The death of [49 Desecrator] Ghuleh La Resistance (Orc)

in An Enormous Cavern Known as Shizmaah

from the perspective of [49 Desecrator] Ghuleh La Resistance (Orc)

<worn on head>       the crown of unholy saints [superior]
<worn in ear>        a crystalized angel tear [superior] (magic) (glowing)
<worn in ear>        a tiny sapphire earring [poor] (glowing)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a magical emerald gorget
<worn around neck>   a bloody sapphire collar from The Surface Realm of Duris
<worn about body>    a jeweled dragonscale cloak
<worn on belt buckle>a mysterious tome
<worn on arms>       some cracked bone arm bracers
<held as shield>     a twisted dragonscale heater shield from The Forest City of Aravne
<worn around wrist>  a misshaped dragonscale wristguard from Tribal Oasis [87%]             
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing) [89%]             
<worn on hands>      some superior sapphire talons
<worn on finger>     a tarnished dragonscale ring
<worn on finger>     a tiny amethyst ring
<held>               a staff of gnarled roots [poor] (magic)
<worn on feet>       some masterly-crafted dragonscale moccasins from The Surface Realm of Duris


Obvious exits: -E -S -D
A very dangerous looking orcish creature stands here.(Red Aura)

< 851h/851H 160v/303V Pos: standing >
Intersection Inside a Foreboding Bone Strewn Cavern
Obvious exits: -E -S -W -U

< 851h/851H 159v/303V Pos: standing >
Inside a Bone Filled Cavern
Obvious exits: -N -S
A ravenous rankar wanders this abysmal dismal place.(Gold Aura)

< 851h/851H 162v/303V Pos: standing >
Foreboding Bend Inside a Dismal Bone Filled Cavern
Obvious exits: -N -W
A black glob of hideous slime oozes along the dismal ground.(Gold Aura)
A hook horror wanders here in search of prey.(Red Aura)

< 851h/851H 162v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 163v/303V Pos: standing >
A ravenous rankar enters from the north.

< 851h/851H 163v/303V Pos: standing >
A ravenous rankar suddenly attacks YOU!
A ravenous rankar misses you.
Sorry, you aren't allowed to do that in combat.

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 In his haste to slam you around, a hook horror slips and falls!
A hook horror is stunned!
Sorry, you aren't allowed to do that in combat.

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 You start chanting...

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 Casting: molten spray *

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 Casting: molten spray 

< 851h/851H 164v/303V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: rankar sta EP: excellent >
 You complete your spell...
You point at a ravenous rankar.
[Damage: 74 ] Your molten spray melts what remains of a ravenous rankar into a puddle of liquid flesh.
A ravenous rankar is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a ravenous rankar's gurgling and choking signals its demise.

< 851h/851H 164v/303V Pos: standing >
Collapsing Chamber Within a Bone Filled Cavern
Obvious exits: -E -D

< 851h/851H 163v/303V Pos: standing >
Top of A Bloody Shaft
Obvious exits: -U -D

< 851h/851H 162v/303V Pos: standing >
Inside A Bloody Shaft
Obvious exits: -E -U -D
A Blood stained giant beast wanders this dismal place in search of food.(Gold Aura)

< 851h/851H 160v/303V Pos: standing >
Bottom of A Bloody Shaft
Obvious exits: -S -U

< 851h/851H 159v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 159v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 160v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 161v/303V Pos: standing >
A giant fanged zvorgast enters from above.
Alas, you cannot go that way. . . .

< 851h/851H 161v/303V Pos: standing >
A giant fanged zvorgast suddenly attacks YOU!
-=[A giant fanged zvorgast's crush wounds you.]=-
You do not see or have the corpse.

< 841h/851H 162v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: zvorgast sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 841h/851H 162v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: zvorgast sta EP: excellent >
 You do not see a essence here.

< 841h/851H 162v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: zvorgast sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 841h/851H 162v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: zvorgast sta EP: excellent >
 You attempt to flee...
Inside A Bloody Shaft
Obvious exits: -E -U -D
You flee upward!

