The death of [50 Guardian] Arkon The Empire (Barbarian)

in Fertile Grasslands of the Hearth Valley

from the perspective of [52 Psycheporter] Gou La Resistance (Drow Elf)

<worn as a badge>    a badge of Barlow's Brewery [superior]
<worn on head>       a black crown encrusted with mindstones [superior] (glowing) [89%]             
<worn on eyes>       a fine dragonscale visor from Plane of Fire [56%]             
<worn in ear>        a gloomwing feather [superior] (magic) [84%]             
<worn in ear>        a wyrmskin scale [superior] (magic) [70%]             
<worn on face>       mask of the future [poor] (glowing) [62%]             
<worn around neck>   some kharma mind beads (magic) [75%]             
<worn around neck>   a blood-stained dragonscale charm
<worn on body>       the furs of the snow plains [poor]
<worn about body>    a cloak of swirling mist [superior]
<worn on back>       an ermineskin backpack
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a frost-rimed mithril belt
<worn on belt buckle>a severed illithid tentacle [88%]             
<attached to belt>   some human brains (humming) [51%]             
<worn on arms>       a pair of troll-hide sleeves (magic)
<held as shield>     a glowing diamond tower shield
<worn around wrist>  a bracelet of finger bones [76%]             
<worn around wrist>  a bracelet of finger bones [89%]             
<worn on hands>      a dark pair of illithid gloves (magic)
<worn on finger>     a glowing black ring
<worn on finger>     a wisp of deadly mist of intelligence
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       a pair of flayed illithid hide leggings (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins [81%]             

Your rush of adrenaline runs dry.

< 724h/724H 131v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
The acolyte who is close by to your east.
The zombie of a blacksmith who is close by to your east.
Evelosi Thal'raylio who is close by to your south.
A skeletal warder who is close by to your south.
The page who is close by to your south.
The skeletal lawkeeper who is close by to your south.
The skeletal lawkeeper who is close by to your south.
The DemiLich Artos Chistori who is close by to your south.
The stronghold knight who is close by to your west.
The stronghold knight who is close by to your west.

< 724h/724H 130v/131V Pos: standing >
The Institution of Suffering
Obvious exits: -N -W
Evelosi Thal'raylio, Librarian of Newhaven is here.
The skeleton of a warder roams the streets here.
The skeleton of a young page stands ready to serve.
A skeletal lawkeeper of Newhaven stands here.
A skeletal lawkeeper of Newhaven stands here.
The DemiLich Artos Chistori stands here solemnly.

< 724h/724H 129v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 130v/131V Pos: standing >
A Fountain Before A Grand Temple
Obvious exits: -N -E -W
A skeletal cat is resting here.
The zombie of a stronghold knight stands watch here.
The zombie of a stronghold knight stands watch here.

< 724h/724H 129v/131V Pos: standing >
You quickly scan the area.
The stronghold knight who is not far off to your north.
A zombie warder who is not far off to your east.
The acolyte who is not far off to your east.
The zombie of a blacksmith who is not far off to your east.

< 724h/724H 130v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 130v/131V Pos: standing >
You begin to focus your will...

< 724h/724H 130v/131V Pos: standing >
Casting: adrenaline control 

< 724h/724H 130v/131V Pos: standing >
Your mental manipulations become a reality...
You feel a massive rush of adrenaline!

< 724h/724H 130v/131V Pos: standing >
The Newhaven Center of Ill Repute
Obvious exits: -N
The skeleton of a court scribe sits here recording every word.
A skeletal petitioner of the court is here pleading his case.
The zombie of Esliae Ji'Zaman stands here.
The vampire of the High Magistrate stands here.(Red Aura)
The zombie of Bevelin Tisvin stands here.

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
You see nothing.

< 724h/724H 130v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 129v/131V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 128v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is rather far off to your east.
The acolyte who is rather far off to your east.
The zombie of a blacksmith who is rather far off to your east.
A zombie of a solemn sister who is close by to your south.
The spectre of the baker who is close by to your south.

