<worn as a badge> a soulstone scabbard (magic)
<worn on head> a crown of burning flames [89%]
<worn on eyes> the monocle of damnation (glowing)
<worn in ear> a black pearl earring
<worn in ear> an obsidian earring shaped like a skull [superior]
<worn on face> an ornate mask with a single dragon horn [poor] (magic)
<worn around neck> a studded dragonscale neckguard [superior]
<worn around neck> a gory string of cyclops eyes [superior] (magic)
<worn on body> the platemail of the DragonLord (magic)[223h 16m 4s]
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on back> a black leather backpack
<worn as quiver> a quiver smeared with blood [51%]
<worn about waist> a girdle of giant strength [superior] (magic)
<worn on belt buckle>a small circular shield of blue flames [79%]
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> an elven bracelet of precision [superior] (magic)
<worn around wrist> a bracelet of ivy
<worn on hands> the gauntlets of Torm's Justice of damage (magic) (glowing) (humming)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> a ring of fire protection (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[223h 16m 4s]
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
<worn on feet> the spacial boots of Limbo (invis) (magic)
You follow a bugbear girl.
MM^^*^MMMM
M*******MMM.
*****M^^*^MMMM
***^*^^^^**MMMM
**^.^^+@.***MMM
*.^...+..^****M
......+...*****
..^..+..M.***
^*..+......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 223v/244V Pos: standing >
A bugbear girl leaves north.
You follow a bugbear girl.
MMM^^^MMM
MMM^^*^MMMM
MM*******MMM.
*****M^^*^MMMM
***^*^^@^**MMMM
**^.^^+..***MMM
*.^...+..^****M
.....+...****
.^..+..M.**
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 222v/244V Pos: standing >
You quickly scan the area.
A wandering soul who is rather far off to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
A Rocky Foot Path
The rocky pathway continues along this direction towards a large city
upahead. The city has a noticeable skyline of towers and a large citywall.
A variety of animals can be found roaming about in search of food to satisfy
their appetites. The pathway continues east and west through the surrounding
shruberry.
Obvious exits: -East -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 221v/244V Pos: standing >
You quickly scan the area.
An orcish elite who is a brief walk away to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
A Rocky Foot Path
The rocky pathway continues along this direction towards a large city
upahead. The city has a noticeable skyline of towers and a large citywall.
A variety of animals can be found roaming about in search of food to satisfy
their appetites. The pathway continues east and west through the surrounding
shruberry.
Obvious exits: -East -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
You see nothing.
A bugbear girl leaves west.
You follow a bugbear girl.
The Rocky Pathway Approaching the Shady Grove
The rocky pathway continues along this direction towards a large city
upahead. The city has a noticeable skyline of towers and a large citywall.
A variety of animals can be found roaming about in search of food to satisfy
their appetites. The pathway continues east and west through the surrounding
shruberry.
Obvious exits: -East -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 219v/244V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your west.
A wandering soul who is close by to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are east and west along this pathway.
Obvious exits: -East -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
< 1167h/1167H 218v/244V Pos: standing >
A bugbear girl leaves west.
You follow a bugbear girl.
Before the East Gates of the Shady Grove
Standing before the magnificent enterway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries of the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city.
On the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -East -West#
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 217v/244V Pos: standing >
You feel your skin harden to stone.
You quickly scan the area.
A wandering soul who is close by to your east.
< 1167h/1167H 219v/244V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your east.
A wandering soul who is close by to your east.
< 1167h/1167H 220v/244V Pos: standing >
A bugbear girl opens the black.
< 1167h/1167H 221v/244V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your east.
An orcish guard who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
A drunken orc who is not far off to your west.
An orcish guard who is not far off to your west.
A wandering soul who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
The grinning bobcat who is in the distance to your west.
An orcish guard who is in the distance to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
The East Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their business. They move quickly through the streets trying to
stay away from the vile of the city. The black obsidian gates closes off
the city exit to the east. Many guards stand on duty here protecting the
city from unlawful entry. Eyes from above the city wall watch and mark
your every move. There are exits to the north, east, and south leading
into various parts of the city. The exit beyond the east gates leads into
the outside world.
