The death of [35 Controller] Terru The Empire (Grey Elf)

in A Large Courtyard

from the perspective of [51 Thief] Cerif La Resistance (Goblin)

<worn as a badge>    a small diamond tattoo
<worn on head>       a black turban of circling flames (magic)
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing)
<worn in ear>        a tiny orb of obsidian of intelligence (magic) [85%]             
<worn on face>       the mask of hatred
<worn around neck>   a studded dragonscale neckguard
<worn around neck>   an amulet of scratched silver (magic) [44%]             
<worn on body>       Purge, the blood thirsty platemail
<worn about body>    a despair cloak of Vadatorn [poor] [68%]             
<worn as quiver>     a quiver smeared with blood [67%]             
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>a severed illithid tentacle [42%]             
<worn on arms>       the pauldrons of the tide [superior] (glowing) [75%]             
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn around wrist>  a bracer of dracolich scales [poor] (invis) (magic) [68%]             
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     an unearthly dragonscale band from Abandoned Elven Homestead. [72%]             
<worn on finger>     a black skull-shaped ring [superior] (magic)
<primary weapon>     the granite dagger 'BloodFeast' (magic)[228h 24m 2s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[228h 24m 2s]
<worn on legs>       a pair of vapor leggings [poor]
<worn on feet>       a pair of dusty boots (glowing)

A Cold and Windy Forest
Obvious exits: -NB -EB -S -W

< 480h/480H 49v/112V Pos: standing >
 
  M^..MMMMM   
 ..^^^^MMMMM  
 **....MMMMM  
 *****@^^^^M  
 ******.^^^^  
 ********.^^  
  ******^.^   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -NB -EB -S -W
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 480h/480H 48v/112V Pos: standing >
 
 ....M  
 **@M^  
 ****.  
A Cold and Windy Forest
Obvious exits: -NB -EB -S -W

< 480h/480H 47v/112V Pos: standing >
 
 ***M^  
 **@*.  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 480h/480H 45v/112V Pos: standing >

< 480h/480H 50v/112V Pos: standing >
 
 ****.  
 **@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 480h/480H 49v/112V Pos: standing >
 
 ***.^  
 **@**  
 ****^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 480h/480H 48v/112V Pos: standing >
 
 **.^^  
 **@*.  
 ***^.  
A Cold and Windy Forest
Obvious exits: -NB -E -S -W

< 480h/480H 46v/112V Pos: standing >
Your Terminal mode is now: MSP .

< 480h/480H 47v/112V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -NB -EB -SB -W

< 480h/480H 47v/112V Pos: standing >
You are carrying: (3/13)
a bone pick [superior]
a drop of liquified illithite (magic) (glowing)
a bottomless bag of the illithids (magic)

< 480h/480H 48v/112V Pos: standing >
You get a disguise kit from a bottomless bag of the illithids.

< 480h/480H 51v/112V Pos: standing >
You do a horrid jobYou feel your skill in disguise improving.
, but manage to salvage the rest of the kit's supplies.

< 480h/480H 56v/112V Pos: standing >
 M.^^^  
 **@.^  
 **^.^  

< 480h/480H 74v/112V Pos: standing >
You get a slab of beef from a bottomless bag of the illithids.

< 480h/480H 95v/112V Pos: standing >
You feel sated already.

< 480h/480H 96v/112V Pos: standing >
You do a horrid jobYou feel your skill in disguise improving.
, but manage to salvage the rest of the kit's supplies.

< 480h/480H 97v/112V Pos: standing >
Lurt appears in a radiant flash of light.
 M.^^^  
 **@.^  
 **^.^  

< 480h/480H 109v/112V Pos: standing >
Lurt has just given you his consent.

< 480h/480H 112v/112V Pos: standing >
Lurt sits down.

< 480h/480H 112v/112V Pos: standing >
Lurt relaxes a bit.

< 480h/480H 112v/112V Pos: standing >
Lurt stares off into space, entering a meditative trance.

< 480h/480H 112v/112V Pos: standing >
Lurt snaps out of his meditative trance, grinning widely.

< 480h/480H 112v/112V Pos: standing >
Lurt clambers to his feet.