< 724h/724H 128v/131V Pos: standing >
The Newhaven Bakery and Pastry Shop
Obvious exits: -N -W
A zombie of a sister of the faith is walking here.
The spectre of the Newhaven baker stands here.(Red Aura)

< 724h/724H 129v/131V Pos: standing >
Along Rapture Way
Obvious exits: -N -E -S

< 724h/724H 130v/131V Pos: standing >
On Rapture Way
Obvious exits: -N -E -S
The zombie of an old man sits here.

< 724h/724H 129v/131V Pos: standing >
Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U

< 724h/724H 128v/131V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W

< 724h/724H 129v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W

< 724h/724H 128v/131V Pos: standing >
Newhaven Stables and Blacksmith
Obvious exits: -S
The vampire of a grand knight strolls along here.(Red Aura)

< 724h/724H 128v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W

< 724h/724H 129v/131V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
A zombie of a brother of the faith is walking here.

< 724h/724H 129v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
The skeleton of a stable hand who is a brief walk away to your east.
A skeletal warder who is a brief walk away to your east.
The zombie of a scribe who is a brief walk away to your east.
A zombie of a solemn sister who is a brief walk away to your east.
The skeletal man who is close by to your south.
The zombie of a woman who is not far off to your south.
The skeleton of a girl who is not far off to your south.
The skeleton of a boy who is not far off to your south.

< 724h/724H 130v/131V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
The zombie of a warder shambles along here.(Red Aura)

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
The zombie of the equerry who is close by to your north.
The skeleton of a girl who is close by to your east.
The zombie of a woman who is close by to your east.
The skeleton of a stable hand who is not far off to your east.
A skeletal warder who is not far off to your east.
The zombie of a scribe who is not far off to your east.
A solemn brother who is close by to your west.

< 724h/724H 130v/131V Pos: standing >
The Eternal Suffering Inn
Obvious exits: -S
The zombie of the Newhaven equerry is standing here.

< 724h/724H 129v/131V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W

< 724h/724H 130v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
There are residual brain waves in the area.

< 724h/724H 129v/131V Pos: standing >
The Artisan Guildhall
Obvious exits: -S
The lich of an artisan is busily at work here.(Red Aura)

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your south.
The skeleton of a girl who is close by to your south.
The zombie of a woman who is close by to your south.

< 724h/724H 130v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 724h/724H 129v/131V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The zombie of an old man sits here.
A zombie of a sister of the faith is walking here.

< 724h/724H 128v/131V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
The skeleton of a warder roams the streets here.
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a small boy is here.
The zombie of a citizen of Newhaven stands here.

< 724h/724H 127v/131V Pos: standing >
You quickly scan the area.
The zombie of a scribe who is close by to your south.
A zombie of a solemn sister who is close by to your south.

< 724h/724H 128v/131V Pos: standing >

< 724h/724H 130v/131V Pos: standing >
Along Paradise Lane
Obvious exits: -N -S -W

< 724h/724H 129v/131V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your south.
A zombie warder who is close by to your south.
The skeleton of a boy who is close by to your south.
The zombie of a woman who is close by to your south.
The zombie of a scribe who is not far off to your south.
A zombie of a solemn sister who is not far off to your south.
The zombie of a blacksmith who is close by to your west.
Dibbly Libaralienarfumbucle who is close by to your west.

< 724h/724H 130v/131V Pos: standing >
The Newhaven General Store
Obvious exits: -N -E
The zombie of a massive man is here hard at work.(Red Aura)
A skinny gnome with a HUGE nose is chained here.

< 724h/724H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
The zombie of a warder shambles along here.(Red Aura)
A skeletal acolyte stands here.

< 724h/724H 129v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 128v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
The acolyte who is close by to your east.
The page who is close by to your south.
The skeletal lawkeeper who is close by to your south.
The skeletal lawkeeper who is close by to your south.
The DemiLich Artos Chistori who is close by to your south.
A skeletal warder who is close by to your west.
The stronghold knight who is close by to your west.
The stronghold knight who is close by to your west.

