<worn as a badge> the atlantan badge of strength made by Daweava
<worn on head> the helm of light
<worn in ear> an anti-matter earring
<worn on face> the scale of a hydrawyrm
<worn around neck> an amulet of wisdom (magic)
<worn on body> A suit of bronze dragonscales
<worn about body> a cloak of deva's feathers
<worn about waist> a mysterious blue belt (glowing)
<worn on belt buckle>a twined dragonscale belt buckle (illuminating)
<worn around wrist> a golden band of the ogre-magis (glowing)
<worn around wrist> a glistening bracelet
<worn on finger> a tiny amethyst ring
<primary weapon> a drusus named 'Fade to Black' [superior] (magic)
<worn on legs> a pair of greasy trousers of speed [superior] made by Belcon
*M+@*^**.^.
^M++++++M+
*M+*^*.**M*
M^******..P
MMM^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The corpse of A Town Guardian is lying here.
< 574h/574H 171v/198V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.
*M+*@^**.^.^
^M++++++M++
*M+*^*.**M*.
M^******..P.
MM^***^..^M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 170v/198V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+
*M+**@**.^.^+
^M++++++M+++
*M+*^*.****.+
M^******..P.^
M^***^..^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 574h/574H 168v/198V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+.
*M+**^@*.^.^+.
^M++++++M+++.
*M+*^*.**M*.+.
^******..P.^+
^***^..^MM.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 167v/198V Pos: standing >
*^.^MM....+
***..^M^...+.
**^*.^^.M^..+..
******....M.+.M
*M+**^*@.^.^+..
^M+++++++M++..
*M+*^*.**P*.+..
******....^+.
***^..^MM.+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 166v/198V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.+.M
*M+**^**.^.^+..
^M++++@++M++..
*M+*^*.****.+..
^******..M.^+.P
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 574h/574H 166v/198V Pos: standing >
^*.^^.M^..+
*****....M.+.
*M+**^**.^.^+..
^M+++++++M++..
*M+*^*.@*P*.+..
^******..M.^+.P
M^***^..^MM.+.^
M*^*..^M^..+.
M**..^M...+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 166v/198V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
< 574h/574H 167v/198V Pos: standing >
*^*.^^.M^..
******....M.+
*M+**^**.^.^+.
^M++++++++M+.
*M+*^*@****.+.
M^******...M^+.
MM^***^..^MM.+.
MM*^*..^M^..+
^M**..^M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 574h/574H 168v/198V Pos: standing >
**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+++++++++M
*M+*^@.**P*.+
M^******..M.^+
MMM^***^..^MM.+
MMM*^*..^M^..
M^M**..^M..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 166v/198V Pos: standing >
**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+++++++++M
*M+*^@.**M*.+
M^******....^+
MMM^***^..^MM.+
MMM*^*..^M^..
M^M**..^M..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 168v/198V Pos: standing >
^**^*.^^.M^
*******....M
*M+**^**.^.^
^M+++++++++
*M+*@*.****.
M^******....^
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^M**..^M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 574h/574H 168v/198V Pos: standing >
M^**^*.^^.M
*******....
*M+**^**.^.
^M++++++++
*M+@^*.**M*
M^******....
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^M**..^M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The corpse of A Town Guardian is lying here.
The corpse of a Mountain Dwarf is lying here.
< 574h/574H 167v/198V Pos: standing >
^**^*.^^.M^
*******....M
*M+**^**.^.^
^M+++++++++
*M+*@*.****.
M^******....^
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^M**..^M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 574h/574H 167v/198V Pos: standing >
**^*.^^.M^.
*******....M.
*M+**^**.^.^M
^M++++++++++
*M+*^@.**M*.+
M^******....^+
MMM^***^..^MM.+
MMM*^*..^M^..
M^M**..^M..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 165v/198V Pos: standing >
You quickly scan the area.
A human merchant who is rather far off to your east.
A Kobold who is rather far off to your east.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 574h/574H 167v/198V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.M
*M+**^**.^.^+
^M++@+++++++
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 574h/574H 167v/198V Pos: standing >
***..^M^...
**^*.^^.M^..M
*******....M.+.
*M+**^**.^.^+.
^M+++@++++++.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 574h/574H 167v/198V Pos: standing >
**..^M^...+
*^*.^^.M^..M.
******....M.+.M
*M+**^**.^.^+..
^M++++@+++++.P
*M+*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 574h/574H 167v/198V Pos: standing >
*..^M^...+.