< 480h/480H 112v/112V Pos: standing >
Lurt starts following you.

< 480h/480H 112v/112V Pos: standing >
Lurt is now a member of your group.

< 480h/480H 112v/112V Pos: standing >

< 480h/480H 112v/112V Pos: standing >
You disguise yourself into a human.
Lurt says 'invisible'
Lurt's cloak of shadow dragons [poor] hums briefly.
Lurt slowly fades out of existence.

< 480h/480H 112v/112V Pos: standing >
Lurt nods.

< 480h/480H 112v/112V Pos: standing >
You feel like a potion could do you good once again.

< 480h/480H 112v/112V Pos: standing >
Lurt starts casting a spell.

< 480h/480H 112v/112V Pos: standing >
Lurt completes his spell...
Lurt utters the word 'saihpzfgszze'
Lurt points at you.
Suddenly, a feeling of speed courses through your veins!

< 480h/480H 112v/112V Pos: standing >
Lurt nods.

< 480h/480H 175v/175V Pos: standing >
Lurt nods.

< 480h/480H 175v/175V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  

< 480h/480H 175v/175V Pos: standing >

		Score information for Cerif

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 480(480)  Moves: 175(175)
Coins carried:    6 platinum    10 gold     0 silver     0 copper
Coins in bank: 3945 platinum  1364 gold  73717 silver     0 copper
Playing time: 3 days / 10 hours/ 56 minutes
Received data: 0.0378 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 81%
Title: La Resistance
Followers:
   Lurt
Status:  Standing.
Epic points(total): 4984(7944) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (27.20%)
Frags:   +1.72   Deaths:   27
Disguised as: a human merchant (Excellent)
Detecting:       Invisible Evil Good Magic
Protected from:  Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Listen Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.70 
Leaderboard Points:  681 

Active Spells:
--------------
pantherspeed (46 minutes)
Auctions Disabled (less than a minute remaining)
dexterity (28 minutes)
strength (28 minutes)
elephantstrength (33 minutes)
hawkvision (12 minutes)
lionrage (13 minutes)
accelerated healing (38 minutes)


< 480h/480H 175v/175V Pos: standing >

< 480h/480H 175v/175V Pos: standing >

		Score information for Cerif

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 480(480)  Moves: 175(175)
Coins carried:    6 platinum    10 gold     0 silver     0 copper
Coins in bank: 3945 platinum  1364 gold  73717 silver     0 copper
Playing time: 3 days / 10 hours/ 56 minutes
Received data: 0.0388 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 81%
Title: La Resistance
Followers:
   Lurt
Status:  Standing.
Epic points(total): 4984(7944) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (27.20%)
Frags:   +1.72   Deaths:   27
Disguised as: a human merchant (Excellent)
Detecting:       Invisible Evil Good Magic
Protected from:  Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Listen Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.70 
Leaderboard Points:  681 

Active Spells:
--------------
pantherspeed (46 minutes)
Auctions Disabled (less than a minute remaining)
dexterity (28 minutes)
strength (28 minutes)
elephantstrength (33 minutes)
hawkvision (12 minutes)
lionrage (13 minutes)
accelerated healing (38 minutes)


< 480h/480H 175v/175V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -NB -EB -SB -W
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lurt's head.
Lurt stops following you.
Lurt starts following you.

< 480h/480H 175v/175V Pos: standing >
You nod.

< 480h/480H 175v/175V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -NB -EB -SB -W
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lurt's head.

< 480h/480H 175v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 480h/480H 175v/175V Pos: standing >

< 480h/480H 175v/175V Pos: standing >

< 480h/480H 175v/175V Pos: standing >

< 480h/480H 175v/175V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -NB -EB -SB -W
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lurt's head.

< 480h/480H 175v/175V Pos: standing >

< 480h/480H 175v/175V Pos: standing >
 *.^^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -NB -EB -SB -W
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lurt's head.

< 480h/480H 175v/175V Pos: standing >
You quickly scan the area.
A caribou who is a brief walk away to your east.

