<worn as a badge> a daemonic serpent insignia [poor]
<worn on head> the crown of unholy saints
<worn on eyes> the eyes of a basilisk
<worn in ear> a bloody onyx ear stud [poor] (magic)
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> a githyanki-skin mask (magic)
<worn around neck> a string of gnome feet (magic)
<worn around neck> a thick woolen scarf
<worn on body> the cloak of styx (magic) (glowing)
<worn about body> an ornate red cloak (magic)
<worn on back> a double-buckled Alatorin backpack
<worn about waist> a belt of fresh blood
<worn on belt buckle>a mysterious tome
<worn on arms> the bracers of giantkind
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist> some polished endurium bracers (magic)
<worn on hands> the gloves of the mind (magic)
<worn on finger> an ablazed gold ring of fire
<worn on finger> a ring called 'Soulcatcher' (invis)
<held> the severed head of Vathor the Slayer [poor] (magic)
<worn on legs> the leggings of Arkan'non (magic)
<worn on feet> the boots of a MaDMaN (glowing)
In the Dark Troglodyte Caves
Obvious exits: -S -W
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your south.
A troglodyte male who is close by to your south.
A Halfling who is close by to your west.
A Halfling who is close by to your west.
A Thri-Kreen who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
< 936h/936H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
A troglodyte female prowls through the caves here.(Red Aura)
< 936h/936H 226v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 225v/232V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
The corpse of a troglodyte sentinel is lying here.
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
< 936h/936H 229v/232V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
< 936h/936H 230v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
< 936h/936H 228v/232V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U
< 936h/936H 226v/232V Pos: standing >
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
cause light
detect magic
flameburst
fortitude
lesser mending
reveal spirit essence
thornskin
3rd CIRCLE:
burning hands
cause serious
chill touch
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
unholy wind
4th CIRCLE:
acid blast
cause critical
darkness
faerie fire
faerie fog
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
create pond
flame sphere
malison
molten spray
poison
ray of enfeeblement
sense spirit
shrewtameness
vampiric touch
wither
6th CIRCLE:
animate dead
blight
drain nature
earthen grasp
earthquake
greater mending
harm
life leech
lionrage
spirit anguish
spirit sight
wellness
7th CIRCLE:
elephantstrength
firelance
flame strike
greater soul disturbance
ravenflight
sap nature
spirit ward
waves of fatigue
8th CIRCLE:
corrosive blast
dispel magic
faluzures vitality
forbiddance
greater pythonsting
reveal true form
scathing wind
spirit jump
toxic fog
wall of flames
9th CIRCLE:
acid stream
arieks shattering iceball
greater ravenflight
greater spirit ward
shadow vision
10th CIRCLE:
desecrate land
earthen rain
etherportal
firestorm
gaseous cloud
horrid wilting
11th CIRCLE:
acid rain
greater earthen grasp
greater spirit sight
shadow gate
transmute rock to mud
12th CIRCLE:
elemental aura
greater spirit anguish
shambler
< 936h/936H 232v/232V Pos: standing >
You purge 'corrosive blast' from your thoughts.
< 936h/936H 232v/232V Pos: standing >
You sit down.
< 936h/936H 232v/232V Pos: sitting >
You wiggle to find the most comfortable position.
< 936h/936H 232v/232V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - etherportal
3 - horrid wilting
( 9th circle) 4 - arieks shattering iceball
1 - shadow vision
( 8th circle) 1 - dispel magic
2 - spirit jump
1 - faluzures vitality
( 7th circle) 3 - greater soul disturbance
1 - ravenflight
1 - waves of fatigue
1 - sap nature
( 6th circle) 7 - greater mending
( 5th circle) 1 - wither
7 - molten spray
( 4th circle) 1 - darkness
1 - pantherspeed
1 - mousestrength
2 - summon beast
1 - hawkvision
3 - scorching touch
( 3rd circle) 3 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 7 - flameburst
3 - thornskin
( 1st circle) 8 - ice missile
3 - spirit armor
You can memorize 1 8th circle spell(s).
< 936h/936H 232v/232V Pos: sitting >
You start meditating...
< 936h/936H 232v/232V Pos: sitting >
You are memorizing wall of flames, which will take about 5 seconds.
< 936h/936H 232v/232V Pos: sitting >
The sun hangs low on the southern sky.
You are already meditating.
< 936h/936H 232v/232V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - etherportal
3 - horrid wilting
( 9th circle) 4 - arieks shattering iceball
1 - shadow vision
( 8th circle) 1 - dispel magic
2 - spirit jump
1 - faluzures vitality
( 7th circle) 3 - greater soul disturbance
1 - ravenflight
1 - waves of fatigue
1 - sap nature
( 6th circle) 7 - greater mending
( 5th circle) 1 - wither
7 - molten spray
( 4th circle) 1 - darkness
1 - pantherspeed
1 - mousestrength
2 - summon beast
1 - hawkvision
3 - scorching touch
( 3rd circle) 3 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 7 - flameburst
3 - thornskin
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
4 seconds: ( 8th) wall of flames
You can memorize no more spells.
< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.
< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.
< 936h/936H 232v/232V Pos: standing >
Autosaving...
< 936h/936H 232v/232V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U
< 936h/936H 232v/232V Pos: standing >
You start chanting...
< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames ***
< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames **
< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames *
< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames
< 936h/936H 232v/232V Pos: standing >
You complete your spell...
Fire has a problem staying lit underwater...
< 936h/936H 232v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
The snow is coming down faster now.
< 936h/936H 230v/232V Pos: standing >
You sit down.
< 936h/936H 230v/232V Pos: sitting >
You wiggle to find the most comfortable position.
< 936h/936H 230v/232V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - etherportal
3 - horrid wilting
( 9th circle) 4 - arieks shattering iceball
1 - shadow vision
( 8th circle) 1 - dispel magic
2 - spirit jump
1 - faluzures vitality
( 7th circle) 3 - greater soul disturbance
1 - ravenflight
1 - waves of fatigue
1 - sap nature
( 6th circle) 7 - greater mending
( 5th circle) 1 - wither
7 - molten spray
( 4th circle) 1 - darkness
1 - pantherspeed
1 - mousestrength
2 - summon beast
1 - hawkvision
3 - scorching touch
( 3rd circle) 3 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 7 - flameburst
3 - thornskin
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
5 seconds: ( 8th) wall of flames
You can memorize no more spells.
You continue your study.
< 936h/936H 230v/232V Pos: sitting >
You start meditating...
< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.
< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.
< 936h/936H 232v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
< 936h/936H 232v/232V Pos: standing >
You quickly scan the area.
You see nothing.
< 936h/936H 232v/232V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 936h/936H 230v/232V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
The corpse of a troglodyte sentinel is lying here.
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte female who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte female wanders around snarling.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
You start chanting...
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames ***
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames **
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames *
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames
< 936h/936H 230v/232V Pos: standing >
You complete your spell...
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is a brief walk away to your north.
A troglodyte berserker who is rather far off to your north.
A troglodyte sentinel who is close by to your west.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is not far off to your north.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte female who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
< 936h/936H 228v/232V Pos: standing >
A Small Sleeping Area in the Troglodyte Caves
Obvious exits: -E
The corpse of a troglodyte female is lying here.
The corpse of a troglodyte mother is lying here.
A troglodyte female prowls through the caves here.(Red Aura)
A troglodyte mother watches over her nest here.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
You sit down.
< 936h/936H 230v/232V Pos: sitting >
You wiggle to find the most comfortable position.
< 936h/936H 230v/232V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - etherportal
3 - horrid wilting
( 9th circle) 4 - arieks shattering iceball
1 - shadow vision
( 8th circle) 1 - dispel magic
2 - spirit jump
1 - faluzures vitality
( 7th circle) 3 - greater soul disturbance
1 - ravenflight
1 - waves of fatigue
1 - sap nature
( 6th circle) 7 - greater mending
( 5th circle) 1 - wither
7 - molten spray
( 4th circle) 1 - darkness
1 - pantherspeed
1 - mousestrength
2 - summon beast
1 - hawkvision
3 - scorching touch
( 3rd circle) 3 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 7 - flameburst
3 - thornskin
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
5 seconds: ( 8th) wall of flames
You can memorize no more spells.
You continue your study.
< 936h/936H 230v/232V Pos: sitting >
You start meditating...
< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.
< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.
< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is not far off to your north.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte female who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
< 936h/936H 230v/232V Pos: standing >
You start chanting...
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames ***
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames **
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames *
< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames
< 936h/936H 230v/232V Pos: standing >
You complete your spell...
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your north.
A troglodyte berserker who is not far off to your north.
A troglodyte female who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your north.
A troglodyte female who is close by to your east.
A troglodyte female who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte female wanders around snarling.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your west.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A troglodyte male who is close by to your east.
A troglodyte female who is close by above you.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
You see nothing.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -W
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your south.
A troglodyte male who is close by to your south.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
< 936h/936H 230v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Secluded and Small Troglodyte Cave
Obvious exits: -E
[2] The corpse of a troglodyte mother is lying here.
The corpse of a troglodyte female is lying here.
A steel short sword lies discarded here.
[2] A small round shield has been dropped here.
A long steel sword is here in the dirt.
A troglodyte mother watches over her nest here.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
The energy ceases to flow.
< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A troglodyte male who is close by to your east.
A troglodyte female who is close by above you.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte female wanders around snarling.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your west.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
< 936h/936H 226v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your north.
A troglodyte female who is close by to your east.
