<floating about head>a BRIGHT blue ioun stone[186h 28m 49s]
<worn as a badge> a frost dragon's eye (glowing)
<worn on head> the spiked crown of mental resistance
<worn on eyes> the black eyepiece of Menzellon [superior] [85%]
<worn in ear> a bone pick
<worn in ear> a strip of Tiamat's flesh of wisdom (magic) (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> some prayer beads of Kossuth (glowing)
<worn around neck> a cloak of dragons (magic) (glowing) [74%]
<worn on body> the ringmail of enhanced lifeforce [superior]
<worn about body> a shimmering green cloak (magic) [89%]
<worn as quiver> a quiver smeared with blood [66%]
<worn about waist> a waistband of rock and stone [poor] (magic) [83%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming) [79%]
<worn on arms> some vambraces of holy might [superior] (magic)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a blackened bluestone bracer [superior] (glowing) [85%]
<worn around wrist> a bracelet of dracolich teeth (magic) (glowing)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a ring called 'Soulcatcher'
<worn on finger> a ring of twisted gray mist [87%]
<primary weapon> a strange warhammer
<worn on legs> some elven chainmail leggings (magic) [82%]
<worn on feet> some gnomish rocket boots (magic) (humming)
You quickly scan the area.
You see nothing.
< 500h/513H 162v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
< 503h/513H 163v/164V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your east.
< 504h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -E -W
A poor female commoner stands here, trying to find the money for food.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 508h/513H 162v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 509h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -N -E -W
The corpse of a Ceothian guard is lying here.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your west.
< 513h/513H 163v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -S -W
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
A poor female commoner who is not far off to your west.
< 513h/513H 162v/164V Pos: standing >
A shambling mound stops following you.
< 513h/513H 164v/164V Pos: standing >
A Simple Dwelling
Obvious exits: -S
A poor female commoner stands here, trying to find the money for food.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 513h/513H 163v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -S -W
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
< 513h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -N -E -W
The corpse of a Ceothian guard is lying here.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 161v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -E -W
A poor female commoner stands here, trying to find the money for food.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 161v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 161v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 513h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -N -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in South-Western Ceothia
Obvious exits: -N -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -E -S
The corpse of a wealthy woman is lying here.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 513h/513H 163v/164V Pos: standing >
< 513h/513H 164v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E -W
A strange unwelcoming energy flows through the area.
A few drops of fresh blood are scattered around the area.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in Western Ceothia
Obvious exits: -N -E -S
A poor female commoner stands here, trying to find the money for food.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
A clap of thunder bellows off in the distance.
The air is filled with electric static.
A clap of thunder bellows off in the distance.
< 513h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in Western Ceothia
Obvious exits: -N -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A scavenging dog who is not far off to your north.
A poor male commoner who is a brief walk away to your north.
A poor male commoner who is a brief walk away to your north.
A poor female commoner who is close by to your south.
A violet death thief who is not far off to your south.
< 513h/513H 163v/164V Pos: standing >
< 513h/513H 163v/164V Pos: standing >
A storm is brewing nearby...
< 513h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in Western Ceothia
Obvious exits: -N -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your north.
A poor male commoner who is not far off to your north.
A poor male commoner who is not far off to your north.
A violet death thief who is not far off to your south.
A poor female commoner who is not far off to your south.
< 513h/513H 162v/164V Pos: standing >
A clap of thunder bellows off in the distance.
The air is filled with electric static.
The air is filled with electric static.
< 513h/513H 164v/164V Pos: standing >
A Rutted Cobblestone Street in Western Ceothia
Obvious exits: -N -E -S
A large dog stands here, nosing the ground for signs of food.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A poor male commoner who is close by to your north.
A poor male commoner who is close by to your north.
A well dressed young boy who is close by to your east.
A dirty young girl who is close by to your east.
A violet death thief who is not far off to your south.
A poor female commoner who is a brief walk away to your south.
< 513h/513H 163v/164V Pos: standing >
< 513h/513H 163v/164V Pos: standing >
A violet death thief enters from the south.
A Bend in a Rutted Cobblestone Street
Obvious exits: -S -W
A poor commoner stands here, trying to earn a living.
A poor commoner stands here, trying to earn a living.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A violet death thief who is close by to your south.
A scavenging dog who is close by to your south.
A poor female commoner who is rather far off to your south.
A well dressed young boy who is close by to your west.
< 513h/513H 162v/164V Pos: standing >
A violet death thief enters from the south.
< 513h/513H 164v/164V Pos: standing >
A clap of thunder bellows off in the distance.
A violet death thief suddenly attacks a shambling mound!
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E
A well dressed young boy stands here, trying to play out of sight.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A violet death thief who is close by to your east.