Obvious exits: -North -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
A young toddler who is close by to your north.
An orcish guard who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is a brief walk away to your north.
A young toddler who is a brief walk away to your north.
A young toddler who is a brief walk away to your north.
A young toddler who is in the distance to your north.
A young toddler who is in the distance to your north.
An orcish elite who is not far off to your east.
A wandering soul who is not far off to your east.
A black skunk who is not far off to your south.
A young toddler who is not far off to your south.
A drunken orc who is close by to your west.
An orcish guard who is close by to your west.
A wandering soul who is not far off to your west.
An old orcish woman who is not far off to your west.
The grinning bobcat who is rather far off to your west.
A jet black bear who is in the distance to your west.
An orcish street sweeper who is in the distance to your west.
An old orcish woman who is in the distance to your west.
A bugbear girl closes the black.
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
A young toddler who is close by to your north.
An orcish guard who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is a brief walk away to your north.
A young toddler who is a brief walk away to your north.
A young toddler who is a brief walk away to your north.
A female orc who is in the distance to your north.
A young toddler who is in the distance to your north.
A young toddler who is in the distance to your north.
An orcish street sweeper who is not far off to your south.
A young toddler who is not far off to your south.
A drunken orc who is close by to your west.
An orcish guard who is close by to your west.
A wandering soul who is not far off to your west.
An old orcish woman who is not far off to your west.
The grinning bobcat who is rather far off to your west.
An orcish guard who is rather far off to your west.
A jet black bear who is in the distance to your west.
An orcish street sweeper who is in the distance to your west.
An old orcish woman who is in the distance to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. Dark granite and slabs of
marble form an interlocking mosaic of masonry on this well-traveled road.
Lined with guilds and small shoppes on both sides, the Path of Prosperity
also provides home to the countless of stray animals and beggars. Other
citizens of the Grove are seen entering the supply shop to the south.
Strange cries of agony can be heard coming from a nearby building. There
are exits east, west, and south into various parts of the city.
Obvious exits: -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your east.
The orc gate guard who is close by to your east.
The orc gate guard who is close by to your east.
The orc gate guard who is close by to your east.
A young orc sentinel who is close by to your east.
A young orc sentinel who is close by to your east.
A young orc sentinel who is close by to your east.
The orc gate guard who is close by to your east.
An orcish merchant who is not far off to your south.
A wandering soul who is close by to your west.
An old orcish woman who is close by to your west.
An orcish guard who is a brief walk away to your west.
A jet black bear who is rather far off to your west.
An orcish street sweeper who is rather far off to your west.
An old orcish woman who is rather far off to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. A dark alleyway is located to the north. Lots of
rubbish and other debris line this part of the street. There are exits
all around leading deeper into this city.
Obvious exits: -North -East -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish merchant who is close by to your north.
A stray dog who is not far off to your north.
An old orcish woman who is not far off to your north.
A baby orc who is a brief walk away to your north.
A drunken orc who is close by to your east.
An orcish guard who is close by to your east.
An orcish guard who is not far off to your east.
The orc gate guard who is not far off to your east.
The orc gate guard who is not far off to your east.
A young orc sentinel who is not far off to your east.
A young orc sentinel who is not far off to your east.
A young orc sentinel who is not far off to your east.
The orc gate guard who is not far off to your east.
The grinning bobcat who is not far off to your west.
An orcish guard who is not far off to your west.
A jet black bear who is a brief walk away to your west.
An orcish street sweeper who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish guard who is in the distance to your west.
The town crier who is in the distance to your west.
An orcish guard who is in the distance to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. Dark granite and slabs of
marble form an interlocking mosaic of masonry on this well-traveled road.
Lined with guilds and small shoppes on both sides, the Path of Prosperity
also provides home to the countless of stray animals and beggars. Other
citizens of the Grove quickly rush along their way paying attention to
their tasks at hand. An old mage, watching the city from the tower window,
is casting spells of some sort. There are exits east and west along this
path. The exit north heads to the Tower of Sorcery while the exit south
leads into the warrior guild.