< 480h/480H 175v/175V Pos: standing >
  ..MMMMMMM   
 **.^^^^MMMM  
 ***.^^^^.MM  
 *****@^M^^M  
 ****^.^^^.M  
 ****^.^^^^M  
  ***^.^.^.   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -NB -EB -SB -W
Lurt enters from the west.

< 480h/480H 173v/175V Pos: standing >
  ..MMMMMMM   
 **.^^^^MMMM  
 ***.^^^^.MM  
 *****@^M^^M  
 ****^.^^^.M  
 ****^.^^^^M  
  ***^.^.^.   

< 480h/480H 173v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Narrow Dusty Road
</map>
A Narrow Dusty Road
Obvious exits: -NB -S
Lurt enters from the south.

< 480h/480H 171v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 480h/480H 171v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N# -EB -S -WB
Lurt enters from the south.

< 480h/480H 170v/175V Pos: standing >

< 480h/480H 171v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 480h/480H 172v/175V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The sunlight! It's too bright to see!

< 480h/480H 174v/175V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 480h/480H 175v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>
A Winding Cobblestone Road
Obvious exits: -EB -W
Lurt enters from the west.

< 480h/480H 174v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>
A Guard Station
Obvious exits: -NB -W
Hugo, the war cleric, prepares the guard for combat.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
Lurt enters from the west.

< 480h/480H 173v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N# -EB -S
Lurt enters from the south.

< 480h/480H 172v/175V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 480h/480H 172v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>
Before the Du'kel Mansion
Obvious exits: -N# -EB -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
Lurt enters from the west.

< 480h/480H 174v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Red-Hued Brick Road
</map>
A Red-Hued Brick Road
Obvious exits: -E -W
Lurt enters from the west.

< 480h/480H 173v/175V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your east.
A former soldier who is not far off to your east.
A swordsman who is close by to your west.
A swordsman who is close by to your west.

< 480h/480H 173v/175V Pos: standing >

< 480h/480H 173v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before a Large Courtyard
</map>
Before a Large Courtyard
Obvious exits: -NB -E -W
Lurt enters from the west.

< 480h/480H 174v/175V Pos: standing >
You quickly scan the area.
A noble lord who is close by to your east.
A former soldier who is close by to your east.

< 480h/480H 174v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Blue-Hued Brick Road
</map>
A Blue-Hued Brick Road
Obvious exits: -NB -S -W#
Lurt enters from the south.

< 480h/480H 173v/175V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your north.

< 480h/480H 173v/175V Pos: standing >
Ok.

< 480h/480H 175v/175V Pos: standing >
The door is open.
You extend your sights westward.
The Common Room of the Wailing Griffon
Obvious exits: -N# -E
A mercenary talks to someone in dark clothing.
(Q)A stealthy figure silently drinks his brew.(Red Aura)
A lively drunkard blows the frothe of his brew.(Gold Aura)
A lively drunkard blows the frothe of his brew.(Gold Aura)
The barkeep manages his drinks behind the counter.(Gold Aura)

< 480h/480H 175v/175V Pos: standing >
Ok.

< 480h/480H 175v/175V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your north.

< 480h/480H 175v/175V Pos: standing >
Looks like an exit.
You extend your sights northward.
The sunlight! It's too bright to see!

< 480h/480H 175v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before a Small Moat
</map>

<map>
Zone: The Valoisian Castle.
Room: Before a Small Moat
</map>
Before a Small Moat
Obvious exits: -N -S
A wandering bard walks toward the castle.
Lurt enters from the south.

< 480h/480H 174v/175V Pos: standing >

< 480h/480H 174v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 480h/480H 174v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Over a Drawbridge
</map>
Over a Drawbridge
Obvious exits: -NB -S
Lurt enters from the south.

< 480h/480H 173v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 480h/480H 173v/175V Pos: standing >
You quickly scan the area.
A dwarven warrior who is close by to your north.
An elven ranger who is close by to your north.
A powerful barbarian shaman who is close by to your north.
An armed guard who is close by to your north.
An armed guard who is close by to your north.
A wandering bard who is close by to your south.

