<worn as a badge> a war banner of Helgor
<worn on horns> a pair of devil horns [superior] [87%]
<worn on eyes> devil eyes of the ghargatula [poor]
<worn in ear> a dangling dematite earring [65%]
<worn in ear> a dangling dragon earring [superior]
<worn in nose> a crude flesh nose ring from The BrimStone Forge [56%]
<worn around neck> an amulet of fire dragon's blood [superior] [85%]
<worn around neck> a necklace of giant strength [poor] (glowing) [55%]
<worn on body> the platemail of the Nessus royal guard (glowing) (humming) [52%]
<worn about body> a cloak of protection [superior] [89%]
<worn on tail> a tail ring of nightmares [superior] [71%]
<worn as quiver> a soldiers quiver [60%]
<worn about waist> the belt of the blood warriors [superior]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (glowing) [79%]
<attached to belt> the scalp of Bryken [85%]
<worn on arms> a transparent sheen of slime [89%]
<worn around wrist> a wisp of the deadly fog [88%]
<worn around wrist> a silvery bracer covered in glowing runes [83%]
<worn on hands> a pair of gauntlets formed of dust [superior]
<worn on finger> a ring of despair [poor]
<worn on finger> a ring of despair [superior] [82%]
<primary weapon> the mace of the earth (glowing)[235h 29m 43s]
A green mist's feeble punch grazes you.
< 493h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A yellow mist misses you.
A yellow mist misses you.
As a yellow mist strikes you, the power of your ancestors fill you with RAGE!
A yellow mist's pierce wounds you.
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A lost adventurer stands in mid-air here, fighting YOU!
A yellow mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A lost adventurer stands in mid-air here, fighting YOU!
A yellow mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A lost adventurer stands in mid-air here, fighting YOU!
A yellow mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A lost adventurer stands in mid-air here, fighting YOU!
A yellow mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
a rod of sunshine [superior] (illuminating)
the blood armor of Kraange
an enchanted scroll of power
a miner's belt encrusted with a diamond [89%]
a small pile of coins
a lion-skin backpack
[2] the dazzling blue potion of lesser battle readiness
[9] a large medicated bandage
a yellow potion
[215] a slab of beef
a bat guano potion
a potion of manticore milk
a mysterious glowing potion (glowing)
a weird glowing potion (glowing)
a small emerald
a magical essence of Wisdom
a very strange potion
a large topaz
a tiny topaz
a large emerald
a tiny sapphire
a blood red axe
a shiny diamond
[2] a large diamond
a fine emerald
a shining sapphire
[2] a vial of purple liquid (glowing)
a shiny mithril bracelet [poor]
a simple rattle
a staff of bones and souls (glowing)
an old crown made of adamantium
[2] a tarnished royal signet ring
[18] a fiery red potion
the medallion of vengence [poor] (glowing)
a sharp mithril shortsword (glowing)
[5] an ethereal soul shard (humming) (illuminating)
a rare engraved electrum coin
the robes of the maelstrom
a blue-lensed monocle (humming)
[13] a tiny green plant
[2] a soft velvet robe
[7] a high quality mining pick
a high quality mining pick [54%]
[4] a high quality mining pick
a high quality mining pick [5%]
[2] a spellbook
[5] a murky green potion
a medium piece of silver ore
a cyan colored potion
[24] a cup of soft ice cream
[32] a small vial full of green sludge
[4] the opaque white potion of regeneration
[9] the potion of spiritual protection
Dorn's steel forehead plate
Jonxin's magic cards
[3] a fire elemental figurine (glowing)
[4] a dusty glass ampoule
[3] the potion of living flames
[2] a delicate bubble
a bone-white parchment scroll
[2] the wand of banishing [superior]
a pointy translucent wand [superior]
a pointy translucent wand
a spiked steel buckler [superior]
a staff of protection (glowing) (humming)
[2] a scroll of frozen wrath
a magician's holy wand (glowing)
a villainous black cape [poor] (humming)
the bone staff of decay
a mystic wand
a green gem called 'Eye of the Serpent' (glowing)
[3] a platinum brick
a magical essence of Hitroll
[2] a magical essence of Charisma
an enchanted scroll of charisma
an enchanted scroll of agility
a burning flame
[21] a scroll of Numbla
a platinum wand
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist dodges your futile attack.
