocks.
< 47h/206H 36v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S
< 47h/206H 32v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S
< 47h/206H 34v/100V Pos: standing >
A mountain goat enters from the south.
< 47h/206H 34v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A young ape swings through the jungle and leaps across the rocks.
< 47h/206H 31v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A mountain goat wanders the hills here.
< 48h/206H 28v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E
The corpse of a dwarven rock cutter is lying here.
< 48h/206H 24v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 48h/206H 26v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S
Fresh blood splatters cover the area.
A mountain goat wanders the hills here.
< 48h/206H 23v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A young ape swings through the jungle and leaps across the rocks.
< 48h/206H 19v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 48h/206H 19v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -S -W
Fresh blood covers everything in the area.
A mountain goat wanders the hills here.
< 48h/206H 16v/100V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A young ape swings through the jungle and leaps across the rocks.
< 49h/206H 13v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
< 49h/206H 10v/100V Pos: standing >
You drop to your belly.
< 49h/206H 11v/100V Pos: on your ass >
You close your eyes and relax.
< 49h/206H 11v/100V Pos: on your ass >
< 50h/206H 31v/100V Pos: on your ass >
Zone Name: The Mountain Valley of Dawndale
Average mob level in zone: 47
< 51h/206H 32v/100V Pos: on your ass >
< 51h/206H 43v/100V Pos: on your ass >
At a Huge Wreckage Site
Obvious exits: -E -S -W
< 52h/206H 46v/100V Pos: on your ass >
You are already laying down.
< 52h/206H 50v/100V Pos: on your ass >
You are already resting.
< 52h/206H 52v/100V Pos: on your ass >
At a Huge Wreckage Site
Obvious exits: -E -S -W
< 52h/206H 56v/100V Pos: on your ass >
< 53h/206H 62v/100V Pos: on your ass >
Maulrok appears to be Gnome and looks pretty hurt.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
<worn on head> a black leather hat [superior]
<worn on body> a thick black leather robe [poor]
<worn about body> a black leather cloak [superior]
<worn about waist> a scarlet silk sash
<worn on hands> a pair of black leather gloves [superior]
<worn on legs> a pair of black leather pants [superior]
<worn on feet> a pair of black leather boots [superior]
< 53h/206H 65v/100V Pos: on your ass >
You are carrying: (5/11)
[4] a thick sketchbook
a large leather backpack
< 54h/206H 71v/100V Pos: on your ass >
You clamber to your feet.
< 54h/206H 75v/100V Pos: standing >
You start chanting...
< 54h/206H 77v/100V Pos: standing >
You complete your spell...
A small bandage suddenly appears.
< 54h/206H 78v/100V Pos: standing >
You get a small bandage.
< 55h/206H 79v/100V Pos: standing >
You attempt to bandage yourself.
< 55h/206H 79v/100V Pos: standing >
You continue bandaging yourself.
< 63h/206H 82v/100V Pos: standing >
You continue bandaging yourself.
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 1 - relocate
2 - gate
2 - electrical execution
( 8th circle) 1 - detect invisibility
2 - disintegrate
1 - globe of invulnerability
( 7th circle) 1 - haste
2 - dimension door
3 - cyclone
( 6th circle) 4 - teleport
1 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
4 - wall of stone
( 4th circle) 6 - lightning bolt
2 - wall of force
( 3rd circle) 8 - dispel magic
( 2nd circle) 8 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 5th) conjure elemental
10 seconds: ( 6th) stone skin
12 seconds: ( 1st) magic missile
17 seconds: ( 6th) teleport
23 seconds: ( 8th) improved invisibility
27 seconds: ( 3rd) dispel magic
29 seconds: ( 1st) minor creation
You can memorize no more spells.
< 71h/206H 84v/100V Pos: standing >
You continue bandaging yourself.
< 79h/206H 87v/100V Pos: standing >
You purge 'relocate' from your thoughts.
< 79h/206H 90v/100V Pos: standing >
You continue bandaging yourself.
< 87h/206H 90v/100V Pos: standing >
Looks like an exit.
You extend your sights southward.
At a Huge Wreckage Site
Obvious exits: -N -S -W
A mountain goat wanders the hills here.
A void elemental stands in mid-air here, fighting an exiled moon-elf. (minion)
A globe of darkness floats near a void elemental's head.
A Drow Elf (medium) La Resistance stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) sits resting.
An exiled moon-elf stands here, fighting a void elemental.
< 87h/206H 91v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
< 87h/206H 93v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S
< 88h/206H 91v/100V Pos: standing >
You are no longer bandaging...
You are no longer being bandaged.