A troglodyte female who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
< 936h/936H 227v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -S
A troglodyte berserker charges through the tunnels here.(Red Aura)
< 936h/936H 229v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a troglodyte female is lying here.
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your west.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D
< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte male who is close by below you.
A troglodyte male who is close by below you.
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A Halfling who is close by to your east.
A Thri-Kreen who is close by to your east.
A troglodyte female who is close by to your east.
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D
< 936h/936H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 231v/232V Pos: standing >
You see nothing special...
< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In the Dark Troglodyte Caves
Obvious exits: -E -W
A Halfling (small) sits resting.
A Halfling (small) sits resting.(Gold Aura)
A Thri-Kreen (medium) stands, floating here, fighting a troglodyte female.
A troglodyte female stands here, fighting a Thri-Kreen.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D
< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)
< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -W
A Halfling (small) stands here.
A Halfling (small) sits resting.(Gold Aura)
A Thri-Kreen (medium) stands, floating here, fighting a troglodyte female.
A troglodyte female stands here, fighting a Thri-Kreen.(Red Aura)
< 936h/936H 228v/232V Pos: standing >
You start chanting...
< 936h/936H 228v/232V Pos: standing >
Casting: greater soul disturbance
< 936h/936H 232v/232V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 78 ] A Thri-Kreen's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 936h/936H 232v/232V Pos: standing >
A troglodyte female's punch strikes a Thri-Kreen.
A Thri-Kreen parries a troglodyte female's lunge at him.
A Thri-Kreen misses a troglodyte female.
A Thri-Kreen's crush wounds a troglodyte female.
A troglodyte female dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash strikes a troglodyte female.
A Thri-Kreen misses a troglodyte female.
A troglodyte female dodges a Thri-Kreen's attack.
< 936h/936H 232v/232V Pos: standing >
Pardon?
A Halfling starts casting an offensive spell.
< 936h/936H 232v/232V Pos: standing >
You start chanting...
< 936h/936H 232v/232V Pos: standing >
A Halfling clambers to her feet.
A Halfling, looking very frustrated, packs up her holy symbol.
< 936h/936H 232v/232V Pos: standing >
Casting: arieks shattering iceball
A Halfling completes his spell...
A Halfling utters the words 'warhunso gsfal'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 936h/936H 232v/232V Pos: standing >
<You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage: 195 ] Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
< 936h/936H 232v/232V Pos: standing >
<A Halfling starts casting a spell.
< 936h/936H 232v/232V Pos: standing >
<A Halfling completes his spell...
A Halfling utters the words 'warhunso gsfal'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 936h/936H 232v/232V Pos: standing >
<You start chanting...
< 936h/936H 232v/232V Pos: standing >
<Casting: arieks shattering iceball
< 936h/936H 232v/232V Pos: standing >
<A Halfling leaves west.
< 936h/936H 232v/232V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 224 ] Your iceball shatters any hopes a Thri-Kreen had of living a long and happy life.
A Thri-Kreen's beautiful marble greaves freezes and shatters into million pieces from the intense cold!
A Thri-Kreen's hallowed Cimmerian sash [poor] freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The last gasps of a Thri-Kreen cause a sickening chill to run up your spine.
A Halfling stops following a Thri-Kreen.
< 936h/936H 232v/232V Pos: standing >
A Halfling gets a set of opal prayer beads from the corpse of Aka.
A Halfling gets a jagged titanium boomerang from the corpse of Aka.
A Halfling gets a hallowed Cimmerian mask of Winduin [poor] from the corpse of Aka.
A Halfling gets a forked-bladed warsword [poor] from the corpse of Aka.
A Halfling gets a tarnished platinum bracelet [superior] from the corpse of Aka.
A Halfling gets a tarnished platinum bracelet from the corpse of Aka.
A Halfling gets a green Cimmerian bracelet from the corpse of Aka.
A Halfling gets a tigerskin shield [superior] from the corpse of Aka.
A Halfling gets some disease covered spiked talons from the corpse of Aka.
A Halfling gets a piece of ancient granite from the corpse of Aka.
A Halfling gets a tigerskin belt from the corpse of Aka.
A Halfling gets a bunch of stuff from the corpse of Aka.
< 936h/936H 232v/232V Pos: standing >
A Halfling enters from the west.
< 936h/936H 232v/232V Pos: standing >
<You start chanting...
< 936h/936H 232v/232V Pos: standing >
<A troglodyte female recognizes a Halfling, and charges to attack!
A Halfling avoids being bashed by a troglodyte female, who loses her balance and falls.
< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP: excellent >
Casting: arieks shattering iceball
< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP: excellent >
A troglodyte female's fine punch strikes a Halfling very hard.
< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP: small wounds >
You complete your spell...
You point at a Halfling.
[Damage: 170 ] Your iceball shatters any hopes a Halfling had of living a long and happy life.
A Halfling is dead! R.I.P.
You receive your share of experience.