A shambling mound who is close by to your east.
A poor male commoner who is close by to your east.
A poor male commoner who is close by to your east.
< 513h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your south.
< 513h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your south.
< 513h/513H 163v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 162v/164V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
Obvious exits: -E -W
The corpse of a Ceothian guard is lying here.
A well dressed young boy stands here, trying to play out of sight.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 161v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 513h/513H 164v/164V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
Obvious exits: -E -W
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your west.
< 513h/513H 163v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -S -W
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your west.
< 513h/513H 162v/164V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 513h/513H 163v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 513h/513H 163v/164V Pos: standing >
A Rutted Cobblestone Street in Northern Ceothia
Obvious exits: -E -S -W
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
A wealthy old merchant who is in the distance to your east.
A regal young woman who is in the distance to your east.
A regal young man who is in the distance to your east.
A lithe waiter who is in the distance to your east.
A well dressed young girl who is not far off to your south.
A dirty young girl who is a brief walk away to your south.
< 513h/513H 162v/164V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W#
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
The corpse of a withered old bard is lying here.
The corpse of a wealthy woman is lying here.
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
< 513h/513H 163v/164V Pos: standing >
You quickly scan the area.
Horbor the Entertainer who is close by to your east.
Rukkus who is close by to your east.
A poor male commoner who is close by to your east.
A well dressed young girl who is close by to your south.
A dirty young girl who is not far off to your south.
< 513h/513H 163v/164V Pos: standing >
Horbor the Entertainer enters from the east.
< 513h/513H 163v/164V Pos: standing >
Rukkus starts casting a spell.
< 513h/513H 163v/164V Pos: standing >
A Wealthy Dwelling
Obvious exits: -W
The corpse of a wealthy woman is lying here.
A poor commoner stands here, trying to earn a living.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
Horbor the Entertainer who is close by to your west.
Rukkus who is close by to your west.
A Grey Elf who is not far off to your west.
Cerif who is not far off to your west.
Znar who is a brief walk away to your west.
Bisil who is a brief walk away to your west.
Vroth who is a brief walk away to your west.
A Halfling who is rather far off to your west.
A scavenging dog who is rather far off to your west.
A well dressed young boy who is rather far off to your west.
< 513h/513H 164v/164V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
The corpse of a withered old bard is lying here.
The corpse of a wealthy woman is lying here.
(Q)Horbor the Entertainer sits here, his face in his hands. (minion)
Rukkus La Resistance (Orc)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 163v/164V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S
The corpse of a wealthy man is lying here.
A well dressed young girl stands here, trying to ignore the urges to play.
A shambling mound enters from the north.
A shambling mound enters from the north.
A shambling mound enters from the north.
< 513h/513H 162v/164V Pos: standing >
You quickly scan the area.
Cerif who is close by to your north.
Horbor the Entertainer who is close by to your north.
Rukkus who is close by to your north.
A poor female commoner who is close by to your east.
A dirty young girl who is close by to your south.
< 513h/513H 162v/164V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
The corpse of a withered old bard is lying here.
The corpse of a wealthy woman is lying here.
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
(Q)Horbor the Entertainer sits here, his face in his hands. (minion)
Rukkus La Resistance (Orc)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
A shambling mound enters from the south.
A shambling mound enters from the south.
A shambling mound enters from the south.
< 513h/513H 163v/164V Pos: standing >
Cerif sneaks west.
< 513h/513H 163v/164V Pos: standing >
A poor male commoner enters from the east.
Rukkus completes her spell...
Rukkus utters the words 'xarr ay uqz'
< 513h/513H 163v/164V Pos: standing >
A shambling mound stops following you.
< 513h/513H 163v/164V Pos: standing >
< 513h/513H 163v/164V Pos: standing >
The Entryway to the Lord of Ceothia's Manor
Obvious exits: -E -S -W
A pitch-black gate stands like a pillar here. (magic)
[4] The corpse of an elite Ceothian guard is lying here.
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
Gou La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
< 513h/513H 162v/164V Pos: standing >
Cerif closes the door.
< 513h/513H 164v/164V Pos: standing >
Znar enters from the west.
< 513h/513H 164v/164V Pos: standing >
You stop following Laz.
You now follow Cerif.
< 513h/513H 164v/164V Pos: standing >
You follow Cerif.
A Long Hallway Within the Manor
Obvious exits: -NB -E -S -W
A strange unwelcoming energy flows through the area.
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
[5] The corpse of an elite Ceothian guard is lying here.
The corpse of a manor servant is lying here.
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
*Bisil La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
Znar enters from the east.
Nil enters from the east.
Gou enters from the east.
< 513h/513H 163v/164V Pos: standing >
< 513h/513H 163v/164V Pos: standing >
Laz sneaks west.