^*.^^.M^..M..
*****....M.+.M^
M+**^**.^.^+..^
^M+++++@++++.P.
M+*^*.****.+...
******....^+...
***^..^MM.+.^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 574h/574H 166v/198V Pos: standing >
Looks like an exit.
You extend your sights southward.
*..^M^...+.
^*.^^.M^..M..
*****....M.+.M^
M+**^**.^.^+..^
^M+++++@++++.P.
M+*^*.****.+...
******....^+...
***^..^MM.+.^
^*..^M^..+.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 574h/574H 168v/198V Pos: standing >
**..^M^...M
*^*.^^.M^..+.
******....M.+.M
*M+**^**.^.^+..
^M++++@+++++..
*M+*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human merchant's head.
A Kobold (tiny) La Resistance stands in mid-air here.(Red Aura)
< 574h/574H 170v/198V Pos: standing >
A human merchant attempts to stab you in the back, but your ironwood quickly absorbs the impact before fading away!
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 437h/574H 170v/198V Pos: standing >
< T: Anadriel TP: sta TC: small wounds E: a human merchant sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 437h/574H 171v/198V Pos: standing >
< T: Anadriel TP: sta TC: small wounds E: a human merchant sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 437h/574H 171v/198V Pos: standing >
< T: Anadriel TP: sta TC: small wounds E: a human merchant sta EP: excellent >
Pardon?
A Kobold starts casting an offensive spell.
< 437h/574H 171v/198V Pos: standing >
< T: Anadriel TP: sta TC: small wounds E: a human merchant sta EP: excellent >
You attempt to flee...
^*.^^.M^..+
*****....M.+.
*M+**^**.^.^+..
^M++++M+++++..
*M+*^*.@***.+..
^******....^+..
M^***^..^MM.+.^
M*^*..^M^..M.
M**..^M...+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
There is a slight disturbance in nature.
You flee southward!
< 437h/574H 144v/198V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 437h/574H 144v/198V Pos: standing >
*..^M^...
^*.^^.M^..+
*****....M.+.
M+**^**.^.^+.
^M++++@+++++.
M+*^*.****.+.
******....^+.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human merchant's head.
A Kobold (tiny) La Resistance stands in mid-air here.(Red Aura)
< 437h/574H 143v/198V Pos: standing >
A human merchant sneaks south.
^.^MM....
**..^M^...+
*^*.^^.M^..+.
*****....M.+.
M+**^*@.^.^+.
^M++++P+++++.
M+*^*.M***.+.
*****....^+
**^..^MM.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 437h/574H 143v/198V Pos: standing >
*^.^MM...
***..^M^...
**^*.^^.M^..+
******....M.+
*M+**^@*.^.^+
^M++++P+++++
*M+*^*.M***.+
******....^
***^..^MM
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 437h/574H 142v/198V Pos: standing >
**^.^MM..
^***..^M^..
^**^*.^^.M^..
*******....M.
*M+**@**.^.^
^M++++P++++
*M+*^*.****.
^******....
^***^..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 437h/574H 140v/198V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
*******....M
*M+*@^**.^.
^M++++P+++
*M+*^*.M***
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 437h/574H 139v/198V Pos: standing >
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
*******....
*M+@*^**.^
^M++++M++
*M+*^*.P**
M^******..
MM^***^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The corpse of A Town Guardian is lying here.
< 437h/574H 138v/198V Pos: standing >
MM^**^.^M
MMM^***..^M
M^**^*.^^.M
*******...
*M@**^**.
^M++++M+
*M+*^*.**
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 437h/574H 136v/198V Pos: standing >
MMM^**^.^
MMMM^***..^
M^**^*.^^.
*******..
*@+**^**
^M++++P
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
There is a slight disturbance in nature.
< 437h/574H 136v/198V Pos: standing >
You start chanting...
< 437h/574H 140v/198V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 438h/574H 144v/198V Pos: standing >
< 540h/574H 149v/198V Pos: standing >
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
MMM^**^.^
MMMM^***..^
M^**^*.^^.
*******..
*@+**^**
^M+++P+
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A human merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human merchant's head.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 369h/574H 149v/198V Pos: standing >
< T: Anadriel TP: sta TC: few wounds E: a human merchant sta EP: excellent >
A human merchant snaps into visibility.
-=[You attack a human merchant.]=- [0 hits]
< 369h/574H 150v/198V Pos: standing >
< T: Anadriel TP: sta TC: few wounds E: a human merchant sta EP: excellent >
You attempt to flee...