A green mist dodges your futile attack.
A green mist dodges your futile attack.
[Damage: 6 ] Your crude bludgeon grazes a green mist.
A green mist dodges your futile attack.
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
< 483h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist misses you.
A green mist's feeble punch grazes you.
A green mist's decent punch wounds you.
< 469h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
You parry a lost adventurer's lunge at you.
A lost adventurer's feeble punch grazes you.
You parry a lost adventurer's lunge at you.
A lost adventurer's weak punch wounds you.
A lost adventurer attempts to flee.
A lost adventurer leaves east.
You feel your skin soften and return to normal.
A yellow mist's weak pierce grazes you.
You parry a yellow mist's lunge at you.
< 462h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
Your pair of gauntlets formed of dust [superior] drive into the ground causing the earth to buckle and break!
You cause the earth to shake, crack and buckle!
As the ceiling begins to cave in on you, you realize this may not have been a good idea!
A yellow mist seems unaffected by the quake.
A green mist seems unaffected by the quake.
< 462h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
You say 'earth'
Your mace of the earth hums briefly.
Living stone sprouts up and covers your flesh.
< 462h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist dodges your futile attack.
A green mist dodges your futile attack.
[Damage: 22 ] Your impressive bludgeon wounds a green mist.
You miss a green mist.
A green mist dodges your futile attack.
< 462h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
< 462h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist's punch grazes you.
A green mist's feeble punch grazes you.
A green mist's punch grazes you.
< 459h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
You parry a yellow mist's lunge at you.
A yellow mist misses you.
A yellow mist's weak pierce grazes you.
< 458h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
< 458h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist dodges your futile attack.
[Damage: 12 ] Your crush wounds a green mist.
A green mist dodges your futile attack.
[Damage: 19 ] Your impressive bludgeon wounds a green mist.
As you strike a green mist, the power of your ancestors fill you with RAGE!
You miss a green mist.
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A yellow mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 458h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: small wounds >
A green mist's decent punch wounds you.
A green mist's feeble punch grazes you.
A green mist's punch grazes you.
< 446h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: small wounds >
A faint hum can be heard from the mace of the earth you are carrying.
A yellow mist misses you.
A yellow mist's weak pierce grazes you.
A yellow mist misses you.
< 445h/1430H 80v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: small wounds >
[Damage: 9 ] Your decent bludgeon wounds a green mist.
[Damage: 15 ] Your fine crush wounds a green mist.
A green mist dodges your futile attack.
A green mist dodges your futile attack.
[Damage: 17 ] Your fine bludgeon wounds a green mist.
[Damage: 15 ] Your fine bludgeon wounds a green mist.
You attempt to flee...
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
*A lost adventurer wanders the tower searching for an exit.
You flee eastward!
< 445h/1430H 51v/239V Pos: standing >
A lost adventurer suddenly attacks YOU!
A lost adventurer snaps into visibility.
A lost adventurer's feeble punch grazes you.
< 444h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
a rod of sunshine [superior] (illuminating)
the blood armor of Kraange
an enchanted scroll of power
a miner's belt encrusted with a diamond [89%]
a small pile of coins
a lion-skin backpack
[2] the dazzling blue potion of lesser battle readiness
[9] a large medicated bandage
a yellow potion
[215] a slab of beef
a bat guano potion
a potion of manticore milk
a mysterious glowing potion (glowing)
a weird glowing potion (glowing)
a small emerald
a magical essence of Wisdom
a very strange potion
a large topaz
a tiny topaz
a large emerald
a tiny sapphire
a blood red axe
a shiny diamond
[2] a large diamond
a fine emerald
a shining sapphire
[2] a vial of purple liquid (glowing)
a shiny mithril bracelet [poor]
a simple rattle
a staff of bones and souls (glowing)
an old crown made of adamantium
[2] a tarnished royal signet ring
[18] a fiery red potion
the medallion of vengence [poor] (glowing)
a sharp mithril shortsword (glowing)
[5] an ethereal soul shard (humming) (illuminating)
a rare engraved electrum coin
the robes of the maelstrom
a blue-lensed monocle (humming)
[13] a tiny green plant
[2] a soft velvet robe
[7] a high quality mining pick
a high quality mining pick [54%]
[4] a high quality mining pick
a high quality mining pick [5%]
[2] a spellbook
[5] a murky green potion
a medium piece of silver ore
a cyan colored potion
[24] a cup of soft ice cream
[32] a small vial full of green sludge
[4] the opaque white potion of regeneration
[9] the potion of spiritual protection
Dorn's steel forehead plate
Jonxin's magic cards
[3] a fire elemental figurine (glowing)
[4] a dusty glass ampoule
[3] the potion of living flames
[2] a delicate bubble
a bone-white parchment scroll
[2] the wand of banishing [superior]
a pointy translucent wand [superior]
a pointy translucent wand
a spiked steel buckler [superior]
a staff of protection (glowing) (humming)
[2] a scroll of frozen wrath
a magician's holy wand (glowing)
a villainous black cape [poor] (humming)
the bone staff of decay
a mystic wand
a green gem called 'Eye of the Serpent' (glowing)
[3] a platinum brick
a magical essence of Hitroll
[2] a magical essence of Charisma
an enchanted scroll of charisma
an enchanted scroll of agility
a burning flame
[21] a scroll of Numbla
a platinum wand
< 444h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
You feel a slight gust of hot air.