< 841h/851H 130v/303V Pos: standing >
Bottom of A Bloody Shaft
Obvious exits: -S -U
A Blood stained giant beast wanders this dismal place in search of food.(Gold Aura)

< 841h/851H 133v/303V Pos: standing >
 
                
                
                
     MM^MM      
   MMM,@..MM    
   MM,,.oo...   
   M,,.ooooo,,  
  ,,,M,.oo      
   ,MM,         
A Warm Cavern in the Upper Strata of the Underdark
Obvious exits: -N -E -S -W

< 841h/851H 131v/303V Pos: standing >
 
                
                
                
      MM^MM     
    MMM@...MM   
    MM,,.oo...  
    M,,.ooooo,  
  ,,,,M,.oo     
   ,,MM,        
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -N -E -S -W

< 841h/851H 133v/303V Pos: standing >
You start chanting...

< 841h/851H 138v/303V Pos: standing >
Casting: spirit jump **

< 841h/851H 141v/303V Pos: standing >
Casting: spirit jump *

< 842h/851H 143v/303V Pos: standing >
Casting: spirit jump 

< 842h/851H 146v/303V Pos: standing >
You complete your spell...
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 842h/851H 147v/303V Pos: standing >

< 844h/851H 171v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your east.
A huge grey cave wyrm who is not far off to your east.
A huge grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A hulking behemoth who is in the distance to your west.

< 844h/851H 174v/303V Pos: standing >
Experience till level: 457493

< 844h/851H 175v/303V Pos: standing >
Approaching the Choke
Obvious exits: -N -E -S -W
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)

< 844h/851H 174v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A huge grey cave wyrm slowly moves through the cavern.
A huge grey cave wyrm slowly moves through the cavern.

< 844h/851H 173v/303V Pos: standing >
A Large Pool of Acrid Decay
Obvious exits: -N -E -S -W
(Q)The spectral shade of a nereid floats by the water.(Red Aura)

< 844h/851H 172v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 844h/851H 170v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 844h/851H 169v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 844h/851H 168v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
A fearsome undead behemoth stands here, fighting an air sylph.(Red Aura)
An air sylph stands in mid-air here, fighting a fearsome undead behemoth. (minion) 

< 844h/851H 166v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -W

< 844h/851H 165v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 845h/851H 165v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 845h/851H 166v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 845h/851H 167v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 845h/851H 167v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -S

< 845h/851H 166v/303V Pos: standing >
Tunnel Splits North and South
Obvious exits: -N -E -S

< 845h/851H 165v/303V Pos: standing >
Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.

< 845h/851H 163v/303V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 846h/851H 173v/303V Pos: standing >
A Tunnel Before a Landing
Obvious exits: -N -D

< 846h/851H 173v/303V Pos: standing >
You quickly scan the area.
You see nothing.

< 846h/851H 175v/303V Pos: standing >
Landing Before Symmetrical Gates
Obvious exits: -E# -S# -W# -U

< 846h/851H 175v/303V Pos: standing >
Ok.

< 846h/851H 176v/303V Pos: standing >
Before the Prisoner-Slave Center
Obvious exits: -W -D
A behemoth rider watcher sits atop an undead behemoth.(Red Aura)

< 846h/851H 175v/303V Pos: standing >
Ok.

< 846h/851H 176v/303V Pos: standing >
You sit down.

< 846h/851H 177v/303V Pos: sitting >
You wiggle to find the most comfortable position.

< 846h/851H 178v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               4 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    6 seconds:  ( 7th) sap nature
   11 seconds:  ( 5th) molten spray
   18 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 846h/851H 179v/303V Pos: sitting >
You start meditating...

< 846h/851H 180v/303V Pos: sitting >

< 847h/851H 191v/303V Pos: sitting >
You have finished memorizing sap nature.

< 847h/851H 196v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               4 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) molten spray
    9 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 848h/851H 208v/303V Pos: sitting >
You have finished memorizing molten spray.

< 848h/851H 210v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 848h/851H 212v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 848h/851H 214v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 848h/851H 219v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 848h/851H 221v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 849h/851H 225v/303V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               1 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 849h/851H 226v/303V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 849h/851H 227v/303V Pos: sitting >
You clamber to your feet.

< 849h/851H 231v/303V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

You can memorize no more spells.

< 849h/851H 233v/303V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               1 - corrosive blast
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  3 - wither
               5 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

You can memorize no more spells.

< 849h/851H 233v/303V Pos: standing >
You are already standing.

< 849h/851H 234v/303V Pos: standing >
Ok.

< 849h/851H 236v/303V Pos: standing >
Landing Before Symmetrical Gates
Obvious exits: -E -S# -W# -U

< 849h/851H 235v/303V Pos: standing >
Ok.

< 850h/851H 236v/303V Pos: standing >
A Tunnel Before a Landing
Obvious exits: -N -D

< 850h/851H 240v/303V Pos: standing >
Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.