Obvious exits: -North -East -South# -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 220v/244V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
A drunken orc who is close by to your north.
An orcish street sweeper who is close by to your north.
An old orcish woman who is close by to your north.
A wandering soul who is close by to your east.
An old orcish woman who is close by to your east.
A drunken orc who is not far off to your east.
An orcish guard who is not far off to your east.
An orcish guard who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
The grinning bobcat who is close by to your west.
An orcish guard who is close by to your west.
A jet black bear who is not far off to your west.
An orcish street sweeper who is not far off to your west.
An old orcish woman who is not far off to your west.
The town crier who is rather far off to your west.
An orcish guard who is rather far off to your west.
An orcish assassin who is in the distance to your west.
An orcish assassin who is in the distance to your west.
A drunken orc who is in the distance to your west.
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. Dark granite and slabs of
marble form an interlocking mosaic of masonry on this well-traveled road.
Lined with guilds and small shoppes on both sides, the Path of Prosperity
also provides home to the countless of stray animals and beggars. Other
citizens of the Grove quickly rush along their way paying attention to
their tasks at hand. There are exits east and west along the path and
south onto Peddler's Way.
Obvious exits: -North -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
The grinning bobcat hungrily peers through the area.
An orc guard of the Black Order is here watching your every action.(Red Aura)
< 1167h/1167H 223v/244V Pos: standing >
You quickly scan the area.
An orcish warrior who is close by to your north.
Akhbar Haseesh who is close by to your north.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
A drunken orc who is a brief walk away to your east.
An orcish guard who is a brief walk away to your east.
An orcish guard who is rather far off to your east.
The orc gate guard who is rather far off to your east.
The orc gate guard who is rather far off to your east.
A young orc sentinel who is rather far off to your east.
A young orc sentinel who is rather far off to your east.
The orc gate guard who is rather far off to your east.
A wandering soul who is close by to your south.
A jet black bear who is close by to your west.
An old orcish woman who is close by to your west.
An orcish guard who is a brief walk away to your west.
The town crier who is a brief walk away to your west.
An orcish guard who is a brief walk away to your west.
An orcish assassin who is rather far off to your west.
A black skunk who is in the distance to your west.
An orcish guard who is in the distance to your west.
< 1167h/1167H 224v/244V Pos: standing >
Bash who?
< 1167h/1167H 225v/244V Pos: standing >
Bash who?
< 1167h/1167H 225v/244V Pos: standing >
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. Dark granite and slabs of
marble form an interlocking mosaic of masonry on this well-traveled road.
Lined with guilds and small shoppes on both sides, the Path of Prosperity
also provides home to the countless of stray animals and beggars. Other
citizens of the Grove quickly rush along their way paying attention to
their tasks at hand. There are exits east and west along the path and
north and south to an armory and weaponry, respectively.
Obvious exits: -North -East -South -West
A gnoby piece of wood, perhaps a small mace, lies here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
A jet black bear forages for some food.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 1167h/1167H 225v/244V Pos: standing >
Bash who?
A bugbear girl leaves south.
You follow a bugbear girl.
In the Shady Weaponry
This store of weapons is housed in a rather large structure. The inside of
this store is finished in wood and stone. Around the walls of the store,
different types of weapons hang on display. Frow swords to daggers, almost
every weapon known to citizens of the Keep can be bought in this weaponry.
Along the south wall of the store, a large service counter sits there where
all types of transactions, whether buying or selling, takes place. There is
only one exit out.
This area seems to be devoid of magic!
Obvious exits: -North
A bugbear girl stands here playing.(Illusion)(Red Aura)
Xixermo is here organizing his polishing weapons.(Red Aura)
< 1167h/1167H 225v/244V Pos: standing >
Bash who?
< 1167h/1167H 226v/244V Pos: standing >
Bash who?
< 1167h/1167H 227v/244V Pos: standing >
Bash who?