< 444h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
A green mist enters from the west.
< 444h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
A green mist suddenly attacks YOU!
As a green mist strikes you, the power of your ancestors fill you with RAGE!
A green mist's punch grazes you.
< 443h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
The earth trembles and shivers!
< 443h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
[Damage: 7 ] Your decent bludgeon wounds a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 2 ] Your weak crush grazes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
As you strike a lost adventurer, the power of your ancestors fill you with RAGE!
[Damage: 3 ] Your weak bludgeon grazes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
You miss a lost adventurer.
[Damage: 3 ] Your bludgeon grazes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 5 ] Your crude bludgeon grazes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 1 ] Your bludgeon grazes a lost adventurer.
< 443h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
You parry a lost adventurer's lunge at you.
A lost adventurer's weak punch grazes you.
A lost adventurer's feeble punch grazes you.
A lost adventurer's punch wounds you.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a violet shaft of light streaking towards YOU!
A lost adventurer tries to dispel your magic!
< 432h/1430H 51v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: adventurer sta EP: few wounds >
You attempt to flee...
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A green mist floats here, struggling to take some sort of form.
You flee southward!
< 432h/1430H 20v/239V Pos: standing >
A green mist suddenly attacks YOU!
A green mist's weak slash grazes you.
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: excellent >
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: excellent >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A green mist stands in mid-air here, fighting YOU!
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: excellent >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: excellent >
[Damage: 22 ] Your bludgeon wounds a green mist.
A green mist parries your futile lunge at it.
A green mist parries your futile lunge at it.
[Damage: 16 ] Your fine bludgeon wounds a green mist.
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
A green mist enters from the north.
< 431h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: mist sta EP: few scratches >
You parry a green mist's lunge at you.
Your RaGe overwhelms you, making you blind to the enemies battering assaults.
You feel your skin soften and return to normal.
A green mist's weak slash grazes you.
A green mist's decent slash wounds you.
You parry a green mist's lunge at you.
< 425h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A green mist suddenly attacks YOU!
A green mist's weak punch grazes you.
< 421h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A Gnome enters from the south.
You say in minotaur 'earth'
< 421h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
[Damage: 20 ] Your impressive bludgeon wounds a green mist.
[Damage: 17 ] Your fine crush wounds a green mist.
A green mist dodges your futile attack.
A green mist parries your futile lunge at it.
< 421h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 421h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A yellow mist enters from the west.
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You feel less energetic as a Gnome drains you.
Your life energy was drained, leaving you a bit shaken.
< 312h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A yellow mist suddenly attacks a Gnome!
A yellow mist misses a Gnome.
You parry a green mist's lunge at you.
A green mist's fine slash wounds you.
A green mist's slash strikes you.
You dodge a green mist's vicious attack.
< 292h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A green mist's crude punch wounds you.
A green mist's decent punch strikes you.
A green mist's punch wounds you.
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A yellow mist stands in mid-air here, fighting a Gnome.
A Gnome (small) Magister Militum of The Empire stands in mid-air here, fighting a yellow mist.