< 88h/206H 91v/100V Pos: standing >
You start chanting...
< 88h/206H 92v/100V Pos: standing >
Casting: conjure elemental *
< 88h/206H 93v/100V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 88h/206H 94v/100V Pos: standing >
An air elemental is now a member of your group.
An air elemental already grouped by you.
< 89h/206H 97v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
An air elemental enters from the west.
< 89h/206H 93v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 89h/206H 93v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S
An air elemental enters from the east.
< 89h/206H 90v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 89h/206H 91v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
An air elemental enters from the west.
< 89h/206H 87v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 89h/206H 87v/100V Pos: standing >
Looks like an exit.
You extend your sights southward.
At a Huge Wreckage Site
Obvious exits: -N -S -W
A mountain goat wanders the hills here.
A void elemental stands in mid-air here, fighting an exiled moon-elf. (minion)
A globe of darkness floats near a void elemental's head.
A Drow Elf (medium) La Resistance stands, floating here. (casting)
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) sits resting.
An exiled moon-elf stands here, fighting a void elemental.
< 89h/206H 88v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 89h/206H 89v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 90h/206H 90v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 90h/206H 90v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S
An air elemental enters from the east.
< 90h/206H 86v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 90h/206H 87v/100V Pos: standing >
An air elemental fades from your mortal viewing...
GCC? Yes! Fine! Chat we must, but WHAT??
< 90h/206H 87v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -E -S
An air elemental enters from the north.
< 90h/206H 85v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -E
An air elemental enters from the north.
< 90h/206H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 90h/206H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 90h/206H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 91h/206H 82v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
A mountain goat wanders the hills here.
An air elemental enters from the west.
< 91h/206H 79v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 91h/206H 80v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 91h/206H 80v/100V Pos: standing >
You start chanting...
< 91h/206H 82v/100V Pos: standing >
Casting: conjure elemental *
< 91h/206H 83v/100V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 92h/206H 84v/100V Pos: standing >
< 92h/206H 86v/100V Pos: standing >
An air elemental is now a member of your group.
An air elemental already grouped by you.
An air elemental already grouped by you.
< 92h/206H 87v/100V Pos: standing >
An air elemental stops following you.
an air elemental is no longer in your group.
< 92h/206H 88v/100V Pos: standing >
Autosaving...
< 92h/206H 89v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A mountain goat wanders the hills here.
< 93h/206H 90v/100V Pos: standing >
An air elemental fades from your mortal viewing...
You don't have that spell memorized.
< 93h/206H 92v/100V Pos: standing >
You sit down and relax.
< 93h/206H 94v/100V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 2 - gate
2 - electrical execution
( 8th circle) 1 - detect invisibility
2 - disintegrate
1 - globe of invulnerability
( 7th circle) 1 - haste
2 - dimension door
3 - cyclone
( 6th circle) 4 - teleport
1 - stone skin
( 5th circle) 1 - identify
4 - wall of stone
( 4th circle) 6 - lightning bolt
2 - wall of force
( 3rd circle) 8 - dispel magic
( 2nd circle) 8 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 5th) conjure elemental
10 seconds: ( 6th) stone skin
12 seconds: ( 1st) magic missile
17 seconds: ( 6th) teleport
23 seconds: ( 8th) improved invisibility
27 seconds: ( 3rd) dispel magic
29 seconds: ( 1st) minor creation
33 seconds: ( 5th) conjure elemental
38 seconds: ( 5th) conjure elemental
You can memorize 1 9th circle spell(s).
You continue your study.
< 93h/206H 94v/100V Pos: sitting >
You start meditating...
< 93h/206H 95v/100V Pos: sitting >
You have finished memorizing conjure elemental.
< 94h/206H 100v/100V Pos: sitting >
You have finished memorizing stone skin.
< 95h/206H 100v/100V Pos: sitting >
A mountain goat leaves north.
You stop meditating.
You purge 'gate' from your thoughts.
< 95h/206H 100v/100V Pos: sitting >
You purge 'gate' from your thoughts.
< 95h/206H 100v/100V Pos: sitting >
You are memorizing electrical execution, which will take about 6 seconds.
< 95h/206H 100v/100V Pos: sitting >
You are memorizing electrical execution, which will take about 6 seconds.
< 95h/206H 100v/100V Pos: sitting >
You have finished memorizing magic missile.
< 95h/206H 100v/100V Pos: sitting >
You have finished memorizing teleport.
< 97h/206H 100v/100V Pos: sitting >
< 98h/206H 100v/100V Pos: sitting >
You have finished memorizing improved invisibility.
< 98h/206H 100v/100V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 99h/206H 100v/100V Pos: standing >
You start chanting...