A bugbear girl leaves north.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. Dark granite and slabs of
marble form an interlocking mosaic of masonry on this well-traveled road.
Lined with guilds and small shoppes on both sides, the Path of Prosperity
also provides home to the countless of stray animals and beggars. Other
citizens of the Grove quickly rush along their way paying attention to
their tasks at hand. There are exits east and west along the path and
north and south to an armory and weaponry, respectively.
Obvious exits: -North -East -South -West
A gnoby piece of wood, perhaps a small mace, lies here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
A jet black bear forages for some food.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 1167h/1167H 227v/244V Pos: standing >
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of Prosperity
The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. A large fountain can be seen just to the east from
here where a large gathering has just taken place. Lots of rubbish and
other debris line this part of the street. There are exits to the east and
west along this pathway. The exit south leads into a small holy shrine.
Obvious exits: -East -South -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
< 1167h/1167H 227v/244V Pos: standing >
Bash who?
A bugbear girl leaves south.
You follow a bugbear girl.
The Holy Shrine of the Black Order
This small shrine is dedicated to the Black Order of Orcs of the
city. A large altar can be seen along the south wall. Constructed from
dark marble, gold figures of many elders adorn this structure. Small
offerings can be found before the old marble sculpture. Many citizens can
be found praying and paying their respects in this quiet area. There are
exits to the west and north leading back into the city.
Obvious exits: -North -West
A bugbear girl stands here playing.(Illusion)(Red Aura)
A small dog is here chasing his tail.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
A dark orcish priest rests here praying.(holy)(Red Aura)
< 1167h/1167H 227v/244V Pos: standing >
Bash who?
< 1167h/1167H 228v/244V Pos: standing >
A small dog leaves north.
Bash who?
< 1167h/1167H 229v/244V Pos: standing >
Bash who?
< 1167h/1167H 229v/244V Pos: standing >
A bugbear girl leaves west.
You follow a bugbear girl.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East -South -West
[2] The corpse of a draft horse is lying here.
The corpse of an orcish warrior is lying here.
A spellbook lies here, discarded.
A small round shield has been dropped here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
An orcish warrior is here preparing for the next invasion.(Red Aura)
Crawling about, this baby orc is crying loudly.
An orcish street sweeper is here cleaning the streets from rubbish.
< 1167h/1167H 229v/244V Pos: standing >
Bash who?
A bugbear girl leaves south.
You follow a bugbear girl.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
A greyish stone wall is here to the west. (Illusion) (magic)
A few drops of fresh blood are scattered around the area.
The corpse of a hungry ettercap is lying here.
The corpse of a drunken orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
An amber-colored metallic rod lies here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
Loodu (Kobold)(small) stands here.(Red Aura)
< 1167h/1167H 229v/244V Pos: standing >
Bash who?
< 1167h/1167H 230v/244V Pos: standing >
Loodu leaves south.
< 1167h/1167H 231v/244V Pos: standing >
Bash who?
< 1167h/1167H 231v/244V Pos: standing >
Bash who?
< 1167h/1167H 232v/244V Pos: standing >
Bash who?
< 1167h/1167H 234v/244V Pos: standing >
Bash who?
< 1167h/1167H 235v/244V Pos: standing >
Bash who?
< 1167h/1167H 236v/244V Pos: standing >
Oof! a bugbear girl bumps into a greyish stone wall...
< 1167h/1167H 236v/244V Pos: standing >
Bash who?
Oof! a bugbear girl bumps into a greyish stone wall...
< 1167h/1167H 237v/244V Pos: standing >
Bash who?
< 1167h/1167H 239v/244V Pos: standing >
Bash who?
< 1167h/1167H 240v/244V Pos: standing >
Bash who?
< 1167h/1167H 240v/244V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish guard who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish guard who is rather far off to your north.
An orcish merchant who is in the distance to your north.
Meinar, the old baker who is close by to your east.
A stray dog who is not far off to your south.
The grinning bobcat who is not far off to your south.
An orcish merchant who is a brief walk away to your south.