Outside the Northern Gates
Obvious exits: -N -S#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee southward!
< 369h/574H 121v/198V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 369h/574H 121v/198V Pos: standing >
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
< 311h/574H 124v/198V Pos: standing >
< T: Anadriel TP: sta TC: few wounds E: a human merchant sta EP: excellent >
An elite guard is waving a platinum coin around wanting to make a bet on the outcome.
< 311h/574H 125v/198V Pos: standing >
< T: Anadriel TP: sta TC: few wounds E: a human merchant sta EP: excellent >
You start chanting...
< 311h/574H 125v/198V Pos: standing >
< T: Anadriel TP: sta TC: few wounds E: a human merchant sta EP: excellent >
A human merchant snaps into visibility.
-=[a human merchant attacks you.]=- [5 hits]
A human merchant attempts to flee.
A human merchant leaves north.
< 266h/574H 125v/198V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 266h/574H 125v/198V Pos: standing >
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
< 220h/574H 127v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
You start chanting...
< 254h/574H 128v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
A human merchant avoids being bashed by a tharnadian illusionist, who loses his balance and falls.
A human merchant snaps into visibility.
A tharnadian illusionist attacks a human merchant. [0 hits]
< 271h/574H 128v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
An elite guard assists a tharnadian illusionist heroically.
A human merchant avoids being bashed by an elite guard, who loses his balance and falls.
An elite guard attacks a human merchant. [0 hits]
< 271h/574H 128v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
Casting: sunray
A human merchant attempts to flee.
A human merchant leaves north.
< 271h/574H 128v/198V Pos: standing >
You abort your prayer before it's done!
< 271h/574H 128v/198V Pos: standing >
A human merchant sneaks in from the north.
< 271h/574H 128v/198V Pos: standing >
A human merchant snaps into visibility.
< 261h/574H 129v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
An elite guard frowns in boredom at the obviously one-sided struggle.
< 261h/574H 129v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
A human merchant snaps into visibility.
-=[You attack a human merchant.]=- [0 hits]
< 261h/574H 129v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
You start chanting...
< 261h/574H 129v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
A human merchant snaps into visibility.
-=[a human merchant attacks you.]=- [5 hits]
< 219h/574H 129v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
A controller evaluates the struggle, watching your battle tactics.
An elite guard evaluates the struggle, watching your battle tactics.
A human merchant attempts to flee.
A human merchant leaves north.
< 219h/574H 129v/198V Pos: standing >
You abort your prayer before it's done!
< 219h/574H 129v/198V Pos: standing >
A human merchant snaps into visibility.
< 186h/574H 130v/198V Pos: standing >
< T: Anadriel TP: sta TC: nasty wounds E: a human merchant sta EP: excellent >
A human merchant attempts to flee.
A human merchant leaves north.
You start chanting...
< 186h/574H 130v/198V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
With a swift tug a human merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a human merchant stabs you in the back.
< 86h/574H 130v/198V Pos: standing >
< T: Anadriel TP: sta TC: awful E: a human merchant sta EP: excellent >
A human merchant snaps into visibility.
-=[a human merchant attacks you.]=- [5 hits]
A human merchant attempts to flee.
A human merchant leaves north.
< 115h/574H 130v/198V Pos: standing >
You start chanting...
< 132h/574H 130v/198V Pos: standing >
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 5h/574H 131v/198V Pos: standing >
< T: Anadriel TP: sta TC: awful E: a human merchant sta EP: excellent >
You complete your spell...
The warmth of nature fills your body.
A human merchant snaps into visibility.
-=[You attack a human merchant.]=- [0 hits]
< 5h/574H 132v/198V Pos: standing >
< T: Anadriel TP: sta TC: awful E: a human merchant sta EP: excellent >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 5h/574H 132v/198V Pos: standing >
< T: Anadriel TP: sta TC: awful E: a human merchant sta EP: excellent >
< 39h/574H 132v/198V Pos: standing >
< T: Anadriel TP: sta TC: awful E: a human merchant sta EP: excellent >
A human merchant attempts to flee.
A human merchant leaves north.
< 73h/574H 132v/198V Pos: standing >
You start chanting...
< 90h/574H 132v/198V Pos: standing >
A human merchant snaps into visibility.
Out of nowhere, a human merchant stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
With a swift tug a human merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a human merchant stabs you in the back.
Your consciousness begins to fade in and out as your mortality slips away.....