< 480h/480H 173v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Outside the Massive Castle Gates
</map>

<map>
Zone: The Valoisian Castle.
Room: Outside the Massive Castle Gates
</map>
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A dwarven warrior grumbles something about a foul smell.
An elven ranger stands watch at the gates.(Gold Aura)
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.(Gold Aura)
An armed guard protects the royal castle gates.(Gold Aura)
Lurt enters from the south.

< 480h/480H 174v/175V Pos: standing >
An elven ranger suddenly attacks Lurt!
Lurt snaps into visibility.

<map>
Zone: The Valoisian Castle.
Room: Along the Highest Wall
</map>

<map>
Zone: The Valoisian Castle.
Room: Along the Highest Wall
</map>
Along the Highest Wall
Obvious exits: -N# -E -S# -W#
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.

< 480h/480H 173v/175V Pos: standing >
You quickly scan the area.
Lurt who is close by to your east.
A dwarven warrior who is close by to your east.
An elven ranger who is close by to your east.
A powerful barbarian shaman who is close by to your east.
An armed guard who is close by to your east.
An armed guard who is close by to your east.

< 480h/480H 173v/175V Pos: standing >

< 480h/480H 173v/175V Pos: standing >
Ok.

< 480h/480H 175v/175V Pos: standing >
The door is open.
You extend your sights southward.
A Large Courtyard
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
The corpse of an onyx griffon is lying here.
The corpse of a Grey Elf is lying here.
(Q)A young girl, looking for something she lost. (minion) (Gold Aura)
A Grey Elf (medium) Magister Equitum of The Empire sits resting.(Gold Aura)
A Grey Elf (medium) Duifu - AnGEr Of The Honoured stands, floating here.(Gold Aura)
An onyx griffon lurches for the sky.(Gold Aura)

< 480h/480H 175v/175V Pos: standing >
Ok.

< 480h/480H 175v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Outside the Massive Castle Gates
</map>

<map>
Zone: The Valoisian Castle.
Room: Outside the Massive Castle Gates
</map>
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A dwarven warrior is lying in mid-air here.
An elven ranger stands watch at the gates.(Gold Aura)
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.(Gold Aura)
An armed guard is lying in mid-air here.(Gold Aura)

< 480h/480H 174v/175V Pos: standing >

< 480h/480H 174v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Along the Highest Wall
</map>

<map>
Zone: The Valoisian Castle.
Room: Along the Highest Wall
</map>
Along the Highest Wall
Obvious exits: -N# -EB -S# -W#
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.

< 480h/480H 173v/175V Pos: standing >

< 480h/480H 173v/175V Pos: standing >
Ok.

< 480h/480H 173v/175V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Large Courtyard
</map>

<map>
Zone: The Valoisian Castle.
Room: A Large Courtyard
</map>
A Large Courtyard
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
The corpse of an onyx griffon is lying here.
The corpse of a Grey Elf is lying here.
(Q)A young girl, looking for something she lost. (minion) (Gold Aura)
A Grey Elf (medium) Magister Equitum of The Empire sits resting.(Gold Aura)
A Grey Elf (medium) Duifu - AnGEr Of The Honoured stands, floating here.(Gold Aura)
An onyx griffon lurches for the sky.(Gold Aura)
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.

< 480h/480H 174v/175V Pos: standing >

< 480h/480H 174v/175V Pos: standing >
Ok.

< 480h/480H 174v/175V Pos: standing >
[Damage: 90 ] A Grey Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.

< 480h/480H 174v/175V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 480h/480H 174v/175V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] [Damage:  7 ] [Damage:  5 ] [Damage:  5 ] The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 100 ] You feel energy flowing from a Grey Elf into you!
-=[You attack a Grey Elf.]=- [4 hits]

< 530h/480H 174v/175V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 530h/480H 174v/175V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!
You faintly hear A Grey Elf groupsay the words 'druw'.

< 530h/480H 174v/175V Pos: standing >
[Damage: 88 ] A Grey Elf makes a strange sound but is suddenly very silent as you place the granite dagger 'BloodFeast' in his back.
A Grey Elf's leafy mask of Silvanos was completely destroyed by the massive blow!
A Grey Elf's gleaming granite earring was completely destroyed by the massive blow!
A Grey Elf makes a magical gesture, sending a young girl back to the nether plane.
A young girl stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.