< 724h/724H 128v/131V Pos: standing >
A Fountain Before A Grand Temple
Obvious exits: -N -E -W
The skeleton of a warder roams the streets here.
The zombie of a stronghold knight stands watch here.
The zombie of a stronghold knight stands watch here.

< 724h/724H 129v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 128v/131V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 128v/131V Pos: standing >
Rapture Way and Sanctuary Place
Obvious exits: -N -E -S

< 724h/724H 127v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 128v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
On Rapture Way
Obvious exits: -N -S

< 724h/724H 130v/131V Pos: standing >
On Rapture Way
Obvious exits: -N -S
*A massive hound engulfed in flames strides here.(Red Aura)

< 724h/724H 129v/131V Pos: standing >
You quickly scan the area.
The zombie of a scribe who is rather far off to your south.

< 724h/724H 129v/131V Pos: standing >
Rapture Way and Refuge Street
Obvious exits: -E -S -U

< 724h/724H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
The acolyte who is close by to your east.
A skeletal warder who is a brief walk away to your east.
A hellhound who is close by to your south.
The zombie of a scribe who is in the distance to your south.
The stronghold knight who is close by above you.
The Wraith of a knight commander who is close by above you.

< 724h/724H 130v/131V Pos: standing >
On Refuge Street
Obvious exits: -E -W
A skeletal acolyte stands here.

< 724h/724H 129v/131V Pos: standing >
Along Refuge Street
Obvious exits: -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.

< 724h/724H 128v/131V Pos: standing >
On Refuge Street
Obvious exits: -E -W
The skeleton of a warder roams the streets here.

< 724h/724H 130v/131V Pos: standing >
Paradise Lane and Refuge Street
Obvious exits: -S -W -U

< 724h/724H 129v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 129v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 724h/724H 129v/131V Pos: standing >

< 724h/724H 130v/131V Pos: standing >
On Paradise Lane
Obvious exits: -N -S

< 724h/724H 130v/131V Pos: standing >

		Score information for Gou

Level: 52   Race: Drow Elf   Class: Psionicist / Psycheporter Sex: Male
Hit points: 724(724)   Mana: 1058(1058)   Moves: 130(131)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3206 platinum  6806 gold    36 silver    50 copper
Playing time: 4 days / 11 hours/ 30 minutes
Received data: 0.0335 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 82%
Title: La Resistance
Group Leader: Bisil
Status:  Standing.
         Negative Shielded
Epic points(total): 6857(11173) Current task: find runestone of Tower of High Sorcery
Epic Bonus: Epic Points Bonus (24.64%)
Frags:   +2.29   Deaths:   18
Consenting: Bisil
Detecting:       Invisible Evil Good Magic Life
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Ectoplasmic form Levitation Tower of Iron Will
Stat Pool timeout: 20:41:19
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  888 

Active Spells:
--------------
adrenaline control (57 minutes)
enhance dexterity (51 minutes)
enhance strength (51 minutes)
enhance agility (51 minutes)
biofeedback (5 minutes)
thornskin (22 minutes)
improved invisibility (24 minutes)
accelerated healing (38 minutes)
vitality (9 minutes)
molecular control (6 minutes)
armor (16 minutes)
globe of darkness (less than a minute remaining)
greater spirit ward (14 minutes)
inertial barrier (14 minutes)
bless (22 minutes)
displacement (24 minutes)
deflect (no expiration timer)
aura sight (14 minutes)
flesh armor (11 minutes)
energy containment (25 minutes)
combat mind (19 minutes)
cannibalize (31 minutes)
intellect fortress (19 minutes)
rested bonus (114 minutes)
ectoplasmic form (23 minutes)


< 724h/724H 130v/131V Pos: standing >
Along Paradise Lane
Obvious exits: -N -S

< 724h/724H 129v/131V Pos: standing >
Paradise Place and Sanctuary Place
Obvious exits: -N -S -W

< 724h/724H 128v/131V Pos: standing >
A zombie warder enters from the west.