Bardo sneaks west.
Nil leaves west.
Gou leaves west.
< 513h/513H 163v/164V Pos: standing >
A Grey Elf enters from the north.
You quickly scan the area.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
Lady Amrea who is close by to your north.
Lord Lenbrea who is close by to your north.
Llaranar, the arch-shaman who is close by to your south.
A noble lord who is close by to your south.
A dirty young boy who is close by to your south.
A young scholar who is close by to your south.
Gou who is close by to your west.
Nil who is close by to your west.
Bardo who is close by to your west.
Laz who is close by to your west.
A scavenging dog who is close by to your west.
A well dressed young boy who is close by to your west.
< 513h/513H 163v/164V Pos: standing >
A Grey Elf leaves south.
A Halfling sneaks south.
Bisil leaves north.
< 513h/513H 163v/164V Pos: standing >
Nil enters from the west.
Gou enters from the west.
< 513h/513H 163v/164V Pos: standing >
Znar stops following you.
Znar now follows Cerif.
< 513h/513H 163v/164V Pos: standing >
Bisil enters from the north.
< 513h/513H 163v/164V Pos: standing >
A Grey Elf enters from the south.
Znar suddenly attacks a Grey Elf!
Gou suddenly attacks a Grey Elf!
Bardo snaps into visibility.
Bardo places a dragon tooth trident in the back of a Grey Elf, resulting in some strange noises and some blood.
< 513h/513H 163v/164V Pos: standing >
Cerif attacks a Grey Elf. [3 hits]
Bisil starts casting an offensive spell.
Bisil snaps into visibility.
< 513h/513H 163v/164V Pos: standing >
Vroth puts a bunch of stuff into a black leather backpack [superior].
< 513h/513H 163v/164V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves north.
Vroth puts a small pile of coins into a black leather backpack [superior].
< 513h/513H 163v/164V Pos: standing >
Vroth straps a black leather backpack [superior] to her back.
< 513h/513H 163v/164V Pos: standing >
You follow Cerif.
The Entryway to the Lord of Ceothia's Manor
Obvious exits: -E# -S -W
A pitch-black gate stands like a pillar here. (magic)
[4] The corpse of an elite Ceothian guard is lying here.
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
Vroth enters from the west.
Slay whom?
< 513h/513H 162v/164V Pos: standing >
A Grey Elf enters from the west.
A Halfling sneaks in from the west.
< 513h/513H 164v/164V Pos: standing >
Cerif places Tiamat's poison tail stinger in the back of a Grey Elf, resulting in some strange noises and some blood.
< 513h/513H 164v/164V Pos: standing >
Laz starts casting an offensive spell.
< 513h/513H 164v/164V Pos: standing >
A Halfling stops following a Grey Elf.
[Damage: 1 ]
< 513h/513H 164v/164V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
Jov stops following Laz.
Jov now follows Laz.
Bardo snaps into visibility.
< 513h/513H 164v/164V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
Bardo snaps into visibility.
Bardo attacks a Grey Elf. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 513h/513H 164v/164V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
A Grey Elf attempts to flee.
A Grey Elf leaves west.
< 513h/513H 164v/164V Pos: standing >
Laz stops chanting abruptly!
< 513h/513H 164v/164V Pos: standing >
Powerful sparks of magic seem to flow out from Jov's mask.
< 513h/513H 164v/164V Pos: standing >
A Grey Elf enters from the west.
Vroth suddenly attacks a Grey Elf!
Laz starts casting a spell.
Bardo snaps into visibility.
Bardo places a dragon tooth trident in the back of a Grey Elf, resulting in some strange noises and some blood.
< 513h/513H 164v/164V Pos: standing >
Cerif dances an acrobatic maneuver in battle, and trips up a Grey Elf!
< 513h/513H 164v/164V Pos: standing >
< 513h/513H 164v/164V Pos: standing >
Cerif attacks a Grey Elf. [3 hits]
< 513h/513H 164v/164V Pos: standing >
Jov starts casting an offensive spell.
[Damage: 1 ]
< 513h/513H 164v/164V Pos: standing >
< T: Vroth TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
Laz's spell flows around a Grey Elf, leaving him unharmed!
< 513h/513H 164v/164V Pos: standing >
< T: Vroth TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A faint hum can be heard from Sunblade, longsword of Justice carried by Laz.
Bardo snaps into visibility.
Bardo attacks a Grey Elf. [1 hits]
< 513h/513H 164v/164V Pos: standing >
< T: Vroth TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Jov completes his spell...
Jov utters the words 'paffue xurhuio'
A Grey Elf seems to be blinded!
A Grey Elf dries up completely and crumbles.
A Grey Elf is dead! R.I.P.
You receive your share of experience.