< 850h/851H 238v/303V Pos: standing >
Tunnel Splits North and South
Obvious exits: -N -E -S

< 850h/851H 238v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -S

< 850h/851H 237v/303V Pos: standing >
You quickly scan the area.
You see nothing.

< 850h/851H 240v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -W

< 850h/851H 238v/303V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your west.
An air sylph who is close by to your west.
A LARGE air elemental who is close by to your west.
A fearsome undead behemoth who is close by to your west.
An air sylph who is close by to your west.
A large grey cave wyrm who is rather far off to your west.
The shade of a nereid who is in the distance to your west.

< 851h/851H 240v/303V Pos: standing >

< 851h/851H 245v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -S

< 851h/851H 244v/303V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -W

< 851h/851H 246v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a fearsome undead behemoth.(Gold Aura)
An air sylph stands in mid-air here, fighting a fearsome undead behemoth. (minion) 
A LARGE air elemental stands in mid-air here, fighting a fearsome undead behemoth. (minion) 
A fearsome undead behemoth stands here, fighting an air sylph.(Red Aura)
An air sylph stands in mid-air here, fighting a fearsome undead behemoth. (minion) 

< 851h/851H 247v/303V Pos: standing >
A Grey Elf gives an order to his followers.

< 851h/851H 248v/303V Pos: standing >
Looks like an exit.

< 851h/851H 248v/303V Pos: standing >
A Grey Elf misses a fearsome undead behemoth.
A Grey Elf misses a fearsome undead behemoth.

< 851h/851H 249v/303V Pos: standing >
Electrical arcs continue to blacken and pincushion a fearsome undead behemoth.

< 851h/851H 250v/303V Pos: standing >
Electrical arcs continue to blacken and pincushion a fearsome undead behemoth.
Electrical arcs continue to blacken and pincushion a fearsome undead behemoth.

< 851h/851H 251v/303V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves west.

< 851h/851H 252v/303V Pos: standing >
You failed.

< 851h/851H 253v/303V Pos: standing >
You failed.

< 851h/851H 253v/303V Pos: standing >
An air sylph misses a fearsome undead behemoth.
An air sylph's fine crush strikes a fearsome undead behemoth very hard.
An air sylph misses a fearsome undead behemoth.
An air sylph's weak crush strikes a fearsome undead behemoth.

< 851h/851H 254v/303V Pos: standing >
A fearsome undead behemoth's decent punch strikes an air sylph.
An air sylph dodges a fearsome undead behemoth's attack.
An air sylph dodges a fearsome undead behemoth's attack.

< 851h/851H 255v/303V Pos: standing >
A LARGE air elemental's decent crush seriously wounds a fearsome undead behemoth.
A LARGE air elemental's decent crush strikes a fearsome undead behemoth very hard.
A LARGE air elemental's decent crush seriously wounds a fearsome undead behemoth.
An air sylph's decent crush seriously wounds a fearsome undead behemoth.
An air sylph misses a fearsome undead behemoth.
An air sylph misses a fearsome undead behemoth.

< 851h/851H 256v/303V Pos: standing >
Electrical arcs continue to blacken and pincushion a fearsome undead behemoth.
A fearsome undead behemoth is stunned!

< 851h/851H 257v/303V Pos: standing >
Electrical arcs continue to blacken and pincushion a fearsome undead behemoth.
A fearsome undead behemoth is mortally wounded, and will die soon, if not aided.
A fearsome undead behemoth's body smokes as him body is consumed by the electric arcs.
A fearsome undead behemoth is dead! R.I.P.
The last gasps of a fearsome undead behemoth cause a sickening chill to run up your spine.
A fearsome undead behemoth crumbles to dust.

< 851h/851H 257v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 257v/303V Pos: standing >
Slay whom?

< 851h/851H 258v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
A Grey Elf who is not far off to your north.
An air sylph who is close by to your east.
A LARGE air elemental who is close by to your east.
An air sylph who is close by to your east.
A large grey cave wyrm who is not far off to your west.
The shade of a nereid who is a brief walk away to your west.
An undead roper who is rather far off to your west.
A huge grey cave wyrm who is in the distance to your west.
A pale ghoul who is in the distance to your west.

< 851h/851H 261v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -S -W
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)

< 851h/851H 265v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 264v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 263v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -S -W

< 851h/851H 263v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is a brief walk away to your south.