< 99h/206H 100v/100V Pos: standing >
You complete your spell...
You vanish.
< 99h/206H 100v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 99h/206H 100v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 99h/206H 100v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 99h/206H 100v/100V Pos: standing >
Score information for Maulrok
Level: 49 Race: Gnome Class: Conjurer / Air Magus Sex: Male
Hit points: 100(206) Moves: 100(100)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1853 platinum 3 gold 0 silver 0 copper
Playing time: 4 days / 20 hours/ 34 minutes
Received data: 2.5538 MB this session.
Send data: 0.1480 MB this session.
Compression ratio: 87%
Title: Magister Equitum of The Empire
Followers:
an air elemental
an air elemental
Status: Standing.
Epic points(total): 1100(1577)
Epic Bonus: Epic Points Bonus (1.93%)
Frags: -0.67 Deaths: 22
Detecting: Invisible Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility
Bartender Quests Remaining: 1
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 784
Active Spells:
--------------
improved invisibility (24 minutes)
detect invisibility (34 minutes)
< 100h/206H 100v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 100h/206H 100v/100V Pos: standing >
You start chanting...
< 100h/206H 100v/100V Pos: standing >
Casting: conjure elemental *
< 100h/206H 100v/100V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 101h/206H 100v/100V Pos: standing >
An air elemental is now a member of your group.
An air elemental already grouped by you.
An air elemental already grouped by you.
< 101h/206H 100v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 101h/206H 100v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of an exiled moon-elf is lying here.
A mountain goat wanders the hills here.
A mountain goat wanders the hills here.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
A Drow Elf (medium) La Resistance stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) sits resting.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 101h/206H 96v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 102h/206H 92v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/206H 92v/100V Pos: standing >
An air elemental fades from your mortal viewing...
You start chanting...
< 102h/206H 94v/100V Pos: standing >
Casting: wall of stone *
< 102h/206H 96v/100V Pos: standing >
Casting: wall of stone
< 103h/206H 97v/100V Pos: standing >
You complete your spell...
< 103h/206H 98v/100V Pos: standing >
Looks like an exit.
You extend your sights westward.
At a Huge Wreckage Site
Obvious exits: -E -S
< 103h/206H 100v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 103h/206H 96v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S -W
A greyish stone wall is here to the east.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 104h/206H 92v/100V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Winding, Rocky, Mountain Trail
Obvious exits: -N -S -W
A greyish stone wall is here to the west.
< 104h/206H 92v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 104h/206H 89v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -E -S
A mountain goat wanders the hills here.
A mountain goat wanders the hills here.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 104h/206H 86v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -E
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 104h/206H 83v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -W
The corpse of an orc treasure-hunter is lying here.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 105h/206H 80v/100V Pos: standing >
Looks like an exit.
You extend your sights northward.
At a Huge Wreckage Site
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of an exiled moon-elf is lying here.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
A Drow Elf (medium) La Resistance stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) stands in mid-air here.
< 105h/206H 82v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 105h/206H 85v/100V Pos: standing >
GCC? Yes! Fine! Chat we must, but WHAT??
< 106h/206H 86v/100V Pos: standing >
At a Huge Wreckage Site
Obvious exits: -N -S -W
A pitch-black gate stands like a pillar here.
Puddles of fresh blood cover the ground.
The corpse of an exiled moon-elf is lying here.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
A Drow Elf (medium) La Resistance stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) stands in mid-air here.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 106h/206H 85v/100V Pos: standing >
An Orc steps out of a pitch-black gate.
< 106h/206H 86v/100V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental's mass slams into a Drow Elf, knocking her to the ground!
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
< 107h/206H 87v/100V Pos: standing >
A Drow Elf misses an air elemental.
An air elemental misses a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental's weak crush grazes a Drow Elf.
An air elemental shivers as it hits a Drow Elf.
< 107h/206H 87v/100V Pos: standing >
An air elemental's decent crush wounds a Drow Elf.
A Drow Elf's spell flows around an air elemental, leaving it unharmed!
An air elemental's decent crush wounds a Drow Elf.
An air elemental shivers as it hits a Drow Elf.
An air elemental's crush wounds a Drow Elf.
An air elemental shivers as it hits a Drow Elf.
< 107h/206H 91v/100V Pos: standing >
An Orc starts casting an offensive spell.
< 108h/206H 92v/100V Pos: standing >
A Drow Elf misses an air elemental.
< 108h/206H 92v/100V Pos: standing >
You start chanting...
You snap into visibility.
< 108h/206H 93v/100V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving her unharmed!
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You are completely dried up.
Your something melted corroded by the acid.