A green mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
< 266h/1430H 20v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: mist sta EP: few scratches >
A Gnome starts casting an offensive spell.
You attempt to flee...
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
*A lost adventurer wanders the tower searching for an exit.
You flee northward!
< 266h/1430H 0v/239V Pos: standing >
< 266h/1430H 0v/239V Pos: standing >
A lost adventurer suddenly attacks YOU!
A lost adventurer snaps into visibility.
A lost adventurer's decent punch wounds you.
< 258h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 258h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 258h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A green mist enters from the south.
< 258h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A green mist suddenly attacks YOU!
A green mist's decent punch strikes you.
< 246h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A green mist enters from the south.
< 246h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A green mist suddenly attacks YOU!
A green mist's impressive slash strikes you.
< 229h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
[Damage: 7 ] Your decent bludgeon wounds a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 10 ] Your fine crush wounds a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 26 ] Your bludgeon strikes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
As you strike a lost adventurer, the power of your ancestors fill you with RAGE!
[Damage: 37 ] Your powerful bludgeon strikes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
< 229h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A green mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
A lost adventurer stands in mid-air here, fighting YOU!
< 229h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC:pretty hurt E: adventurer sta EP: few wounds >
A lost adventurer's punch strikes you.
Your RaGe overwhelms you, making you blind to the enemies battering assaults.
A lost adventurer's impressive punch strikes you hard.
A lost adventurer's crude punch wounds you.
A lost adventurer's impressive punch strikes you hard.
You wish that your wounds would stop BLEEDING so much!
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a lost adventurer striking you full on!
You wish that your wounds would stop BLEEDING so much!
< 112h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: few wounds >
< 112h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: few wounds >
Your RaGe overwhelms you, making you blind to the enemies battering assaults.
A green mist's punch strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A green mist's decent punch strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A green mist's crude punch strikes you.
You wish that your wounds would stop BLEEDING so much!
< 79h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: few wounds >
A Gnome enters from the south.
< 79h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: few wounds >
[Damage: 45 ] Your bludgeon strikes a lost adventurer hard.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
A lost adventurer dodges your futile attack.
[Damage: 35 ] Your bludgeon strikes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
< 79h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
A green mist's fine slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A green mist's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A green mist's slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
As a green mist strikes you, the power of your ancestors fill you with RAGE!
A green mist's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
A Maze of Strange Lights and Prisms
Obvious exits: -N -E -S -W
A Gnome (small) Magister Militum of The Empire stands in mid-air here.
A green mist stands in mid-air here, fighting YOU!
A green mist stands in mid-air here, fighting YOU!
A lost adventurer stands in mid-air here, fighting YOU!
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
Pardon?
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
A yellow mist enters from the south.
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
A yellow mist suddenly attacks YOU!
A yellow mist misses you.
A Gnome starts casting an offensive spell.
< 30h/1430H 0v/239V Pos: standing >
< T: Bryken TP: sta TC: awful E: adventurer sta EP: nasty wounds >
You miss a lost adventurer.
You score a CRITICAL HIT!!!!!
[Damage: 84 ] Your mighty crush seriously wounds a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
As you strike a lost adventurer, the power of your ancestors fill you with RAGE!
[Damage: 45 ] Your powerful bludgeon strikes a lost adventurer very hard.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 24 ] Your impressive bludgeon strikes a lost adventurer hard.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
As you strike a lost adventurer, the power of your ancestors fill you with RAGE!
[Damage: 49 ] Your powerful bludgeon seriously wounds a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
[Damage: 8 ] Your decent bludgeon strikes a lost adventurer.
The globe around your body flares as it bears the brunt of a lost adventurer's assault!
A lost adventurer's crude punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
You parry a lost adventurer's lunge at you.
You parry a lost adventurer's lunge at you.
A lost adventurer's crude punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
You drop to your belly.
< 17h/1430H 0v/239V Pos: on your ass >
< T: Bryken TP: ass TC: awful E: adventurer sta EP: pretty hurt >
Green slime eats away at your skin!
You wish that your wounds would stop BLEEDING so much!
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
As a Gnome drains your last bit of energy, you look forward to the peace of the graveyard.
Your jewel of the Spider Queen [poor] was disintegrated by the negative energy!
Your pair of vapor leggings was disintegrated by the negative energy!