< 851h/851H 264v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 264v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is not far off to your south.
A moaning zombie who is close by to your west.
An large undead roper who is close by to your west.
A moaning zombie who is close by to your west.
An elite wight guardian who is close by to your west.
An undead behemoth who is close by to your west.
A behemoth rider watcher who is close by to your west.
A pale ghoul who is a brief walk away to your west.
A young halfling slave who is in the distance to your west.
A fat halfling slave who is in the distance to your west.
A shadowbeast mercenary who is in the distance to your west.
A devious shade who is in the distance to your west.

< 851h/851H 265v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 266v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your south.
A moaning zombie who is close by to your west.
An large undead roper who is in the distance to your west.
A groaning zombie who is in the distance to your west.

< 851h/851H 267v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -S -W
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)

< 851h/851H 267v/303V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is not far off to your west.
A moaning zombie who is not far off to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A huge grey cave wyrm who is rather far off to your west.
An undead roper who is rather far off to your west.
A captured undead behemoth who is in the distance to your west.
A skeletal herder who is in the distance to your west.

< 851h/851H 267v/303V Pos: standing >

< 851h/851H 268v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W

< 851h/851H 270v/303V Pos: standing >
You quickly scan the area.
A groaning zombie who is not far off to your north.
An air sylph who is close by to your east.
A LARGE air elemental who is close by to your east.
An air sylph who is close by to your east.
A Grey Elf who is close by to your west.
A large grey cave wyrm who is not far off to your west.
The shade of a nereid who is a brief walk away to your west.
A pale ghoul who is rather far off to your west.
An undead roper who is rather far off to your west.
A huge grey cave wyrm who is in the distance to your west.

< 851h/851H 271v/303V Pos: standing >

< 851h/851H 280v/303V Pos: standing >

< 851h/851H 280v/303V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
*A Gnome (tiny) Pontifex Maximus of The Empire stands in mid-air here.(Gold Aura)

< 851h/851H 279v/303V Pos: standing >
A Grey Elf enters from the south.

< 851h/851H 279v/303V Pos: standing >
You start chanting...

< 851h/851H 281v/303V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 851h/851H 282v/303V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 851h/851H 284v/303V Pos: standing >
Casting: waves of fatigue ***
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.

< 787h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 A Gnome misses you.
A Gnome misses you.
A Gnome misses you.
A Gnome misses you.

< 787h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Grey Elf engulfs you.
Casting: waves of fatigue **

< 725h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: small wounds E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 725h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: small wounds E: A Gnome sta EP: excellent >
 Casting: waves of fatigue *

< 725h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: small wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.

< 633h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 Casting: waves of fatigue 

< 633h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You complete your spell...
A Grey Elf looks a bit tired.
A Gnome starts casting an offensive spell.

< 599h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Grey Elf misses you.
-=[A Grey Elf's crude crush grazes you.]=-

< 597h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 597h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.

< 539h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
The electrical arcs turn your exposed flesh black!

< 497h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 497h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. straight towards YOU!
 turns red hot and burns you!
A misshaped dragonscale wristguard from Tribal Oasis cracks from the heat.
Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!

< 301h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: nasty wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 266h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC: nasty wounds E: A Gnome sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.

< 204h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
The electrical arcs turn your exposed flesh black!
You miss a Gnome.
You miss a Gnome.
A Grey Elf starts casting an offensive spell.

< 179h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 A Gnome misses you.
A Gnome misses you.
A Gnome misses you.
A Gnome misses you.

< 179h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 179h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You attempt to flee...
PANIC!  You couldn't escape!

< 164h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 You start chanting...

< 164h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 164h/851H 285v/303V Pos: standing >
< T: Ghuleh TP: sta TC:pretty hurt E: A Gnome sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. straight towards YOU!
 turns red hot and burns you!
Some masterly-crafted dragonscale moccasins from the Surface Realm of Duris cracks from the heat.
 turns red hot and burns you!
A misshaped dragonscale wristguard from Tribal Oasis cracks from the heat.
 turns red hot and burns you!
A bracelet of dracolich teeth [superior] cracks from the heat.
You scream as you fly into a million pieces. a Grey Elf grins evilly.
Your skin-wrapped dragonscale eyepatch from the Behemoth Herders was disintegrated by the negative energy!
Your icy mithril belt from the Surface Realm of Duris was disintegrated by the negative energy!
Your daemonic serpent insignia [poor] was disintegrated by the negative energy!