An orcish street sweeper who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The lich of a city guard who is close by to your west.
The lich of a city guard who is close by to your west.
The lich of an orcish guard who is close by to your west.
A Gnome who is close by to your west.
< 1167h/1167H 242v/244V Pos: standing >
The Path of the Damned
Obvious exits: -North -East -South -West
A greyish stone wall is here to the west. (Illusion) (magic)
A few drops of fresh blood are scattered around the area.
The corpse of a hungry ettercap is lying here.
The corpse of a drunken orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
An amber-colored metallic rod lies here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
< 1167h/1167H 244v/244V Pos: standing >
A bugbear girl starts casting an offensive spell called 'dispel magic'.
< 1167h/1167H 244v/244V Pos: standing >
The alley to the inn is west from the pathway.
You extend your sights westward.
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
A greyish stone wall is here to the east. (Illusion) (magic)
[3] The corpse of a thick-haired buffalo is lying here.
The corpse of an orcish shaman is lying here.
The lich of a city guard stands here. (minion) (Red Aura)
The lich of a city guard stands here. (minion) (Red Aura)
The lich of an orcish guard stands here. (minion) (Red Aura)
A Gnome (small) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
< 1167h/1167H 244v/244V Pos: standing >
A bugbear girl completes his spell...
A bugbear girl utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
< 1167h/1167H 244v/244V Pos: standing >
A bugbear girl leaves west.
You follow a bugbear girl.
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
[3] The corpse of a thick-haired buffalo is lying here.
The corpse of an orcish shaman is lying here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
The lich of a city guard stands here. (minion) (casting) (Red Aura)
The lich of a city guard stands here. (minion) (casting) (Red Aura)
The lich of an orcish guard stands here. (minion) (casting) (Red Aura)
A Gnome (small) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
< 1167h/1167H 243v/244V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
The corpse of a grave-robbing orc is lying here.
< 1167h/1167H 242v/244V Pos: standing >
Bash who?
< 1167h/1167H 242v/244V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
[3] The corpse of a thick-haired buffalo is lying here.
The corpse of an orcish shaman is lying here.
A bugbear girl stands here playing.(Illusion)(Red Aura)
The lich of a city guard stands here. (minion) (casting) (Red Aura)
The lich of a city guard stands here. (minion) (casting) (Red Aura)
The lich of an orcish guard stands here. (minion) (casting) (Red Aura)
A Gnome (small) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
A bugbear girl starts casting an offensive spell.
< 1167h/1167H 243v/244V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Gnome to the ground!
< 1167h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: excellent >
The lich of an orcish guard completes its spell...
The lich of an orcish guard utters the words 'xarr ay ghaiz'
[Damage: 13 ] -=[Your fine slash strikes a Gnome.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Gnome.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Gnome.]=-
< 1193h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: excellent >
A bugbear girl completes his spell...
A bugbear girl utters the words 'stunning visions'
< 1193h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: excellent >
< 1193h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: excellent >
A bugbear girl starts casting an offensive spell called 'hammer'.
< 1193h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: excellent >
A bugbear girl completes his spell...
A bugbear girl utters the word 'hammer'
A bugbear girl creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!
< 1251h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'xarr ay ghaiz'
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'xarr ay ghaiz'
< 1251h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
You parry a Gnome's lunge at you.
< 1251h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
A bugbear girl starts casting an offensive spell.
< 1251h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
A greyish stone wall crumbles to dust and blows away.
[Damage: 1 ] -=[Your feeble slash wounds a Gnome.]=-
[Damage: 1 ] -=[Your feeble slash wounds a Gnome.]=-
[Damage: 1 ] -=[Your feeble slash wounds a Gnome.]=-
[Damage: 3 ] -=[Your slash strikes a Gnome.]=-
< 1262h/1167H 243v/244V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
A bugbear girl completes his spell...
A bugbear girl utters the word 'pawwzf'
A bugbear girl's hammer strikes a Gnome smashing him into the ground!
A Gnome is dead! R.I.P.
You receive your share of experience.