< 724h/724H 131v/131V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
Dibbly Libaralienarfumbucle who is close by to your south.
The zombie of a blacksmith who is close by to your west.
The acolyte who is close by to your west.

< 724h/724H 130v/131V Pos: standing >
Experience till level: -104044578

< 724h/724H 130v/131V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 0% complete.
You have 0:00 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 0%
You have 0:00 left.

< 724h/724H 130v/131V Pos: standing >

		Score information for Gou

Level: 52   Race: Drow Elf   Class: Psionicist / Psycheporter Sex: Male
Hit points: 724(724)   Mana: 1058(1058)   Moves: 130(131)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3206 platinum  6806 gold    36 silver    50 copper
Playing time: 4 days / 11 hours/ 30 minutes
Received data: 0.0342 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 83%
Title: La Resistance
Group Leader: Bisil
Status:  Standing.
         Negative Shielded
Epic points(total): 6857(11173) Current task: find runestone of Tower of High Sorcery
Epic Bonus: Epic Points Bonus (24.64%)
Frags:   +2.29   Deaths:   18
Consenting: Bisil
Detecting:       Invisible Evil Good Magic Life
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Ectoplasmic form Levitation Tower of Iron Will
Stat Pool timeout: 20:41:11
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  888 

Active Spells:
--------------
adrenaline control (57 minutes)
enhance dexterity (51 minutes)
enhance strength (51 minutes)
enhance agility (51 minutes)
biofeedback (5 minutes)
thornskin (22 minutes)
improved invisibility (24 minutes)
accelerated healing (38 minutes)
vitality (9 minutes)
molecular control (6 minutes)
armor (16 minutes)
globe of darkness (less than a minute remaining)
greater spirit ward (14 minutes)
inertial barrier (14 minutes)
bless (22 minutes)
displacement (24 minutes)
deflect (no expiration timer)
aura sight (14 minutes)
flesh armor (11 minutes)
energy containment (25 minutes)
combat mind (19 minutes)
cannibalize (31 minutes)
intellect fortress (19 minutes)
rested bonus (114 minutes)
ectoplasmic form (23 minutes)


< 724h/724H 130v/131V Pos: standing >

< 724h/724H 130v/131V Pos: standing >
The acolyte enters from the west.

< 724h/724H 130v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
Dibbly Libaralienarfumbucle who is close by to your south.
A skeletal warder who is close by to your west.
The zombie of a blacksmith who is close by to your west.
The skeletal cat who is a brief walk away to your west.

< 724h/724H 130v/131V Pos: standing >

< 724h/724H 130v/131V Pos: standing >

< 724h/724H 130v/131V Pos: standing >

< 724h/724H 131v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
Dibbly Libaralienarfumbucle who is close by to your south.
The zombie of a blacksmith who is close by to your west.
The skeletal cat who is a brief walk away to your west.
A zombie of a solemn sister who is in the distance to your west.

< 724h/724H 131v/131V Pos: standing >

< 724h/724H 131v/131V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your east.
Dibbly Libaralienarfumbucle who is close by to your south.
The zombie of a blacksmith who is close by to your west.
The skeletal cat who is a brief walk away to your west.
A zombie of a solemn sister who is in the distance to your west.

< 724h/724H 131v/131V Pos: standing >
You begin to focus your will...

< 724h/724H 131v/131V Pos: standing >
Casting: ether warp *

< 724h/724H 131v/131V Pos: standing >
Casting: ether warp 

< 724h/724H 131v/131V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
 
  MMMM^^^..   
 MMM^^^^....  
 MM^..^..^..  
 M^^.^@..+++  
 ^^^^....+..  
 ^^^^P^..+.*  
  .^.....+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Obeen (Kobold)(tiny) stands in mid-air here.(Red Aura)
Jov (Orc)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
Nil (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nil's head.
A Barbarian (large) Legionary of The Empire is lying here, fighting Bisil.(Gold Aura)
*Bisil (Orc)(medium) stands in mid-air here, fighting a Barbarian. (casting) (Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 724h/724H 131v/131V Pos: standing >
Bisil snaps into visibility.
Obeen starts casting an offensive spell.

< 724h/724H 131v/131V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your east.

< 724h/724H 131v/131V Pos: standing >
Jov starts casting an offensive spell.

< 724h/724H 131v/131V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's fist beats the life out of a Barbarian, blood pours from his body!

< 724h/724H 131v/131V Pos: standing >
Bisil snaps into visibility.
Bisil attacks a Barbarian. [0 hits]

< 724h/724H 131v/131V Pos: standing >
Bisil snaps into visibility.
A Barbarian attacks Bisil. [0 hits]

< 724h/724H 131v/131V Pos: standing >
Jov completes his spell...
Jov utters the words 'xazzg ay yahuojz'
A Barbarian looks really tired.

< 724h/724H 131v/131V Pos: standing >
Obeen starts casting an offensive spell.

< 724h/724H 131v/131V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 724h/724H 131v/131V Pos: standing >
A Barbarian screams and doubles over in agony as searing heat ignites within his body.

< 724h/724H 131v/131V Pos: standing >
Jov attacks a Barbarian. [2 hits]

< 724h/724H 131v/131V Pos: standing >
An awful burning rain continues to fall from the sky.
Bisil snaps into visibility.
A Barbarian's spiked shield was corroded by acid.
Jov starts casting a spell.

< 724h/724H 131v/131V Pos: standing >
Casting: psychic crush 
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's fist beats the life out of a Barbarian, blood pours from his body!
Bisil starts casting a spell.
Bisil snaps into visibility.

< 724h/724H 131v/131V Pos: standing >
Your mental manipulations become a reality...
[Damage: 96 ] A Barbarian's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 724h/724H 131v/131V Pos: standing >
Jov completes his spell...
Jov utters the words 'xazzg ay yahuojz'
A Barbarian looks really tired.
Obeen starts casting an offensive spell.

< 724h/724H 131v/131V Pos: standing >
 
  MMMM^^^..   
 MMM^^^^....  
 MM^..^..^..  
 M^^.^@..M+M  
 ^^^^....+..  
 ^^^^PP..+.*  
  .^.....+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Obeen (Kobold)(tiny) stands in mid-air here. (casting) (Red Aura)
Jov (Orc)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
Nil (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Nil's head.
A Barbarian (large) Legionary of The Empire is lying here, fighting Bisil.(Gold Aura)
Bisil (Orc)(medium) stands in mid-air here, fighting a Barbarian. (casting) (Red Aura)
There are residual brain waves in the area.

< 724h/724H 131v/131V Pos: standing >
You begin to focus your will...

< 724h/724H 131v/131V Pos: standing >
An awful burning rain continues to fall from the sky.

< 724h/724H 131v/131V Pos: standing >
Bisil snaps into visibility.
Bisil completes his spell...
Bisil utters the words 'xazzg ay yahuojz'
A Barbarian looks a bit tired.
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's fist beats the life out of a Barbarian, blood pours from his body!
Bisil snaps into visibility.
A Barbarian attacks Bisil. [0 hits]
Jov starts casting an offensive spell.

< 724h/724H 131v/131V Pos: standing >
Casting: psychic crush 
A Barbarian screams and doubles over in agony as searing heat ignites within his body.

< 724h/724H 131v/131V Pos: standing >
A Human enters from the south.

< 724h/724H 131v/131V Pos: standing >
Your mental manipulations become a reality...
[Damage: 198 ] A Barbarian crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Barbarian's katana called 'Retribution' shattered in bits as the tortured body spasms and quivers!
A Barbarian's glittering dragonscale talons from Dirk'nspire Stronghold shattered in bits as the tortured body spasms and quivers!
A Barbarian's sasquatch cowl [poor] shattered in bits as the tortured body spasms and quivers!
A Barbarian's pair of chainmail leggings shattered in bits as the tortured body spasms and quivers!
A Barbarian is dead! R.I.P.
You receive your share of experience.